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TimithyEcho

PostPosted: Tue Aug 10, 2010 5:31 pm


when it comes to the ban list i personally dont like many cards being on there at all!

like raigeki and stuff. like i understand cards like that are indeed overpowered. but the fact is it happens. there are cards to negate them. i faced alot of people that use it and yea it sucks....ALOT but the way i see it you can use them. only thing i think that should be on the ban list are cards that can make instant wins like butterfly dagger elma and other things like that

dark hole has always confused me as to why its banned.
PostPosted: Tue Aug 10, 2010 5:43 pm


SOLIDNSNAKE
when it comes to the ban list i personally dont like many cards being on there at all!

like raigeki and stuff. like i understand cards like that are indeed overpowered. but the fact is it happens. there are cards to negate them. i faced alot of people that use it and yea it sucks....ALOT but the way i see it you can use them. only thing i think that should be on the ban list are cards that can make instant wins like butterfly dagger elma and other things like that

dark hole has always confused me as to why its banned.
Raigeki = auto 0 or higher in card advantage gain, hits facedowns and faceups, no cost.
Dark Hole = Played at the right time = Raigeki

There are cards to negate Butterfly Dagger - Elma but it's still ban worthy.

Things on the banlist are there due to OTK/FTK/Instant Win Locks or their ability to generate massive amounts of advantage one way. Those advantage generating cards remove all the skill that's left in deck design and play. With them free reign, almost all decks would look the same and it would easily be down to only who drew better.

Delta Four Sicilian
Captain


TimithyEcho

PostPosted: Thu Aug 12, 2010 3:36 pm


Grumpy Giygas
SOLIDNSNAKE
when it comes to the ban list i personally dont like many cards being on there at all!

like raigeki and stuff. like i understand cards like that are indeed overpowered. but the fact is it happens. there are cards to negate them. i faced alot of people that use it and yea it sucks....ALOT but the way i see it you can use them. only thing i think that should be on the ban list are cards that can make instant wins like butterfly dagger elma and other things like that

dark hole has always confused me as to why its banned.
Raigeki = auto 0 or higher in card advantage gain, hits facedowns and faceups, no cost.
Dark Hole = Played at the right time = Raigeki

There are cards to negate Butterfly Dagger - Elma but it's still ban worthy.

Things on the banlist are there due to OTK/FTK/Instant Win Locks or their ability to generate massive amounts of advantage one way. Those advantage generating cards remove all the skill that's left in deck design and play. With them free reign, almost all decks would look the same and it would easily be down to only who drew better.


well if its played at the right time yes dark whole is a raigeki but you cant really attack until you summon something. im sorry i still dont see why there banned. magic jammer FTW. and besides some cards are just crazy that arent banned (from what i know)

like beast king barboros, grand mole (i know is limited to one) eitherway i dont think any cards should be banned. looking back on my last post i know i said butterfly should be but it all depends on what cards you have to stop it. technically thats what all duels come down to. if you have the right cards at the right time
PostPosted: Thu Aug 12, 2010 4:19 pm


SOLIDNSNAKE
Grumpy Giygas
SOLIDNSNAKE
when it comes to the ban list i personally dont like many cards being on there at all!

like raigeki and stuff. like i understand cards like that are indeed overpowered. but the fact is it happens. there are cards to negate them. i faced alot of people that use it and yea it sucks....ALOT but the way i see it you can use them. only thing i think that should be on the ban list are cards that can make instant wins like butterfly dagger elma and other things like that

dark hole has always confused me as to why its banned.
Raigeki = auto 0 or higher in card advantage gain, hits facedowns and faceups, no cost.
Dark Hole = Played at the right time = Raigeki

There are cards to negate Butterfly Dagger - Elma but it's still ban worthy.

Things on the banlist are there due to OTK/FTK/Instant Win Locks or their ability to generate massive amounts of advantage one way. Those advantage generating cards remove all the skill that's left in deck design and play. With them free reign, almost all decks would look the same and it would easily be down to only who drew better.


well if its played at the right time yes dark whole is a raigeki but you cant really attack until you summon something. im sorry i still dont see why there banned. magic jammer FTW. and besides some cards are just crazy that arent banned (from what i know)

like beast king barboros, grand mole (i know is limited to one) eitherway i dont think any cards should be banned. looking back on my last post i know i said butterfly should be but it all depends on what cards you have to stop it. technically thats what all duels come down to. if you have the right cards at the right time


The bolded part is exactly what a game should never consist of: 100% luck.

Skill is necessary for any competitive sport, and the banlist helps keep skill alive. There are simply certain cards and decks that undermine any skill that is necessary to have a successful competive environment. Decks like Explosion FTK and Magical Scientist FTK win the game outright on their first turn for free. Meaning if you lose the dice roll and have to go second, you lose. The banlist keeps these kind of decks in check. As you get further into the competitive aspect of the game, and learn about things like card advantage and what makes cards and decks successful, you'll understand the importance of the banlist on your own.

[-Zera-]
Crew


TimithyEcho

PostPosted: Thu Aug 12, 2010 7:24 pm


[-Zera-]
SOLIDNSNAKE
Grumpy Giygas
SOLIDNSNAKE
when it comes to the ban list i personally dont like many cards being on there at all!

like raigeki and stuff. like i understand cards like that are indeed overpowered. but the fact is it happens. there are cards to negate them. i faced alot of people that use it and yea it sucks....ALOT but the way i see it you can use them. only thing i think that should be on the ban list are cards that can make instant wins like butterfly dagger elma and other things like that

dark hole has always confused me as to why its banned.
Raigeki = auto 0 or higher in card advantage gain, hits facedowns and faceups, no cost.
Dark Hole = Played at the right time = Raigeki

There are cards to negate Butterfly Dagger - Elma but it's still ban worthy.

Things on the banlist are there due to OTK/FTK/Instant Win Locks or their ability to generate massive amounts of advantage one way. Those advantage generating cards remove all the skill that's left in deck design and play. With them free reign, almost all decks would look the same and it would easily be down to only who drew better.


well if its played at the right time yes dark whole is a raigeki but you cant really attack until you summon something. im sorry i still dont see why there banned. magic jammer FTW. and besides some cards are just crazy that arent banned (from what i know)

like beast king barboros, grand mole (i know is limited to one) eitherway i dont think any cards should be banned. looking back on my last post i know i said butterfly should be but it all depends on what cards you have to stop it. technically thats what all duels come down to. if you have the right cards at the right time


The bolded part is exactly what a game should never consist of: 100% luck.

Skill is necessary for any competitive sport, and the banlist helps keep skill alive. There are simply certain cards and decks that undermine any skill that is necessary to have a successful competive environment. Decks like Explosion FTK and Magical Scientist FTK win the game outright on their first turn for free. Meaning if you lose the dice roll and have to go second, you lose. The banlist keeps these kind of decks in check. As you get further into the competitive aspect of the game, and learn about things like card advantage and what makes cards and decks successful, you'll understand the importance of the banlist on your own.


all games have an aspect of luck. i cant tell you how lucky ive been occasionally when my friend pulled out raigeki and u had magic jammer. its all just luck sometimes. maybe its jsut me but i see no problem with letting the banned cards come off the list.
PostPosted: Thu Aug 12, 2010 7:37 pm


I say there should be a repeat of the lulzy ban list years ago.. xd ..except, unlimited cards are banned, Semi-limited is limited, and banned cards are unlimited.. XDDDDD

Bakuram


Zero Hiru

Unforgiving Hunter

PostPosted: Thu Aug 12, 2010 8:43 pm


Snake, I just have to ask you this. How would you feel if in almost every game, someone wiped out your entire hand and field, did almost 3000 damage at the same time, then attacked you repeatedly with a bird every turn for the rest of the game that only deals 200 damage each attack and says that every time it deals this damage that you can't draw next turn?

that is what almost every big tournament game was like before the "big bad" ban list came in.
PostPosted: Thu Aug 12, 2010 9:11 pm


SOLIDNSNAKE


all games have an aspect of luck. i cant tell you how lucky ive been occasionally when my friend pulled out raigeki and u had magic jammer. its all just luck sometimes. maybe its jsut me but i see no problem with letting the banned cards come off the list.

What they're saying is:
A game can't be 100% luck.
There's no fun in a game that is based solely in good luck or bad luck. That's like playing Russian Roulette with a single bullet in a six slot revolver. You sit there, and you spin, and you hope to god your opponent gets the bullet, but he lives to make another breath. The same goes with YGO based on Luck. You sit there and hope he doesn't draw that one card and you keep getting dead draws. In the end, it's all nerve-racking and what's the fun in a game like that?

Aka_Saiyaku

6,650 Points
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Bakuram

PostPosted: Thu Aug 12, 2010 9:16 pm


There's no such thing as luck in games, it all boils down to consistency, and it comes in different shapes and sizes with each respectable game...The End..
PostPosted: Thu Aug 12, 2010 10:02 pm


There is too luck in Yugimonz. This is applied to every game that involves one or more deck(s) of cards. LUCK OF THE DRAW.

D-Reaper Program


Delta Four Sicilian
Captain

PostPosted: Thu Aug 12, 2010 10:02 pm


Aka_Saiyaku
SOLIDNSNAKE


all games have an aspect of luck. i cant tell you how lucky ive been occasionally when my friend pulled out raigeki and u had magic jammer. its all just luck sometimes. maybe its jsut me but i see no problem with letting the banned cards come off the list.

What they're saying is:
A game can't be 100% luck.
There's no fun in a game that is based solely in good luck or bad luck. That's like playing Russian Roulette with a single bullet in a six slot revolver. You sit there, and you spin, and you hope to god your opponent gets the bullet, but he lives to make another breath. The same goes with YGO based on Luck. You sit there and hope he doesn't draw that one card and you keep getting dead draws. In the end, it's all nerve-racking and what's the fun in a game like that?
Game would be 100% luck if you had the things already listed unbanned.

Bakuram, there is DEFINITELY luck in this game. Probability is chance, chance working out for you is luck. You topdeck a Rescue Cat with 32 cards left in deck, meaning it's a 1/32 chance. That's luck. You top the one card out of all your cards that you need to turn it around/win. That's luck.
PostPosted: Fri Aug 13, 2010 11:50 am


Grumpy Giygas
Aka_Saiyaku
SOLIDNSNAKE


all games have an aspect of luck. i cant tell you how lucky ive been occasionally when my friend pulled out raigeki and u had magic jammer. its all just luck sometimes. maybe its jsut me but i see no problem with letting the banned cards come off the list.

What they're saying is:
A game can't be 100% luck.
There's no fun in a game that is based solely in good luck or bad luck. That's like playing Russian Roulette with a single bullet in a six slot revolver. You sit there, and you spin, and you hope to god your opponent gets the bullet, but he lives to make another breath. The same goes with YGO based on Luck. You sit there and hope he doesn't draw that one card and you keep getting dead draws. In the end, it's all nerve-racking and what's the fun in a game like that?
Game would be 100% luck if you had the things already listed unbanned.

Bakuram, there is DEFINITELY luck in this game. Probability is chance, chance working out for you is luck. You topdeck a Rescue Cat with 32 cards left in deck, meaning it's a 1/32 chance. That's luck. You top the one card out of all your cards that you need to turn it around/win. That's luck.


Sorry, I don't believe it. Probability is a chance of it happening, yes, chance working out for you isn't luck, it's because it was probable for it a happen. Top decking Rescue Cat(for example of course) with 32 cards left is due to the increased chance that it'll be likely to happen. (1/40 < 1/32) imo..

Bakuram


Delta Four Sicilian
Captain

PostPosted: Fri Aug 13, 2010 12:49 pm


You still have a massive probability against you drawing that card.

Prime example, given by a random person who came to visit me in my room. He doesn't play but has seen the cartoon.

"If someone shuffles your deck and you draw all five pieces of Exodia, that's luck."

Regardless what the chances are in favor of you, if you have them stacked against you in ridiculous proportions, and you still manage to pull it off? That's luck.
PostPosted: Fri Aug 13, 2010 1:14 pm


Aka_Saiyaku
SOLIDNSNAKE


all games have an aspect of luck. i cant tell you how lucky ive been occasionally when my friend pulled out raigeki and u had magic jammer. its all just luck sometimes. maybe its jsut me but i see no problem with letting the banned cards come off the list.

What they're saying is:
A game can't be 100% luck.
There's no fun in a game that is based solely in good luck or bad luck. That's like playing Russian Roulette with a single bullet in a six slot revolver. You sit there, and you spin, and you hope to god your opponent gets the bullet, but he lives to make another breath. The same goes with YGO based on Luck. You sit there and hope he doesn't draw that one card and you keep getting dead draws. In the end, it's all nerve-racking and what's the fun in a game like that?


IVE ALWAYS LOVED THAT TYPE OF THING. THE WONDERING OF WHAT THEY DREW. THE SUPRISE OF A FACE DOWN. but serously when it comes down to it no matter what you say EVERY DUEL has luck in it. the card comes up at the right time. good luck. you draw a card with all magic cards. bad luck (or good luck i guess) its in every game one way or another. but we are getting off topic kinda

i still think all cards should come off the ban list. but thats my oppinion. people say cards are unfair or whatever but hey you can use the cards too.

TimithyEcho


Bakuram

PostPosted: Fri Aug 13, 2010 1:19 pm


Grumpy Giygas
You still have a massive probability against you drawing that card.

Prime example, given by a random person who came to visit me in my room. He doesn't play but has seen the cartoon.

"If someone shuffles your deck and you draw all five pieces of Exodia, that's luck."

Regardless what the chances are in favor of you, if you have them stacked against you in ridiculous proportions, and you still manage to pull it off? That's luck.


That's still probability/chance, extremely low in terms of drawing the set, but still possible. Also, chances aren't necessarily in favor of anyone, regardless if 'odds'(once again, probability/chance) are stacked in your favor or against you, it'll still happen at varying times.
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