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Tags: Fighting, Fantasy, Roleplay, Original, Magic 

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Great Lord Wulvengar

Enduring Prophet

8,150 Points
  • Brandisher 100
  • Elocutionist 200
  • Flatterer 200
PostPosted: Thu Oct 03, 2013 12:01 pm


Username:
RPC name:
Kirin Vilkus
Is it a Free skill?: I SAY NI
Type of skill: Mechanist

Skill name: Proxi-Lotus
Rank:
B rank
If it uses ammo how much:
Uno
Limits:Mechanist Taught By Kirin Vikus
Skill description:Are you sick of you having to worry about those a** holes trying to sneak up on you from out of the blue? Well There is no longer any worry with this great device. By using small triangle shaped stars the user can toss these bad boys almost anywhere and they shall stick. Once Stuck they will slowly begin to transmit a small signal to the HUD that works as a sensor. These wonderful sensors transmit a signal that echos out only two and half meters out from where they are. Now once something passes through these sensors it will send a signal to the Mechanist's HUD or anyone who is linked up the owner's signal. These devices are good for making sure things to do no sneak up on you.

Sample: (lets see you use it.)

Username:
Derpy Derpy
RPC name:
Kirin Vilkus
Is it a Free skill?:NI! NI I SAY
Type of skill: Mechanist
Skill name: The Holy Hand Grenade of Antioch
Rank: A rank
If it uses ammo how much:
1
Limits: Kirin himself
Skill description: The Holy Hand Grenade of Antioch is a running joke in Kirin's head. Basically by blessing normal hand grenades and taking the time to mare sure the energy would purify. Once the Grenade is ready, you must to count to 3, not 4, not 2, nor five, and throw the holy grenade. Whomever be caught within the blast radius of 7ft shall snuff it. Actually like most grenades it will go off but instead of nasty sharpnal it will blast the area with holy aura to which it deals Normally B rank damage to those of non-dark class or bloodlines. A rank to those of Unholy classes/bloodlines. Only three of these can be carried around at a time because of the hard construction process. Ahem

Sample: (lets see you use it.)
PostPosted: Thu Oct 03, 2013 4:05 pm


RPC Name: Kirin Varakrion
Rank: Expert
Class: Mechanist
Element: None (thanks to talent)
Weapon/Armor name: Phoenix MK II
Type & Material: Semi-Auto Rifle. Black Steel Requested if not Titanium
Description: (The Phoenix MK II is the second in the series of Phoenix line of weaponry. The newest model in the series of weapons design by Kirin himself, with the unknown Phoenix MK I being the model that his machine frame codenamed ARES uses in battle. Much like the custom rifle that ARES himself uses Kirin has made the MK II strictly for his use only. The MK II uses the classic rifle design with placing clip from the bottom and jamming inside allowing bullets to be fed through the clip it self. Unlike the Mk I with it's use of a scope this rifle has speical I.D. sync tech that syncs with the HUD so instead of looking through a bulky scope this rifle with a series of three mirco cameras allows the HUD to project a small screen(or big depending on the HUD). This allows him to simply level the rifle and allow him to zoom in and out at will also shortening the time needed to take proper aim. Another new feature to the Phoenix is the pulse round mode. Unlike normal firearms this rifle is moving past the sole use of bullets and moving to the base of energy based rounds. This new pulse round tech works like the laser design but this gives more of a punch. These pulses are small only ranging a inch more than a normal 12mm rifle round. The Pulse rounds themselves when making contact will burn much like laser rounds it also works with staggering those hit by them. Of course the force of a single shot will like being punched but being hit with two or more will start to push them back. These Pulse rounds are held in clips labeled by royal purple LED lighting on the side with the small light bar showing how much is left in the clip before recharge is needed. The Clips of these pulse rounds are around twelve shots pre-clip and once they are out they must be recharged before that clip can be used. This does not restrict the Mk II to merely pulse rounds thou, this rifle is able to be fend rifle bullet clips as well that are around the same clip size. The reason both of these are possible is thanks to two different systems, the I.D. Sync and Revolver Interchange System. The Revolver Interchange system is a round chamber within the rifle itself that follows the design of a normal revolver chamber where the bullets cycle to the barrel. This is being appiled with the two firing chambers inside the rifle itself, by hitting a button on the bottom of the rifle or VIA I.D. Sync the rifle will take one post to refig between normal firing mode to pulse firing mode. Finally the rifle like stated before hand is a semi-auto rifle hince everytime he pulls the trigger it fires a single round.
Abilities: It is listed in description sooo READ

Great Lord Wulvengar

Enduring Prophet

8,150 Points
  • Brandisher 100
  • Elocutionist 200
  • Flatterer 200

Great Lord Wulvengar

Enduring Prophet

8,150 Points
  • Brandisher 100
  • Elocutionist 200
  • Flatterer 200
PostPosted: Fri Jan 31, 2014 10:00 am


Username:
You know
RPC name:
Demacus
Is it a Free skill?: No idea
Type of skill: Diablous

Skill name: Black Magnum
Rank: C rank
If it uses ammo how much:
Limits: Diablous Bloodline
Skill description: By controlling the demonic energy inside themselves, the Diablous in many cases uses black blood to summon black fire to aid them in combat. By applying this black flame, the summoner will form a tiny black flame in between their fingers. This flame seems to rather harmless at first look but this little flame has a nasty bite. By tossing the small marble towards a target this flame will seem to fade away into an ember. When this tiny ember makes contact with another object it will explode in a dark flame that spreads around a three foot raidus causing first degree burns. This skill can be boosted in strength by charging it for a single post making it do B rank damage, expanding out to three and half feet radius, and causing second degree burns.
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