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Over Yandere
Crew

Obsessive Lover

9,150 Points
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PostPosted: Sun Feb 06, 2011 5:59 pm


[Calibrated: no time skip info is present][Need to add 40 skill points]

User-name: Tairu Kimmey
Posting: Everyday
Time zone: EST

~Character Data~


Name: Hyuuga (Surname), Tao
Village: Konohagakure
Clan/Bloodline: Hyuuga/ Byakugan limit

Element Affinity: Wind, Lightning
Age: 14
Gender: Male
Rank: Chuunin

~Appearance~


Headband: Forehead
Height: 5’3”
Weight: 121 Lb
Hair: Tao has straight thin hair, which reaches down to his shoulders, and covers his forehead. The color is a bluish black.
Eyes: Tao has the standard white eyes that all Hyuuga members posses.
Physical Description:
User Image
Tao has an effeminate face which is lacking in distinctive features except for a small scar over his right eyelid. His nose is smooth with gentle curve on the bridge.

Clothing: Tao wears a mesh shirt underneath a modified kimono. The kimono has a reinforced leather neck collar along with long sleeves designed to hide his hands. He also wears a pair of leather fingerless gloves which cut off just after the elbow. These gloves match the style of his knee high sandal boots. He also wears a pair of pants which are tucked into his boots. His kimono is wrapped tight around his stomach with a cloth but also with two rope belts. Equipment pouches are often attached to these belts on Tao's back.

Background: Tao comes from the Hyuuga clan’s main branch family. Coming from a line of excellent fighters much was expected of him. However that family line is his greatest problem. Too much pressure is constantly put on him to excel all of the time. Tao has failed to meet his family’s expectations for many years and has been severally berated because of it. Tao continuously tries to succeed in his parent’s eyes; his father’s in particular. This effort however just reinforces the fact that he is a failure.

It all really started with his weak Byakugan. Tao has problems maintaining it and activating it. This has kept his family from teaching him the clans most basic jutsu. There is currently speculation that his weak Byakugan is a result of an accident from when he was five. Tao had gotten outside of his family’s house without any supervision. While on his little adventure Tao tripped and fell down a flight of stairs and received a nasty cut just above his right eye. It also might just be a continuous psychological problem which is a result of low self esteem. Because Tao lacked the power of the Byakugan his parents tried to direct him in the path of an artist because of his natural patience but Tao has always wanted to be a shinobi.

Refusing to let his parents dictate his life and continue to treat him as a failure Tao signed himself up for the Konoha Ninja Academy. Even though class was not currently in session Tao got an Academy Scroll which detailed all of the lessons. Using that scroll he trained by himself and was mostly complete until he met a group of students. Tao trained with Kuro, Kaede, and Takeshi until their new sensei, Yarotai Miharo, appeared. Offended by Miharo-sensei's actions Takeshi stormed off which started a possible rivalry between Takeshi and Tao. With Miharo and Kaede Tao learned the Nawanuke no Jutsu and then set off with Yarotai to find Takeshi for a Taijutsu bout. While initially uncooperative Takeshi eventually fought Tao resulting in Tao's victory and the activation of his Byakugan.

After his victory over Takeshi Tao ran into the queen of the Hyuuga. Lady Yokou Hyuuga treated an old wound of Tao's that he had suffered at the hands of his father and taught him how to forcefully activate his Byakguan. Tao started to train under her in order to learn the Juuken Kempo Ryuu but had to cut the lesson short in order to participate in the Genin Exams.

After a grueling exam, which involved breaking into the Senju Estate and stealing a golden statue from within it, and then fighting the exam proctor, Tao successfully started training to, and became a Konohagakure shinobi in the record time of less than one season. That season had been the most intense period of his life at that point.

*Time Skip Here*

Personality: In the past Tao was known to be a quiet and reserved child. Now as a teenager he he is still very quiet but is not afraid to voice his own opinions when he feels that it matters. Tao has also become very patient and likes to plan things out instead of his old roll with it style. Tao still harbors an annoyance toward those who think skill comes from the blood and he hates it when other Hyuuga call him a genius as he has come to learn that being called a failure was better.

Missions:

S: 1
A: 0
B: 0
C: 0
D: 0

Jutsu:

Ninjutsu-

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique.
Cp cost: 2 "+1 per minute the jutsu is maintained"
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time. Chakra control check DC: 10
Special: Add chakra mod to your Disguise check.

Bunshin no Jutsu:
This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per bunshin.
Damage: N/A
Requirements: Academy students learn it on the academy as a basic jutsu.
Training days: Academy. Chakra control check DC: 5 per bunshin.
Special: Can create 1 per 5 points in Chakra control. Up to 5 bunshin can be created.
*The user assigns a number 1 through 6 to themselves and each of their clones indivudually. The attacker rolls a 6 sided die to see what they hit.
The Intelligence check DC to see through an attacker's bunshin is the 1/2 the attacker's int mod + half the attacker's chk mod.

Kakuremino no Jutsu (Cloak of Invisibility Technique)
This jutsu is where one uses a cloak or a piece of cloth to make oneself blend in with the background, interpreting oneself invisible.
Cp cost: 1
Damage: N/A
Requirements: Learn in the academy.
Training days: Academy time.
Special: Add chakra mod to your Hide check.

Kawarimi no Jutsu (Replacement Technique)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 1
Damage: N/A
Requirements: Must have something to replace with.
Training days: Academy time.
Special: Add chakra mod to dodge bonus. You cannot use this while in a defensive position.

Nawanuke no Jutsu
A basic technique taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this jutsu.
Cp cost: 1
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time.
Special: Roll an escape artist skill check when using this. Add your chakra mod to the check.


Genjutsu-
None

Taijutsu-
None

Summoning Contract-
None

~Stats~


LV. 10
Experience: (0/350)
Hp: [(10+3)*10] = 130
Cp: [(4+8 )*10 = 120
MHp: [(10 +2)*10] = 120


Initial/lvl/training

Strength: [16] + [0] + [0] = 16 x 0.8 = 12.8
Mod= [2]
Dexterity: [17] + [3] + [0] + = 20 x 1.2 = 24
Mod= [7]
Constitution: [16] + [0] + [0] = 16 x 0.8 = 12.8
Mod= [2]
Intelligence: [15] + [1] + [0] =16
Mod= [3]
Wisdom: [12] + [2] + [0] = 14
Mod= [2]
Charisma: [10] + [4] + [0] = 14
Mod= [2]
Chakra: [20] + [2] + [0] = 22 x 1.2 =26.4
Mod= [8]
Dodge Bonus: [10] + [+7] + [2] = [+19] +8


Base Attack Bonus: [+10/[+5]/[+0]
Attack Melee: [+12]/[+7]/[+2]
Attack Ranged: [+17]/[+12]/[+7]

Base Save Bonus: [5]
Fort: [7]
Rex: [12] +8
Will: [7]

~Skills~


dist/training/other
+2 Taijutsu per 5 levels

Distrib: 70/70

Ninja Skills [Mundane] ((Modified By)):

Strength: 2
Athletics (Str): [5] + [0] | 8

Dexterity: 7
Acrobatics (Dex): [5] + [0] | 10
Escape Artist (Dex): [0] + [0] | 5
Sleight of Hand (Dex): [0] + [0] | 5
Stealth (Dex): [5] + [0] | 10

Constitution: 2
Concentration (Con): [10] + [0] | 13

Intelligence: 3
Alchemy (Int): [0] + [0] | 2
Chakra Control (Int): [10] + [0] x 1.2 | 14 + [5]
Craft (Int): [0] + [0] | 2
Treat Injury (Int): [10] + [0] | 12

Wisdom: 2
Awareness (Wis): [5] + [0] | 6
Read Lips (Wis): [0] + [0] | 1
Sense Motive (Wis): [0] + [0] | 1
Survival (Wis): [0] + [0] | 1

Charisma: 2
Diplomacy (Cha): [0] + [0] | 0
Handle Animal (Cha): [0] + [0] | 0
Innuendo (Cha): [0] + [0] | 0
Intimidate (Cha): [0] + [0] | 0
Perform (Cha): [0] + [0] | 0
Seduction (Cha): [1] + [0] | 1

Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons (Melee): [0] + [0] | 0
Ninja Weapons (Ranged): [0] + [0] | 0
Taijutsu: [8] + [0] | 8
Ninjutsu: [8] + [0] x 0.8 | 8
Medical Ninjutsu: [8] + [0] | 8
Genjutsu: [0] + [0] | 0
Fuuin Jutsu: [0] + [0] | 0
Sneak Attack: [5] + [0] | 0
Puppet Play: [0] + [0] | 0

~Possessions~


Money:

Ryo: 300

Equipment:
~ Complete Academy Syllabus Scroll
~ Ranged Weapons (x13 kunai and x16 shuriken)
~ Coiled Rope (x20 feet)
~ x5 Invisibility Cloaks (brick wall, wooden wall, wooden fence, oak tree bark, willow tree bark)


Valuables
1x Sketch book  
PostPosted: Sat Feb 12, 2011 11:03 pm


~Character Data~


Name:Utishi Madara
Village: Konohagakure
Clan/Bloodline:N/A

Element Affinity:Wind
Age:12
Gender:Male
Rank:Academy Student

~Appearance~
User Image

Headband:Leaf after he graduates
Height: 5'9
Weight: 97lbs
Hair razz urple
Eyes:Red eyes
Physical Description:
Clothing:
Backround:
He is a child that lived on te Leaf. His parents died along with his whole family cause of a band of nomadic ninjas that attacked. The nomadic ninjas left him alone and left the rest of his other family dead. The blood, smell, and eyes of death were right in front of his eyes.

He was scared so he ran and looked for someone to treat as a brother or sister, dad, mom anything but he didn't find anyone. He looked to the Academy and decided to join it.

He wants the world full of peace but he must fight for it in order to become true he must try all his hardest work and everything he never will give up until it becomes true!

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience:0/100
Hp:8
Cp:3
MHp:8

base/distribution/training
Strength: 6+4=10 MOD: 0
Dexterity: 6+4=10 MOD: 0
Constitution: 6+0=6 MOD: -2
Intelligence: 6+0=6 MOD: -2
Wisdom: 6+8=14 MOD: 2
Charisma: 6+0=6 MOD: -2
Chakra: 6+4=10 MOD:0
Dodge Bonus:12

Base Attack Bonus: 1
Attack Melee: 1
Attack Ranged: 1

Base Save Bonus:0
Fort: -2
Rex: 0
Will: -2

Damage:
Taijutsu: 1-6
[any other weapon you use]

~Skills~


Ninja Skills [Mundane] ((Modified By)):


Acrobatics (Dex): 2
Alchemy (Int): 2
Awareness (Wis): 2
Athletics (Str): 2
Chakra Control (Int): 2
Concentration (Con): 2
Craft (Int): 2
Diplomacy (Cha): 2
Escape Artist (Dex): 3
Handle Animal (Cha): 1
Innuendo (Cha):
Intimidate (Cha):
Perform (Cha):
Read Lips (Wis):
Seduction (Cha):
Sense Motive (Wis):
Sleight of Hand (Dex):
Stealth (Dex):
Survival (Wis):
Treat Injury (Int):


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons (Melee):
Ninja Weapons (Ranged):
Taijutsu:
Ninjutsu:
Medical Ninjutsu:
Genjutsu:
Fuuin Jutsu:
Sneak Attack:
Puppet Play:

~Possessions~


Money:

Ryo:0

Equipment:


Valuables:Just clothes

Soft Cold

Clean Hunter


Hiroshi Matsui

PostPosted: Tue Apr 12, 2011 9:49 pm


User-name: Technicianryan
Posting: Just restarted gaia after 2 years of seclusion. If guild shows activity, then everyday.
Time zone: Central

~Character Data~


Name: Hiro Sasaku
Village: Konoha
Clan/Bloodline: Unknown
Element Affinity: Wind
Age: 15
Gender: Male
Rank: Academy Student

~Appearance~


Headband: None yet.
Height: 5'6
Weight: 120 lbs
Hair: Spikey White hair
Eyes: Normal sized eyes, red iris, and a calm 'been through alot' look.
Physical Description: Physically fit, well toned, pale skin from living in the snowy mountains. Handsom facial features, with teeth as white as the snow.
Clothing: Black boots, tight black pants with kunei and scroll holsters on the thighs, Tight muscle shirt with a long sleeve going down the right arm and the left sleeve stopping at the left bicep. Black gloves with a metal plate on the back hand. vest with kunei and scroll holsters on the front and horizontal dagger holsters on the back. Fluffy fur lining the neck of the vest. Belt with various pockets and a small satchel carried on the back of the waist.
Background: Growing up in the snowy mountains. Hiro had a normal childhood. He had only one friend and her name was Serenity. They did everything together. Till one day some thugs tried to rape her, Hiro ran to her safety killing the thugs in cold blood. Hiro was cast out of the village and shunned by his family. Sent to live in the wild alone and fend for himself at the age of 8. Living alone for years, hiro lost all emotion for others gaining a bloodlust for revenge. Wondering the land, Hiro traveled as far away from the mountains as possible. One day Hiro was wondering the woods and was visciously attacked by a bear. Defending himself to the death, Hiro passed out from exhaustion. After days of sleep, Hiro awoke to find an old man tending to his wounds. His name was Bui, an ex-anbu ninja, Bui took Hiro in like a son, teaching him the ways of a ninja. 5 years have passed since Hiro has stepped foot into Konoha.


Personality: Calm, but showing no emotions, unless with Bui.
Other:

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience: 0
Hp: 10
Cp: 3
MHp: 10

Strength: 6 Mod: -2
Dexterity: 10 Mod: 0
Constitution: 10 Mod: 0
Intelligence: 10 Mod: 0
Wisdom: 10 Mod: 0
Charisma: 6 Mod: -2
Chakra: 10 Mod: 0
Dodge Bonus: 10

Base Attack Bonus: 1
Attack Melee: -1
Attack Ranged: 1

Base Save Bonus: 0
Fort: 0
Rex: 0
Will: 0

~Skills~


Ninja Skills [Mundane] ((Modified By)):

Acrobatics (Dex): 2
Alchemy (Int):
Awareness (Wis): 2
Athletics (Str):
Chakra Control (Int): 2
Concentration (Con): 2
Craft (Int):
Diplomacy (Cha):
Escape Artist (Dex):
Handle Animal (Cha):
Innuendo (Cha):
Intimidate (Cha):
Perform (Cha):
Read Lips (Wis):
Seduction (Cha):
Sense Motive (Wis):
Sleight of Hand (Dex):
Stealth (Dex): 2
Survival (Wis): 2
Treat Injury (Int):


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons (Melee): 2
Ninja Weapons (Ranged): 2
Taijutsu:
Ninjutsu: 2
Medical Ninjutsu:
Genjutsu:
Fuuin Jutsu:
Sneak Attack: 2
Puppet Play:

~Possessions~


Money:

Ryo: 0

Equipment:


Valuables  
PostPosted: Thu Apr 14, 2011 9:58 am


User-name: Pr0dlgy
Posting: Daily, unless otherwise stated
Time zone: Eastern

~Character Data~


Name: Hanako Kiyomizu
Village: Konohagakure
Clan/Bloodline: None
Element Affinity: Wind
Age: 9
Gender: Female
Rank: Academy Student

~Appearance~


Headband: N/A
Height: 124.5 cm.
Weight: 35.8 kg
Hair:Straight, long, ginger hair that trails down to the small of her back
Eyes: Depending upon how the sunlight hits her eyes, they can be brown or reddish-brown. Hanako is a wide-eyed girl unless she is pissed off, which isn't very often.
Physical Description: PicTAB Hanako is a normal-looking girl except for the fact that she has a small scar on the back of her right knee, which is covered by her boot. The girl has ivory skin tone with no visible scars. Her eyebrows are well trimmed and are the same color as her hair.. She tend has ruby-red lips.
Clothing: Hanako is usually seen with a modified schoolgirl outfit.Her shirt was long-sleeved at one point, but she tore off the sleeves to make herself more comfortable. She wears a white skirt white a horizontal blue stripe along the bottom hem which is about two inches thick. Where her skirt stops at the knee, her white boots take over covering the rest of her legs and feet. On her left boot, she has drew a small, gold star where her ankle is.
Background: Hanako is the youngest of two and is the product of Hanna and Akira Kiyomizu. She didn't have the best upbringing and it helped her to become humble and grateful for what little she had. She also learned that one should not let where she came from affect where she wanted to go. Hanako's parents are very secretive for some odd reason and refuse to talk to her much more about the family history.
Personality: Hanako is very mild-mannered for the most part. She can take a verbal beating up until she feels like enough is enough. After that she tends to lose control and snap back... even if the offender is stronger and older than she is. But as long as they respect her, Hanako will be just fine.The young girl does have a tendency to judge people based on first impressions alone, so she developed a way to behave so that others won't have any misconceptions. A small pet peeve of hers is being labelled as something she is not... which is ironic considering that she essentially does that in general.
Hanako prefers being quick and agile over having brute force. She is willing to do what it takes to improve her desired skill set. A downside to that is she does almost everything else half-heartedly. She prefers to attack last so that she can get a general idea of a foe's behavior and attack pattern in battle.
Other: Hanako is right-hand dominant, but uses her left hand almost as well. She tends to over-analyze things and she is right most of the time. Her favorite color is blue and her favorite number is seven.

Missions:

S:
A:
B:
C:
D:

Jutsu: Bunshin no Jutsu (Clone Technique)

This is a basic technique taught to ninja at an academy. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. These illusory clones will simply disappear if come into contact, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per clone.
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the academy.
Training: 1 stage
Stage I: Chakra Control DC 10 Use your chakra to create a model of yourself. Pay special attention to details so that your clone and yourself will be hard to distinguish apart.
Special: Can create 1 per 5 ranks in Chakra Control. The user numbers each of their clones individually. The attacker does a random number check to see what they hit.
To See Through Clones: d20 + 1/2 the user's int mod + half the user's chk mod vs. d20 + opponent's int. mod. Opponent will target the real ninja among the clones.



Ninjutsu-

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience: 82/100
Hp: (10 + CON) *lvl = 8
Cp: (4 + CHK) * lvl = 4
MHp: (10 + WIS) * lvl = 10

>>>PLEASE ARRANGE YOUR STATS CLEARLY SHOWING WHICH POINTS WERE GAINED FROM TRAINING AND WHICH POINTS WERE GAINED FROM LEVEL UP, THANKS.<<<

Strength: 6 + 0 + 0 = 6 Mod: -2
Dexterity: 6 + 8 + 0 = 14 Mod: 2
Constitution: 6 + 0 + 0 = 6 Mod: -2
Intelligence: 6 + 4 + 1 = 11 Mod: 0
Wisdom: 6 + 4 + 0 = 10 Mod: 0
Charisma: 6 + 0 + 0 = 6 Mod: -2
Chakra: 6 + 4 + 2 = 12 Mod: 1
Dodge Bonus: 12

Base Attack Bonus: 1
Attack Melee: -1
Attack Ranged: 3

Base Save Bonus: 0
Fort: -2
Rex: 2
Will: 0

~Skills~


Ninja Skills [Mundane] ((Modified By)):

Acrobatics (Dex): 3
Alchemy (Int):
Awareness (Wis): 2
Athletics (Str):
Chakra Control (Int): 3
Concentration (Con): 1
Craft (Int):
Diplomacy (Cha):
Escape Artist (Dex): 2
Handle Animal (Cha):
Innuendo (Cha):
Intimidate (Cha):
Perform (Cha):
Read Lips (Wis): 2
Seduction (Cha):
Sense Motive (Wis): 1
Sleight of Hand (Dex): 1
Stealth (Dex): 3
Survival (Wis):
Treat Injury (Int):


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons (Melee):
Ninja Weapons (Ranged):
Taijutsu:
Ninjutsu:
Medical Ninjutsu:
Genjutsu:
Fuuin Jutsu:
Sneak Attack: 2
Puppet Play:

~Possessions~


Money:

Ryo:

Equipment:


Valuables


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200

Fudou Akio

PostPosted: Fri May 06, 2011 4:13 am


Incomplete trainings:
Read about ninjas
Roll: d20 + Int mod. + Yarotai help [3]
DC: 10 + int mod [0] = 10.
Successes: 6/10
First post on page 182, then 183, 187, 188, 189, 207

User Image User Image User Image User Image User Image User Image User Image User Image
User Image User Image User Image User Image User Image User Image User Image User Image

User-name: Fudou Akio
Posting: AFAIC
Time zone: GMT +8

~Character Data~

User Image
Name: Fudou Akio (不動明王)
Theme Song: The Goodship Lifestyle by Chumbawumba Lyrics and also Blader~Duskmon's Theme by Suzumura Kenichi (Digimon Frontier) Lyric TL
Village: Konoha
Clan/Bloodline: No clan.
Element Affinity: Fire.
Age: 10.
Gender: Male.
Rank: Student.

~Appearance~


Headband: None yet.
Height: 4'5" (1.34m)
Weight: 72lbs (~33kg)
Hair: Akio has a completely shaved head save for a rather bushy mohawk, which he keeps ungelled. So it falls all around his head and occasionally gets over his eyes. Streaks of white are scattered throughout his mohawk thanks to unfortunate genes.
Eyes: Maybelline worthy eyelashes. Otherwise, not much worth to look at, flat green-grey (pic is inaccurate), somewhat large eyes. His eyebrows are kind of thin and short.
Physical Description: Akio is short and scrawny. He hasn't eaten very well for a while, so he is a bit thin especially around the face. His skin is pale, but he doesn't look sickly, just angry. His face is sharp and somewhat catlike. He has natural abs that come from being skinny and not actually working out. Of course, he's still a growing boy, but in order to reach his full potential he has to start working at it and getting enough nutrition.
Clothing: Too poor to have clothes. (jokes) Okay, seriously, he just scrounges up a t-shirt/vest and cargo/various athletic shorts to wear every day. He only has a small amount of clothing, so he repeats outfits a lot. He tries to mix it up so that other people don't notice as much. He has exactly 1 pair of jeans.
Background: Akio was born to a happy family and had a decent childhood, full of happy things like theme park trips and kindergarten and beach trips. And lots of trips. He was originally intended to attend civilian academic school and probably would have done so if his father had not lost his job when Akio was around 6 years old. Suddenly, his father's debts, hidden from everyone, including his family, were revealed and it tore the family apart. The family stayed together, as Akio-Daddy was a decent man if extremely flawed, and Akio-Momma had to survive and ensure her child's wellbeing. But it was never the same. Akio-Momma grew resentful of her husband, as his poverty limited the amount of options the family had and it was just generally less fun and more painful to be poor. So Akio spent his pre-teen years watching his father jump from odd job to odd job, grovelling to the debt collectors who came calling frequently, and listening to his mother telling him to become a strong boy, unlike his father.
When Akio was 10, he enrolled into the academy.
Personality: Akio is a massive douche. He is sardonic, sarcastic, caustic and goes out of his way to hurt people, especially if he doesn't like you. He is usually alone and doesn't seem to mind it being that way. He likes to act in ways that people don't expect and may find (ok, will definitely find...) repellant. He finds it difficult to trust other people and to cooperate with them. However he keeps some aspects of his personality hidden or not so obvious, such as the fact that he loves his mother greatly and is a massive mama's boy. He is also quite intelligent and would prefer to think about how to best approach a situation instead of jumping in headfirst. However, he also has quite the temper, which he cannot control very well.
Other: He's got a really hot sister who is a hairdresser. She does his hair. He only sees her during his haircut trips though since she works multiple jobs in an effort to help her family, and so is really busy. He gets into a lot of fights. He can be quite scary when he wants to be - all he has to do is unleash the anger inside. Also, he's all right at cooking.
His chakra colour is a dark muddy teal.

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Bunshin no Jutsu: (Clone Technique)
This is a basic technique taught to ninja at an academy. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. These illusory clones will simply disappear if come into contact, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per clone.
Dice Rolls: 1 Roll
Damage: N/A
Special: Can create 1 per 5 ranks in Chakra Control. The user numbers each of their clones individually. The attacker does a random number check to see what they hit.
To See Through Clones: d20 + half the user's int mod + half the user's chk mod vs. d20 + opponent's int. mod. Opponent will target the real ninja among the clones.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy.
Cp cost: 2 +1 per post
Dice Rolls: 1 Roll
Damage: N/A
Special: +intelligence modifier to disguise (Craft) checks.

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 2
Experience: 29/150
Hp: 18
Cp: 8
MHp: 18

Strength: 8 | Mod: -1
Dexterity: 9+1 | Mod: 0
Constitution: 8 | Mod: -1
Intelligence: 10+1 | Mod: 0
Wisdom: 8 | Mod: -1
Charisma: 14 | Mod: +2
Chakra: 8+2 | Mod: 0
Dodge Bonus: 8

Base Attack Bonus: 2
Attack Melee: 1
Attack Ranged: 2

Base Save Bonus: 1
Fort: 0
Rex: 1
Will: 0

~Skills~


Distributable skill points: 30

Ninja Skills [Mundane] ((Modified By)):

Acrobatics (Dex):
Alchemy (Int): 3
Awareness (Wis): 3
Athletics (Str):
Chakra Control (Int): 5
Concentration (Con):
Craft (Int):
Diplomacy (Cha):
Escape Artist (Dex):
Handle Animal (Cha):
Innuendo (Cha):
Intimidate (Cha): 4
Perform (Cha):
Read Lips (Wis):
Seduction (Cha):
Sense Motive (Wis): 4
Sleight of Hand (Dex): 2
Stealth (Dex): 3
Survival (Wis):
Treat Injury (Int): 2


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons:
Taijutsu: 2
Ninjutsu:
Medical Ninjutsu:
Genjutsu:
Fuuin Jutsu:
Sneak Attack: 2
Puppet Play:

~Possessions~


Money:

Ryo: 0
2ryo worth of credits for Ichiraku Ramen

Equipment:
Academy syllabus scroll
Academy weapons pouch: 3x kunai, 6x shuriken

Valuables
Bracelet made for him by his mum.
PostPosted: Sun May 15, 2011 9:01 pm


User-name: Qyp
Posting: Frequent
Time zone: New Zealand

~Character Data~


Name: Doru Kotochi
Village: Konohagakure
Clan/Bloodline: None
Element Affinity: Earth
Age: 11
Gender: Male
Rank: Academy Student

~Appearance~


Headband: None
Height: 5' 6"
Weight: 100 lbs
Hair: Brown, spiking backwards.
Eyes: green-hazel
Physical Description: Medium build, lightly tanned skin, no real distinctive features, pretty normal.
Clothing: Black long sleeve shirt with three thick green stripes at the ends of the sleeves, camo pants of black and brown, and brown sandals.

Background: Grew up only knowing his mother, and being taught his father was a dead hero. Doru's life in Konoha had been hard, because his mother was a ninja who was away on missions most of the time so he had to look after himself a lot. She was providing for him, but all he wanted was her to be around for him. He barely had time to have friends, because he was keeping the house clean, did a lot of shopping, and many other things his mother should of been doing. But of course, the money he used was the money his mother earned from the missions. She survived for him. Now and then, over the years, he noticed a man watching him, whenever he went passed the famous Ramen Ichiraku. He didn't like it.

On his eighth birthday, his mother was away, and he had no one to spend it with, so he just cooked himself his favourite meal, spending a little extra on himself. Practically another normal day. Until the man who watched him, came to his house, and gave him a gift. How he knew it was his birthday, he never knew, and found it quite frightening. The gift was just a pendant with the earth symbol (土) in a circle, which he found odd, considering this was the land of fire. He decided to not wear it, but just leave it in his room. He then asked one of his mother's friends to keep an eye out for the man, because he suspected he may be a spy.

But life carried on, and the man was never seen again in the village. It was a relief, he could now not worry about the crazy watcher. But one day he decided to go to Ramen Ichiraku to see if the man was there, just in case. But he wasn't, and thank goodness for that. But his time was not wasted, he made a good friend, a girl who was all alone like him, she was an Uchiha, the rarest of the old great clans of Konoha. She didn't like it at all, and said she would not become a ninja, and not use the clan's power. But Doru told her he wanted to be a ninja to help protect the village, and his mother, and now her, his new friend. She thought he was sweet, and changed her mind on being a ninja, just to protect him.
But a week later, he found out she had to move to Otogakure, saying the Uchiha there are far more respected. She said she would still become a ninja, and one day protect him from harm.

His life changed for the worse when his mother did not come back from her mission, she said two days, it had been five. Finally his mother's friend, the shinobi who was looking out for him now and then, came to him, fell on his knees, and sobbed. He was an emotional wreck, mainly because he felt sorry for Doru, now being all alone, but there was also the fact that they both had their parents killed in the line of duty as young kids, and his memories of them were flooding back to him. So many emotions at once was braking him, all that was said is that his mother had died saving her team. Doru was sad, but for some reason, glad to know she died selflessly, and for her team. He was angry she did it, but at the same time proud of her. He wished to see the shinobi she saved. They had a feast in her honor after her funeral, and all at that table vowed to watch over Doru.

Finally, it came to the day he would join the Academy, and all his watchers were there, excited to see him become what his mother wanted him to be. But there was also one other there, he recognized, but was different. Doru shrugged it off and enjoyed his first day at the Academy.

Personality: Forward with his opinions, quite intelligent for his age, which can make him a little annoying at times with his blabbering on. He likes to make people feel good about themselves too. Is most of the time just a working hard attitude.
Other:

Missions:

S:
A:
B:
C:
D:

Jutsu:

Bunshin no Jutsu (Clone Technique)
This is a basic technique taught to ninja at an academy. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. These illusory clones will simply disappear if come into contact, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per clone.
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the academy.
Training: 1 stage
Stage I: Chakra Control DC 10 Use your chakra to create a model of yourself. Pay special attention to details so that your clone and yourself will be hard to distinguish apart.
Special: Can create 1 per 5 ranks in Chakra Control. The user numbers each of their clones individually. The attacker does a random number check to see what they hit.
To See Through Clones: d20 + 1/2 the user's int mod + half the user's chk mod vs. d20 + opponent's int. mod. Opponent will target the real ninja among the clones.

Kakuremino no Jutsu (Cloak of Invisibility Technique)
This technique is where one uses a cloak or a piece of cloth to make oneself blend in with the background, making oneself appear invisible.
Cp cost: 1
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the academy.
Training: 1 stage.
Stage I: Stealth DC 10. Learn to hide and effectively use camouflage, utilizing your chakra to enhance the effect.
Special: +2 to your Stealth check when hiding.

Ninjutsu-

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 2
Experience: 13/150
Hp: 20
Cp: 10
MHp: 16

Base + Distribute + Level + Training

Strength: 6 + 4 + 0 + 0 = 10 Mod: 0
Dexterity: 6 + 2 + 1 + 0 = 9 Mod: -1
Constitution: 6 + 4 + 0 + 0 = 10 Mod: 0
Intelligence: 6 + 1 + 2 + 1 = 10 Mod: 0
Wisdom: 6 + 0 + 0 + 0 = 6 Mod: -2
Charisma: 6 + 3 + 0 + 0 = 9 Mod: -1
Chakra: 6 + 6 + 0 + 1 = 13 Mod: 1
Dodge Bonus: 7

Base Attack Bonus: 2
Attack Melee: 2
Attack Ranged: 1

Base Save Bonus: 1
Fort: 1
Rex: 0
Will: -1

~Skills~


Ninja Skills [Mundane] ((Modified By)):

Acrobatics (Dex): 2
Alchemy (Int): 1
Awareness (Wis):
Athletics (Str): 2
Chakra Control (Int): 5
Concentration (Con): 2
Craft (Int):
Diplomacy (Cha):
Escape Artist (Dex): 2
Handle Animal (Cha):
Innuendo (Cha):
Intimidate (Cha):
Perform (Cha):
Read Lips (Wis):
Seduction (Cha):
Sense Motive (Wis): 1
Sleight of Hand (Dex): 2
Stealth (Dex): 2 + 1 = 3
Survival (Wis): 1
Treat Injury (Int):


Ninja Skills [Passive] ((No Modifiers)):

Katana (Tanto): 4
Taijutsu: 1
Ninjutsu: 3 + 1 = 2
Medical Ninjutsu:
Genjutsu:
Fuuin Jutsu:
Sneak Attack: 2
Puppet Play:

~Possessions~


Money:

Ryo: 20

Equipment:

Tanto - was originally his mothers.

Valuables

Qyp
Crew

Manly Lunatic


Alucard Daemon

Invisible Hunter

8,450 Points
  • Signature Look 250
  • Wall Street 200
  • Money Never Sleeps 200
PostPosted: Tue May 24, 2011 7:16 pm


User-name: Alucard Daemon
Posting: Once to twice a day until I’m not grounded
Time zone: USA & Canada CST (GMT -6)

~Character Data~


Name: Alucard Daemon
Village: (None yet)
Clan/Bloodline: (None yet)
Element Affinity: Fire
Age: 9
Gender: Male
Rank: Academy Student

~Appearance~


Headband: None
Height: 4’3”
Weight: 75 lbs.
Hair: Black
Eyes: light brown, almost red in color
Physical Description: Thin and his face is angular. His body is somewhat muscular. He was born with a limp, so he’s regularly insulted by his aunt.
Clothing: He wears long black pants, black sandals, and a black short-sleeved shirt
Background: Alucard, having been shunned as a young child, has been hostile towards most people. When Alucard was five, his mother, Lilith, killed Alucard’s father, Vladimir, before Vlad could divorce her and take Alucard with him. Alucard went to his cruel, horrid aunt’s home at the age of five and has felt like a loner ever since. He feels like a loner because his aunt treats him as if he is a dog instead of a human being. Life with his aunt is a living hell. She never shows him love and she always insults him, putting him down. He was put into the Academy by his aunt. His aunt thought it was an Institution for evil little children so she enrolled Alucard
Personality: He doesn’t trust many people, and those who he does trust have earned his respect
Other:

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience: 0/100
Hp: 9
Cp: 4
MHp: 9
Strength: 9 Mod: -1
Dexterity: 9 Mod: -1
Constitution: 9 Mod: -1
Intelligence: 9 Mod: -1
Wisdom: 9 Mod: -1
Charisma: 10 Mod: 0
Chakra: 10 Mod: 0
Dodge Bonus: 8

Base Attack Bonus: 1
Attack Melee: 0
Attack Ranged: 0

Base Save Bonus: 0
Fort: 0
Rex: 0
Will: 0

~Skills~


Ninja Skills [Mundane] ((Modified By)):

Acrobatics (Dex): 1
Alchemy (Int): 1
Awareness (Wis): 1
Athletics (Str): 1
Chakra Control (Int): 1
Concentration (Con): 1
Craft (Int): 1
Diplomacy (Cha): 1
Escape Artist (Dex): 1
Handle Animal (Cha): 1
Innuendo (Cha): 1
Intimidate (Cha): 1
Perform (Cha): 1
Read Lips (Wis): 1
Seduction (Cha): 1
Sense Motive (Wis): 1
Sleight of Hand (Dex): 1
Stealth (Dex): 1
Survival (Wis): 1
Treat Injury (Int): 1


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons: 0
Taijutsu: 0
Ninjutsu: 0
Medical Ninjutsu: 0
Genjutsu: 0
Fuuin Jutsu: 0
Sneak Attack: 0
Puppet Play: 0

~Possessions~


Money: None yet

Ryo: None yet

Equipment: None yet


Valuables: Alucard’s valuable is a picture of his father.
PostPosted: Thu Jun 09, 2011 1:55 pm


User-name: GoldenMyr
Posting: Daily
Time zone: Central Time (GMT -5)

~Character Data~


Name: Yae
Village: Konohagakure
Clan/Bloodline: None
Element Affinity: Earth
Age: 10
Gender: Female
Rank: Academy Student
Theme: The Desolate Smell of Earth

~Appearance~


Headband: None
Height: 4'10"
Weight: 65 LBS
Hair: Jet black. Straight for the most part, Yae's hair is long and uneven. Frizzy bangs hang down on either side of her face, ending just above the shoulders. The back portion is a little longer draping to her upper back. Her hair is a mess, reflecting the poverty of her situation as an orphan.
Eyes: Dark brown. Her eyes are wide, as if eager to take in every detail possible. This combined with her slightly raised brow gives Yae a permenant look of inquiry, her curious nature apparent in her expression. The shine in her gaze is indicative of both her intelligence and her optimistic disposition.
Physical Description: With no family to speak of, Yae fends mostly for herself. She is thin, not having the luxury to endulge in excessive (or even adequate at times) eating. Spending most of her time in the library, Yae is rather pale. The squalor she currently lives in is apparent in her hair and clothing. Hair pale face is hidden by matted locks, though her eyes always manage to stand out beneath the tangle. Her thin lips usually draw a line above chin, an overly serious look dominating Yae's features most of the time, though a smirk or grin has been known to cross her face every now and then. On her abdomen, in front of her left kidney, lies a seal of unknown origin. The seal is a single, horizontal black line, jagged lines rising from the top, then curving back to the base line, forming a wavelike pattern.
Clothing: Yae wears a plain tan t-shirt made of a thick wool knit. The shirt is a bit large for the girl, giving her time to grow into it before she has to scavenge for a new top. Her pants are khakis that were white at one point, they're now stained with dirt and dust. Yae wears a simple pair of sandals that are worn smooth on the bottom. She doesn't wear socks.
Background: Orphaned at the age of 2, Yae has no recollection of her parents. She was abandoned on the steps of a Konoha orphanage, left with only a small cloth, the name “Yae” intricately weaved into it. After reading the few tattered books that the asylum possessed Yae quickly developed of love for the literary arts. She soon found herself spending more time at the library than her home. Few of the orphans, however, shared her eagerness, and over the years she made few friends. At age 8 she left the orphanage to stay at the academy.

Yae spends most of her time at the library. In her reading the art of medical ninjutsu soon caught the young girls attention. Now attending the academy, Yae anticipates nothing more than graduating and beginning her training as a medical-nin.
Personality: The dominating characteristic of Yae is her serious nature. Orphaned at a young age she raised herself for the most part. During her time in an orphanage she developed a love for books, study, and intellectual pursuit. The death of her parents and the effect of war on Konoha are her primary motivation for becoming a medial-nin. While usually quiet and reserved, the young girl has been known speak up in class. Most commonly this would be to answer a question in a know-it-all fashion, or to bluntly correct the statement of a classmate.

Underneath the serious front Yae puts up lies her more childish side. Outside of a book she has little patience, especially with fellow children. She holds herself in high regards, despite only being a student, and can be rather arrogant at times. A firm believer in intellect and wisdom, Yae is especially annoyed by those of a more physical dedication, and usually assumes such people are idiots.

Despite her less than ideal living conditions, Yae holds an optimistic outlook not only for her future, but the future of the Fire Country as well.
Other:

Missions:

S:
A:
B:
C:
D:

Jutsu:

Bunshin no Jutsu: (Clone Technique)
This is a basic technique taught to ninja at an academy. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. These illusory clones will simply disappear if come into contact, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per clone.
Dice Rolls: 1 Roll
Damage: N/A
Special: Can create 1 per 5 ranks in Chakra Control. The user numbers each of their clones individually. The attacker does a random number check to see what they hit.
To See Through Clones: d20 + half the user's int mod + half the user's chk mod vs. d20 + opponent's int. mod. Opponent will target the real ninja among the clones.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy.
Cp cost: 2 +1 per post
Dice Rolls: 1 Roll
Damage: N/A
Special: +intelligence modifier to disguise (Craft) checks.

Ninjutsu-

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 2
Experience: 48 / 150
Hp: (10-1)x2 = 18
Cp: (4+0)x2 = 8
MHp: (10+1)x2 = 22

Base / Distribution / Level / Training

Strength: [6] + [0] + [0] + [0] = 6
Mod: -2
Dexterity: [6] + [2] + [1] + [1] = 10
Mod: 0
Constitution: [6] + [2] + [0] + [0] = 8
Mod: -1
Intelligence: [6] + [6] + [0] + [1] = 13
Mod: +1
Wisdom: [6] + [6] + [0] + [0] = 12
Mod: +1
Charisma: [6] + [0] + [2] + [0] = 8
Mod: -1
Chakra: [6] + [4] + [0] + [0] = 10
Mod: 0

Dodge Bonus: 10+0+1 = 11

Base Attack Bonus: 2
Attack Melee: 2-2 = 0
Attack Ranged: 2+0 = 2

Base Save Bonus: 1
Fort: 1-1 = 0
Rex: 1+0 = 1
Will: 1+1 = 2

~Skills~


Ninja Skills [Mundane] ((Modified By)):

Modifier / Level

Acrobatics (Dex): 0
Alchemy (Int): 1 + 1 = 2
Awareness (Wis): 1 + 3 = 4
Athletics (Str): -2
Chakra Control (Int): 1 + 9 = 10
Concentration (Con): -1
Craft (Int): 1
Diplomacy (Cha): -1
Escape Artist (Dex): 0
Handle Animal (Cha): -2
Innuendo (Cha): -1
Intimidate (Cha): -1
Perform (Cha): -1
Read Lips (Wis): 1
Seduction (Cha): -1
Sense Motive (Wis): 1 + 3 = 4
Sleight of Hand (Dex): 0 + 1 = 1
Stealth (Dex): 0 + 1 = 1
Survival (Wis): 1 + 3 = 4
Treat Injury (Int): 1 + 5 = 6


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons: 0
Taijutsu: 0
Ninjutsu: 0
Medical Ninjutsu: 5
Genjutsu: 0
Fuuin Jutsu: 0
Sneak Attack: 0
Puppet Play: 0

~Possessions~


Money:

Ryo: 0

Equipment:

Weapons Pouch: 3 Kunai, 6 Shuriken

Valuables:
Handkerchief, ornately engraved with her name.

Stained Class King

IRL Lunatic


Armads the Doom Bringer

PostPosted: Sat Jun 18, 2011 4:25 pm


User-name: Armads the Doom Bringer
Posting: Whenever I can.
Time zone: Eastern Standard Time.

~Character Data~


Name: Kiyoshi Masaru
Village: Village Hidden in the Leaves
Clan/Bloodline: None.
Element Affinity: Fire
Age: 10
Gender: Male
Rank: Academy Student

~Appearance~


Headband: none.
Height: 5’4”
Weight: 100 lbs
Hair: Black
Eyes: Blue
Physical Description: A lean build, with very little muscle. Seems dexterous.
Clothing: Simple cloth shirt and pants, nothing flashy or fancy.
Background: His family were immigrants from long ago, coming to Konoha in search of freedom and a better like. Six generations later, and they have retained many of their traditions even in these troubled times. His family maintains a small temple in the village, dedicated to a foreign god named Surtur. Their dogma espouses strength through focus, and regard fire as a holy agent of cleansing. While they support the leaf village with all they have, they also know that the fire that burns twice as hot burns half as long.
Personality: Quiet, intense, focused. Picks a goal and sticks to it until it’s completed, regardless of the personal cost.
Other: His body is tattooed with various runic symbols who’s meaning is known only to his family and his religion.

Missions:

S: 0
A: 0
B: 0
C: 0
D: 0

Jutsu:

Ninjutsu-
Bunshin no Jutsu (Clone Technique)
This is a basic technique taught to ninja at an academy. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. These illusory clones will simply disappear if come into contact, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per clone.
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the academy.
Training: 1 stage
Stage I: Chakra Control DC 10 Use your chakra to create a model of yourself. Pay special attention to details so that your clone and yourself will be hard to distinguish apart.
Special: Can create 1 per 5 ranks in Chakra Control. The user numbers each of their clones individually. The attacker does a random number check to see what they hit.
To See Through Clones: d20 + 1/2 the user's int mod + half the user's chk mod vs. d20 + opponent's int. mod. Opponent will target the real ninja among the clones.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy.
Cp cost: 2 +1 per post
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the Academy.
Training: 1 stage.
Stage I: Chakra Control DC 10 Gather your chakra and cover yourself with a thin layer of it. Mold the layer of chakra to assume the appearance of anything you choose.
Special: +intelligence modifier to disguise (Craft) checks.

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 3
Experience: 14/200
Hp: 30/30
Cp: 12/12
MHp: 30/30

>>>PLEASE ARRANGE YOUR STATS CLEARLY SHOWING WHICH POINTS WERE GAINED FROM TRAINING AND WHICH POINTS WERE GAINED FROM LEVEL UP, THANKS.<<<

Strength: 10+0+3 = 13 mod +1
Dexterity: 10+0+1 = 11 mod +0
Constitution: 10+0+0 = 10 mod +0
Intelligence: 11+1+0 = 12 mod +1
Wisdom: 8+3+1 = 10 mod +0
Charisma: 8+4+0 = 10 mod +0
Chakra: 10+0+0 = 10 mod +0
Dodge Bonus: +8

Base Attack Bonus: +3
Attack Melee: +4
Attack Ranged: +3

Base Save Bonus: +1
Fort: 1+0 = +1
Rex: 1+0 = +1
Will: 1+0 = +1

~Skills~


Ninja Skills [Mundane] ((Modified By)):

Acrobatics (Dex): 0+0 = +0
Alchemy (Int): 0+1 = +1
Awareness (Wis): 0+0 = +0
Athletics (Str): 5+1 = +6
Chakra Control (Int): 15+1 = +16
Concentration (Con): 5+0 = +5
Craft (Int): 0+1 = +1
Diplomacy (Cha): 0+0 = +0
Escape Artist (Dex): 5+0 = +5
Handle Animal (Cha): 0+0 = +0
Innuendo (Cha): 0+0 = +0
Intimidate (Cha): 0+0 = +0
Perform (Cha): 0+0 = +0
Read Lips (Wis): 0+0 = +0
Seduction (Cha): 0+0 = +0
Sense Motive (Wis): 5+0 = +5
Sleight of Hand (Dex): 0+0 = +0
Stealth (Dex): 5+0 = +5
Survival (Wis): 0+0 = +0
Treat Injury (Int): 0+1 = +1


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons: 0+0 = +0
Taijutsu: 0+0 = +0
Ninjutsu: 0+0 = +0
Medical Ninjutsu: 0+0 = +0
Genjutsu: 0+0 = +0
Fuuin Jutsu: 0+0 = +0
Sneak Attack: 0+0 = +0
Puppet Play: 0+0 = +0

~Possessions~


Money:

Ryo: 0

Equipment:
6 Shuriken
The shuriken is a traditional Japanese concealed weapon that was used for throwing and sometimes stabbing. They are small, sharpened, hand-held blades made from a variety of everyday items, such as needles, nails, and knives, as well as coins, washers and other flat plates of metal. They were not designed to kill but rather to distract, harass, scare and deliver poison. This is the weapon that gave ninjas the reputation for being able to attack with "a wave of their hand". They were actually throwing shuriken, but as the shuriken cut through the skin and disappeared into the distance it was as if a cut had appeared by magic.
Damage: 2 - 4 + dex. mod.
Range: 50 ft.
3 Kunai
The kunai is the most famous weapon in the Naruto series and a favored weapon by all ninjas. The Kunai although not designed to be a throwing weapon can be thrown to a distance of 50 ft. The kunai is a piercing weapon that can be used to stab but not to cut.
Damage: 1 - 4 + str. mod. in melee combat. 1 - 4 + dex. mod. in ranged combat.
Range: Melee or Ranged 50 ft.
Special: Causes a Bleeding Wound upon a critical hit.
Dual Wield: Yes, -4 to attack roll.

Valuables
PostPosted: Sat Jun 18, 2011 7:45 pm


User-name: Chains of Freedom
Posting: I'll be posting nearly every day for hours at a time.
Time zone: Eastern U.S. and Canada

~Character Data~


Name: Shitome [Family Name] Matsumi
Village: Konoha
Clan/Bloodline: N/A
Element Affinity: Wind
Age:11
Gender: Female
Rank:Academy Student

~Appearance~


Headband:
Height: 5"1
Weight: 97
Hair:Her hair is straight. It is naturally blue, except for a small strip in the front that is dyed purple. When she is on missions, she has her hair pinned up as to keep it out of her way.Her eye brows are thin naturally, much to her relief.
Eyes: Her eyes are red at night, and in sunlight, they brighten to a magenta color, something Matsumi hates. They are above average in size, and can seem expressive. When she isn't focusing, however, the true nature of their owner is revealed, as she is constantly searching for anything of value to steal. If she sees something, her eyes will light up.
Physical Description: She looks Caucasian, and is of mixed descent. She is thin and flexible. Her skin is a peach color. Her cheeks still have a bit of baby fat, and her neck is of average size for someone her body type. Her breasts are not developed. Her arms and legs are slightly toned from her training and her 'hobbies'. Her hands are small but her fingers are long. She has several scars from when guards in stores tried to restrain her.
Clothing: Normally, she wears somewhat loose clothes. They are almost always purple, black, and silver. She doesn't like shorts, but wear them to restrict her movement less.
Background: Matsumi's father is Asian, and her mother is Caucasian. She got most of her looks from her mother. Matsumi grew up with strict parents, who gave whatever she wanted as long as she did the right thing. To ensure this, they restricted her from doing anything. She took it at first, but at the age of nine she began to fight against it. She took what little that she had seen from the academy and began to sneak out of the house, her parents being civilian.

After they found out, they put her on lockdown, but she still snuck out. Then she began to go against everything they said. That's how she stole for the first time. She was hooked. She began stealing constantly from civilian stores, never being caught by authorities, but never taking more than 1000 yen, developing stealth skills unconsciously. Then she tried to get more of a thrill. She tried stealing from a ninja store, and was caught.

Needless to say, her parents were livid. They were going to send her away, but the one who'd caught her suggested she be put in the Ninja Academy. Her parents agreed, and so she began ninja school. However, she continued to steal, finding herself unable to stop.
Personality: She is nice to most people, but she has a need to steal and manipulate. She craves the thrill of getting away with a theft or manipulating someone into doing what she wants.
Other: She is almost a kleptomaniac.

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience: 0
Hp:8
Cp: 3
MHp:10

>>>PLEASE ARRANGE YOUR STATS CLEARLY SHOWING WHICH POINTS WERE GAINED FROM TRAINING AND WHICH POINTS WERE GAINED FROM LEVEL UP, THANKS.<<<

Strength: 7 Mod: -2
Dexterity: 12 Mod: 1
Constitution: 7 Mod: -2
Intelligence: 8 Mod: -1
Wisdom: 10 Mod: 0
Charisma: 10 Mod: 0
Chakra: 8 Mod: -1
Dodge Bonus: 11

Base Attack Bonus: 1
Attack Melee: -1
Attack Ranged: 2

Base Save Bonus: 0
Fort: -2
Rex: 1
Will: 0

~Skills~


Ninja Skills [Mundane] ((Modified By)):

Acrobatics (Dex): 2
Alchemy (Int): 0
Awareness (Wis): 2
Athletics (Str): 1
Chakra Control (Int): 0
Concentration (Con): 0
Craft (Int): 0
Diplomacy (Cha): 2
Escape Artist (Dex): 2
Handle Animal (Cha): 0
Innuendo (Cha): 0
Intimidate (Cha): 0
Perform (Cha): 0
Read Lips (Wis): 0
Seduction (Cha): 0
Sense Motive (Wis):0
Sleight of Hand (Dex): 3
Stealth (Dex): 2
Survival (Wis): 0
Treat Injury (Int): 0


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons: kunai: 2 shuriken: 2
Taijutsu:0
Ninjutsu:0
Medical Ninjutsu:0
Genjutsu:0
Fuuin Jutsu:0
Sneak Attack: 2
Puppet Play:0

~Possessions~


Money: 0

Ryo:0

Equipment: N/A


Valuables A silver ring, the first item she'd ever stolen.

Chains of Freedom


Silentveil

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PostPosted: Tue Jul 05, 2011 7:28 am


User-name: Tigerveil
Posting: Once or Twice a day
Time zone: Central

~Character Data~


Name: Diamond Strife
Village: Konoha
Clan/Bloodline: unknown
Element Affinity: -wind & fire
Age: 10
Gender: Female
Rank: academy student

~Appearance~

[If you are curious about what it might look like. This is a picture, but she wouldn't have the huge scarf or shawl around her neck.]
http://i256.photobucket.com/albums/hh173/Stacey010884/For Sale/Artbooks/NadiaTheSecretofBlueWater.jpg
Headband: Right arm, and seems to be more of a band than a headband.
Height: 4" 9
Weight: 97
Hair: black, though it's crop short and some would confuse it for purple in coloration because of the tint or sheen.
Eyes: Blue
Physical Description:
She is skinning, and being so young she hasn't really developed yet in terms of body. She is dark skin, which kinds of makes her stand out in the village.
Clothing:
Diamond doesn't wear as much as she probably should. She dresses simply in a red vest with what many would call a strapless bra to cover her in the front. For the bottom area of her clothing she wears a sort of large sash with a cover that goes to the front and the back. This fabric goes all the way to her knees, and if it wasn't for the sash around her middle there would be nothing covering up the side of her body on either side of the fabric and would show off a lot more of her hips.

In term of shoes she wears think shoes that are attached to her leg by straps so there is no throwing them off in a quick run or a chase. She also wear golden ear ring loops and golden bracelets.
Background:
Diamond's background is rather sketchy. She was an orphan ...that was left on the borders of the village, and adopted and raise by a couple of shinobi from that point on.

She entered the academy ...on the grounds that she show an aptitude for weaponry, and not so much because she actually decided to go. Her adopted parents are the no nonsense type and they decide her chosen profession solely on her own skills, and not on anything else. IF she had shown more skill with cooking and weaving, she would have fallen into those roles, but it was weaponry and since ...it didn't seem to be in forging they had no choice but to enter her into the academy.

The girl wasn't at all ....angry about such a situation, but she wasn't happy about it either. Chosen to at the moment be non-commited in her studies ..she does enough not to be thrown out, but not enough to be seen as exemplary in her field.

Though what does such a situation mean when you are ....a growing up to be shinobi. A person whom deals in death, and for those of average strength and intelligences ...means a less than average death if their opponent is ....Exemplary.

Personality: Solitary would be how one would describe her from a distances, but for those that get to know her. She is quite intelligent at times, and quite social at another. She is the type whom seems to measure and weight everything, and isn't prone to give her loyalties over to anyone thoughtlessly. That means, there is a small bit of doubt in the heart of her parents that she is even loyal to the village at all.
Other:
Average, Diamond's uniform is probably the thing that stands out most about her. She loves to sing and create, and with her twin swords weaves a dance of death.
Missions:

S:
A:
B:
C:
D: [1]
Mission: -Lunch break-
Rank: -D-
Description: -It is lunch time for the Academy students and the Teacher is treating them to the Ichiraku Ramen shop. The purpose of this mission is to familiarize with the travel system in Konoha. As a sub-purpose it is to socialize between the students.

Jutsu:

Ninjutsu-

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience: 20/100
Hp: 9
Cp: 3
MHp: 9

>>>PLEASE ARRANGE YOUR STATS CLEARLY SHOWING WHICH POINTS WERE GAINED FROM TRAINING AND WHICH POINTS WERE GAINED FROM LEVEL UP, THANKS.<<<

Strength: 6 [10] Mod: +0
Dexterity: 6 [10] +1 (11) Mod: +0
Constitution: 6 [8] Mod: -1
Intelligence: 6 [10] Mod: + 0
Wisdom: 6 [8] Mod: -1
Charisma: 6 [8] Mod: -1
Chakra: 6 [8]Mod: -1
Dodge Bonus: 9

Base Attack Bonus: 1
Attack Melee: 1
Attack Ranged: 1

Base Save Bonus: 0
Fort: -1
Rex: 0
Will: -1

~Skills~


Ninja Skills [Mundane] ((Modified By)):

Acrobatics (Dex):1
Alchemy (Int): 1
Awareness (Wis):1
Athletics (Str): 1
Chakra Control (Int):1
Concentration (Con): 1
Craft (Int): 1
Diplomacy (Cha):1
Escape Artist (Dex):1
Handle Animal (Cha):1
Innuendo (Cha): 1
Intimidate (Cha): 1
Perform (Cha): 1
Read Lips (Wis):1
Seduction (Cha): 1
Sense Motive (Wis):1
Sleight of Hand (Dex):1
Stealth (Dex): 1
Survival (Wis): 1
Treat Injury (Int): 1


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons:
Taijutsu:
Ninjutsu:
Medical Ninjutsu:
Genjutsu:
Fuuin Jutsu:
Sneak Attack:
Puppet Play:

~Possessions~


Money: none

Ryo: none

Equipment: none
three Kunai
Six Shurikens

Valuables none
PostPosted: Fri Jul 22, 2011 3:00 am


User-name: iDizzy Da Kidd
Posting: Often
Time zone: Pacific/West AZ

~Character Data~


Name: Uchiyama Hirokuma II
Village: Konohagakure no Sato
Clan/Bloodline: Uchiha / Sharingan
In game Stats:
1.2x Intelligence
1.1x Chakra
0.9x Strength
0.8x Constitution

Element Affinity: Katon
Age: 12
Gender: Male
Rank: Academy Student

~Appearance~


User Image
Headband: Doesn't have one yet
Height: 5'4
Weight: 128
Hair: Black
Eyes: Emerald Green**An unusual glow
Physical Description: Normal built
Clothing:
**Does not have the Uchiha clan symbol on any of his clothing or attire and carries around a giant scroll similiar to Jiraiya**
User Image
Background:
The Hidden Talent, Untold Heritage and Curse Bloodline

Hirokuma II wasn't born like other Uchiha's in the clan. In fact he wasn't even born in the Konohagakure, he was born in the off-skirts of the Kirigakure no Sato. Neither was Hirokuma II raised in a traditional Uchiha oriented home and his parents changed their name from Uchiha to Uchiyama to hide their presence. Hirokuma II was the third child in the family having two older brothers Sanosuke(7) and Takashi(9). Hirokuma II was named after his grandfather Hirokuma Sr once a great shinobi and prize of the Uchiha clan. Sanosuke and Takashi both were talented ninja, both had each other to train and battle with. Their father Kurayama, was a commander of an ANBU squad and their mother Suzi, a medic before they left the Leaf. While it is unknown to Hirokuma II why they had to leave because he was still in his mothers womb. Besides that they then moved to the Mist and continue their shinobi duties there. Sano or Takashi weren't the best teachers as Hiro II got older but he tried to keep up with them.

Kurayama and Suzi didn't want Hirokuma II growing knowing that he's an Uchiha or the Sharingan. The have witness the damage it can cause and didn't want that life for their youngest boy. They also didn't want Hiro to know that both his parents were missing-nin of the Konohagakure. The reason they went rogue is unknown but the Leaf village was notified of their status and was labeled a "traitors" to the Konoha. Life in the Mist was easy until Sanosuke and Takashi got old enough they left the Kirigakure no Sato for good without telling no one in the dead of night. After while his father Kurayama had to begin running missions again, all the time it was mainly Hiro and Suzi keeping the house warm. When alone Hiro would practice his skills like if Takashi and Sanosuke was still there so when they return, they can see how much he's grown. Even Suzi didn't want Hiro I growing up to be a shinobi but it is in his blood. Late at night Hiro II hears a faint bang coming from inside the living room. Slowly walking to his door he peeks through the crack he can hear the noise echoing down the hall. But he just to get a small glimpse of the intruders. Frozen in fear the mysterious figure looks back at Hirokuma II with these glowing red eyes. Then suddenly another pair of red eyes appear in the darkness both staring down Hirokuma II with a chilling glaze. Unable to move Hiro II then passes out as those eyes faded into the darkness. That next morning Hiro rises and the memory of last night are burnt in his mind or was it a dream? Making his way to the table he starts eating his breakfast and describes the weird dream dream he had last night. The look on Kurayama face was if he's seen a ghost and his mother drops acouple of dishs. In a fury Suzi begins packing his clothes telling him he's gonna go live with his grandfather in the Konohagakure. Not understanding the situation at all Hiro II begins pleading with his parent to just tell him what is going on and why he has to leave. Cold and hard they had packed his belongings with out a word. Confused and angry Hirokuma's transition from life in the Mist to the Leaf was impossible. Hirokuma Sr was some kind of senin or sage in the Konohagakure so he had clearance to leave to Konoha and retrieve his grandson. Hiro Sr had one condition with taking Hiro II with him and it was by his parents. Both Suzi and Kurayama still wanted to keep Hiro's II Uchiha heritage a secret no matter what.

But the worst was yet to come 2 weeks after living in the Leaf he gets news that his parents have been murdered in the Kirigakure no Sato. Heartbroken and depressed it seemed like his world was changed almost over night. Those red eyes still not faded in his memory and he'll never forget. What were those eyes? After a couple of days he got a package from his mom and dad before they got killed, it was a big scroll. He couldn't open it because of a seal and his grandfather Hirokuma Sr said "he'll be ready for it when the time comes.". With a new goal in mind Hirokuma is going to become a great shinobi to make his parents proud and ultimately find what happened to his parent in their final hours. He will not rest until he is the best he can be. Under the guidance of his grandfather he has show great promise as a shinobi and will be attending the Academy soon. Perhaps he will become one of the next great shinobi to walk those halls.

Personality: Not talkative but very social. Tends to take leadership role in situations. Hates loud people and loves to eat ramen! Sometimes he can come off as arrogant or over-confident but thats just Hiro II. A student of war, is what Hirokuma Sr says about him.
Other: He carries a large scroll on his back that belonged to his parents. He received this days after he got news of their deaths. Odd because there's a seal on it and Hirokuma II can't open it. but his grandfather Hirokuma Sr says he's not ready for what that scroll holds.

Missions:

S: 0
A: 0
B: 0
C: 0
D: 0

Jutsu:

Ninjutsu-

Bunshin no Jutsu:
This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per bunshin.
Damage: N/A
Requirements: Academy students learn it on the academy as a basic jutsu.
Training days: Academy. Chakra control check DC: 5 per bunshin.
Special: Can create 1 per 5 points in Chakra control. Up to 5 bunshin can be created.
*The user assigns a number 1 through 6 to themselves and each of their clones indivudually. The attacker rolls a 6 sided die to see what they hit.
The Intelligence check DC to see through an attacker's bunshin is the 1/2 the attacker's int mod + half the attacker's chk mod.

Medical Ninjutsu-

None

Genjutsu-

None

Taijutsu-

None

Summoning Contract-

None

~Stats~

LV. 1
Experience: 0/100
Hp: 8
Cp: 4
MHp: 9

>>>PLEASE ARRANGE YOUR STATS CLEARLY SHOWING WHICH POINTS WERE GAINED FROM TRAINING AND WHICH POINTS WERE GAINED FROM LEVEL UP, THANKS.<<<

Strength: 10x0.9=9 Mod: -1
Dexterity: 9 Mod: -1
Constitution: 8x0.8=6.4 Mod: -2
Intelligence: 10x1.2=12 Mod: 1
Wisdom: 9 Mod: -1
Charisma: 6 Mod: -2
Chakra: 10x1.1=11 Mod: 0
Dodge Bonus: 8

Base Attack Bonus: 1
Attack Melee: 0
Attack Ranged: 0

Base Save Bonus: 0
Fort: -2
Rex: -1
Will: -1

~Skills~


Ninja Skills [Mundane] ((Modified By)):

Acrobatics (Dex): 2
Alchemy (Int): 0
Awareness (Wis): 1
Athletics (Str): 2
Chakra Control (Int): 6
Concentration (Con): 5
Craft (Int): 0
Diplomacy (Cha): 0
Escape Artist (Dex): 4
Handle Animal (Cha): 0
Innuendo (Cha): 0
Intimidate (Cha): 0
Perform (Cha): 0
Read Lips (Wis): 0
Seduction (Cha): 0
Sense Motive (Wis): 0
Sleight of Hand (Dex): 0
Stealth (Dex): 0
Survival (Wis): 0
Treat Injury (Int): 0


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons: None
Taijutsu: 0
Ninjutsu: 0
Medical Ninjutsu: 0
Genjutsu: 0
Fuuin Jutsu: 0
Sneak Attack: 0
Puppet Play: 0

~Possessions~


Money: 0

Ryo: 0

Equipment:

None
Valuables
1X Father's Ninja Scroll**Carries a giant scroll around like Jiraiya*
 

iDizzy Da Kidd


Over Yandere
Crew

Obsessive Lover

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PostPosted: Sun Jul 24, 2011 10:54 am


Due to the new profile format this profile has been moved to the following page.  
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