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Posted: Wed Sep 21, 2011 5:23 pm
Looking at the messanger, Maxwell pulled his cowl over his head, in ignorance to what the person had to say. He honestly did not care what would happen, as long as he would be able to profit from this choice. After looking at his parents, Maxwell looked around to see any of his kind to mingle with, He could see some others that were accepted like him, as well as some of their parents, if they had any. But one that to him, struck as odd was the nekomimi speaking to the apparent human. It was a certain disposition that he couldn't place. So he decided to look into it further, wanting to know what that difference was. He walked silent, trying not to move much and draw attention to himself.As he gotten closer to the two, his hands underneath the thick cowl reached in his pockets where his daggers were, while he said to them. "Nekomimi, from which lands do you reside from?"
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Posted: Wed Sep 21, 2011 5:38 pm
Just to be sure that you all understand this: you must play realistically. Thus, if you think your char needs a piece of equipment, you must have put it on the original char sheet. If it is not there, then it is not in your inventory. If you want a power, it must be on your original char sheet. If it is not on there, then you don't know it. You may find items by looting corpses, trying to pickpocket someone, or buying it. You may only obtain new powers when I say you do. Thus, if you want to carry a potion supply, but didn't put it on your char sheet, then you have to obtain it; you can't just poof it into your inventory. If you want to be able to sniff out magic, you have to request that as a power upgrade. However, this example is impossible and will not be granted.
Now please, when you make an action, you must attempt it. You cannot say, "I smell the corpses," unless I have stated that you smell them. You cannot assume that there is a pot nearby; you must look around for an object to bash the guy over the head with, and I will tell you what is available for the action (if anything). It is my job as the GM to describe the setting, NPCs, and events to you. You as the players may interact only with what is defined by me. You may not define anything other than the personality and attempted actions of your character. But that means that their inventory is set in stone until something occurs that causes you to interact with its contents.
to summarize: you attempt, I say succeed/fail; your items are pre-defined; the world is defined by me, and you cannot add any details to it, and you cannot control the appearance, actions, or words of any NPC, even if they are related to you.
This is the Realism Clause.
I hope this is clear and not challenged.
As a final note, please do not include a header or a picture of your char in every post. Only include them when necessary (and preferably as a link, not an embedded image).
Thank you all.
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Posted: Wed Sep 21, 2011 5:41 pm
Peten n Spawn As Maxwell looked around at the people that were here for the Legions, his mother looked at him as she said "You remember everything that we have taught you. Remember your morals and you shall be fine." With that, Maxwell went along to find others of his kind, to find a nekomimi, along with a human. Reluctant to conversate, he found himself following the familiar scent of steel to the nekomimi. So another has been placed with the art of steel. Maybe I can form a give and take relationship to broaden my uses here at the Legion. When he aproached the nekomimi closer, he pulled his cowl over his head, and said to them, interjecting without caring what the current topic that was at hand "Nekomimi, you wouldn't happen to be the one with the scent of steel coming from you, would you?" The post quoted is void until it does not match this quote and instead follows within the Realism Clause stated above. Thank you. If you need help, I will be willing to give it.
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Posted: Wed Sep 21, 2011 6:52 pm
Manra: You fall face-first onto the ground, hitting your head rather hard. When you do so, your "friends" vanish as though they were never there. Your parents rush over to you. "Are you okay, sweetie?!" your mother says, frightened. She is checking your head thoroughly, as always.
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Posted: Wed Sep 21, 2011 6:59 pm
Kirino stands away from the others, wishing she had her bow with her. She looks down to Meela, chasing a butterfly around. Stepping foward, she moves closer to the hooded man but tries to keep her distance from the others. "Meela, come here." She hope they don't make her leave her best friend behind..
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Posted: Wed Sep 21, 2011 7:01 pm
Manra rubs the base of her forehead, as she is returned back to the 'real world', her mother seeming to be overbearing and overprotective. "I'm...I'm fine." Manra replies to her mother. She makes a rather weak smile at her, as she tries to assure her mother telling her that's she's fine, that she'll be fine. Of course her head hurt now, but it wasn't like there was any real damage. She'd probably end up with a large bump, but she didn't mind too much. But with her head as sore as it was, she wouldn't be reentering her imagination and staying there for a while.
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Posted: Wed Sep 21, 2011 7:26 pm
"So you walk up to me, give me such a rude address, and you ask me for personal information in the same breath. where you raised by wolves or something?" I say as I turn to face the direction of Maxwell's voice. "Just because I'm not human doesn't mean I like being treated as less then one."
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Posted: Wed Sep 21, 2011 7:29 pm
Kirino looks back over at the others just in time to see the elven girl fall on her face. It looked painful.She silently hopes she's okay. Everyone here seems so strange, she thinks. Perhaps it's because she's never really been around other people her age. She scoops Meela up, stroking her soft, tawny ears as her own twitch, trying to see if she can pick up the others' conversations without having to get too close. {O.O.C. It's nearly 11 and I have school tomorrow so I have to go. I'll try to check back in the morning but no gauruntees}
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Posted: Wed Sep 21, 2011 7:35 pm
I avoid chattering and instead walk silently through the gates. Why am I here? Don't they know that blue harpies are bad luck? I think bitterly to myself. I'm being sarcastic of course. I've never brought bad luck to anyone. Or good luck. The only ones that suffered bad luck in my presence were those who are aware of harpy customs and started freaking out when they saw me. Hell, some started freaking out so much that they ran into walls and objects while rushing around looking for a weapon.
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Posted: Wed Sep 21, 2011 7:47 pm
Atlanta: The hooded Legionary stops you. "You may go as far as the inner doors," he says. "Do not enter until you are called in." He then allows you to continue.
Everyone except Atlanta: "Please," the Legionary says. "Come with me."
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Posted: Wed Sep 21, 2011 7:51 pm
I simply nod and walk until I reach the designated door at which I was told to stop.
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Posted: Wed Sep 21, 2011 8:03 pm
"Well, I was raised by some foxes, if that is close enough." Maxwell said as he pulled down his cowl hood to show his black fox ears. "I ask only to make sure there is no tension in the future." With that, Maxwell pulled out his knifes, with the blades toward himself, in a fashion that meant equality. When he heard the Legiondary, he looked that way, silently, and walked in the direction of the Legionary to enter in the building
(hard to roleplay and be on the xbox at the same time)
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Posted: Wed Sep 21, 2011 8:04 pm
Atlanta: The doors are large and violet in color, as is to be expected of the Fade Legion. It has enormous patterns in four sections, two on each door. In the center, split between the two doors, is the emblem of the Fade Legion: the Eye of the Violet Knight. It is an ellipse with two points as the edges and the white of the eye, a thick circle for the iris, and a single rune in the center: the Illusorian word for "illusion." You don't know how to read the rune itself, only what it means.
Maxwell: The hooded Legionary stops you. "You may go as far as the inner doors," he says. "Do not enter until you are called in." He then allows you to continue.
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Posted: Wed Sep 21, 2011 8:07 pm
Okay... Now what?
I notice that no one else is here and that no of them have joined me yet. I look around for any possible perch.
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Posted: Wed Sep 21, 2011 8:09 pm
"well... we should probably go..." I say to Ele, wondering about how where I was from would cause tension.
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