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[R]eflections

Dangerous Werewolf

PostPosted: Wed Aug 18, 2010 10:40 am



Hakuda/Hoho
  • Henkou Shunpo [Modified Flash Step] A shunpo that is oriented from the users hands rather than their feet. The reishi is focused to the palms of their hands or their knuckles which can then be used for a short distance rapid movement away or towards an opponent.
  • Henkou Shunpo - Kougeki Barieshon [Modified Flash Step - Attack Variation] The aforementioned modified shunpo can be used to move only the arm, thereby increasing the speed of punches greatly, the same can also be done using the foot, only moving a single foot with shunpo instead of the entire body. This also slightly increases the force of the attacks.



Shikai/Bankai Attacks
  • Doragon Ken [Dragon Fist] - The user opens their hand towards their opponent, fingers curling inwards towards the palm while a bright green reiryoku covers the metal bandages that wrap around the users hand. Once the energy has fully covered the arm the user steps forward and disappears into a shunpo towards the opponent, appearing directly in front of them, however before exiting the shunpo reshi is focused to the palm of their hand, which is thrown into its own shunpo towards the opponent. The limb is left unseen but the image of a green and silver dragon takes its place appearing to instantly bite into the opponent. The dragon strikes only once in Shikai,
    however in Bankai it strikes 4 times instantly. Though it appears to be a dragon biting the opponent it is really the user striking and squeezing with a great amount of force, enough force to crush bones.
  • Enjeru Sutoraiku [Angel Strike] - The hexagon shards that make of the metal bandages around Asami’s arms separate from one another slightly and begin to rapidly vibrate, causing great amounts of friction as they rub against one another. The temperature around the limb rapidly increases to above 300degrees Celsius in Shikai. In Bankai the temperature can increase to above and beyond 900degrees Celsius. In either state when the punch connects it can easily destroy flesh and the bankai can even destroy bone upon contact.
  • Te o Setsudan [Severing Hand] - The bandages that cover her hands loosen and begin to rapidly circle around, moving down to form a point about a foot in front of the tip of her hand when outstretched. In Shikai the attack is limited to a single strike with the drill of the bandages spinning at 300 feet per second, or nearly 205 miles per hour. In Bankai the attack can be used for an indefinate number of strikes over a 10 post period with the drill almost tripling its speed to 900 feet per second.



Personality alteration
Over the past year Asami has trained herself in the art of killing and has abandoned her disdain for slaying an opponent. Though she has become quite willing to kill and can be a very efficient killer she is far from a killing machine. However since opening herself to killing her enemies she has gained a bit of a blood thirsty side to her personality though it is not often seen.



Fighting Style
Sutairu Sen Okot at Tenshi no [Style of the Thousand Wrathful Angels] - Since Asami abandoned her disdain for killing an opponent and developed her modified shunpo, as well as its attack variation she has also began working on a new fighting style that envelops the new technique of hers as well as her already overwhelming strength. Her style uses no set stance but envelops all of her previously known styles in a new aura of power. The new style encompasses everything she had previously known and simply improves it far beyond what was ever thought possible. The new style does branch off into its own as well, where it has its own devastating brand of techniques. The only downfall of her new fighting style is it requires a great amount of stamina and can drain her immense stamina rather quickly. Currently in her development of the style she can only use 12 of its techniques simultaneously. If she uses a 13th it completely exhausts her, causing her to collapse on the spot once the attack has been unleashed. ((The ultimate technique can only be used as the 13th move)) [Shikai/Bankai attacks that utilize the Attack Variation of the Modified Shunpo do not count towards this limit.]

  • Tenshi no Ikari [Angels Wrath] - The user appears behind their opponent and strike with an elbow to the back of their head, using the modified shunpo to strike them. Once that strike is launched the user shunpo’s to in front of the opponent where the are in a crouched position and go for a leg sweep, using the same speed as before. Once the sweep passes their legs the user uses shunpo to appear above them in mid flip, the flip kick aimed at the users chest as they fall to the ground the flip kick crashes them into the ground.
  • Kao no Tenshi [Faceless Angel] - The user appears in front of their opponent, with an after image appearing at either side. The after images appear to strike the opponent in the shoulders, while the real user directly in front of the opponent head butts them followed up by a kick to the chest using the modified shunpo to launch the kick. (The hits from the after images dislocate the opponents shoulders and hit at the exact same time.)
  • Kerubimu no Sutoraiku [Strike of the Cherubim] - The user appears in front of the opponent and launches two instantaneous punches towards the opponents eyes. Instantly the user brings their knee up to strike the opponents chin and then shunpo’s to behind them where they appear mid spin with their leg outstretched to kick the opponent in the back as the kick is about to connect the user launches their leg into a modified shunpo, moving it backwards and the forwards instantly, creating a devastating kick.
  • Tenshi no Pas Seji [Passage of the Archangel] - A blatantly straight forward attack. The user appears in front of the opponent with their fingers outstretched. The hand is then launched forward five times, because of the way the fingers are held the attacks are easily able to pierce the opponents flesh and even shatter bones if they are weak enough.
  • Sutorisukuraibu no [Story of the Scribe] - An attack that can only be linked with another one. It begins where the previous attack ends, following the final strike of the last attack with a hard kick to the opponents chest, which sends them flying backwards. The user instantly appears behind their opponent with their arms stretched above their head and their hands linked together. This is brought down with godly speed and strength to strike the opponent and send them crashing into the ground. The move is ended with the user appearing directly above the opponent and driving their foot into their chest.
  • Toku no Keisan [Calculation of the Virtues] - The only defensive/counter offensive technique in the developing fighting style. The ability to channel reshi into the hands is used prior to this technique to create a type of lens over the users eyes that seemingly slows everything they see allowing them to counter act better. It lasts for one post and is unable to be used again. It can bring anything into perfect vision for the user regardless of how fast it is moving. It is up to the user to be able to move their body fast enough however.
  • Kami no Raito Hando [Right Hand of God] - A huge amount of Reiryoku is focused into the users right hand prior to this attack. The user then shunpo’s forwards toward the opponent, but appears about 10 feet behind them. A moment later 10 separate strikes tear into the opponent, the strikes hit either shoulder, the stomach, either knee, the wrists the waist and either ankle. The Reiryoku used in the strike amplifies its power to what those who have felt it would describe as the right hand of god. Thus the attack name.
  • Ultimitate Technique Sen Fukushuu Tenshi - Fainaru Sutoraiku [Thousand Vengeful Angels - Final Strike] - Using the Modified Shunpo - Attack Variation one thousand punches are thrown at almost the exact same time, using the technique to throw the fist forward as well as withdraw it for the next strike. If the first strike of this technique hits, all following it are almost guaranteed to strike. The strikes can all be throw to one spot or spread out over the entire body or a localized area. Each strike creates a vacuum where it connects, ripping the flesh apart of the afflicted area.


PostPosted: Fri Aug 20, 2010 6:32 pm


Neida Ortizz

Standard Point System
Mano - 4/10
Hueco - 10/10
Fuerza - 10/10
Armas - 10/10
Hierro - 7/10
Agilidad - 10/10

Gevurah- 51

High-Speed Regeneration: She can quickly regenerate any part of his body except for his brain and internal organs. However, this power also requires that he had sufficient spiritual energy.

Cero Oscuras: (黒虚閃), Spanish for "Dark Zero," Japanese for "Black Hollow Flash") The Cero Oscuras' range is vast, and its attack power is massive.

Segunda Etapa
[2 = no exhaustion, 3 = tired, able to continue in Resurrección, 4 = exhausted, Zanpakuto seal, 2 post cool down before Resurrección, 5 = immobile, 6-7 = brink of death, 8 = death. This post count is the limiter for Neida's Segunda Etapa.]
Más allá de la Libertad (Spanish for ["Beyond Freedom"]) Neida gains an armor like skin around her body. Her Hierro(armor), Fuerza(strength), Agilidad(speed), and, Hueco(Hollow Powers) are even further augmented then her regular Resurrección. Her pain receptors are able to reduce her pain significantly if her armor is penetrated. Más allá de la Libertad is Neida's Segunda Etapa, she remains fully sane when this transformation takes place. Her armor has a white-blue hue to her, and her face becomes hidden. Her sight is collected from anywhere on her body, so she's able to see behind herself without turning her head. While in Segunda Etapa - the same as her first Resurrección - she is able to reproduce her Bo Staff out of reishi, though it is rarely done in this case, since her hollow powers are augmented to extreme heights. She grows in height as well, to 5' 7".

  • Doble Cero Oscuras (Double Black Hollow Flash) Just like the name hints to, Neida is able to fire off two Cero Oscuras.

  • Bala Verdadera (True Bullet) By firing a bala blast, that are about 50% weaker than a Gran Rey Cero; each blast will separate into a 100 other blast that are just as strong.

  • Sonido Ligero (Light Sound) The movements of her Sonido are barely audible (if they are heard, the sound will come after her appearing), as well as she is able to perform the same basics as Sonído Instantáneo: able to have any part of her body move with the speed of her Segunda Etapa Sonido. She cannot use it quick succession attacks, because the speed and strength of her attack will literally rip her body apart. Though with her High-Speed Regeneration she is able to perform more attacks, but doing so will quickly wear her out.

  • Curva Gran Rey Cero (Royal Hollow Flash Curve) Neida is able to bend her Gran Rey Cero blast, having it able to turn on the dime at the flick of her wrist. She is also able to split the beam in half, but this also splits the power in have as well.

  • Super Rápida Garganta (Super Quick Throat) Just like her Resurrección, she is unable to travel between Human World to Hueco Mundo, etc... though with Super Rápida Garganta, she is able to travel half of the size of the earth in one bound. And she is no longer limited to cutting herself with her finger; virtually being able to create one while her Reiryoku allows it. Though this technique does take a good amount of this energy.

  • Siempre Pesquisa (Always Inquiry) Is a constant sonar always being emitted from her body, though is weaker on directly behind her back. She is able to sense any sort of invisible or silent attacks.

  • Cero Rápido (Rapid Zero) From one hand, Neida is able to fire a volley of a 100 Cero blast, but she is only able to do so from one hand at a time, or from her chest. Each strike can be individually directed into a discrete angle of her choosing, making this ability able to cover a wide spreed area.


Keeper Of The Dogs


Noblesse Inugami
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Omnipresent Werewolf

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PostPosted: Mon Aug 23, 2010 12:44 am


Nu


Skills, Techniques, other things to keep in mind

Seasonal Style (Working on this part, this part as well)
A odd style that Nu is currently developing, that combines her speed and strength to overwhelm her opponents in a series of acrobatic moves, likened to a dance. She added a seasonal theme solely because it is easier for her to remember attack names, rather then the move itself.

  • Youryuu: Hinoe (陽流・丙, Mortal Summer)slams her fist onto the floor, damaging foes with rocks and the initial shockwave, varying on the distance.
    -Advanced: Inryuu: Hinoto (陰流・丁, Enduring Summer) Augmented with her bankai's energy to crash down faster, closely related to one of her already known moves.

  • Youryuu: Kinoe (陽流・甲, Mortal Spring)A rapid impact from her elbow or fist to the solar plexus can easily knock all the air straight out of a victim, leaving them gasping for air and unable to move.
    -Inryuu: Kinoto (陰流・乙, Enduring Spring) Fundemantally the same move, though when the oponent is gasping for air, she shifts her sword, if not already, into something sharper, attacking the neck with Number One: Nadegiri (撫で斬り, "Clean Sweep" or "Killing Several with One Sword Sweep"); beheading them.

  • Youryuu: Kanoe (陽流・庚, Mortal Autumn) Using her speed, she creates five clones of herself running towards the enemy, each clone dissapearing the moment they make contact, as they are nothing more then afterimages created by her speed. Once thoroughly confused, she will most likely appear by the air, in a downward slice sort of fashion.
    Inryuu: Kanoto (陰流・辛, Enduring Autumn) If downward, she uses the powers of her shikai to turn herself into electricity, shocking most opponents and causing havoc to their nervous sytems for 2 posts.

  • Youryuu: Mizunoe (陽流・壬, Mortal Winter) Nu stands her ground, and when attacked, she will continue to stand her ground until the moment of piercing or impact. There, with her speed, she performs a Senka, a Utsusemi appearing as though in pain, holding the opponents weapon in place.
    -Inryuu: Mizunoto (陰流・癸, Enduring Winter) Depending on the situation she may not perform the Senka, for whatever reasons, be it orders or personal preference. if that is the case, she will usually use Bakudo number 63 Sajo Sabaku (鎖条鎖縛, Locking Bondage Stripes)

  • Entei Kenburen (炎帝剣舞連, Lord of Flames)
    One of her strongest fire related moves, whatever's left of Nu's weapon is melted off, being replaced with a burning fire replicating the shape of her former sword. The flames length, durability, and flexibility can all be controlled by her will, meaning it could easily be used as a whip and as a fiery knife. The flames burn to a temperature of 700 °C to 1300 °C (or 1300 °F to 2400 °F) roughly the temperature of magma, so avoiding the weapon should be the best course of action. Depending on the length and the time, she can hold this temperature for 5 posts, reduced by 2 if she were to use it as a whip.

  • Mugenjin (無限刃, Unlimited Blade)
    While not really a special ability, Nu has discovered that her zanpakutou Tenka melts her sword to rapiers and knives due to her own preference and had nothing to do with Nu's preferences, great annoying the captain. So after much scolding and the sort, Nu has gained the ability to quickly melt and reform her weapon to other weapons, as long as they are reasonable.

    Ex. Her blade does not have enough metal to form a rather effective ax, and metal is hardly flexible enough to be a whip, so while it grants Nu more variety, it is more then likely bladed weapons.
PostPosted: Thu Sep 16, 2010 7:33 am


Is able to use Puppet Shadow in a Faux Yōtō Tsubaki. Black Star is able to have Tsubaki shift into a Katanabut he doesn't gain any sort of Bankai attributes. Can only keep Faux Yōtō Tsubaki for 3 post. 4 post cool down.

Akihiko Ishizumi

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Daireishokairo (大霊書回廊, Great Spirit Book Gallery) [Storage]

Goto Page: [] [<] 1 2
 
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