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Zantetsken

PostPosted: Fri Jan 15, 2010 7:47 pm


This head angle was pretty weird, and I think I messed it up big time... his face probably shouldn't even be showing at all. But given his apparent situation, he might have half expected to be shot. As for the back, I'm not sure... I'm no expert either, so maybe I overdid it or did it wrong... but I read and observed that attacks look more effective if the target is bent "around" the attack, or that the target's attacked spot sorta takes the shape of < or > ... Like, if someone was kicked in the stomach, the body would be shaped like < if the kick was coming from our right, and the part where the two lines meet would be the stomach.

But yeah, I dunno. I've never drawn a pose like this before in my life, so there's a good chance I did it wrong in some way or another.
PostPosted: Sat Jan 16, 2010 2:39 pm


Drew on paper today...
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Zantetsken


IIBREAIID

PostPosted: Sun Jan 17, 2010 9:50 am


Zantetsken
Well, sometimes they end up a bit bigger than I thought, but I'll try to draw them whole whenever I can (without having to enlarge the canvas).
I'm used to drawing characters in rather plain, boring stances... I'll try some more "exciting" poses in these daily drawings, but this is sorta unfamiliar to me, so specific advice (when applicable) would be great. Well, pointing on specific problems on anything would be great.

Also, what do you mean by clear and clean? I can see how a lot of the lines are sorta smudged, rough, and I made the mistake of going over some lines more than once... What do you mean by "clear"?


more "exciting" poses, is something every artist must search for themselves. its like me teaching you how to eat with a fork. everybody eats differently with a fork, so you have to find yourself a way on how to make it look effective. since i draw semi-real figures, my approach is to "exaggerate" the poses. my approach can even make a person just "standing up" look awesome. But again, that is effective for my style of doing things. you have to look for your approach since yours is different from mine.

when i say clear not clean... its the way you draw things. if the character's stockings is suppose to wrap around the leg, then it should wrap around a leg. if not made clear, it can look like a tattoo instead. thats what i mean.
anyway, hope that helped.
PostPosted: Sun Jan 17, 2010 10:17 am


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Zantetsken
Well, sometimes they end up a bit bigger than I thought, but I'll try to draw them whole whenever I can (without having to enlarge the canvas).
I'm used to drawing characters in rather plain, boring stances... I'll try some more "exciting" poses in these daily drawings, but this is sorta unfamiliar to me, so specific advice (when applicable) would be great. Well, pointing on specific problems on anything would be great.

Also, what do you mean by clear and clean? I can see how a lot of the lines are sorta smudged, rough, and I made the mistake of going over some lines more than once... What do you mean by "clear"?


more "exciting" poses, is something every artist must search for themselves. its like me teaching you how to eat with a fork. everybody eats differently with a fork, so you have to find yourself a way on how to make it look effective. since i draw semi-real figures, my approach is to "exaggerate" the poses. my approach can even make a person just "standing up" look awesome. But again, that is effective for my style of doing things. you have to look for your approach since yours is different from mine.

when i say clear not clean... its the way you draw things. if the character's stockings is suppose to wrap around the leg, then it should wrap around a leg. if not made clear, it can look like a tattoo instead. thats what i mean.
anyway, hope that helped.

That does help, thank you. I think with tighter things like that I do tend to just draw it overtop of the skin without changing the outline of the body at all, like with that forearm thing Kenshiro is wearing. Something like that should probably be a little bit looser, and tighter things like the bandages on his other arm or stockings should probably have the skin bump out a little more at the end so it looks like the thing is actually tightly wrapped or whatever.

Zantetsken


Zantetsken

PostPosted: Sun Jan 17, 2010 12:26 pm


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PostPosted: Sun Jan 17, 2010 10:07 pm


Zantetsken
IIBREAIID
Zantetsken
Well, sometimes they end up a bit bigger than I thought, but I'll try to draw them whole whenever I can (without having to enlarge the canvas).
I'm used to drawing characters in rather plain, boring stances... I'll try some more "exciting" poses in these daily drawings, but this is sorta unfamiliar to me, so specific advice (when applicable) would be great. Well, pointing on specific problems on anything would be great.

Also, what do you mean by clear and clean? I can see how a lot of the lines are sorta smudged, rough, and I made the mistake of going over some lines more than once... What do you mean by "clear"?


more "exciting" poses, is something every artist must search for themselves. its like me teaching you how to eat with a fork. everybody eats differently with a fork, so you have to find yourself a way on how to make it look effective. since i draw semi-real figures, my approach is to "exaggerate" the poses. my approach can even make a person just "standing up" look awesome. But again, that is effective for my style of doing things. you have to look for your approach since yours is different from mine.

when i say clear not clean... its the way you draw things. if the character's stockings is suppose to wrap around the leg, then it should wrap around a leg. if not made clear, it can look like a tattoo instead. thats what i mean.
anyway, hope that helped.

That does help, thank you. I think with tighter things like that I do tend to just draw it overtop of the skin without changing the outline of the body at all, like with that forearm thing Kenshiro is wearing. Something like that should probably be a little bit looser, and tighter things like the bandages on his other arm or stockings should probably have the skin bump out a little more at the end so it looks like the thing is actually tightly wrapped or whatever.

well, at least you probably got the concept. little things do matter especially when all of them combine to make just one big thing. the next thing i would like you to do, is get an artist's anatomy book, and just COPY stuff. I swear. Its impossible you won't learn anything if you copied a skull right down to the detail 5 times over.

IIBREAIID


Zantetsken

PostPosted: Mon Jan 18, 2010 5:40 pm


That does sound like a good idea. I've been meaning to try drawing from reference pictures of real people/objects, but I never seem to get around to it... I wanna learn specific stuff about muscles and bones and stuff, too, so an anatomy book would probably be the best way to go.

As for now, I did a chibi drawing... I've rarely done chibi before, so I dunno about this. I wanna try all sorts of (manga) styles and try to get at least some basic grasp on them.
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PostPosted: Tue Jan 19, 2010 6:51 pm


Another chibi... The character's from some "Tactics Ogre" game, but I've never played it before.
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Zantetsken


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PostPosted: Tue Jan 19, 2010 9:08 pm


Zantetsken
Blargh, I fell asleep soon after coming home from work... It's only 11:44 PM where I live, so this still counts for January 11!
And thanks for the critique so far, everyone. As for the wrinkles/folds, I wanted to add some to the previous picture, but I really had no idea how to with that kind of outfit.

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Her head is to small for her bodie!
PostPosted: Wed Jan 20, 2010 6:32 pm


I dunno about that... Just sorta judging by looking at it, she seems to be around 7 heads tall. The other flaws aside, I think she just looks tall.

Hand is too tired to colour this right now...
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Zantetsken


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PostPosted: Wed Jan 20, 2010 7:15 pm


I disagree with ISnuggle_Chu. Her head is about the right size, both for anime/normal proportions.

As for the new drawing, unless the guy is standing on uneven ground, his right foot should be somewhat seen from the top more, not straight on profile-of-a-foot. Personally, his shoulders are the right size for a girl, but it's not really giving a "manly vibe" as it is. Broaden those shoulders for a more manly guy.

There is something really off with his right arm, but my arm anatomy is also pretty flawed too, so I can't really tell you exactly what to fix. It might be his upper arm is too long.
PostPosted: Thu Jan 21, 2010 6:15 pm


Now that you mention it, that arm does look very off. The upper arm might be longer than his left arm's... and, well, a bit too long like you said. And good point on the feet. Whenever I draw the feet in similar poses to this, I usually always draw the feet like how I did with that chibi Squall. I figured I'd try a different angle with his left foot, but for some reason I didn't think to apply that to his other foot... Thank you for pointing that out; I'll pay more attention to that in the future.

And now for some bad drawings of animals! I was glancing at some pictures of cats in Google's image search... otherwise, no reference, and I have little to no experience with animals. I probably should've done some research before diving into this.
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Zantetsken


Zantetsken

PostPosted: Fri Jan 22, 2010 6:23 pm


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PostPosted: Fri Jan 22, 2010 8:28 pm


what i would suggest is working on making your limbs less "choppy" and more flexible. Also, try doing a variation of facial features and body types.
Practice just drawing faces over and over again using different eye shapes, mouth shapes and skull shapes.
I would also suggest drawing in pencil and not on the computer for now because it makes you drawings seem very linear.

Ton-Ron-The-Pansie


Zantetsken

PostPosted: Sat Jan 23, 2010 10:27 pm


My limbs certainly have problems in shape and the way they bend... Do you know any tutorials or sites that might explain some stuff like that?
I've sorta been trying different body types/styles here so far, like how Kenshiro and Taun Bu are ripped whereas some of the other drawings are more on the slender side, though most of these characters are around the same height/proportions. The girl from Jan22/10 isn't as realistic with her bigger head... I'll keep doing different bodies like that, or did you have something else in mind?
I'll make a list of some emotions/reactions and draw some different faces expressing each. I usually just draw my characters with blank expressions, small smiles, or sorta angry faces... I certainly should get acquainted with other faces.
Not sure what you mean by the drawings being "linear"? By that I mean I dunno about how you're using the word, not necessarily disagreeing.

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