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Posted: Wed Apr 20, 2011 1:04 am
ON THE CIVILIAN:
Your virtues are a little on the thin side at present. I would recommend adding a third. Try to make her as fleshed out as possible in the profile. Right now, you say that she is passionate and creative -- but what else? Is she caring? Is she generous? Is she self-sacrificing? Is she ambitious? Is she empathetic? Try to nail down a third virtue, I think, or else Oli feels a little too simple.
PASSIONATE and SELF-DOUBT seem to conflict a little at present. In PASSIONATE, you say she is a girl who believes the things that she does very strongly, but then in SELF-DOUBT, you say she crawls into a pit of doubt where she doesn't believe she can accomplish things. Right now, these are too opposed. If you rewrite it to make it clear that she is passionate when is comes to ideas but maybe doubting when it comes to her ability to execute those ideas, it would fit better. Or, perhaps, reword passionate so that it focuses on her tendency to see the good in people and rename it OPTIMIST or FORGIVING or BELIEVER.
IMPULSIVE also butts up against her SELF-DOUBT/SHY nature. She is really uncertain about herself and a bit of a wall flower lacking confidence -- but she says what is on her mind, regardless of the consequences. These traits don't seem to make sure together in this way. The flaws/virtues that are listed in the profile are the ones that are the most significant to your character. If she is mostly shy, lacking confidence, and doubting her abilities but every now and then she has an impulsive spark, that spontaneity is not one of her most significant flaws. It is just something that happens every now and then, if that makes sense.
A lot of these questions will probably be answered if you build up those descriptive paragraphs a bit more. Right now, I don't know if she is the shy wallflower or the impulsive, passionate girl. You can definitely be shy and passionate, but the way it is written now, there is too much of a disparity. When you go to revise, try to bridge this gap so it is more evident how these traits work together, as opposed to conflicting with one another.
ON THE SENSHI:
For her regular, I would cut that she can cast it on someone by wrapping her arms around herself. I would stick with her just having to get her arms around her enemy physically in order to bring upon her magical effects. I would make this either ranged (and in that case, add more detail on how she chooses a target to cast it on when she is only touching herself) or keep it melee with her having to physically hug the target. Make sure you add a duration for this -- how long does it last? how many times can she do it? -- and also provide the weaknesses for how the attack could be avoided.
I have the exact same feedback for regular. Choose either melee or ranged, and then edit in the duration and weaknesses.
For eternal, I like the attack itself. Again, go back in and give it a time limit. Does this last for one minute? What is the total AoE? Is it a gust of drive air that shoots off of her in a sheet ten feet wide and travels fifteen feet in front of her, affecting friend or foe who is caught in the path? Make sure you put those things into the attack so I can stamp it.
I hope this helps!
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Posted: Sat May 07, 2011 11:22 am
Did some more work on her, added info and details to her attack, and generally made sure there was no way for her to accidentally replicate the life-threatening extreme-dehydration of her eternal attack without actually using her eternal attack. Her powers are based on actually dehydrating people, but that would be kinda cheating and I figured I'd put a stop on it as soon as it occurred to me that the loophole existed.
Still open for crits and stuff:
On the pants vs skirt: Think I'll leave that (and her foot wear) up to the artist if she ever comes to pass.
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Posted: Tue Sep 20, 2011 9:16 am
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Posted: Sat Jul 28, 2012 8:21 am
<3 I almost forgot about this quest
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Posted: Sun Jul 13, 2014 6:01 am
Holy crap look at this old thing.
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Posted: Fri Aug 22, 2014 1:32 am
Hi Ryu!! Here to give you some crit!!
Hobbies:
Knitting - What got her into knitting? I just wanted to know what put a 19 year old onto this hobby and be so passionate about it! But very cool hobby!
Dune - I have literally no idea what this is XD It may be best to try and explain it a little further, is it a band? A role playing group? Just so others know what this hobby is about (like me XD ) Obviously I understand this is a WIP as well!
Other than that I like her personality and her attacks are cool! I guess my only question would be how long does she have to hold on to someone for her first attack, is it instantaneous once she has both hands on the opponent, or is there a 10 second waiting time before the magic takes effect giving the opponent a chance to fight her off?
Other than that cool character!! ]
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Posted: Fri Aug 22, 2014 5:25 am
Hi Matisha! Thanks for the review! I tweaked her hobbies a bit,including the Dune the old 'get Dune themed Senshi' thing has kind of fallen away, so her original group is kind of not a thing, but yeah, she's pretty much a dedicated, passionate nerd. I also tweaked the attacks and added a little more detail on her knitting hobby. This is Double knitting btw. Unlike normal colorwork, which gives you the hanging strings inside, you create the same pattern on both sides, no 'tails'.
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Posted: Fri Aug 22, 2014 8:50 am
Thank you for those edits!! Let me throw you a big fat one of these <33
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Posted: Sat Aug 23, 2014 9:32 am
Matisha Thank you for those edits!! Let me throw you a big fat one of these <33
 . Thanks Matisha!
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Posted: Wed Sep 03, 2014 1:05 pm
Hi, Ryu!
Sorry about the delay! This is a really neat concept and I want to drop a stamp as soon as possible, though I have a few questions about the attacks! Unfortunately, an attack that is almost guaranteed to make someone pass out can be really dangerous, as this would prevent their character from defending themselves in battle. I think to avoid this, it might work best if the attacks at different stages didn't stack, or if after the duration of an attack the target's body returned to 'mostly normal' (for the duration of the attack they suffer full effects, but after a certain time they might only suffer half of the effects, so that they could still function/participate in battles without blowing off the effects of her attack?)
For her eternal attack, does this target only one person or is everyone in the vicinity affected? I think that lasting for two minutes is a lot longer than most senshi are approved to have, and given the strength of this attack/the ability for it to be life threatening, it is incredibly powerful, especially if the effects linger after she is done channeling the magic. I think a max of one minute might be more fair, but I am willing to discuss this in more detail if it's something that is important to you! I like that you have her suffering as a result of an extended usage, however I just want to double check some info with this attack just to make sure that it doesn’t have the ability to be overpowered against someone's will! If this is plotted then it is very fair, however in an ORP or extended event, using her attacks could severely affect a character for the entire duration and might even make them unplayable against their will, so I just wanted to make sure that these attacks were worked in such a way that it could be plotted to have a greater affect on someone but also wouldn't force people to drop their character out of something!
If you make any changes, have questions or would like to talk about anything, please quote me and I'll be back as soon as possible!
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