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ssAntonio rolled 1 100-sided dice: 26 Total: 26 (1-100)

ssAntonio
Captain

PostPosted: Mon Jan 09, 2012 12:04 am


Quote:
Btw- You said that line in your head. I just re-read the RP to see what my response was so... yah~

Initiative: 52
Battle Order: Sai > Sorain > Notwen


Quote:
Stat Reference - Level: 53



Resolve
---Chakra: 20,700
---Stamina: 8,800
---Focusing: 119
---Toughness: 136

Taijutsu:
---Strength: 86
---Agility: 279

Ninjutsu:
---Seal Strength: 210
---Seal Speed: 283

Genjutsu:[
---Intelligence: 420
---Will Power: 102




"No clue... but if I remember correctly..." The disguised man replied coldly, his hand reaching for the neck of his robe so he pull it off in one sweep, revealing his shinobi gear and armor beneath. As he did, the shape of his face and color of his hair morphed until the man Saikoro was no more and instead Sai Orasakai stood before the chuunin. "I told you to stay out of my affairs or next time you will loose more then just your arm. If you thought I was bluffing... please do try me." The words flowed out of his mouth with an icy venom that had no restraint of hiding his overflowing killing intent.

It was obvious that Notwen had no thoughts of backing off him and if there was no escape, then he might as well fight unrestrained. Pulling the packaged parcel from where it rested, he unwrapped it to reveal the his treasured weapon... A large trident laced with ancient glyphs floated to the side of Sai, it's form rotating slowly on it's axis. Watching Notwen with his cold, blue eyes the man gave a wolfish grin before speaking, "I will give you to the count of 3 to get out of here."

Quote:
Perks/Innate:

-Chakra Regeneration v3: Effect: While sustained the user regains 225 amount of Chakra during their Payment Phase.
... (Some shinobi have some form of regenerating ability. It is rare but it does happen and can be helpful. )

-Chakra Bank: Effect: Whenever you counter an attack, if successful then for every Level you are you gain up to 20 Chakra in a Bank to spend.
That Chakra gain can not exceed the cost of the Jutsu (with combo's) that the enemy used.

BANK: 0
... (Stores Chakra expelled from attacks the user was able to transfer by gathering the energy dissipated by there own counter. )

-Keen Eye: Effect: Reduces the range of all techniques belonging to the enemy by 1 when you contest their rolls or they contest yours. Range can not be reduced farther then self. (This has no effect on the RPical setting but simply for the Range bonus)
... (Having the ability to see and predict the movements of a foe can come in real handy to a fighter, especially when trying to react to an attack. )

-Teleport: Effect: +200 to all Flee Checks.
... (An unique and difficult technique used by higher ranked shinobi. Also known as Instantaneous Body Movement. )

-Ice Affinity : Effect: +50 Accuracy with Ice Jutsu
... (Mizu are very odd and dangerous. There clan is born with an affinity for Chakra elements that normally take years and years to train. )

-Perfect Mimic: Effect: +50 to Dodge Checks
... (--- )


Quote:
Items:

-Poseidon's Trident: (Uses: 36/36)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Accuracy//Limited-Water-Ninjutsu(88 cool (222pts)

-Inari's Beads: (Uses: 50/50)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Damage(5,375)(215pts)

-Mist Cloak: (Uses: 36/36)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Stealth//Limited-Sneaking(666)(222pts)


Quote:
Existing Effects:

-Item/skill name here: PC razz ower check of the tech used
... (Effect here)


Quote:
Turn:

Actions Taken: Initiative

Pre-Chakra: 20,700
Pre-Stamina 8,800
Pre-Fatigue 0 // 680
Skills Used:
-Skill/Item name here: /Lv: (cost)/Accuracy:
... (effect text here)
... (Style: X // Type: X // Range: X // Affinity: X)


Quote:
Skills Sustained:
-Skill/item name here: /Lv: (cost)/Potency:
... (effect here in small text)
... (Style: X // Type: X // Range: X // Affinity: X)

Focusing/Resting: N/a

Post-Chakra: 20,700
Post-Stamina 8,800
Post-Fatigue 0 // 680




Quote:
Combat Rolls:

Power Check 1:
Piercing Check 1:
Damage Calculation 1:
ele360 rolled 1 100-sided dice: 24 Total: 24 (1-100)
PostPosted: Mon Jan 09, 2012 12:06 am


Quote:
Initiative: 47


Quote:
Stat Reference - Level: 41



Resolve
---Chakra: 1,000
---Stamina: 12,600
---Focusing: 1
---Toughness: 353
---Fatigue: 1,765
---Affinities: Water/Wind (Ice)

Taijutsu:
---Strength: 81
---Agility: 254

Ninjutsu:
---Seal Strength: 92
---Seal Speed: 133

Genjutsu:
---Intelligence: 449
---Will Power: 1




Sorain's eye brows turned down the moment he noticed the guy readying himself for battle. "What is this kid thinking?" Sorain said out loud. The true danger that he was in was almost amusing. This guy was now surrounded by the Orasakai twins, and not only that, he was provoking the fight. Sorain clintched his teeth tightly. Even though he knew that his brother would be more than enough match for him, the sheer insult that went along with such blatant disregard for their nobility was a kin to being slapped in the face. Taking a few steps forward, Sorain entered the battle scene before either of them even had a chance to react. Immediately, Sorain's presence caused the temperature of the area to dropped heavily, as the air itself began to thicken with a dense fog of coldness. It would be at this time that the reckless shinobi would truly get a grasp for what he was facing. "There is no room in this world for those who don't know their place in it. Apologize for your insult, and be on your way like a coward, or fight and take your medicine like a man. Either way, you will be left with a renewed since of self worth."
Quote:
Perks/Innate:

-Byakugan: Effect: Every 2pts stops 1 level of Jutsu from being used.
While this de-buff is active on a foe, they may not use any Jutsu (Ninjutsu or Genjutsu) with a level equal to or lower than half the points spent in this effect.
... (The Byakugan allow Hyuuga to see others Chakra flowing through their body as well as precious Tetsu points. These points if shut down can be very deadly causing extreme pain as well as the inability to use Chakra! )

-Ice Affinity: Effect:+50 Accuracy with Ice Jutsu
... (Mizu are very odd and dangerous. There clan is born with an affinity for Chakra elements that normally take years and years to train. More specifically this clan is known for combining Water and Wind. Sorain seems to have the ability to do this to perfection, resulting in the creation of massive jutsu with minimal cost.)

-Hawkshot: Effect: For every successful attack the user makes, they gain 5 ryo.
... (An unrelated name to an awesome effect. Enjoy! )


-Masters of their Domain: Effect: Grants +3 To dodging for every 20 Fatigue you have taken. This buff scales to the amount of Fatigue you have at the beginning of your turn.
... (Shinobi who have trained their physical bodies to such heightened levels can manage to take advantage of many situations, even ones where their body is at the disadvantage. )

-Masters of their Form: Effect: Grants +5 accuracy for every 200 stamina the user is away from their max. This buff scales to the amount of Stamina you have at the beginning of your turn.

... (Every once in a while you will find a fighter that is capable of perfecting their form to such levels that they surprisingly become even better the longer they fight.)

-Teleport: Effect: +200 Flee Checks
... (An unique and difficult technique used by higher ranked shinobi. Also known as Instantaneous Body Movement.)


Quote:
Items:

-Kevlar : (Uses: 20/20)/Accuracy: 100
... (Level: 100 // Style: Tai // Type: Passive // Range: Self //)
... (Reduces physical damage by 1,900)

-Elemental Phase Outfit: (Uses: 30/30)/Accuracy: 100
... (Level: 100 // Style: Nin // Type: Passive // Range: Self //)
... (+130 Accuracy and +1,250 damage when using Jutsu with the element chosen)


-Iron Claw Gloves: (Uses: 20/20)/Accuracy: 0
... (Level: 175 // Style: Tai // Type: Passive // Range: Self //)
... (+200 Accuracy )


Quote:
Existing Effects:

-Item/skill name here: PC razz ower check of the tech used
... (Effect here)


Quote:
Turn:

Actions Taken:
Initiative

Pre-Chakra: 1,000
Pre-Fatigue 1,756/1,756
Pre-Stamina 12,600
Skills Used:
-Skill/Item name here: /Lv: (cost)/Accuracy:
... (effect text here)
... (Style: X // Type: X // Range: X // Affinity: X)


Quote:
Skills Sustained:
-Skill/item name here: /Lv: (cost)/Potency:
... (effect here in small text)
... (Style: X // Type: X // Range: X // Affinity: X)

Focusing/Resting: .

Post-Chakra: 1,000
Post-Stamina: 12,6000
Post-Fatigue: 1,756/1,756




Quote:
Combat Rolls:

Power Check 1: Initiative: 47
Piercing Check 1:
Damage Calculation 1:

ele360
Vice Captain

Dangerous Werewolf

5,850 Points
  • Full closet 200
  • Hygienic 200
  • Signature Look 250

ssAntonio
Captain

PostPosted: Mon Jan 09, 2012 12:44 am


Quote:
Stat Reference - Level: 53



Resolve
---Chakra: 20,700
---Stamina: 8,800
---Focusing: 119
---Toughness: 136

Taijutsu:
---Strength: 86
---Agility: 279

Ninjutsu:
---Seal Strength: 210
---Seal Speed: 283

Genjutsu:[
---Intelligence: 420
---Will Power: 102




Sai turned his head too look at the new comer, for a moment he hesitated as he felt a tug at his heart and mind but he quickly pushed it out of his mind. There was no time for him to be bothered by a memory he had long chose to forget, the dead was to stay dead and would not haunt him any longer. "Hn.. big talkers, big talkers..." The man muttered out loud before letting a heavy sigh out, his hands shoving deep into the pockets of his pants. Taking a few steps back, Sai tilted his head down and closed his eyes, his wispy white breath visible below his mouth as he focused on his chakra. In response the trident beside him flipped rapidly in the air before stabbing it butt into the ground, a unnerving pulse instantly rippling through the air and ground as it did.

"One..." The word deftly floated through the cold air as droplets of water formed around the man's body, "... Two..." An eery silence chilled over the area that couldn't even be disturbed as people began to fill in the area curiously, their wide eyes watching the scene in awe as the water droplets became rapidly moving, gushes of water. "... Three..." With out warning, the water surged to the back of the man and collected into two oval bulbs of water. Slowly, Sai's head came back up from it's tilt, his arms raising dramatically until they were held out to either side of him. Eyes locked onto Notwen, the stoic face of Sai twitched for a moment. "Wrong choice." Ripping through the silence of the world, a pair of water formed, archangel wings sprouted from Sai's back sending out a howling gust of wind that caused the watching to scream in surprise or 'oooh' in awe but nonetheless tumble back in fear.


Quote:
Perks/Innate:

-Chakra Regeneration v3: Effect: While sustained the user regains 225 amount of Chakra during their Payment Phase.
... (Some shinobi have some form of regenerating ability. It is rare but it does happen and can be helpful. )

-Chakra Bank: Effect: Whenever you counter an attack, if successful then for every Level you are you gain up to 20 Chakra in a Bank to spend.
That Chakra gain can not exceed the cost of the Jutsu (with combo's) that the enemy used.

BANK: 0
... (Stores Chakra expelled from attacks the user was able to transfer by gathering the energy dissipated by there own counter. )

-Keen Eye: Effect: Reduces the range of all techniques belonging to the enemy by 1 when you contest their rolls or they contest yours. Range can not be reduced farther then self. (This has no effect on the RPical setting but simply for the Range bonus)
... (Having the ability to see and predict the movements of a foe can come in real handy to a fighter, especially when trying to react to an attack. )

-Teleport: Effect: +200 to all Flee Checks.
... (An unique and difficult technique used by higher ranked shinobi. Also known as Instantaneous Body Movement. )

-Ice Affinity : Effect: +50 Accuracy with Ice Jutsu
... (Mizu are very odd and dangerous. There clan is born with an affinity for Chakra elements that normally take years and years to train. )

-Perfect Mimic: Effect: +50 to Dodge Checks
... (--- )


Quote:
Items:

-Poseidon's Trident: (Uses: 36/36)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Accuracy//Limited-Water-Ninjutsu(88 cool (222pts)

-Inari's Beads: (Uses: 50/50)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Damage(5,375)(215pts)

-Mist Cloak: (Uses: 36/36)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Stealth//Limited-Sneaking(666)(222pts)


Quote:
Existing Effects:

-Item/skill name here: PC razz ower check of the tech used
... (Effect here)


Quote:
Turn:

Actions Taken: N/A

Pre-Chakra: 20,700
Pre-Stamina 8,800
Pre-Fatigue 0 // 680
Skills Used:
-Poseidon's Trident: (Uses: 36/36)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Accuracy//Limited-Water-Ninjutsu(88 cool (222pts)

-Twin Wings: /Lv: 5 (35 Chakra)/Accuracy: 15
... (Accuracy+(10)(2pts), Redo(20pts), Defend(3), RP Effect)
... (Style: Ninjutsu // Type: Passive // Range: Self // Affinity: Water)

-Goddess' Guarding: /Lv: 10 (70 Chakra)/Accuracy: 0
... (Inaccuracy+(10)(1pts), Defensive Damage(800)(16pts), Automatic Defense(10pts), Defend(5pts) )
... (Style: Ninjutsu // Type: Passive // Range: Self // Affinity: Water)

Name: Guardian's Wings
---Recipe: "Twin Wings" + "Goddess' Guarding"
---Description: Through the use of water manipulation a pair of large, oval shaped wings form on the back of the user. These sturdy wings are very slow in flying mobility but are sturdy defenses.
...(Defend // 800 Defensive Damage // Auto D // Redo)
[15 Accuracy // Self Range // Water // Passive // Ninjutsu]


-Water Barrier: /Lv: 15 (90)/Accuracy: 150
... (Accuracy+(135)(27pts), Defend(8pts) )
... (Style: Ninjutsu // Type: Passive // Range: Self // Affinity: Water)

Name: Goddess' Barrier: Wings of Guidance
---Recipe: "Guardian's Wings" + "Water Barrier"
---Description: Even something simple can become something powerful... By combining several techniques together, an unique set of archangel wings crafted from water will form upon the user's back.
...(Defend // 800 Defensive Damage // Auto D // Redo)
[150 Accuracy // Self Range // Water // Passive // Ninjutsu]



Quote:
Skills Sustained:
-Skill/item name here: /Lv: (cost)/Potency:
... (effect here in small text)
... (Style: X // Type: X // Range: X // Affinity: X)

Focusing/Resting: N/a

Post-Chakra: 20,505
Post-Stamina 8,800
Post-Fatigue 0 // 680




Quote:
Combat Rolls:

Power Check 1:
Piercing Check 1:
Damage Calculation 1:
PostPosted: Mon Jan 09, 2012 8:13 am


As Saru strolled the streets the crowd began to thin, Many were heading off to restaurants or inside for the day. The Sun had began to decent as the blanket of night slowly crawled across the sky, The streets illuminated by the dull light from decorative lanterns. Taking the last bite of her Peach Saru was left fingering the pit of the fruit in her hands, and licking the juice from her fingers Saru realized just how cold it had began to get. The temperature was usually chilly in Lightning country, and as such Saru had become accustomed to the slightly cooler temperatures. However, something about the sudden chill seemed ominous, and as she continued to stroll along the streets there was a tugging feeling of anxiety in her stomach.

Soon Saru realized quite a few people were hastily making their way somewhere, and curious she listened in to the whispers of civilians passing by. From what she could gather, the beginnings of a fight were starting, and not just any ordinary fight but a Ninja fight she guessed from what the people were whispering about. Saru had to wonder why these people seemed so eager to go close and watch a fight between ninja, when it was highly dangerous for normal civilians and shook her head. The news however highly interested Saru. Although she was no where near a competent ninja yet, only barely reaching Genin level, she knew that there was a lot to learn from observing others fight.

Turning on her heel Saru followed the stragglers, Apparently the action was in the main square. The Square itself was a bit anyways, but Saru was in no hurry to rush in and watch the fight up close, especially if these nin were competent (And she was guessing they were, since no ninja just started a fight in the middle of town). Soon enough she found herself at the back end of quite a large crowd that had amassed, as if this was just some sort of entertainment ploy. She could barely see anything of course, in her current form, and she didn't want to get too close either. At best all she could see were the effects of the fight that lingered in the air. Saru was almost tempted to climb a wall to get a better vantage point, but decided she didn't want to draw any of unnecessary attention this close to a fight.

The sudden burst of wind caused Saru to stumble back, not because she was scared, rather the crowd had forced her back. Even though Saru could feel the raw energy hanging in the air, she couldn't believe these people were still that close to battle. She took a few steps back, knowing that the range on some techniques could cover quite an impressive distance, she doubted that if that did happen that she would be able to escape it though so she continued to watch (What she could) in rapt silence. Even though she was not a part of the battle itself, she could feel the thrum of excitement in her chest.

((Fight Line Count: 50/xx))

((Total Line count: 229/xxx)) [Total line count includes the Fight Lines Also]


A Smol Potato


Naughty Werewolf

15,325 Points
  • Bunny Hoarder 150
  • Survivor 150
  • Peoplewatcher 100

ele360
Vice Captain

Dangerous Werewolf

5,850 Points
  • Full closet 200
  • Hygienic 200
  • Signature Look 250
PostPosted: Mon Jan 09, 2012 1:50 pm


Quote:
Stat Reference - Level: 41



Resolve
---Chakra: 1,000
---Stamina: 12,600
---Focusing: 1
---Toughness: 353
---Fatigue: 1,765
---Affinities: Water/Wind (Ice)

Taijutsu:
---Strength: 81
---Agility: 254

Ninjutsu:
---Seal Strength: 92
---Seal Speed: 133

Genjutsu:
---Intelligence: 449
---Will Power: 1




Sorain wasted no time stepping into the battle. He was sure that if he did not intervene at this point, then he would be forced to allow Sai to have full rampage over this village, which was something that would deeply pain him to see. Although, engaging in this attack would most likely ruin the cooperation that he currently had with Kumogakure, the idea of seeing it torn apart through his brothers rage was too much for him to bare. Instead, Sorain decided that he would deal with this nonsense himself, quickly, and relatively quietly in the hopes of keeping the collateral damage to a minimum. Sorain leaned his body downwards slowly before extending his right arm back and his left arm forward, taking on the Hyuuga clans gentle fist stance. As he locked eyes on his opponent Sorain parted his lips, whispering softly, "Welcome to the Void" In an instant, Sorain's body darted from its original position, leaving behind an updraft of howling wind. With each and every step, the ground beneath his feet began to freeze over in a thin sheet of ice that only served to increase the rate of his attack. As if like a bullet, the air around Sorains body began to gave in under his pace, causing the foggy air to condense around him. At the last instant, just before making contact, Sorain lifted his right knee high to his chest before slamming his heel to the ground, using the momentum of the abrupt stop to send his body into a spinning motion that would eventually lead to a two handed, fingers extended, strike into Notwens shoulders.


Quote:
Perks/Innate:

-Byakugan: Effect: Every 2pts stops 1 level of Jutsu from being used.
While this de-buff is active on a foe, they may not use any Jutsu (Ninjutsu or Genjutsu) with a level equal to or lower than half the points spent in this effect.
... (The Byakugan allow Hyuuga to see others Chakra flowing through their body as well as precious Tetsu points. These points if shut down can be very deadly causing extreme pain as well as the inability to use Chakra! )

-Ice Affinity: Effect:+50 Accuracy with Ice Jutsu
... (Mizu are very odd and dangerous. There clan is born with an affinity for Chakra elements that normally take years and years to train. More specifically this clan is known for combining Water and Wind. Sorain seems to have the ability to do this to perfection, resulting in the creation of massive jutsu with minimal cost.)

-Hawkshot: Effect: For every successful attack the user makes, they gain 5 ryo.
... (An unrelated name to an awesome effect. Enjoy! )


-Masters of their Domain: Effect: Grants +3 To dodging for every 20 Fatigue you have taken. This buff scales to the amount of Fatigue you have at the beginning of your turn.
... (Shinobi who have trained their physical bodies to such heightened levels can manage to take advantage of many situations, even ones where their body is at the disadvantage. )

-Masters of their Form: Effect: Grants +5 accuracy for every 200 stamina the user is away from their max. This buff scales to the amount of Stamina you have at the beginning of your turn.

... (Every once in a while you will find a fighter that is capable of perfecting their form to such levels that they surprisingly become even better the longer they fight.)

-Teleport: Effect: +200 Flee Checks
... (An unique and difficult technique used by higher ranked shinobi. Also known as Instantaneous Body Movement.)


Quote:
Items:

-Kevlar : (Uses: 20/20)/Accuracy: 100
... (Level: 100 // Style: Tai // Type: Passive // Range: Self //)
... (Reduces physical damage by 1,900)

-Elemental Phase Outfit: (Uses: 30/30)/Accuracy: 100
... (Level: 100 // Style: Nin // Type: Passive // Range: Self //)
... (+130 Accuracy and +1,250 damage when using Jutsu with the element chosen)


-Iron Claw Gloves: (Uses: 20/20)/Accuracy: 0
... (Level: 175 // Style: Tai // Type: Passive // Range: Self //)
... (+200 Accuracy )


Quote:
Existing Effects:

-Item/skill name here: PC razz ower check of the tech used
... (Effect here)


Quote:
Turn:

Actions Taken:
Attacking Notwen

Pre-Chakra: 1,000
Pre-Fatigue 1,756/1,756
Pre-Stamina 12,600
Skills Used:
-Pressure Point – Shoulders: /Lv: 45 (+45 Fatigue)/Accuracy: 145
... (Deals 1,500 base damage. Places a debuff on the target increasing the cost of all "Fire" affinity jutsu by x3 the normal cost )
... (Style: Tai // Type: Offensive - Impact // Range: Touch // Affinity: Ice)

-Wolf Stance: /Lv: 115 (+115 Fatigue)/Potency:
... (+632 Accuracy to Tai/Ice Skills)
... (Style: Tai // Type: Passive // Range: Self // Affinity: Ice)

-Void Step: /Lv: 125 (+125 Fatigue)/Potency:
... (Increases the users Agility by +340)
... (Style: Tai // Type: Passive // Range: Self // Affinity: Ice)

-Lion Stance: /Lv: 100 ( +100 Fatigue)/Potency:
... ( Stat buffs Strength by +280)
... (Style: Tai // Type: Passive // Range: Self // Affinity: Ice)


Quote:
Skills Sustained:



Focusing/Resting: .

Post-Chakra: 1,000
Post-Stamina: 12,6000
Post-Fatigue: 385/1,756




Quote:
Combat Rolls:

Power Check 1: 254(2) + 340(2) + 145 + 632 + 50 = 2015
Piercing Check 1: 81 + 162 + 45 = 288
Damage Calculation 1: 81(5) + 162(5) + 1500 = 2715
MonkpoolofLight rolled 1 10-sided dice: 10 Total: 10 (1-10)
PostPosted: Mon Jan 09, 2012 7:02 pm


'I really hope that guy knows what he's doing, Musica thought as the Notewen clone consistently pestered Sai. It didn't take a genius to notice that the sandy-haired shinobi was starting to annoy the former terrorist, even though Sai hid his expression beneath his hood. Musica took in a hissing breath and winced as the Lightning ninja forcefully removed the man's hood, instinctively tugging his own hood down tighter over his head, just in case someone tried it on him. The Mist ninja didn't relish the idea of being made. At all. Musica edged his way through the crowd in order to work his way closer to the couple. When he was close enough to hear them clearly, but still a comfortable distance away, he found himself in front of a tourist stand. It was a small little stand and was covered with masks of various shapes and sizes and colours. Some were festive masks in the shape of a dragon head, decorated with colourful feathers. Others were smaller, more decorative masks, masks meant only to be worn once, if at all. Musica bent over the stand curiously, pretending to look at each mask as he kept his eye on Sai and Notwen out of the corner of his vision. After all: how suspicious would it be for someone to travel through tourist central, and not stop to look at the merchandise? Musica even went so far as to pick up an examine one of the masks. It was an average number of mask, made of wood and pained white with red whisker-like stripes. It had pointed ears, like a fox, and two black eye holes, giving a blank, empty stare. “That's a good mask, that.” Musica had grown so accustomed to silence (population hum aside, of course) that the sound of someone talking to him almost made him jump out of his skin. It did, however, make his fingers let go of the mask, making it drop into the snow with a muffled 'thunk.'

Musica slowly turned to face the person who spoke, careful to keep his face hidden. The one who spoke was an older lady, literally half of Musica's height. She had hair as white as the snow on the ground, and it was tied into a tiny bun on the back of her head. She had a tan and wrinkled skin, and her eyes were closed with a knowing smile. “It's made in the style of the ANBU masks, as a costume for children,” she continued, bending down to pick up the mask. She rose and held it out to Musica. “try it on. It might fit you.” Musica gently took the mask from her and put it up to his face. “You have that touch of destiny around you,” she said as he slid the mask on under his hood. “There's a power out there for you. A power with many tails.” Musica glanced up to see Sai as she spoke. His face fell behind the mask as he realized that he lost sight of him. Musica looked back down to the lady and reached to take off the mask, to thank her. But when he looked back at where she was, she had vanished, along with her stand. There weren't even any marks in the snow indicating where she could have gone. Musica pressed the mask back against his face, feeling the wood press against his face and if made specifically to fit it. A little extra disguise never hurt anyone. Musica looked around, his vision zooming in and out in an attempt to relocate his target. It didn't take long. After following the crowd with his vision, watching them all suddenly dlow in the same direction, it wasn't too hard to figure out what was happening. Musica rushed up to the gathering of people and jumped onto the nearest building, overlooking the square.Musica instantly saw Sai and Notwen standing directly across from each other. Moments later, the already freezing temperature suddenly spiked down as a third person entered the soon-to-be-arena. The red head widened his stance and crouched lower on the roof, holding his hood against Sai's powerful gust of wind. “This can't be good,” Musica muttered, looking up. Across the plaza from him, on another roof, was Rodah, giving Musica the same worried expression that probably covered Musica's own face. If these people didn't leave, and soon, most of them would die. Musica's mind quickly went down that path of thought and shivered, and it had nothing to do with the cold.

MonkpoolofLight

DenShazo15 rolled 1 100-sided dice: 5 Total: 5 (1-100)

DenShazo15

Dangerous Citizen

6,050 Points
  • Person of Interest 200
  • Dressed Up 200
  • Brandisher 100
PostPosted: Tue Jan 10, 2012 12:06 am


Quote:
Stat Reference - Level: 50



Resolve
---Chakra: -18,800-
---Stamina:-9,700-
---Focusing: -77-
---Toughness: -103-
---Fatigue: 0/515
---Affinities: -Fire-

Taijutsu:
---Strength: -141-
---Agility: -174-

Ninjutsu:
---Seal Strength: -141-
---Seal Speed: -274-

Genjutsu:
---Intelligence: -445-
---Will Power: -210-




The clone was really surprised when the man who was Saikoro removed his cloak and revealed his true identity as Sai Orasakai, the man who went missing from Water Country over two years ago. The clone's surprise quickly gave way to rage. Sai Orasakai was also the man who his twin brother, Novvus, died to recapture.
"I should have known it was you... Everything makes sense now. Only a man of your infamous strength would be capable of causing damage to the Chuunin Exam battlegrounds. Going as far as killing one of the competitors..." Shaking his head, the clone assumed a defensive stance when the missing-nin mentioned a three second countdown. If this man thought that his words would instill fear in him, he had another thing coming. Before Sai had any chance of counting down another figure joined the fray. This one he recognized as Rizu, the other Kumogakure Chuunin who had graduated with the highest scores. Notwen's spirits rose when the information about his fellow country mate reached him via the Web of Intrigue, but were replaced with shock when he heard what the clone had just heard. "Wait.... What?" said the clone in disbelief. Rizu had just told him to apologize. "Are you blind, Rizu?! Don't you see who's standing right there?!" shouted the clone gesturing at Sai. Apparently his words fell on deaf ears since Rizu proceeded to take an offensive stance. The clone's eyes narrowed as his gaze shifted toward Sai, who had commenced counting. The second he hit 'three' wings of water sprouted from his shoulder blades and fanned gusts of wind in all directions. There were some people still around who appeared to be amused at the spectacle. These idiots don't know how much danger they're in... thought Notwen, who began to take more control of the clone until it was more of a mind puppet. Just at that moment Rizu commenced his attack. Notwen, through the clone, only had a few moments to weave seals and ignite his emerald flames, which came from
his fingertips and quickly spread outwards. However, the flames did not solidify fast enough. Rizu's hands pierced the clone's shoulders, causing it to disappear in a burst of flames.

Back on the rooftops close to where the fight was taking place, the original clutched his shoulders. Although no physical damage had befallen him, since his mind was linked directly to the clone's he still felt the pain.
Well this is just what i needed. A comrade to betray me at a time like this...

Quote:
Perks/Innate:

-Perfect Mimic Effect: +50 to Dodge Checks
... (Description).
~Bulls-Eye Effect: Grants +100 to all Accuracy and Potency checks. If applied a second time, when attacking a player holding hostages the user gains a buff equal to the counter buff the target is receiving from their perk.
... (Description)
~Enhanced Element(Fire +1) Effect: Choose 1 element and change the "affinity" in your profile to "element name +1" (+2 if you take it twice, +3 if you take it 3 times).
All damage dealt with this element is increased by 100 and all damage taken from this element is decreased by 100 for every +1 on the chosen element.

... (Description)
~Chakra Bank Effect: Whenever you counter an attack, if successful then for every Level you are you gain up to 20 Chakra in a Bank to spend.
That Chakra gain can not exceed the cost of the Jutsu (with combo's) that the enemy used.

... (Restores Chakra expelled from attacks the user was able to transfer by gathering the energy dissipated by their own counter.)


Quote:
Items:

-Novvus (Uses: 30/30)/Accuracy: 52
... (Level: 52 // Style: Ninjutsu // Type: Passive // Range: Ranged //)
... Range(Ranged)(5pts), Puppet - Base Cost(20pts), Puppet Channeling(5pts), Item Loyalty(Complexity: 35)(7pts), Uses(30)(15pts)
-Hiramekarei (Uses: 30/30)/Accuracy: 52
... (Level: 100 // Style: Taijutsu // Type: Offensive // Range: Touch //)
... Accuracy+(75)(15pts), Damage(5,000)(50pts), Chakra Layer(5,000)(20pts), Uses(30)(15pts)
-Eagle Scope (Uses: 40/40)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Range(Self)(+20pts), Inaccuracy(+20pts), Buff Awareness - Limited[Sneaking](660)(220pts), Uses(40)(20pts)



Quote:
Turn:

Actions Taken:
Defending

Pre-Chakra: 18,800
Pre-Stamina: 9,700
Pre-Fatigue: 0/515
Skills Used:
-Daft Hands Accuracy: 100/Lv: 100 (500 Chakra)
... Range(Self)(+20pts), Stat Buff - Seal Speed(240)(120pts)
... ((Level: 100 // Style: Ninjutsu // Type: Passive // Range: Self // Affinity: Fire)
-Griinza, the Emerald Blaze Accuracy: 345/Lv: 95 (475 Chakra)
... Range(Self)(+20pts), Defend(45pts), Automatic Defense(10pts), Accuracy+(250)(50pts)
... (Level: 95 // Style: Ninjutsu // Type: Passive // Range: Self // Affinity: Fire)



Quote:
Skills Sustained:


Quote:

Focusing/Resting: The amount of Chakra gained if focusing or resting.

Post-Chakra: 17,825
Post-Stamina: 9,700
Post-Fatigue: 0/515




Quote:
Combat Rolls:

Power Check 1: 274*2 + 240*2(Daft Hands) + 345(Griinza, the Emerald Blaze) + 100(Bulls-Eye) = 548 + 280 + 345 + 100 = 1273 vs 2015 = 1% Chance of Defending
Potency Check 1: 141 + 95 + 100(Bulls-Eye) = 336 vs 288 = 54% Chance of Pierce Damage
Damage Calculation 1: 2715-206(Toughness) = 2509/2 = 1254 Damage to Chakra and Stamina
DenShazo15 rolled 1 100-sided dice: 97 Total: 97 (1-100)
PostPosted: Tue Jan 10, 2012 6:53 pm


Quote:
Stat Reference - Level: 50



Resolve
---Chakra: -18,800-
---Stamina:-9,700-
---Focusing: -77-
---Toughness: -103-
---Fatigue: 0/515
---Affinities: -Fire-

Taijutsu:
---Strength: -141-
---Agility: -174-

Ninjutsu:
---Seal Strength: -141-
---Seal Speed: -274-

Genjutsu:
---Intelligence: -445-
---Will Power: -210-




Notwen shook his head a few times to shake the numbing feeling that began to spread from his shoulders all over his body. He couldn't believe what was happening. Rizu disregarded Sai's presence and openly attacked him. There were several possible case scenarios running through the Uchiha's head, the main one being that Rizu was being controlled by Sai. Notwen refused to believe that Rizu would just openly join up with the terrorist for no apparent reason. Sighing, the dark-skinned blonde rose to his feet. He would have to hurry and show himself before either had the chance to move away from where the clone had last encountered them.
"They are still there, Notwen." came Kaala's voice from their their mental connection.
"Good. This gives me time to think of something..." Weaving a set of seals, the three-eyed Uchiha summoned forth eight more clones, but immediately after they appeared he felt intense strain on his body. "Gah!! What is this....?!" he wondered, then recalled the off feeling that came shortly after Rizu had struck his clone. "It must have been Rizu... Man, this guy's supposed to be on my side. Why is he being such a hindrance!?" Deciding to worry about bigger and better things, Notwen discussed his plan with the clones before quickly sending them out. Hopefully they stall for the amount of time i need...

Notwen had deployed the clones in a manner that ad them in four teams of two, all intertwined with the Web of Intrigue. Four of the clones would be attacking Rizu to hold him down while the other four would attack both Sai and Rizu together with the first four. The first four approached the terrorist and deserter via the boughs of low trees and rooftops of surrounding buildings. As soon as they were within striking range, three of the clones launched themselves in a melee at Rizu, punching and kicking at the taijutsu user. When he would retaliate, a clone would move out of the way and the final one out of that group would establish eye contact. At that point the genjutsu would be cast. Once that happened the last four clones would appear at the scene and maneuver all over the place, creating an invisible net of chakra to ensnare the two aggressors.

Back on the rooftops, Notwen would have just finished weaving a set of about 60 seals, eight of those being unique to one of the core chakras. Upon finishing the set, the dark-skinned blonde began to recite a short verse:
"Into this world you are thrown.
Rider on the storm.
Take him by the hand
Make him understand.
Open the floodgates
to the Virtuous Embodiment
Calcifer!!!
"

Upon uttering the final word, Notwen placed both of his palms on the roof tiles. Instantly a pillar of mist began to shoot skyward and collect over the village. A few seconds later the mass of mist began to descend closer to the ground due to its weight. Disks of metal could be seen hovering within the cloud of mist as shadows.

Quote:
Perks/Innate:

-Perfect Mimic Effect: +50 to Dodge Checks
... (Description).
~Bulls-Eye Effect: Grants +100 to all Accuracy and Potency checks. If applied a second time, when attacking a player holding hostages the user gains a buff equal to the counter buff the target is receiving from their perk.
... (Description)
~Enhanced Element(Fire +1) Effect: Choose 1 element and change the "affinity" in your profile to "element name +1" (+2 if you take it twice, +3 if you take it 3 times).
All damage dealt with this element is increased by 100 and all damage taken from this element is decreased by 100 for every +1 on the chosen element.

... (Description)
~Chakra Bank Effect: Whenever you counter an attack, if successful then for every Level you are you gain up to 20 Chakra in a Bank to spend.
That Chakra gain can not exceed the cost of the Jutsu (with combo's) that the enemy used.

... (Restores Chakra expelled from attacks the user was able to transfer by gathering the energy dissipated by their own counter.)


Quote:
Items:

-Novvus (Uses: 30/30)/Accuracy: 52
... (Level: 52 // Style: Ninjutsu // Type: Passive // Range: Ranged //)
... Range(Ranged)(5pts), Puppet - Base Cost(20pts), Puppet Channeling(5pts), Item Loyalty(Complexity: 35)(7pts), Uses(30)(15pts)
-Hiramekarei (Uses: 30/30)/Accuracy: 52
... (Level: 100 // Style: Taijutsu // Type: Offensive // Range: Touch //)
... Accuracy+(75)(15pts), Damage(5,000)(50pts), Chakra Layer(5,000)(20pts), Uses(30)(15pts)
-Eagle Scope (Uses: 40/40)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Range(Self)(+20pts), Inaccuracy(+20pts), Buff Awareness - Limited[Sneaking](660)(220pts), Uses(40)(20pts)


Quote:
Existing Effects:


-Pressure Point – Shoulders: PC: 288
... (Places a debuff on the target increasing the cost of all "Fire" affinity jutsu by x3 the normal cost )


Quote:
Turn:

Actions Taken:
Payment: Attempting to remove De-Buff
Attack:
Attacking Rizu/Sorain with Shokuzai no Sutāru
Targeting Rizu/Sorain and Sai with Reiki Shukoshu

Pre-Chakra: 16,574
Pre-Stamina: 9,700
Pre-Fatigue: 0/515
Skills Used:
-Shokuzai no Sutāru Accuracy: 235/Lv: 110 (550*3[Elemental Limiter: 1,650 Chakra)
... (Range(Sight)(20pts), Damage(3000)(30pts), Disable(10pts), De-Buff Resilience[Limited - Fire/Ninjutsu/Heat](125)(25pts), Accuracy+(125)(25pts))
... ((Level: 110 // Style: Genjutsu // Type: Offensive - Mental // Range: Sight // Affinity: Fire)
-Calcifer Accuracy: 140/Lv: 120 (1,200 Chakra)
... (Range(Self)(+20pts), Summon - Base(20pts), Summon - Jutsu(3)(30pts), Summon - Items(1)(10)pts, Ally/Summon Affinity(Water)(5pts), Companion Bloodline(Fuuma/Akimichi)(20pts), Instant Summon Attack(5pts), Enhanced Stats[Strength(30)(15pts)/Seal Strength(30)(15pts)/Willpower(40)(20pts)] )
... ((Level: 120 // Style: Ninjutsu // Type: Passive // Range: Self // Affinity: N/A)
-Reiki Shukoshu Accuracy: 135/Lv: 40 (200*3[Elemental Limiter] 600 Chakra)
... Range(Ranged)(10pts), Mind Control(5pts), Corpse Manipulation(5pts), Radius(3)(5pts), Accuracy+(50(75))(10pts(15pts))
... ((Level: 40 // Style: Genjutsu // Type: Offensive - De-Buff // Range: Ranged // Affinity: Fire)



Quote:
Skills Sustained:
-Daft Hands Accuracy: 100/Lv: 100 (200*3[Elemental Limiter] 600 Chakra)
... Range(Self)(+20pts), Stat Buff - Seal Speed(240)(120pts)
... ((Level: 100 // Style: Ninjutsu // Type: Passive // Range: Self // Affinity: Fire)
-Griinza, the Emerald Blaze Accuracy: 345/Lv: 95 (190*3[Elemental Limiter] 570 Chakra)
... Range(Self)(+20pts), Defend(45pts), Automatic Defense(10pts), Accuracy+(250)(50pts)
... (Level: 95 // Style: Ninjutsu // Type: Passive // Range: Self // Affinity: Fire)


Quote:

Focusing/Resting: The amount of Chakra gained if focusing or resting.

Post-Chakra: 11,954
Post-Stamina: 9,700
Post-Fatigue: 0/515




Quote:
Combat Rolls:

Power Check 1: 210*2 vs 288 = 420 vs 288 63% Chance Fail
Potency Check 1: N/A
Damage Calculation 1: N/A

Power Check 2: 274*2 + 240*2 + 235 + 160(Clones) + 100(Bulls-Eye) = 1323
Potency Check 2: 171*2 + 110(Shokuzai no Sutāru) + 100 = 552
Damage Calculation 2: 141*5 + 3000 + 160(Clones) = 3865

Power Check 3: 274*2 + 240*2 + 135 + 160(Clones) + 100(Bulls-Eye) = 1223
Potency Check 3: 171*2 + 40(Reiki Shukoshu) + 100(Bulls-Eye) = 482
Damage Calculation 3: N/A


Quote:
Note: Due to Calcifer having Instant Summon Attack, he will be attacking after you guys defend

Disable is aimed at: Pressure Point – Shoulders

DenShazo15

Dangerous Citizen

6,050 Points
  • Person of Interest 200
  • Dressed Up 200
  • Brandisher 100
ele360 rolled 1 100-sided dice: 7 Total: 7 (1-100)

ele360
Vice Captain

Dangerous Werewolf

5,850 Points
  • Full closet 200
  • Hygienic 200
  • Signature Look 250
PostPosted: Tue Jan 10, 2012 10:40 pm


Quote:
Stat Reference - Level: 41



Resolve
---Chakra: 1,000
---Stamina: 12,600
---Focusing: 1
---Toughness: 353
---Fatigue: 1,765
---Affinities: Water/Wind (Ice)

Taijutsu:
---Strength: 81
---Agility: 254

Ninjutsu:
---Seal Strength: 92
---Seal Speed: 133

Genjutsu:
---Intelligence: 449
---Will Power: 1



Sorain grunted as the clone dissolved into a cloud of smoke. "Cowardly tactics never win" He said boldly as he scanned around the area for any signs of the wood be attacker. His opponant was a fool, did he not know who he was dealing with? Surely he recognized Sai, that alone should have been enough to let him know not to engage in such an attack. But the pure fact that Sai had an ally in this battle surely meant the end for their foe. It took an entire fleet of Shinobi to track them down, and even then they were all sent home licking their wounds. What would one common shinobi ever have to offer in such a matchup?

Using the temporary cease fire, Sorain turned around completely before holding a single hand seal, "Byakugan!" The veins around his eyes began to bulge as his milky white eyes dialeted even further, granting him increased vision in preparation for the next attack. Immediately, his precaution paid off, allowing him to see the slow moving outline of the clone army matching on his location. Sorain frowned as he quickly scanned the area around him, locking onto every fleeing face, searching behind the window of every store and shop, and even turning his attention to the roof tops in an attempt to spot the location of the master mind controlling the waves of puppets. "Damit" he said under his breath once he realized that he was running out of time and would need to make a move now or risk being overtaken by the clone waves attacks.


Sorain tilted his body back while kicking off his with legs, sending him into a full back flip that pivited on his hands before curving his body all the way around, providing a quick menevour from his current standing position. He then threw his weight onto his left foot while following through with his right, causing his body to jerk rapidly to his left side, just narrowly side stepping the first clone. Within moments the next clone was upon him, this time in a diving motion which Sorain had to quickly tuck down to avoid. As the few secconds of the attack wore on, Sorain' body began to pick up speed, soon becoming nothing more than a blur in the wake of a seemingly endless wave of minions who would approach and attack him, only to be left swinging at the air.


Sorain clinched his teeth as he was nearing the second wave of the clones. He had so far managed to dodge most of them, however he was slowly starting to run out of leg room. One could only dodge and flee so far without being forced into a corner where they had no choice but to fight their way out. Reaching out in front of him, Sorain managed to catch the s**t of one of the clones which he gripped tightly with both hands. Then, without hesitation. Sorain through his shoulders in a counter clock wise rotation with as much force as he could manage, using his right heel as a center of momentum and balance, Sorains body became a whirlwind of speed, generating a dome of hurling winds that chilled the air around him, causing the artificial fog to be dispelled and kicked back. One after another, each and everyone clone that came in contact with the clone was struck with freezing cold winds, causing them to become tangled in his tornado of force and being catapulted away in random directions.
Quote:
Perks/Innate:

-Byakugan: Effect: Every 2pts stops 1 level of Jutsu from being used.
While this de-buff is active on a foe, they may not use any Jutsu (Ninjutsu or Genjutsu) with a level equal to or lower than half the points spent in this effect.
... (The Byakugan allow Hyuuga to see others Chakra flowing through their body as well as precious Tetsu points. These points if shut down can be very deadly causing extreme pain as well as the inability to use Chakra! )

-Ice Affinity: Effect:+50 Accuracy with Ice Jutsu
... (Mizu are very odd and dangerous. There clan is born with an affinity for Chakra elements that normally take years and years to train. More specifically this clan is known for combining Water and Wind. Sorain seems to have the ability to do this to perfection, resulting in the creation of massive jutsu with minimal cost.)

-Hawkshot: Effect: For every successful attack the user makes, they gain 5 ryo.
... (An unrelated name to an awesome effect. Enjoy! )


-Masters of their Domain: Effect: Grants +3 To dodging for every 20 Fatigue you have taken. This buff scales to the amount of Fatigue you have at the beginning of your turn.
... (Shinobi who have trained their physical bodies to such heightened levels can manage to take advantage of many situations, even ones where their body is at the disadvantage. )

-Masters of their Form: Effect: Grants +5 accuracy for every 200 stamina the user is away from their max. This buff scales to the amount of Stamina you have at the beginning of your turn.

... (Every once in a while you will find a fighter that is capable of perfecting their form to such levels that they surprisingly become even better the longer they fight.)

-Teleport: Effect: +200 Flee Checks
... (An unique and difficult technique used by higher ranked shinobi. Also known as Instantaneous Body Movement.)


Quote:
Items:

-Kevlar : (Uses: 20/20)/Accuracy: 100
... (Level: 100 // Style: Tai // Type: Passive // Range: Self //)
... (Reduces physical damage by 1,900)

-Elemental Phase Outfit: (Uses: 30/30)/Accuracy: 100
... (Level: 100 // Style: Nin // Type: Passive // Range: Self //)
... (+130 Accuracy and +1,250 damage when using Jutsu with the element chosen)


-Iron Claw Gloves: (Uses: 20/20)/Accuracy: 0
... (Level: 175 // Style: Tai // Type: Passive // Range: Self //)
... (+200 Accuracy )


Quote:
Existing Effects:

-Item/skill name here: PC razz ower check of the tech used
... (Effect here)


Quote:
Turn:

Actions Taken:
Defending (Cheap shot!)

Pre-Chakra: 1,000
Pre-Fatigue 385/1,756
Pre-Stamina 12,600
Skills Used:
- Heavenly Void Spin: /Lv: 130 (+130 Fatigue)/Accuracy: 355
... ( This skill can be used to as a defense. If the user successfully defends against an attack by a degree of 10%, it deals 1,000 base damage )
... (Style: Tai // Type: Offensive - Cold // Range: Touch // Affinity: Ice)

-Byakugan: /Lv: 0 (+0 Fatigue)/Accuracy:
... ( This must be active for a Hyuugan to receive their innate bonus (shown in the clan section).
Sustainable. (note even though this is free as with all rp effects that are not taijutsu, it may not be sustained unless the user has some Chakra left) )

... (Style: Nin // Type: Passive // Range: Self // Affinity: Wind)

-Iron Claw Gloves : /Lv: 175 (19/20 Uses)/Potency:
... (Grants +200 to accuracy checks)
... (Style: Tai // Type: Passive // Range: Self // Affinity: n/a)




Quote:
Skills Sustained:
-Wolf Stance: /Lv: 115 (+57 Fatigue)/Potency:
... (+632 Accuracy to Tai/Ice Skills)
... (Style: Tai // Type: Passive // Range: Self // Affinity: Ice)

-Void Step: /Lv: 125 (+62 Fatigue)/Potency:
... (Increases the users Agility by +340)
... (Style: Tai // Type: Passive // Range: Self // Affinity: Ice)

-Lion Stance: /Lv: 100 ( +50 Fatigue)/Potency:
... ( Stat buffs Strength by +280)
... (Style: Tai // Type: Passive // Range: Self // Affinity: Ice)


Focusing/Resting: .

Post-Chakra: 1,000
Post-Stamina: 12,6000
Post-Fatigue: 515/1,756




Quote:
Combat Rolls:

Power Check 1: 1(2) + 355 + 632 + 200 + 50 = 1239 vs 41%
Piercing Check 1: 81 + 81 + 130 = 292
Damage Calculation 1: 81(5) + 162(5) + 1000 = 2,215
ssAntonio rolled 2 100-sided dice: 73, 96 Total: 169 (2-200)
PostPosted: Tue Jan 10, 2012 10:41 pm


Quote:
Stat Reference - Level: 53



Resolve
---Chakra: 20,700
---Stamina: 8,800
---Focusing: 119
---Toughness: 136

Taijutsu:
---Strength: 86
---Agility: 279

Ninjutsu:
---Seal Strength: 210
---Seal Speed: 283

Genjutsu:[
---Intelligence: 420
---Will Power: 102




"So you really mean to take this battle for yourself?" Sai muttered softly, a grin spreading across his lips as his arms fell back to his side easily. Tilting his head to the side he watched as the array of clones charged at them, their movement prioritizing his new found ally over him. With a light sigh, he tucked his head into his chest, his arms and legs curling into his body while his wings hefted his body into the air. Gracefully he flew towards the trident that he had embedded into the ground, hovering just over the tip of the weapon, the wings closed protectively around him. "You have five minutes... and then I will take my stand." The words spoken just before the wings closed fully.

In the moments that followed another pulse range out from the trident sending a more powerful gust of wind through out the town as tremors shook the buildings. With a cry, the wings that cradled Sai's form began to twist and turn before extending out to give birth to a large phoenix of ice that took its perch just above the curled wings. With sharp eyes it watched the battle play out protecting it's master while under the influence of an illusion.
(Shitty post, blow me~)


Quote:
Perks/Innate:

-Chakra Regeneration v3: Effect: While sustained the user regains 225 amount of Chakra during their Payment Phase.
... (Some shinobi have some form of regenerating ability. It is rare but it does happen and can be helpful. )

-Chakra Bank: Effect: Whenever you counter an attack, if successful then for every Level you are you gain up to 20 Chakra in a Bank to spend.
That Chakra gain can not exceed the cost of the Jutsu (with combo's) that the enemy used.

BANK: 0
... (Stores Chakra expelled from attacks the user was able to transfer by gathering the energy dissipated by there own counter. )

-Keen Eye: Effect: Reduces the range of all techniques belonging to the enemy by 1 when you contest their rolls or they contest yours. Range can not be reduced farther then self. (This has no effect on the RPical setting but simply for the Range bonus)
... (Having the ability to see and predict the movements of a foe can come in real handy to a fighter, especially when trying to react to an attack. )

-Teleport: Effect: +200 to all Flee Checks.
... (An unique and difficult technique used by higher ranked shinobi. Also known as Instantaneous Body Movement. )

-Ice Affinity : Effect: +50 Accuracy with Ice Jutsu
... (Mizu are very odd and dangerous. There clan is born with an affinity for Chakra elements that normally take years and years to train. )

-Perfect Mimic: Effect: +50 to Dodge Checks
... (--- )


Quote:
Items:

-Poseidon's Trident: (Uses: 36/36)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Accuracy//Limited-Water-Ninjutsu(88 cool (222pts)

-Inari's Beads: (Uses: 50/50)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Damage(5,375)(215pts)

-Mist Cloak: (Uses: 36/36)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Stealth//Limited-Sneaking(666)(222pts)


Quote:
Existing Effects:

-Item/skill name here: PC razz ower check of the tech used
... (Effect here)


Quote:
Turn:

Actions Taken: Defend

Pre-Chakra: 20,505
Pre-Stamina 8,800
Pre-Fatigue 0 // 680
Skills Used:
-Flash: Effect: Increases the range of all your techniques by 1(Can not surpass Sight Range). This can only be used once every three turns.
... (A powerfully quick movement that can give a person the edge needed to win a fight. )

-World at Sea: /Lv: 140 (240 Chakra)/Potency:
... Accuracy+(305)(61pts), Automatic Defense(10pts), Charge(6)(+36), Defend(70pts), Elemental Defense(5pts), Radius(+4)(10pts), Range(2)(20pts), Required Defensive(Poseidon’s Trident)(+3pts)
... (Style: Ninjutsu // Type: Passive // Range: Sight // Affinity: Water - Wind )

-Dual Activation: Effect: When performing a combo, you may add in another skill to the combo for free (ie it doesn't count towards your maximum Jutsu allowed in a combo) but with DOUBLE the Chakra/Fatigue cost for activation
... (This allows you to combo much easier than normal, allowing you to exceed the normal limits of combo's but at a hefty cost. )

-Tsukiyamoru: /Lv: 90 (900 Chakra)/Potency:
... (Summon(20pts), Animal Mount(10pts), Items(3)(30pts), Jutsu(1)(10pts), Enhanced Stats(+58 Toughness)(29pts), Inaccuracy(90)(+9pts) )
... (Style: Ninjutsu // Type: Passive // Range: Touch // Affinity: none)


Quote:
Skills Sustained:
-Poseidon's Trident: (Uses: 34/36)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Accuracy//Limited-Water-Ninjutsu(88 cool (222pts)

-Twin Wings: /Lv: 5 (20 Chakra)/Accuracy: 15
... (Accuracy+(10)(2pts), Redo(20pts), Defend(3), RP Effect)
... (Style: Ninjutsu // Type: Passive // Range: Self // Affinity: Water)

-Goddess' Guarding: /Lv: 10 (40 Chakra)/Accuracy: 0
... (Inaccuracy+(10)(1pts), Defensive Damage(800)(16pts), Automatic Defense(10pts), Defend(5pts) )
... (Style: Ninjutsu // Type: Passive // Range: Self // Affinity: Water)

Name: Guardian's Wings
---Recipe: "Twin Wings" + "Goddess' Guarding"
---Description: Through the use of water manipulation a pair of large, oval shaped wings form on the back of the user. These sturdy wings are very slow in flying mobility but are sturdy defenses.
...(Defend // 800 Defensive Damage // Auto D // Redo)
[15 Accuracy // Self Range // Water // Passive // Ninjutsu]


-Water Barrier: /Lv: 15 (60)/Accuracy: 150
... (Accuracy+(135)(27pts), Defend(8pts) )
... (Style: Ninjutsu // Type: Passive // Range: Self // Affinity: Water)

Name: Goddess' Barrier: Wings of Guidance
---Recipe: "Guardian's Wings" + "Water Barrier"
---Description: Even something simple can become something powerful... By combining several techniques together, an unique set of archangel wings crafted from water will form upon the user's back.
...(Defend // 800 Defensive Damage // Auto D // Redo)
[150 Accuracy // Self Range // Water // Passive // Ninjutsu]


Focusing/Resting: N/a

Post-Chakra: 19,365
Post-Stamina 8,800
Post-Fatigue 0 // 680




Quote:
Combat Rolls:

Power Check 1: 102(2) + 150 + 888 = 1242 vs 1223 = 51% Failed
Piercing Check 1:
Damage Calculation 1:

ssAntonio
Captain


DenShazo15

Dangerous Citizen

6,050 Points
  • Person of Interest 200
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  • Brandisher 100
PostPosted: Tue Jan 10, 2012 11:42 pm


Quote:
Stat Reference - Calcifer



Resolve
---Chakra: -N/A-
---Stamina:-12,000-
---Focusing: -N/A-
---Toughness: -103-
---Fatigue: 0/515
---Affinities: -Water-

Taijutsu:
---Strength: -171-
---Agility: -174-

Ninjutsu:
---Seal Strength: -171-
---Seal Speed: -274-

Genjutsu:
---Intelligence: -445-
---Will Power: -250-



The cloud of mist soon began to condense into a crudely formed humanoid shape. The numerous metal rings inside of it began to adjust themselves over the humanoid's developing torso, arms and fingers. Sinister-looking eyes formed on the mist embodiment's face as the rest of its features finally became a solid mass of water. Above its head another metal ring began to float, creating a halo. Where the legs would be was a serpentine coil that surrounded Notwen. This was Calcifer. By no means was he small, for his entire body mass was larger than four houses and his arm span was eight houses across. If he were to be put into the arena of the last Chuunin exams Calcifer's head would reach about half-way up the stands, at which point they were several stories over the rest of the small buildings of Gryu'jiong. The water behemoth lowered its gaze so that he could see where Notwen was telling him to look. The target appeared to nothing more than an ant to him, an ant he could easily crush...

Raising his right arm in a fluid motion, Calcifer proceeded to swing downward with full force. The resulting impact would create an enormous splash that would wash away any weak buildings and people who had decided to stay and watch against their better judgement. The punch itself was physically harmless, but any individual who had come into contact with the water would become connected physically to the behemoth. Next, Calcifer retracted his arm and reformed it while looking at whatever had happened below. The area would undoubtedly have been wrecked. If that wasn't enough, Calcifer had already cast a genjutsu as he had scanned the area earlier. This genjutsu was the exact same one Notwen had used moments earlier to try and capture his opponent, but more potent than the latter's. Unfortunately the opponent had managed to block the dark-skinned blonde's attempt, but Calcifer was making sure that this time the genjutsu found its mark. At last, the behemoth raised his ringed arms over his head and began to draw all moisture from the surrounding area, as well as from his own body. A sphere of water began to form above his head, getting bigger and bigger as the moisture accumulated. It would take some time for the technique to be ready, but when it was, the end was certain for the target.


Quote:
Perks/Innate:

-Akimichi Resolve Effect: +100 to all resilience checks when trying to resist gaining the effects of critical damage.
... The Akimichi clan, despite it's looks, is a surprisingly resilient little group. This could be from carrying around so much weight all the time whilst still training as hard as other nin, or perhaps even there over consumption of fat burning pills that are extremely taxing on there bodies only to put the weight back on again. Whatever it is they have grown to be able to withstand a sufficient amount of punishment without falling. .
-Medical Prowess Effect: +50 on Medical Checks and +50 power on critical hits that opponents suffer from a Fuuma user.
... The Fuuma have long taught medical teachings in their village, whether it be for good or bad these medical teachings give them surprising insight into how the human body functions..
~Bulls-Eye Effect: Grants +100 to all Accuracy and Potency checks. If applied a second time, when attacking a player holding hostages the user gains a buff equal to the counter buff the target is receiving from their perk.
... With a sharp eye and keen reflexes, one can become very capable of pin pointing and hitting their targets with an increased ease.
~Keen Eye Effect: Reduces the range of all techniques belonging to the enemy by 1 when you contest their rolls or they contest yours. Range can not be reduced farther then self. (This has no effect on the RPical setting but simply for the Range bonus)
... Having the ability to see and predict the movements of a foe can come in real handy to a fighter, especially when trying to react to an attack.
~Reality Check Effect: While this perk is active, all Genjutsu deals physical damage instead of mental damage and also gain +150 Accuracy, Potency, and Power.
... Taking the power of Genjutsu to the next level, illusions begin to become physical and real existences.


Quote:
Items:

-Chakrams of Destiny (Uses: 40/40)/Accuracy: 220
... (Level: 110 // Style: Taijutsu // Type: Offensive - Tearing// Range: Sight //)
... Range(Sight)(20pts), Lock On(20pts), Radius(11)(20pts), Damage(3000)(30pts), Uses(40)(20pts), Accuracy+(60)(12pts) Charge Up(2)(+12pts)


Quote:
Turn:

Actions Taken:
Attacking Rizu/Sorain

Pre-Chakra: N/A
Pre-Stamina: 12,000
Pre-Fatigue: 0/515
Skills Used:
-Paradise Lost Punch Accuracy: 510/Lv: 110 (220 Fatigue)
... Range(Sight)(20pts), Reactive Damage(4500)(45pts), Size Growth(400)(45pts)
... (Level: 110 // Style: Taijutsu // Type: Offensive - Impact // Range: Sight // Affinity: X)
-Calamity Trigger - Force of the Seas Accuracy: 405/Lv: 110 (1,100 Stamina[Blood Pact])
... Range(Sight)(20pts) Blood Pact(+55pts), Charge Up(2)(+12pts), Damage(4500)(45pts), Radius(5)(10pts), AoE(25pts), Accuracy+(275)(55pts)
... (Level: 110 // Style: Ninjutsu - Forbidden // Type: Offensive - Impact // Range: Sight // Affinity: Water
-Whipping Crane Accuracy: 30/Lv: 30 (60 Fatigue)
... Buff Accuracy - Limited[Taijutsu](105)(35pts), Range(Self)(+5pts)
... (Level: 30 // Style: Taijutsu // Type: Passive // Range: Self // Affinity: Water
-Shokuzai no Sutāru Accuracy: 235/Lv: 110 (1,100 Chakra)
... Range(Sight)(20pts), Damage(3000)(30pts), Disable(10pts), De-Buff Resilience[Limited - Fire/Ninjutsu/Heat](125)(25pts), Accuracy+(125)(25pts)
... (Level: 110 // Style: Genjutsu // Type: Offensive - Mental // Range: Sight // Affinity: Fire


Quote:
Skills Sustained:



Quote:
Focusing/Resting: The amount of Chakra gained if focusing or resting.

Post-Chakra: N/A - 1,100 From Notwen(Shokuzai no Sutāru)
Post-Stamina: 10,900
Post-Fatigue: 280/515




Quote:
Combat Rolls:

Power Check 1: 274*2 + 405 +100(Bulls-Eye) = 1053
Potency Check 1: 171*2 + 110(Calamity Trigger - Force of the Seas) + 100(Bulls-Eye) = 552
Damage Calculation 1: 171*5 +

Power Check 2: 174*2 + 510 + 105(Whipping Crane) + 100(Bulls-Eye) = 1063
Potency Check 2: 171*2 110(Paradise Lost Punch) + 100(Bulls-Eye) = 552
Damage Calculation 2: N/A

Power Check 3: 274*2 + 235 + 100(Bulls-Eye) + 150(Reality Check) = 983
Potency Check 3: 171*2 + 110(Shokuzai no Sutāru) + 100(Bulls-Eye) + 150(Reality Check) = 702
Damage Calculation 3: 171*5 + 3000 + 150(Reality Check) = 4005


Quote:
Disable is aimed at: Pressure Point – Shoulders
Calamity Trigger - Force of the Seas has a Charge Up on it(2 turns)
ele360 rolled 2 100-sided dice: 26, 10 Total: 36 (2-200)
PostPosted: Wed Jan 11, 2012 7:23 pm


Quote:
Stat Reference - Level: 41



Resolve
---Chakra: 1,000
---Stamina: 12,600
---Focusing: 1
---Toughness: 353
---Fatigue: 1,765
---Affinities: Water/Wind (Ice)

Taijutsu:
---Strength: 81
---Agility: 254

Ninjutsu:
---Seal Strength: 92
---Seal Speed: 133

Genjutsu:
---Intelligence: 449
---Will Power: 1




Sorain fixed his gaze to the huge beast of a creature that was summoned to do battle with him. "What on earth is he thinking?" he questions aloud. Such a massive summon would easily destroy the already small market down. There was nothing but little shops and inns that would not normally have reinforced walling. Before Sorain could think any further, he caught sight of the beast raising its hand as if to strike. Realizing that such a creature would have a huger radius of attack Sorain knew that if he was going to save himself he would need to act immediately. Turning around, Sorain took off into a mad stride. Using the palms of his hands to catapult over the edge of the bridge before swinging himself under neath the protection of the bridge. Above him, the hand of the water summon hammered down over the cobble stone arch that served as a walk way from the two sides of the market district. From under here, Sorain was able to give himself some extra time to think. As the moments ticked on the bridge that was serving as his protection began to crack loudly in protest against the force of the summons strength. All around him, the stones began to crumble down around him, leaving him no way to evade the attack. Snarling loudly, Sorain crouched down to the ground, all around him a wave of chilled air expelled from his body as he charged his strength. Just as the beast arm of water was nearing him, Sorain through himself into an upward rotating motion, causing him to fly through the air like a spinning torpedo. Sorain flew directly through the summons hand, causing its hand to burst and rain gallons of water down over the town. As his spin came to an end, Sorain returned his gaze to the beast, this time targeting his chest. "You did not, know, who you were ******** with!" Sorain's yelled through clinched teeth. Balling his fist tightly and taking off into yet another sprint before diving into yet another heavenly spin torpedo that blasted directly through the chest of the summon.

Quote:
Perks/Innate:

-Byakugan: Effect: Every 2pts stops 1 level of Jutsu from being used.
While this de-buff is active on a foe, they may not use any Jutsu (Ninjutsu or Genjutsu) with a level equal to or lower than half the points spent in this effect.
... (The Byakugan allow Hyuuga to see others Chakra flowing through their body as well as precious Tetsu points. These points if shut down can be very deadly causing extreme pain as well as the inability to use Chakra! )

-Ice Affinity: Effect:+50 Accuracy with Ice Jutsu
... (Mizu are very odd and dangerous. There clan is born with an affinity for Chakra elements that normally take years and years to train. More specifically this clan is known for combining Water and Wind. Sorain seems to have the ability to do this to perfection, resulting in the creation of massive jutsu with minimal cost.)

-Hawkshot: Effect: For every successful attack the user makes, they gain 5 ryo.
... (An unrelated name to an awesome effect. Enjoy! )


-Masters of their Domain: Effect: Grants +3 To dodging for every 20 Fatigue you have taken. This buff scales to the amount of Fatigue you have at the beginning of your turn.
... (Shinobi who have trained their physical bodies to such heightened levels can manage to take advantage of many situations, even ones where their body is at the disadvantage. )

-Masters of their Form: Effect: Grants +5 accuracy for every 200 stamina the user is away from their max. This buff scales to the amount of Stamina you have at the beginning of your turn.

... (Every once in a while you will find a fighter that is capable of perfecting their form to such levels that they surprisingly become even better the longer they fight.)

-Teleport: Effect: +200 Flee Checks
... (An unique and difficult technique used by higher ranked shinobi. Also known as Instantaneous Body Movement.)



Quote:
Items:

-Kevlar : (Uses: 20/20)/Accuracy: 100
... (Level: 100 // Style: Tai // Type: Passive // Range: Self //)
... (Reduces physical damage by 1,900)

-Elemental Phase Outfit: (Uses: 30/30)/Accuracy: 100
... (Level: 100 // Style: Nin // Type: Passive // Range: Self //)
... (+130 Accuracy and +1,250 damage when using Jutsu with the element chosen)


-Iron Claw Gloves: (Uses: 18/20)/Accuracy: 0
... (Level: 175 // Style: Tai // Type: Passive // Range: Self //)
... (+200 Accuracy )



Quote:
Existing Effects:

-Item/skill name here: PC razz ower check of the tech used
... (Effect here)


Quote:
Turn:

Actions Taken:
Defending

Pre-Chakra: 1,000
Pre-Fatigue 515/1,756
Pre-Stamina 12,600
Skills Used:
- Heavenly Void Spin: /Lv: 130 (+130 Fatigue)/Accuracy: 355
... ( This skill can be used to as a defense. If the user successfully defends against an attack by a degree of 10%, it deals 1,000 base damage )
... (Style: Tai // Type: Offensive - Cold // Range: Touch // Affinity: Ice)


-Iron Claw Gloves : /Lv: 175 (18/20 Uses)/Potency:
... (Grants +200 to accuracy checks)
... (Style: Tai // Type: Passive // Range: Self // Affinity: n/a)



Quote:
Skills Sustained:
-Wolf Stance: /Lv: 115 (+57 Fatigue)/Potency:
... (+632 Accuracy to Tai/Ice Skills)
... (Style: Tai // Type: Passive // Range: Self // Affinity: Ice)

-Void Step: /Lv: 125 (+62 Fatigue)/Potency:
... (Increases the users Agility by +340)
... (Style: Tai // Type: Passive // Range: Self // Affinity: Ice)

-Lion Stance: /Lv: 100 ( +50 Fatigue)/Potency:
... ( Stat buffs Strength by +280)
... (Style: Tai // Type: Passive // Range: Self // Affinity: Ice)

-Byakugan: /Lv: 0 (+0 Fatigue)/Accuracy:
... ( This must be active for a Hyuugan to receive their innate bonus (shown in the clan section).
Sustainable. (note even though this is free as with all rp effects that are not taijutsu, it may not be sustained unless the user has some Chakra left) )

... (Style: Nin // Type: Passive // Range: Self // Affinity: Wind)

Focusing/Resting: .

Post-Chakra: 1,000
Post-Stamina: 12,6000
Post-Fatigue: 642/1,756




Quote:
Combat Rolls:

Power Check 1: 1(2) + 355 + 632 + 200 + 50 = 1239 vs 1063 62% (Paradise Lost Punch)
Power Check 2: 1(2) + 355 + 632 + 200 + 50 = 1239 vs 983 70% (Shokuzai no Sutāru)
Piercing Check 1: 81 + 81 + 130 = 292 vs 552
Piercing Check 2: 81 + 81 + 130 = 292 vs 702
Damage Calculation 1: 81(5) + 162(5) + 1000 = 2,215

ele360
Vice Captain

Dangerous Werewolf

5,850 Points
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ele360
Vice Captain

Dangerous Werewolf

5,850 Points
  • Full closet 200
  • Hygienic 200
  • Signature Look 250
PostPosted: Wed Jan 11, 2012 7:30 pm


Quote:
Defensive Damage Calculation 1: 81(5) + 162(5) + 1000 = 2,215 (Notwen)
Defensive Damage Calculation 2: 81(5) + 162(5) + 1000 = 2,215 (Summon)
ssAntonio rolled 1 100-sided dice: 10 Total: 10 (1-100)
PostPosted: Wed Jan 11, 2012 8:15 pm


Quote:
Stat Reference - Level: 53



Resolve
---Chakra: 20,700
---Stamina: 8,800
---Focusing: 119
---Toughness: 136

Taijutsu:
---Strength: 86
---Agility: 279

Ninjutsu:
---Seal Strength: 210
---Seal Speed: 283

Genjutsu:[
---Intelligence: 420
---Will Power: 102



As the summon's rampage finally came to an end, the wings of water that protected Sai parted slowly to reveal his tired face. With an exasperated yawn, he raised the back of his hand to rub at his vigorously, "Still not done with this scrub? Jesus, I'm going back to taking my nap... you got 4 more minutes to finish this." The man howled through another yawn, his balled up fist waving towards Sorain/Rizu in a childish way before retracting back into his body so the wings would close around him once again, Tsukiyamoru herself sinking back into the wings of water to cause them to freeze it over. "Dude needs to stop ******** around.. I hate when people try to get into my head." He thought as he closed his eyes and drifted off slowly again, all the while his trident blow sent off another pulse through the ground, this time the force crumbling whatever buildings that barely managed to survive.


Quote:
Perks/Innate:

-Chakra Regeneration v3: Effect: While sustained the user regains 225 amount of Chakra during their Payment Phase.
... (Some shinobi have some form of regenerating ability. It is rare but it does happen and can be helpful. )

-Chakra Bank: Effect: Whenever you counter an attack, if successful then for every Level you are you gain up to 20 Chakra in a Bank to spend.
That Chakra gain can not exceed the cost of the Jutsu (with combo's) that the enemy used.

BANK: 0
... (Stores Chakra expelled from attacks the user was able to transfer by gathering the energy dissipated by there own counter. )

-Keen Eye: Effect: Reduces the range of all techniques belonging to the enemy by 1 when you contest their rolls or they contest yours. Range can not be reduced farther then self. (This has no effect on the RPical setting but simply for the Range bonus)
... (Having the ability to see and predict the movements of a foe can come in real handy to a fighter, especially when trying to react to an attack. )

-Teleport: Effect: +200 to all Flee Checks.
... (An unique and difficult technique used by higher ranked shinobi. Also known as Instantaneous Body Movement. )

-Ice Affinity : Effect: +50 Accuracy with Ice Jutsu
... (Mizu are very odd and dangerous. There clan is born with an affinity for Chakra elements that normally take years and years to train. )

-Perfect Mimic: Effect: +50 to Dodge Checks
... (--- )


Quote:
Items:

-Poseidon's Trident: (Uses: 36/36)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Accuracy//Limited-Water-Ninjutsu(88 cool (222pts)

-Inari's Beads: (Uses: 50/50)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Damage(5,375)(215pts)

-Mist Cloak: (Uses: 36/36)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Stealth//Limited-Sneaking(666)(222pts)


Quote:
Existing Effects:

-Reiki Shukoshu: 482
... (Range(Ranged)(10pts), Mind Control(5pts), Corpse Manipulation(5pts), Radius(3)(5pts), Accuracy+(50(75))(10pts(15pts))


Quote:
Turn:

Actions Taken: Breaking out of Mind Control
Mounting Summon

Pre-Chakra: 19,590
Pre-Stamina 8,800
Pre-Fatigue 0 // 680
Skills Used:


Quote:
Skills Sustained:
-World at Sea: /Lv: 140 (140 Chakra)/Potency:
... Accuracy+(305)(61pts), Automatic Defense(10pts), Charge(6)(+36), Defend(70pts), Elemental Defense(5pts), Radius(+4)(10pts), Range(2)(20pts), Required Defensive(Poseidon’s Trident)(+3pts)
... (Style: Ninjutsu // Type: Passive // Range: Sight // Affinity: Water - Wind )

-Tsukiyamoru: /Lv: 90 (450 Chakra)/Potency:
... (Summon(20pts), Animal Mount(10pts), Items(3)(30pts), Jutsu(1)(10pts), Enhanced Stats(+58 Toughness)(29pts), Inaccuracy(90)(+9pts) )
... (Style: Ninjutsu // Type: Passive // Range: Touch // Affinity: none)

-Poseidon's Trident: (Uses: 34/36)/Accuracy: 0
... (Level: 200 // Style: Ninjutsu // Type: Passive // Range: Self //)
... Buff-Accuracy//Limited-Water-Ninjutsu(88 cool (222pts)

-Twin Wings: /Lv: 5 (20 Chakra)/Accuracy: 15
... (Accuracy+(10)(2pts), Redo(20pts), Defend(3), RP Effect)
... (Style: Ninjutsu // Type: Passive // Range: Self // Affinity: Water)

-Goddess' Guarding: /Lv: 10 (40 Chakra)/Accuracy: 0
... (Inaccuracy+(10)(1pts), Defensive Damage(800)(16pts), Automatic Defense(10pts), Defend(5pts) )
... (Style: Ninjutsu // Type: Passive // Range: Self // Affinity: Water)

Name: Guardian's Wings
---Recipe: "Twin Wings" + "Goddess' Guarding"
---Description: Through the use of water manipulation a pair of large, oval shaped wings form on the back of the user. These sturdy wings are very slow in flying mobility but are sturdy defenses.
...(Defend // 800 Defensive Damage // Auto D // Redo)
[15 Accuracy // Self Range // Water // Passive // Ninjutsu]


-Water Barrier: /Lv: 15 (60)/Accuracy: 150
... (Accuracy+(135)(27pts), Defend(8pts) )
... (Style: Ninjutsu // Type: Passive // Range: Self // Affinity: Water)

Name: Goddess' Barrier: Wings of Guidance
---Recipe: "Guardian's Wings" + "Water Barrier"
---Description: Even something simple can become something powerful... By combining several techniques together, an unique set of archangel wings crafted from water will form upon the user's back.
...(Defend // 800 Defensive Damage // Auto D // Redo)
[150 Accuracy // Self Range // Water // Passive // Ninjutsu]


Focusing/Resting: N/a

Post-Chakra: 18,880
Post-Stamina 8,800
Post-Fatigue 0 // 680




Quote:
Combat Rolls:

Power Check 1:
Piercing Check 1: 102(2) = 204 vs 482 = 23% To break Genjutsu
Damage Calculation 1:

Turn 2/6 of World at Sea's Charge.
Turn 1/3 of Flash's Cooldown.

ssAntonio
Captain



A Smol Potato


Naughty Werewolf

15,325 Points
  • Bunny Hoarder 150
  • Survivor 150
  • Peoplewatcher 100
PostPosted: Wed Jan 11, 2012 8:26 pm


Saru from her standpoint, was unable to make out anything from behind the others who were watching in amazement at the battle that was unfolding before them. The temperature continued to drop, from just a cool bite in the air to a coldness that almost seemed to penetrate your very being. Turning her gaze upwards she noticed the mist that had begun to coalesce in the sky. Something in her stomach was screaming her to flee. Backing away from the crowd of people Saru went against her original idea and climbed onto the top of a nearby building, and the sight was something to behold indeed. From her standpoint Saru could see the three combatants, and they were obviously well versed in the ninja arts. One of the combatants was currently concealed from her vision, covered with what seemed to be Water wings, and keeping watch above was a phoenix of ice. Saru was enraptured by the sheer spectacle of the raw power that was laid out before her, and she almost became as enraptured as the crowd on the ground. It took what little will power she had to rip her eyes away from the fight below to catch a glimpse of something massive descending from the sky.

At first all she saw were metals in the mist, but the sheer size of the thing Caused Saru to relocate her position. She was no idiot, she knew that if she were anywhere close to the battle she would be caught up in it and subsequently killed most likely. At her current level she could not hope to contend with these people. Behind her Saru heard the sound of splashing water, and soon after the sound of buildings being washed away as if a vigorous storm had been raging in the city. She didn't dare steal a glance back however, she knew distance was needed for now. When she felt she was suitably far enough from the fight, and far enough from the behemoth that one of the Nin had summoned, she chose one of the more sturdy looking buildings before taking a perch on top of it. Below remnants of water flooded the now abandoned streets, and she was able to take into her sights the amazing scene before her. Mouth slightly agape she was sure this was possibly one of the most amazing things she had ever seen. The Tremors resonated with Saru's body, each one rising in intensity. Perhaps she had chosen the wrong place at the wrong time to visit, because this was most certainly more than she had asked for.

208/xx Battle Posts
446/xx TOTAL Posts
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