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Posted: Fri Mar 11, 2011 10:48 pm
You could just take the points they earned, then add about 10-20 to it for their troubles, and do the rest of us on normal. By the sounds of it, I definitely do not want to do it on hard. Like you said, it's not supposed to be nerve-racking frustrating, it's supposed to be fun frustrating.
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Posted: Fri Mar 11, 2011 11:00 pm
Well then, I'm off to sleep. I'll see what is decided tomorrow. Good night everyone~
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Posted: Fri Mar 11, 2011 11:20 pm
Well I want to start off by again apologizing, to Nes and Cleo in particular.
Even the best teams will fail on Hard. With Cleo intentionally acting scatterbrained, I can't see how it would even be possible to be successful on Hard, especially under a time limit (I spent an hour and a half yesterday with an sEB team that was made up of guild members who knew each other besides myself and we still failed in the end).
I liked the way the event sounded and would have liked to try it. Same with this entire event in general. I think that it came around at a bad time/was possibly too ambitious. For the rest of the time, you might as well do it on Easy, just to see if the other teams can even get through it.
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Posted: Fri Mar 11, 2011 11:23 pm
I think I agree with KKD. If it was that frustrating for one team, I'd image it would be ragingly frustrating for the other teams too, so doing it on normal/easy would probably be better. >>;
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Posted: Sat Mar 12, 2011 9:01 am
I think easy would be too easy - we did not too bad on hard up to a point in the end sweatdrop
Anyway, a goog night of sleep is good for the moral 4laugh
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Posted: Sat Mar 12, 2011 4:08 pm
Mickeymoot But if you choose to do it on normal... Find a crew before really assigning it. sweatdrop What?
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Posted: Sat Mar 12, 2011 4:18 pm
MistressMinako Well I want to start off by again apologizing, to Nes and Cleo in particular. Even the best teams will fail on Hard. With Cleo intentionally acting scatterbrained, I can't see how it would even be possible to be successful on Hard, especially under a time limit (I spent an hour and a half yesterday with an sEB team that was made up of guild members who knew each other besides myself and we still failed in the end). I liked the way the event sounded and would have liked to try it. Same with this entire event in general. I think that it came around at a bad time/was possibly too ambitious. For the rest of the time, you might as well do it on Easy, just to see if the other teams can even get through it. Well, with the time limit we had, we could have played for six hours without going over. 30 points = one hour. ;o I think I like Kat's idea the best - taking the points they've already earned. I don't know about adding points on top of it, though, because they didn't make it all the way. So we started at 7:57 and ended at 9:51 (or, well, that's when we glitched and everything went to hell). That's 114 minutes - one of the maps took two minutes to load, so that's 112 minutes of gameplay. Divided by two, that's 56 points lost, minus an additional 5 points for disturbing the Fluffs of the Eye. There were also 4 Cleo deaths. So they could receive 135 points for their efforts and doing it on hard. Does this sound fair?
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Posted: Sat Mar 12, 2011 4:21 pm
My bad, I misunderstood the idea of the time limit and thought the idea was to come in under an hour.
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Posted: Sat Mar 12, 2011 4:34 pm
CleoSombra MistressMinako Well I want to start off by again apologizing, to Nes and Cleo in particular. Even the best teams will fail on Hard. With Cleo intentionally acting scatterbrained, I can't see how it would even be possible to be successful on Hard, especially under a time limit (I spent an hour and a half yesterday with an sEB team that was made up of guild members who knew each other besides myself and we still failed in the end). I liked the way the event sounded and would have liked to try it. Same with this entire event in general. I think that it came around at a bad time/was possibly too ambitious. For the rest of the time, you might as well do it on Easy, just to see if the other teams can even get through it. Well, with the time limit we had, we could have played for six hours without going over. 30 points = one hour. ;o I think I like Kat's idea the best - taking the points they've already earned. I don't know about adding points on top of it, though, because they didn't make it all the way. So we started at 7:57 and ended at 9:51 (or, well, that's when we glitched and everything went to hell). That's 114 minutes - one of the maps took two minutes to load, so that's 112 minutes of gameplay. Divided by two, that's 56 points lost, minus an additional 5 points for disturbing the Fluffs of the Eye. So they could receive 139 points for their efforts and doing it on hard. Does this sound fair? Cleo, that's already WAY MUCH more points I thought we would get with happened, really. Some of the red team members are on right now, about about getting their opinion too 3nodding
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