The 88'sAlternate Names: The Crazy 88's
A faction formed by the Leader of the Kishu Tundra, Tombstone, specialized in fighting under harsh conditions due to the region they live and train in. They are a force to be reckoned with, as they adapt quickly and won't back down. Their weapons and armor are said to be of top quality and condition, as is their training. They are very honorable, in a sense. But when it comes to war, everything is fair. If you're not ready to kill your own kin or fight to your dying breath, don't face these men and women. Fair only comes once a year, and it's sure as hell not with these people.
RulesCivilians are off limits when it comes to war. This doesn't mean you can't restrain them, just that you can't hurt them.
You are to address higher ranks with respect. They have earned their rank, and so will you. This doesn't mean using their rank every time you address them. This faction is more of a tribe or a gang then a military power.
As a side note, do not join if you plan on doing a story of betrayal. Not only will you be hunted like a dog, you will be slaughtered. Don't take this as a challenge, but a promise.
"Peto tuum consilium Dux" will get you taken straight to the Leader of the 88's. It means "I request council with your Leader."
Strengths-
- Most skills are passive
- Most status effects don't work on members of the 88's
- Trained for combat
- Better equipment
-Weaknesses-
- Hard to Survive in, certain parts of training are hazardous to your health
- Can't have elements unless they're a Caster of some sort
RanksImperator (Leader)
Legate (1 for every nation, so currently, eight of them)
Praetorian
Centurion
Evocatus
Bellator
Rank Perks and SkillsPerksForge Masters
The 88's leader happens to be a Master Blacksmith who has knowledge of things that no one else does. He hand crafts the equipment of all the 88, making sure every piece is strong, durable, and won't malfunction in battle. Customs of the 88 will be 1 rank stronger, and will be better then equipment of the same rank.
Ice Rounds
The 88's have learned how to create rounds that have freezing properties. These rounds are like regular rounds, but have a very tiny bottle of a substance found under the Kishu Tundra's surface. It's volatile, and after being shot out of a fire arm of some sort, becomes even more volatile. When the round makes contact with something, it bursts, causing a very miniscule explosion of cold, about a inch in diameter, and of about -10° Fahrenheit. The cold is cold enough to burn you, drying your skin and causing a very sharp pain, if not deadening your nerves. When striking armor, it turns the armor cold, and after repetitive hits, the armor will stick to skin, as well as numb areas it has prolonged contact with. When hitting thicker armor, the same effect occurs, but will take more hits. After thick armor has been hit multiple times, it turns it into a moving freezer, slowing down bodily functions and lowering stats by 1.
Bellator88's Training: Bellator
Rank: D
As a Bellator of the 88, your training will begin conditioning you to fight on the worst terrain, in the worst weather, under the worst circumstances. You will be made to fight out in the snow with weights on you, with gear that's designed to jam in combat, with limited resources, all with the odds against you. And that's after they march you a good distance away from home! By doing this, you will never again falter in bad weather, or on unusual terrain, allowing you to adapt to both with ease. (Terrain or weather that causes and form of status effect will not work on you.) Passive once Learned
Intense Training
Rank: D
During the first parts of your training, a large block of ice will be lowered onto your back. You will squat with this block of ice on your back once. If you cannot do it, you will be crushed, a failure. No one will help you while you do this. You must do it yourself. After you manage to rise, the block will be shattered, possibly cutting you. After completing this training, you will be +1 rank stronger. After being learned, this skill is passive. Note: You must do this without wearing Power Armor
Evocatus 88's Training: Evocatus
Rank: C
By making it this long in the 88's, you've gained some respect. You've also gained some experience. After training at this rank, you will not falter in the face of fear. Even if fear descends on you, you will not falter, you will continue to fight. After being learned, this skill is passive.
Centurion88's Training: Centurion
Rank: B
At this point, your now one of the hardiest men/women there are. Even the deepest of wounds will not stop you. When your grievously wounded, you can still continue on until you run out of energy entirely. Doesn't save you if your head is taken off or your heart is popped.
Underwater Training
Rank: C
In this training, your forced to fight underwater in power armor. The only issue, is that your ability to move underwater is hampered by giving you the most basic of underwater armors. You'll have to fight several people who have specialized armor at a depth well below the surface. By doing so, you'll increase your speed by +1, as well as gain the ability to use armor that isn't specialized underwater effectively, and making any armor that is designed for water combat twice as effective (+1 Speed boost while using special Underwater armor in the water)
Air Strike
Rank: B
The Centurion has the power to direct an artillery cannon bombard a select area. 1 post after the strike has been directed, several shells (5) will fall on that spot, given a bit of variance. The shells will cause 10 foot craters, 8 feet deep, per shell that hits. It has a 5 post cool down to it.
Praetorian88's Training: Praetorian
Rank: A
By making it to this point, you've established yourself as a respected member of the 88. It is here, you will be strengthened to a point that makes enemies tremble. You'll be stripped of your armor and clothing, only keeping the basic garments and sent into the cold for 1 month. (1 Week real time) It is there you will survive alone, killing your food and cooking it. Surviving in the harshest of conditions. When you return, you will be conditioned. You will be stronger (+1), faster(+1), and even more survivable when it comes to harsh conditions.
Legate88's Training: Legate
Rank: A
You are at the top of the 88 now. Your skills are at an all time extreme. It is here you learn how to command. By meditating on every failure, mistake, mishap, or really anything that could have gone even a bit better, your given a new resolve. A resolve to lead. When in the presence of other 88's, their stats are increased by +1, making them fight harder to impress you, make you proud, and overall to serve.
Ice Strike
Rank: B
The Legate will target an area which will be shelled in 2 posts. The shells however are special, not exploding in fire, but exploding in ice, making the area much colder, and covering it in a miniature blizzard that will last 15 posts, and whites out everything in the area. It is unwise to fight the 88 in this, as it's home to them. It has a 20 post cool down to it.
Advanced Equipment
Rank: Passive with the acquirement of Legate
The Legate can request better armor and equipment from the smiths of the 88. Their armor will be even better than ever, fixing all the small kinks, as well as making more specialized armor. The request needs to be told to the Imperator, who will personally craft the armor to your recommendations.
Imperator
88's Training: Imperator
Rank: Passive with the acquirement of Imperator
Leader all these men, you are their hero. Most look up to you, and wish to do you proud. Although they fight harder, it's not like when a Legate is around. Instead, when learning from the Imperator, the people learn at double the rate they normally would, as well as any of the other bonuses. Men who fight along the Imperator will fight until they die. They cannot fear, will not fall unless killed, and will not desert while he stands. This applies to all ranks.
Ice Generator
Rank: A
Pack attached to the Imperator's back, when not in full gear (Passive), it generates a light snow in the area, dropping the temperature to about 25* F in a large area. When activated, it begins to generate a vicious white out, dropping the temperature to the negatives, slowing everything (-1), as well as sapping it's strength (-1) and energy (+15 more energy for all moves) for 13 posts, and blinding them. 1 Day cool down.
88's are not affected in this, but gain an advantage of fighting on a field they know.Side Notes:We aren't anything like anything out of Warhammer 40K
Yes, we lean somewhat towards Marines, but that doesn't mean other classes won't benefit from this faction.