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Posted: Sat Jan 02, 2010 5:28 pm
Rio Rin Just out of genuine concern, shouldn't we edit the templates of the profiles so that we know exactly what and who the members are auditioning for? Well, we're currently only going over Earthlings and Canons right now, which means we'll know what they want to apply for simply by the length xDDD But when we actually 'reopen', I'll create a second template for Originals. EDIT: Oh, also, it'll take some time for us to go over these profiles, guys, so be patient. We're still trying to bring everything back together ^^;;
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Posted: Sat Jan 02, 2010 5:29 pm
Well yeah, but I was mainly referring to differentiating between HA and PLL applicants Ow<
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Posted: Sat Jan 02, 2010 6:38 pm
Gaian Name: Mizz_FUJIN Character Name: Locke Cole [x] How They Fit Into The Story: Pete's righthand man, friendly thief (but he prefres the term Treasure hunter) Locke is very free spirited, so will most likely disapear and reapear when he feels like it.
Bio:Originally from Radient Garden and childhood friend too Irvine, Locke one day dreamed of doing something important with his life, where that path lead him, only he would descide- he was, after all, the master of his own fate. Locke went on a mysterious journey without notifiying friends or family, disapearing from records as only a mysterious figure that would come and go as he pleases. Currenlty though he has recently been active in Port Royal, this was after he recieved a letter from Irvine. Could it be that cause of Irvine's dismissle from the Disney Kids, Locke has come out of the woodwork to help an old friend? Or is he instead going to take advantage of this fortune. Fate is in his hands.
Sample Post (in character):
------------------------- {Locke} {current Location: Port Royal} {Current Mood: Mischevious}
-------------------------
It was another glorious day, the Vigilantee had his signiture seat underneath a palm tree, after a days plundering, he would commit himself to relaxing against tree's, perching over buildings, peering off into the endless horizon, you know, signiture hero stuff. Suddenly, A dark silloutte formed over him, eclipsing him in darkness.
"You're place or mine?" He said casually with a playful smile forming on his face. As the silver haired thief batted his eyes open, he could only frown by the disapointed outcome. "Heh. You a scrawny fella aint che? Wit out tha' fat lump te pretect ye, yur fortune ain't lukin too broight. Now, hand over thah booty ye swiped." Hmm. Hired hands, thugs from a previous merchant he stole from- he figured. Sloppy work on his part, Locke always made sure he'd finish a job unseen without witnesses. Now he's have to deal with these guys- and a bad consiounce.
"Oh gaw-ANUNSIAITE Ear sodomy." Locke snorted.
"I'll make a bartar wit ye, in exchange for te booty you took from uz, you get to keep yar loife." The gang leader grunted.
Rocking on his feet, the man lazily fixed his eyes on the small mob. Locke tickled his short sword that dangled by his side, ready too pierce and tear any grubby pirate that came an inch closer.
"It's gunna be a real pleasure to shut you up." He sneered.
"Yar'll be sleepin with the fishes te-noite lad!" They readied their schmiters, in a tidy formation they began to circle the treasure hunter.
Unaffected by these misfortunate events, Locke instead descided to leave the outcome of his life to Lady Luck. "Depends. Is it a good day to die?" The male flipped a rare silver medallian, one that was always on his person, as the coin made it's way threw the air, catching the attention of some mindless pirates, the male unsheathed his dagger, shredding his way threw the horde.
After he extinguished his foes, the coin gracefully landed in his palm, and on impact he patted it on his wrist to see the outcome.
"Guess not." He shrugged, eyes now heavy.
He took one last glance over his shoulders, watching the pirates reel about on the sand, clutching their wounds tenderly.
"I avoided you're vitals, you'll live." And with that, he walked on, shoving his sacred coin and dagger back into their shells.
{AN/ So here's my audition in replacement for both Irvine and Hades, I'm really excited and happy about using him owo. Also, i totally spammed Locke pics on this, but i love them both, Disclaimer, i didnt draw them TT___TT }
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Posted: Sun Jan 03, 2010 5:18 pm
Earthling TemplateName: Cory Cummings Birthdate: October 21st, 1988 Gender: Male
Appearance:
Height: 6'1 Weight: 180.lbs Body Type: Lean, built Skin type: White with a tinge of red Eye Color: Gray Hair Color: Brown Hair Style: Short and messy Unusual Markings: Cory has various scars on his person, the most prominent being his chin. Clothing: See Pic
Theme Song(s):
Significant Trait: Cocky about his ability, and a bit of an a**. Quotes: "You're going about this the wrong way, kid." "Keep your hands off of my little sis!" "Like death could actually stop me." "I'm here to kick a** and chew bubblegum. And I'm all out of Duke Nukem quotes." "Sorry, couldn't hear you over the sound of how awesome I am."
Good/Evil/Other: Other Element: Non-Elemental (Indomitable Will) Weapon: Revblade Job Class: Samurai/Parivir Stats:Attack Strength: 9 Attack Speed: 9
Magic Strength: 2 Magic Defense: 2
Guard Strength: 6 Evasive Reflexes: 6 Outright Speed: 6
Constitutional Endurance: 7 Energy: 7
TechniquesAttack Abilities: Flair- A wide variety of sword-based abilities, ranging from projectile wind cuts to elemental assaults. Attacks also contain a variety of status affects, including Doom and confuse.Wind Slash- Wind damage to a single target. Iai Blow- Half damage; May KO. Requires a bladed weapon. Blade Bash- Weak damage and Immobilize. Requires a bladed weapon. Shimmering Blade- Inflicts Fire damage and causes Confuse. Requires a bladed weapon. Hoarfrost Blade- Inflicts Ice damage and causes Slow. Requires a bladed weapon. Skyfury Blade- Inflicts Thunder damage and causes Berserk. Requires a bladed weapon. Lifethread Blade- Inflicts Dark damage and causes Doom. Requires a bladed weapon. Unburden Soul- Restores HP and heals status of the five closest allies; KO's user. Cataclysm Mk.II- Originally known as "Ruination". Cory's "Indomitable Will" seeps into the blade of the weapon rather than the enemy, re-igniting with the next swing and launching a wave of black and blue fire. The result is a massive concussive force laced with fire. Requires a charge up. Engine Crusher- The special ability of the Revblade lies in it's power to vibrate at intense, bone-breaking levels. The user is protected thanks to a combination of padding and ****ing magic (stop asking). Swords caught beneath the revved weapon, if not broken, vibrate and cause the wielder to receive injury to his/her hand, ranging from a numb sensation to flat-out broken bones. Support Abilities: Indomitable Will- The combination of Cory's former abilities "Presence of Determination" and "Dead Fire". The fire is a mixture of black and blue, bringing with it a sense of dread and a deep chill. It is the representation of Cory's willpower, and his "element".Indomitable Resolve- Covers all or parts of Cory's body in the fire. Parts covered by the Will become stronger and faster, though it is a taxing technique. Normally only used in short bursts. He can only keep the full-body up for a single post, and can only keep partial Resolve for 4, the post count declining with each additional limb Resolved. Indomitable Firaga- Cory releases a blast of blue and black fire from his palm. While holding only concussive properties, those within the blast range would feel an ominous aura radiating from the blast. A weak attack, normally used for distraction or against weak enemies. Indomitable Ardor- Cory's arms become encased in the Indomitable Will shortly before it begins to grow in intensity. After a moment to charge, Cory releases the fire from his arms, encasing an enemy in a cold, fiery attack. The level of cold is on par with Blizzard spells, though does not conjure ice. Inside the fire, the target is repeatedly hit from all sides by a concussive force. This is Cory most powerful technique that relies solely on the Indomitable Will. Indomitable Eye- Cory raises a hand up to his left eye and pulls away in a ripping motion, engulfing the eye in black and blue fire. While active, Cory can pick up on residual energies left behind by people. This allows him to become an efficient tracker, though there are limitations to the ability. First of all, Cory can only see the energy. He cannot feel it, meaning he must physically follow the path to find his target, rather than simply Dark Portal to his final destination. In addition, the energy only remains for a few hours, and after that it becomes untraceable, even by his eye. More powerful enemies are capable of masking their energy, making it impossible for Cory to track them. Indomitable Strike- The Revblade becomes consumed in the fires of the Indomitable Will. The fire disperses with concussive force, adding slightly more power to his swing. Can only keep active for 5 posts, or use 5 times. Darkness- Cory has basic control over darkness, granting him access to a variety of skills and abilities.Dark Portal- Cory is capable of opening a rift into the realm of darkness, from where he can exit at any location he's been to before. Taking people with him runs the risk of tempering the darkness in their hearts. Dark Firaga- Fires an orb of flaming darkness from his hand, the style of the attack greatly resembling a Fire spell, only azure. Causes explosive dark damage upon impact. Dark Empowerment- Enhances physical prowess with the power of darkness. Not quite as effective as the Indomitable Will, but less taxing on Cory. Can only keep active for 5 posts. Aoi Yoroi, Kuro Kabuto- Cory becomes covered in the blue and black flames of his Indomitable Will, which then transforms into an ethereal suit of samurai armor. While incapable of actually blocking attacks, the armor absorbs impact and protects him from energy-based attacks to a certain extent. Can only keep active for 3 posts. Burst Movement- Cory is capable of instantly reposition himself to anywhere within 100 feet. The ability is incapable of passing through walls, as such scaling around the object uses up some of it's distance. The ability doesn't rely on strength for the move, allowing him to take with him nearly anything with him. Due to his inexperience with using it without directly controlling his summon, he is limited to five bursts without rest. Passive Abilities: Dark Affinity- Cory's heart, due to his encounter with his inner darkness, carries with it a higher immunity to the negative feeling wrought on by darkness. While not completely immune, his level of tolerance is much higher than the norm. Limit Breaks:Cataclysm Mk.I- Cory begins to use a frenzy of Burst Movements, confusing his target until he leaps into the air and revs his sword to the point where one would think it's about to fall apart. He throws the blade into the ground nearby his target, causing cracks to to spider out around the area, while spewing the black and blue flames. He lands on the pommel of his sword and revs the sword just a bit more, causing a bright white light to engulf the area follow by a deep darkness consuming all light for a short period of time. During the darkness, the Indomitable Will seeps into the target's flesh and re-combusts, effectively setting them on fire from the inside out. [Area of Effect] Cataclysm Mk.III- Cory becomes engulfed in the Indomitable Will and abandons the Revblade in favor of fisticuffs. The Revblade is left in the ground, covered in darkness and Indomitable Will. He begins to burst back and forth around his target, striking each time with Resolve-enhanced blows and slowly lifting the target into the air. After lifting the target around ten feet into the air, Cory bursts underneath and launches them high into the sky with a kick. He bursts back to the Revblade and appears again directly above the target before bursting through them, releasing all the energy inside the Revblade and reappearing on the ground just in time to see the explosion of fire above. [Single Target] Drive Forms- Unlike the other Earthlings, Cory was granted the power to enter Drive Forms with allies he has strong connections to. Each participant has an equal chance of gaining control in the end, while the other must live through Cory's hallucinations for the duration of the Drive. Cory has a maximum of 10 drive posts without rest. After the initial drive, each Drive after that costs him another post.Drive Abilities:Cataclysmic Deviation- When in any Drive Form, Cory's Cataclysm attack takes on a new form, adapting to his new powers and reaching a new level of strength. Weapon Synch- In some Drive Forms, Cory spawns an extra weapon. This weapon is either a secondary Revblade, or the Drive partner's weapon. Weapon Drive- In some Drive Forms, the Revblade is replaced completely by a new weapon. The weapon is normally a combination of concepts for Cory and the participant's weapons. Skill Synch- The ability and skills of both Drive participants are stacked onto each other and slightly decreased in power. This normally gives way to dual-elemental Forms. Forms:Mugen Form [Cory + Yojimbo(Summon)]Zanmato Engine- Cory's Revblade is replaced by a long, demonic katana. On the top of the handle are a pair of thrusters facing up the blade, increasing the speed and power of drawn strikes. Removes the chance for Iai Blow to do half damage. Burst Frenzy- Cory's Burst movement is upped to 10. Daigoro's Howl- Emits a blast of sound capable of discombobulating the enemy.
Strengths:An almost unfair combination of power and speed.He is above average in all non-magic fields. Weaknesses:Fire magicPossesses laughable skills in general magic defense
Personality: Cory has a devil may care attitude, and even goes out of his way to insult allies. Flaws:Abusive Arrogant Audacious Bigmouth Blunt Bold Callous Cruel Deranged Disorder - Hallucinations Disturbed Egotistical Fickle Fierce Hard Indecisive Indifferent Infamy Lazy Overambitious Overzealous Paranoid Rake Rebellious Reckless Remorseless Sarcastic Scoundrel Selfish Smart a** Spiteful Stubborn Tactless Troublemaker Untrustworthy Unpredictable User Zealot Likes: Pizza | Fried Chicken | The color blue | Making fun of people Dislikes: Chinese food | Emo kids | Emotion in general Hates: Cheese | People who spell his name with an "E" | The letter "Q" Fears: Certain hallucinations | Losing himself in his hallucinations.
Family: Mentions having a normal family, doesn't go into much detail other than one older brother. Love Life (Optional): Currently missing.
Bio: A hateful brawler when his hometown came under assault by the Heartless. Due to his mental condition, the arrival in the Kingdom Hearts Universe warped his mind, and he spent nearly 3 day wandering the Underworld before allying with Hades. Hades forcibly unlocked the boy's summon and weapon, and gave him power he never dreamed possible. After arriving to the very brink of accomplishing what Hades asked, Cory changed his mind and fell into insanity.
After returning from the recesses of his mind, Cory had lost half of his heart, granting him an unstable existence and locking his summon away. After using Hades' power to nearly defeat the entire group of Earthlings and canon characters, Cory was forced to flee, taking with him the white mage, Rae. Cory's true self began to emerge, and he informed Rae of his mental conditions, and how he just wants to stop the hallucinations. Rae offers him the chance to join the group before they rescue her, an offer he had nearly accepted. He crossed paths with villains and the Earthlings several more times before finally deciding he should be a protector, not a destroyer, and used his power to help save Al from Ursula.
However, this was short lived. After Cory found Zeba, growing fond of her and becoming something akin to an older brother to her, he was attacked by Saix, Hook, and Demyx.While Hook and Demyx distracted the other Earthlings, Cory was forced to fight Saix one-on-one. After saving the intervening Kyla from what would have been a devastating attack, Cory was thrown from the top of Beast's Castle. As he fell, he attacked one last time by skewering Saix with the Revblade and allowing Kyla to finish him off. He did not survive the fall...
... The next day, the twisted one awoke beneath the bridge at Beast's Castle, unsure how he was alive. And for that matter, complete again. He simply attributed it to his shaky alliance with Hades, and emerged to reunite with the Earthlings and help fend off the Replicas. After a "victory", Cory knew what he had to do: Keep the worlds the way they were. With this in mind, Cory corrupted Timmy, taking him on as his apprentice, and left to make a deal with Hook and Hades. Hook would have all the treasure they find in exchange for piloting his airborne pirate ship, and Hades would have Cory's undying loyalty under the conditions that Zeba's safety comes first.
Now, as the Forgotten Flock, Cory, Timmy, Alice, Hook, and Shmee scour the skies. Their goal? Stop the Earthlings from restoring Earth.
Summon: Yojimbo
Summon Element: N/A Summon Appearance: A young man in a traditional Japanese robe. He wears straw sandals, a straw hat, and keeps only his wakazashi at his side - no katana. He is accompanied at all times by his dog, Daigoro, and his entrance is normally preceded by the falling of azure cherry blossoms. Summon Personality (Optional): Yojimbo is a calm, calculative entity in stark contrast to his host. He would prefer to simply dodge attacks until he knows his enemy inside and out. While on the surface it may seem like he is apathetic to what befalls his host, he worries a great deal that Cory is on the path to self-destruction. Again.
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Posted: Mon Jan 04, 2010 3:34 am
Name:Ben Birthdate:01/28/1993 Gender:M
Appearance:
Height: 5'9 Weight: 186 lbs Body Type:Thin and lanky but with a little bit of a belly Skin type: Caucasian but just a bit tanned. Eye Color: Brown Hair Color: Brown Hair Style: Short, Messy Unusual Markings: None Clothing: Check pictures
Theme Song(s):
Significant Trait: Optimistic Quotes:
Good/Evil/Other:Good Element: Neutral Weapon: Broadsword - Diamondback Job Class: Knight
Attack Abilities:
Earth Render- Ben slams Diamondback into the ground creating a shockwave that tears apart the ground and sends large chunks of rock and ground at the enemy. Blade Beam- An attack gained by mimicking Cloud from Final Fantasy VII. Ben slashes the air, sending out wide arcs of energy the slam against his enemy, sometimes cutting them in half. Overpower- (Used in conjunction with Ether Shield) Ben bashes the enemy with the shield three times, confusing them, before slashing at them with his sword.
Support Abilities:
Honor Bound Armor- Ben covers himself in a full set of shining white, european knight armor that covers him from head to toe. The armor does not encumber him and protects him from physical and magical attacks to a point. -Dishonor: Although he is a pleasant guy, Ben does have the occasional all consuming anger. If this happens while he is covered by the armor, the armor loses it's white glow, turns a dull grey, weighs normally and doesn't protect him past the point that normal armor would. Ether shield- Ben summons an ethereal kite shield on his left arm for added protection. Passive Abilities: Limit Break(s):
Strengths: Close Combat Fighter, Agile, High attack and endurance, Speedy, Heavy guard Weaknesses: Terrible at magic, terrible at magic defense.
Personality:Ben is a happy guy most of the time. When around friends and around strangers however are two different situations. When around friends, Ben is loud and funny, keeping in the conversation happily. When around strangers however, Ben becomes very quiet, often putting his earbuds in and ignoring the outside world unless someone tries to talk to him. Flaws:Absentminded Aimless Habit - Bites Fingernails, Cracks Knuckles Nosey Obsessive Pest Rake Sarcastic Tactless
Likes: Punk Rock, good looking women, food, drawing, playing music, playing video games. Dislikes: A certain amount of people. Fears: Failure, covers it by being an underachiever.
Family: Gone
Bio: Not important.
Summon: King Arthur (Knights of the Round) Summon Appearance: A large man covered in shinning platinum armor that seems to glow with a white aura. His helm has a golden crown and at his side is a finely crafted longsword with a golden guard and hilt. Behind him flows a long red cape. Summon Personality: Arthur is a fierce, but just man. He fights for what is right and despises the wicked and evil. At the same time, Arthur is generous and kind to those who he cares for.
Sample Post: {Not Necessary as of Yet due to Deletion}
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Posted: Mon Jan 04, 2010 10:39 am
Earthling TemplateName: Dawn Cook Birthdate: 9/5/1987 Gender: Female
Appearance:
Height: 5'7" Weight: 200lbs Body Type: curvy Skin type: pale Eye Color: Sapphire blue Hair Color: Brown Hair Style: Half up half down Unusual Markings: Clothing: Long white tank top, that goes just an inch past her butt. Over it is a dark green corset with a zipper down the front. Under the skirt made by the white shirt, she wears a pair of blue shorts that stop just above her knees. She also wears a pair of black hiking boots and a pair of black fingerless gloves. Along with her usual glasses and a necklace with an angel on it with sapphires and clear stones.
Theme Song(s):
Reflection- Christina Agulara Broken- Lindsay Haun
Significant Trait: Carefree Quotes: "Even the darkest room has a small glimmer of light." "What did you say?" "Ugh my life sucks!"
Good/Evil/Other: Good Element: Wind Weapon: Duel Tessen Job Class: Dancer/Aeromancer
Attack Abilities:
Aeromancy- Controls the wind to an extant with her fans. High Jump- Uses the wind to jump up high to ether attack or retreat. Twister- Uses her fans to summon a large tornado and sends it to towards the enemy Razor Winds- Dawn swings her fans, sending a wave of razor winds at her target. Support Abilities: Whispering wind- An area healing wind spell Aero shield- A shield surrounds Dawn and her allies and absorbs one attack. Swift as the Winds- Dawn can work the winds around her so that she moves much faster through the air, giving her a temporary Haste. (3 posts) Wind Power- Dawn uses her wind to boost the power of other Natural (Fire, Ice, Water) Elemental attacks of other Earthlings.
Passive Abilities: Air Currents- Even if blinded or in a dark area, Dawn can tell when and where opponents are attacking from due to the movements of the air around her.
Limit Break(s): Gaspless! - Focusing large amounts of Wind magic into her fans, she slams them both into the ground; powerful bursts of razor wind explode from the ground in the targeted direction, cutting at her opponent(s) too many times to count.
Strengths: Fast attacks and movements, Endurance, Cleaver and can think outside of the box when needed. Weaknesses: Clumsy, not very physically fit.
Personality: Carefree and kind. Worries about others more than she does herself and would do anything to help someone in need of some cheering up or a hug. Though she has many of her own personal sadness, she puts it aside for others. Likes: Spending time with her friends, Sleeping and doing nothing, Angels and cats, and all other animals. Dislikes: Jerks and assholes. People who hurt others willingly. Fears: FISH, being alone
Family: Mother, Sister, 3 brothers, and 9 nieces and nephews.
Bio: {Not Necessary as of Yet due to Deletion}
Summon: Garuda Summon Appearance: Summon Personality: Competetive to other summons. Can be rather rough around the edges and somewhat mean to others but Dawn. Whom she treats like a sister or a mother. Except when Dawn is acting like an airhead.
Sample Post: {Not Necessary as of Yet due to Deletion}
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Posted: Mon Jan 04, 2010 3:42 pm
Name: James Bowles Birthdate: 3/1/1989 Gender: Male
Appearance:
Height: 6'0" Weight: 150 lbs. Body Type: Lanky and thin Skin type: Slightly tanned Eye Color: Hazel Hair Color: Brown Hair Style: No style, falls as it will though it is typically parted down the middle. Clothing: Corsair
Theme Song(s):
Significant Trait: Devoted Quotes: "I protect my friends from those who hurt them. My friends protect me from those who betray me." "I've got your back!" "I did not want this to happen. But now that it has I will fight to fix things."
Good/Evil/Other: Good Element: Lunar Weapon: Hexagun Job Class: Corsair
Attack Abilities: Quick Draw- Drawing an elemental card, it allows James to unleash a single elemental shot. Pot Shot- He charges some energy into a shot increasing it's power slightly for one shot. Blunderbuss- All six barrels of the hexagun fire at the same time creating a shot gun effect for a single burst. Flash Bang- Throwing down bullets James creates a bright flash to temporarily blind and confuse enemies within range. Range: 20 feet Duration 2 enemy posts. Cripple- A successful hit to any of the feet/legs suspends any (any) movement in both of the legs and feet, so the target is basically paralyzed from the waist down. Haze- A successful hit to the head inflicts Addle status, which forces opponents to forget all mastered abilities. Disable- A successful hit to any of the hands/arms/shoulders suspends any (any) movement in both of the arms and hands; this also prevents the victim from attacking in any way, shape or form so long as it requires any hand and/or arm movement.
Support Abilities: Wild Card-Tosses an ethereal die. Depending on the roll, different effects would happen for the party.
1- Partially heals all party members 2- Refreshes parties MP 3- Doubles Damage given for next 3 posts per person 4- Halves Damage taken for next 3 posts per person 5- Hastes the party for 2 posts 6- Nothing Happens Sense Darkness- James can sense darkness, However it is not exact. Sometimes he can only sense the general direction of it, or when it is approaching. In areas where great darkness surrounds though. He cannot track it period.
Passive Abilities: Instinctive Senses- Improved hearing and sight, even in dark areas. Lunar Charge- Gradually regains energy in the moonlight.
Limit Breaks: Elemental Burst- Choosing six elemental shots he unleashes them all in a great burst(they can be mix and match) Use: 1 shot with huge strain on James' energy.
Drive Forms:
Dark wolf- Absorbing elemental darkness, James gains a massive strength and speed boost. However, at the cost of his self control. Potentially attacking both enemies and allies.
Lunar Wolf- Absorbing of Moonlight instead of Darkness, giving him less of a strength/speed boost, but still enough to be noticeable, all the while retaining his self-control.
Strengths: Good reflexes, high endurance, and speed. Weaknesses: Very susceptible to magic, low stamina.
Personality: Usual very accepting, kind, friendly, and easy to get along with. However, he can sometimes have a short fuse and can easily get frustrated at himself or other's actions. Likes: Sparring, swords, spending time with friends, singing, reading, watching anime. Dislikes: Bullies, backstabbers, losing, feeling useless, fighting unless absolutely necessary. Fears: Hurting his friends, losing control of his emotions. Slightly hemophobic(too much blood makes him feel nauseous.
Family: Mother, Father, and brother.(All lost when Earth was attacked. Michelle - fiancee, currently residing that Disney Castle.
Bio: {Not Necessary as of Yet due to Deletion}
Summon: Summon Appearance: Fenrir Summon Personality:
Sample Post: {Not Necessary as of Yet due to Deletion}
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Posted: Mon Jan 04, 2010 11:14 pm
Earthling Template Name: Timmy Birthdate: June 6 Gender: Male
Appearance: {Do not fill in this blank, only those underneath it. If you have a picture, you may use it as well.}
Height: 5'8 Weight: 185 Body Type: Sturdy Skin type: Light Tan Eye Color: Brown Hair Color: Black Hair Style: Spikey and Messy Unusual Markings: N/A Clothing: Design courtesy of paint...
Theme Song(s):
A song of storm and fire- Yuki Kajiura Break the Sword of Justice- Yuki Kajiura (Heartsong)
Significant Trait: Lonely Quotes: “It’s rather shocking isn’t it?” “Leave me alone… I’ve always done well by myself.” “No bueno, dude…”
Good/Evil/Other: Other Element: Lightning Weapon: Dual Shields Job Class: Defender Stats:
Attack Strength: 4 Attack Speed: 6
Magic Strength: 4 Magic Defense: 9
Guard Strength: 9 Evasive Reflexes: 4 Outright Speed: 4
Constitutional Endurance: 9 Energy:6 Attack Abilities: {You can have less/more than three, if necessary} Inazuma- A unique thunder ability that combines the dark and lightning element as one. Magnet- Creates an orb that slowly drags in opponents (Cannot draw in enemies larger than a normal human). Shield Boomerang- Throws Shield in an arc cutting enemies in its path. Thunder/Thundara/Thundaga- Thunder Magic V.M. Twister- Timmy charges both of his shields up with electrical currents and throws them in a spiral causing the shields to create a twister that drags in enemies and damages them. Support Abilities: {You can have less/more than three, if necessary} Aura- Grants Timmy a second chance in battle if he’s knocked out and gives him regen. Defib- Allows Timmy to stimulate his heart with an electric shock so that his overall performance is increased greatly. After a while it begins to take a heavy burden on him and may give blurred vision, fatigue, and hyper ventilation. Indu- Allows Timmy to place an electrical current on himself and objects, shocking anything that may come into contact the inducted object. Induction wears off after a while, returning the object to normal. Last Beserk- When in a critical condition, Timmy goes into a rage that he begins to lose all logical thinking and continuously attacks. Passive Abilities: {YOU CAN HAVE TWO MAXIMUM, if they are RELEVANT to you}Grounding- Sends any lightning attack through Timmy’s body and disperses it into the ground (works only when feet are planted). Limit Breaks:
Meltdown- Timmy focuses all of his energy into his body and then releases a damaging shockwave, that has a slight chance (15%) to stun those that get hit by it. Short Circuit- Timmy calls forth upon a storm of lightning bolts that has a 1/2 chance of hitting any of its correct targets. (Must have Defib activated).
Strengths: Defense | Endurance Weaknesses: Speed | Magic
Personality: Rather apathetic at times, he tries to force a cheery disposition as a facade to keep people from getting too close.
Flaws: Disloyal Dubious Envious Hard Impatient Indifferent Judgmental Meddlesome Meek Self-righteousness Untrustworthy Likes: Rain | Snow | Sheep | Sleep | Personal Space Dislikes: Grape Flavor | Turkey (animal) | The Dark Fears: Ghosts
Family: Father | Mother | Older Brother
Bio: Originally from Seaport City, Timmy never got along with people. At times he didn’t even get along with his family, but after one fateful incident his whole world was turned upside down with the attack of the Heartless. Entering this new and confusing world, Timmy joined a large group of other Earthlings, although he didn’t really even get too close to any of them. He felt like he was being closed in and would have to support everyone, but he found a way out of that by joining a rogue squad headed by Cory. Timmy’s current mission now with the Rogue squad is to prevent the returning to their old boring lives.
Summon: Tiamat Summon Appearance: Tiamat courtesy of Lavi Summon Personality: A bubbly and happy-go-lucky figure.
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Posted: Mon Jan 04, 2010 11:48 pm
Name: Kyle Volkmann Birthdate: 1990 Gender: Male
 Appearance:
Height: 6'1 Weight: 175lbs Body Type: Lean Skin type: Fair Eye Color: Deep Brown Hair Color: Brown-Blond Hair Style: Wavy, curly near ends, unkempt Unusual Markings: On the side of his upper arms, and straight down his back, he has Ultima’s Command Seal. Clothing:Kyle has a light-weight, dark-gold set of scalemail (no sleeves) over a t-shirt of the same color. Over this, he wears a dark-green jacket with a thin hood that trails down to the middle of his thighs. The seams of the jacket are all stitched in dark-gold, and on the back just below where his shoulder blades would be. He also has a set of black fingerless gloves, each with a golden metal plate with the Seraphic Heart engraved into them.
His pants are khaki, and he has two dark-gold straps on the backs of each of his knees. He has black shoes with dark green liner around the bottom, and a golden steel-toe tip. Theme Song(s):
Angels on the Moon- Thriving IvoryLife is Beautiful- SIXX A.M. It's My Life- Bon Jovi Significant Trait: Compassionate Quotes: Ignorance is bliss until Reality decides to B!t*h-slap you. Usually with an eighteen-wheeler or something of the sort, too…Do unto others as you would have them do unto you… even when they do not.LIES. LIES AND SLANDER. Whatcha talkin about?Oh, hey, I'm bleeding... how did that happen? Good/Evil/Other: Good Element: Holy Weapon: Swallow-Spear Job Class: Holy Dragoon Stats: Attack Strength: 4Attack Speed: 5Magic Strength: 6Magic Defense: 4Guard Strength: 2Evasive Reflexes: 8Outright Speed: 4Constitutional Endurance: 6Energy: 6
Attack Abilities: Banish- A holy-elemental wave of 'force'; much like a simple psychokinetic push accompanied by a flash of light.Redemption- Kyle can focus Holy energy into an offensive beam of light, which he can release through various mediums (Weapon, Fingers, Eyes).Divine Intervention- Kyle can charge a weapon with Holy energy, thus making it more damaging, especially to Dark entities. He can release this Holy energy in a number of ways, opening up a number of attack possibilities.Holy Wave– Kyle releases the Holy energy in a blast wave with a swing of his weapon, sending it soaring at his opponent(s). Starlight- Kyle can summon a sphere of Holy energy that produces a bright light, capable of lighting up an area. If used offensively, it will explode (with various strength depending on the size).Neutron Star- Condensing the Holy sphere into a singularity allows Kyle to fire it at near-bullet speeds.Rings of Saturn- Kyle condenses the sphere into a disc of Holy energy and tosses it like discus or a frisbee; instead of reacting explosively, it acts as a buzzsaw, slicing through opponents. If human, it leaves no physical mark, but still damages.Supernova- This takes two full posts to charge. Kyle adds more and more Holy energy into the sphere, making it grow to an extremely large size (ten feet in diameter); he tosses this for a large explosion that only affects those who openly oppose him. Support Abilities: Virgo’s Kindness- Kyle has access to varying Healing spells.Virgo’s Purity- Kyle can envelope himself and his allies in Holy energies. If the target’s Heart is Light, he/she is given a steady regeneration, as well as increased physical and magical properties. (Regen/Bravery/Faith). If the target’s Heart is Dark, he/she finds his/her health slowly draining and their energy slowly sapping away (Sap).Angel’s Leap- Tapping into his ‘Dragoon’ class energies, Kyle can charge magic into his legs, which allows him to jump incredible distances. Passive Abilities: Adrenaline Junkie- Even in battle, Kyle tends to stay calm, controlling himself. However, with every hit he takes, he gets a bit more pumped with adrenaline. Unless angered, the more adrenaline Kyle gets, the more excited and determined he gets; pain begins to mean little as he goes until he simply can't anymore. Limit Breaks: Divinity's Maelstrom- Kyle disperses a large amount of Holy Energy throughout the field, caushing random explosions of Light. Foes have a 1/2 chance of being struck.HolyHolyjaEschaton Drive Form(s): Seraph's Knight: ??? Additional Attributes: ??? Additional AbilitiesJudgment Blade– Kyle channels Holy energy through his weapon, releasing it in a swing.Cleansing Strike– Kyle channels Holy energy through his weapon, releasing it in a swing.Hallowed Bolt– Kyle channels Holy energy through his weapon, releasing it in a swing.Divine Ruination– Kyle channels Holy energy through his weapon, releasing it in a swing.
Strengths: Attack Speed, Magic Strength, Reflexes, and Endurance Weaknesses: Attack Strength, Guard Strength, and Speed
Personality: Kyle alternates between an ENFP and an ENTP, depending on the atmosphere of the situation. {Yes, I've actually taken the test multiple times, and it actually changes depending on if I'm in a friendly environment or an educational environment. I'M WEIRD.}
He considers himself pretty intelligent, but not snobbishly; simply that he knows what he's talking about. He practically lusts for knowledge, which can make him seem annoyingly nosey. Analytical to a fault, he often has trouble making decisions because of how far he over thinks the consequences.
He has a rather vivid sense of humor, and his wit is unmatched. Kyle is a generally fun-loving guy, even in the face of adversity and, lately, destruction. He can find humor in anything- anything- and is known for trying to lighten up the mood at all times.
Always one for free reign, he sees limits put on him as challenges to be overcome, and any laws as 'guidelines'. However, despite this jester-like attitude, Kyle is very, very caring for others. Kyle places others before himself without hesitation. He can always tell when something is wrong, and keeps an ear open to listen at all times. He's horrible at holding grudges, but his improbable amount of protectiveness makes up for it.
The Cardinal Sin that he is the worst about is Wrath; he has temper issues. While he has learned to tame his anger over the years, there are certain things that will piss him off. The greatest trigger to his wrath is the hurting of those he considers family.
Flaws:Absentminded (at times)AnxiousDubiousErratic (when affected by adrenaline)HypocriticalIndecisiveOverambitiousOverprotectivePerfectionistArachnophobiaRigorousSarcasticStubbornTheatrical Likes: Chess, Reading, Being with Friends, Puzzles, Video Games Dislikes: All-Brawn-No-Brain types, Assholes, Peanut Butter, Senseless Depression Fears: Spiders; Being Truly Alone
Family: Father – Lost ; Mother – Lost ; Brother – Lost
Bio: A college student at the time of the attack, Kyle found himself allied with Zexion for the first few days of his new life in the Kingdom Hearts universe. He lived in Agrabah, training with the Nobody, before meeting the crew. He has since traveled with them, vowing to find a way to restore the worlds and the life of his younger brother.
Summon: Ultima, the High Seraph Summon Appearance: In all of her forms, Ultima appears with tan-blue skin, straight white hair down to the middle of her back, and a pearl-white dress outlined with golden lace. Originally, she appeared to be a child about 8 years of age. Now, she appears to be a teenager, roughly 16 years of age. Summon Personality: Ultima was originally a devious schemer, fallen to the Darkness and banished by the gods she had betrayed. However, as she has been bound to Kyle over the past few days, she is finding it somewhat more difficult to contemplate darker things with feeling guilty- she is slowly but surely realizing the error of her ways.
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Posted: Tue Jan 05, 2010 9:33 am
Earthling Template Name: Kyle McKenna Birthdate: April 6 1991 Gender: Male
Appearance: {Do not fill in this blank, only those underneath it. If you have a picture, you may use it as well.}
Height: 6’0 Weight: 265 lbs Body Type: Proportioned Skin type: Very light tan Eye Color: Hazel Hair Color: Brown Hair Style: Hangs down to just cover the eyes Clothing: Kyle wears a dark-gray, button-up, long-sleeved shirt and black pants and shoes. He has white and gray coat that covers most of his body. A pair of glasses rests on his face, and on his head sits a black top hat with a red jewel set into the side. Strangely, no matter what he does, the hat always stays on his head. Art by Sou
Theme Song(s):
Significant Trait: Quiet Quotes: “Well mates, it seems we’re in for a bit of a tum-tigger.” “Drat.” ”So confusing…”
Good/Evil/Other: Good Element: Earth Weapon: Dual Katars Job Class: Assassin Stats:
Attack Strength: 5 Attack Speed: 8 Magic Strength: 2 Magic Defense: 2 Guard Strength: 8 Evasive Reflexes: 7 Outright Speed: 4 Constitutional Endurance: 6 Energy: 3
Attack Abilities: {You can have less/more than three, if necessary}Earth Fang- Kneeling down, Kuroda plants both his katars in the ground, then steps forward and up, swinging his katars up out of the earth. From the point where his katars were in the ground springs many razor-sharp spikes of earth. They are not straight up, but slightly diagonally. Dual Earth Fangs- An upgraded version of Earth Fang, Dual Earth Fangs no longer requires both katars to be in the ground at the same point. Instead, they can be as far apart as his arms reach, and they will each produce a series of spikes when removed. The time difference when both are planted and removed must be less than ten seconds, otherwise the technique will not work. Grave- By focusing magic into one or both of his katars and by plunging them straight down into the earth, Kyle can force razor-sharp spikes out of the ground, straight up, stretching to ten feet into the air. The range for this attack is one hundred feet. Graveyard- An upgraded version of Grave. Instead of repeatedly striking the ground for spikes, Kyle plants both katars into the ground and continues to channel magic into them. This allows him to create spikes without having to move. However, he must be continuously channeling magic, otherwise the attack will not work. Support Abilities: {You can have less/more than three, if necessary}Terramancy- Kyle can manipulate the earth around him. Earth Dive- By forcing magic into his palm, Kyle can create a human sized hole in any piece of earth large enough by pushing his palm against it. It may eventually become more powerful and create larger holes. Earth Wall- Slamming his hand on the ground, Kyle forces up a ten foot wall of stone to protect him. A thin wall, it can only withstand one powerful strike. Earth Dome- Kyle surrounds himself and any others near him in a protective dome of earth ten feet wide by fifteen feet high. It is capable of withstanding many attacks. Predator's Glare- Kyle can temporarily layer Midgardsormr's eyes over his own. Along with a new shape, they can also induce a paralyzing effect on those who look into them. By instilling fear of a superior predator in the mind, it locks down the body. There is a 1/4 chance of this occurring. When contact with eyes are broken, all paralysis is gone, but lasting memories may be present. Passive Abilities: {ONLY TWO MAX}
Limit Breaks:
Drive Forms:
Strengths: Attack Strength, Attack Speed, Guard Strength, Evasive Reflexes, and Constitutional Endurance Weaknesses: Magic Strength, Magic Defense, Outright Speed, Energy
Personality: Kyle has an INTP type personality. Kyle is generally a calm and quiet person, more willing to listen to what others have to say than voice his own opinions. If he does choose to voice his opinions, it’s because he’s put together a choice that everyone might agree on, based on others opinions. But that’s only in serious discussions. Otherwise, he’s perfectly comfortable just talking with others. However, Kyle does have an a*****e side to him. He can be crude and say rude things, almost without realizing it. If he gets to know another person well enough, he can unintentionally bring up issues that should be left untouched, issues that tend to hurt those that he talks to. He’s hurt everybody who knows him in some way or another through his words. Likes: Cats, bubble wrap, reading, the internet, video games, sleeping, and hanging with his friends. Dislikes: Hurting his friends through his words, dogs(small dislike), not sleeping, nightmares, onions and peppers. Fears: Death by anything other than old age, losing his friends and family.
Family: Mother- Lost, Father- Couldn’t care less about.
Bio: Kyle was in the midst of his Freshman year at college when everything went to hell. After his experience and fighting the Darkside, he awoke in the Land of Dragons, lost and confused. However, he managed to fight a temple of shaolin monks who took him in and trained him when they saw him with his katars. He stayed with them for five days before leaving to try and find others from Earth. After he was captured by guards in the Bamboo Thicket, Kyle was overjoyed at meeting six other people from Earth. Amy, Ben, Dani, Dawn, Mathy, and Evan. After they had been captured, they were questioned by General Shang, before they were released. Afterwards, several people (Leon, Axel, and Yuffie being among them) showed up and decided to help the Earthlings. After summoning Merlin, he teleported them all to the place where the other Earthlings were. After greetings (in the form of a demented clown named Kyle) dress-spheres were handed out by the other Kyle, who was the leader of the group. Afterwards, they went to the Beast’s Castle to restore the Beast to his human form. Shortly after arriving, they were attacked by Replica’s of several members of the group. After a short battle (read: playing around) the Replica’s left after the Enchantress was kidnapped, but not before destroying the bridge. As the only earth manipulators present, Noelle and Kyle, with the aid of Seymour, managed to reconnect the island with the mainland. Returning from the battle, they had a short time to rest before Leon appeared again with Merlin, this time in need of a Keyblade-wielder. After some deliberation, Riku agreed to go with them, bringing half of the group back to the Land of Dragons.
Summon: Midgardsormr Summon Appearance: Midgardsormr, a rather large snake Summon Personality: Middy is, contrary to his appearance, kind and helpful. He aided Kyle in the battle against the Replica’s by teaching him how to perform Earth Fang. He also saved his life numerous times. Now he is attempting to teach Kyle how to manipulate the earth around him. Middy is willing to listen to Kyle’s complaints, then utterly destroy those complaints and make him work. He also gives his opinion whenever he wants, not caring if it was unwanted.
Sample Post: {Not Necessary as of Yet due to Deletion}
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Posted: Tue Jan 05, 2010 12:49 pm
Name: Kyla (Kai by friends and family) Birthdate: ??? Gender: Female
 Appearance: Height: 5’6 Weight: ??? Body Type: Lean, with Curves Skin type: Tan Almond Eye Color: Dark Brown Hair Color: Dark Brown Hair Style: Naturally Curly, but Prefers to Straighten It Unusual Markings: Has a scar on her right leg below the knee that looks like a butterfly when traced with a pen; was given it from a roller skating accident. Clothing:
Theme Song(s):
Whole Album
Significant Trait: Loyal/Compassionate Quotes: Anou… No problem! Grrrmmm… Nyaooonn…
Good/Evil/Other: Good Element: Non-Elemental (Pictomancy) Weapon: Magic Quill Job Class: Pictomancer
Attack Abilities: Pictomancy- Anything she draws can become a reality. Depending on the amount of effort or energy spent on the image, it lasts longer or is simply temporary. But she can manipulate reality as long as she has a pencil! However, her powers have limits physically. Depending on the needs, reason, or nature of the induced image, Kyla can pass out if she strains her powers too much. Birn Strike- An ethereal bird, made of pure energy, appears and divebombs on the target, exploding on contact. Has a Level 1 and 2. Flight of Blades- A number of ethereal blades appear and soar at the enemy, attacking furiously for a short amount of time. Meta-Slash- A bold stroke of the pen- encircling an element of choice slashes at the enemy with the force equal to a large buster sword. Short ranged/ multiple hits as logn as she keeps stroking the qwill across the paper. Support Abilities: Pictomancy- Kyla’s special abilities allow her to manifest anything she draws using her magic pen. Flight of Blades- A number of ethereal blades appear around the target, revolving around them in a protective manner and slicing up any opponent that comes near. Warding Lotus- A shielding barrier resembling a blue tinted lotus, effects 1 single target- Shell/Protect. Lotus Shield- A chamber resembling a lotus flower- completely incasing the target, nearly impenetrable as long as her mana flow supports it. Practical Pictomancy- Kyla can form various shapes and platforms with her abilities, even going so far as to allow them to float. Passive Abilities: Silent Artist- Because Kyla's medium for spell casting is her art, not her voice, Silence doesn't affect her. Limit Breaks: Birn Strike, Level 3!- In a burst of anger, Kyla’s pen rushes across her paper, summoning forth an awe-inspiring ethereal bird, much larger than the other two levels of Birn Strike. It soars at the opponent within the blink of an eye for massive explosive damage. Summon Equip Limits- Kyla has worked on individual Limits for each of her allies, allowing for herself and an ally to combine their powers into a new Limit Break.
Drive Form(s): N/A
Strengths: Magic Strength, Magic Defense, Energy ; Kyla is very empathic and can easily understand the feelings of other people when they're up close( used a survival skill in hostile environments). She's very stubborn and once set to a task she rarely gives up on it. She's also a very good outdoorsman and has utilized most of her senses when outdoors. Intelligent, decisive and strong willed, when she is urged beyond her timid-ness Kyla is revealed to have a big heart and a sharp mind, the truth will spew from her lips at times, the effects on people may vary. Weaknesses: Physical Strength and Defense (When not aided by magic) ; Her sense of hearing is often troublesome. Harsh pitches and specific sounds great hurt or just irritate her. Kyla used to wear her mp3 player all the time, not just to listen to calming music, but also to filter out harsh sounds that hurt her physically. A genetic sickness she's inherited from her family causes her much trouble sometimes in span of a month’s time.(1-2per. 30 days) During this time she gets what she describes as 'fits', and is completely vulnerable, and reduced to such a state she is very ashamed of.
Personality: Kyla has a split personality depending on the people around her. She carries her sketch book and pencils everywhere she goes. When in normal public, Kyla's very quiet, almost nervous and shy- but mostly detached. There’s a mental wall that’s been the object of a lot of her social problems. She tends to stick her nose into her sketch book even more, almost as if trying to ignore that people exist. She used to wear her earphones everywhere she went on earth. Even though she's an introvert she's extremely curious. Kyla gets easy tired when around too many people for a long period of time. (check weaknesses) However, Kyla's character is evolving. Ironically, in spite of all of this, Kyla desires- no- longs, practically pines, for real human relationships. Her split persona-Tyue (also summon), continues to encourage her to indulge in these desires and step outside her safety zone. To reach out and touch the potential people who will change her life forever. When Kyla steps out, her true self is more outgoing and strong, She can be wise in words, bold if not confrontational, and very loving and sentimental. This side is coming out a lot more as of late.
Detachment- Due to past experiences, Kyla often reacts negatively to her empathy, for she tends to absorb the stronger negative feelings of those close to her- during this adventure Tyue's has been acting a buffer but it doesn't always work. Kyla has a bad habit of shutting herself in emotionally when she suspects someone is giving off particular negative feelings beyond what she can handle. This creates a very unhealthy rift between herself and others.False Reality Replacement/Persona Fragmenting & Figment companionship: Devoted & talented artistically, Kyla soothed her acute loneliness by creating imaginary friends over the years. To cope with an assortment of troubles, one particular manifestation known as Tyue manifested stronger then all others. Because she’s actually a fragmentation of Kyla's own personality, Tyue embodies the good things and her inner strength, and was the constant guardian that kept her mind from shattering under the years of pressure. As she grew older, and things got harder, Kyla created an inner world for herself. She can disappear mentally into this world when she is unable to handle any strain from the outside that was thrown at her. Because of this she's drifted farther and farther away inside, away from connecting with people in the way she truly needs to. Triggered Anger/Rage: Even if she naturally shuts herself in when approached with feelings of anger, that doesn't mean it doesn't affect her. Kyla's perfected keeping a front and not reacting- but she has her limits. And by now- imprinted conditions can cause that front to shatter. Being someone with a split personality, she can be 'triggered'. Very specific things can set Kyla into a full outrage. All the pent up anger and frustration emerges into a very ugly side of her that almost cannot be stopped. She's irrational, dangerous, and relentless until the object of her triggering is 'dealt' with. Pride: Kyla has something to prove and sometimes loses sight on what’s really important. She can sometimes be so caught up on proving she can handle the worst situations, and bite off more then she can chew. She doesn’t like being seen as weak or easy pickings for the enemy.Introvert: As an introvert, she's stressed after too much exposure to so many people and often goes off alone. But after being accustomed to isolation for so long, she can't tell the difference between a mental -break- and her bad habit. Sensitive: Kyla's very emotional inside, all artists seem to be. And so she takes many things to heart.
Favorite food/drink: Mushrooms, sushi, and strawberries. LOTS OF TEA. Likes: Trees, music, Fantasy(books/legends ect), anything strange, scary, anything Japanese or having to do with swords, and Drawing. Dislikes: Cocky, pushy and or Rude people, seeing natural things being ruined, and insolent ignorance. Seeing people she cares for being hurt, being called a very specific curse word. Fears: Achluophobia- Fear of darkness. Misc.: Kyla can sing- used to be in a choir- but doesn't do so in public, and can also act. She has a very sensitive spot on the top of her head- where a Hemangioma used to be. She often touches it in moments of uncertainty or deep thought.
Family: A mother, father, little brother, and a big sister she tends to never mention. ((Erased along with the Earth))
Bio: Kyla is your typical abused and mistreated individual. She lived a very isolated lifestyle for being different. Barriers of racial mixture, intellectual level and family/financial positioning made life very difficult. In order to survive she learned how to cut herself off mostly from others from the inside and created various coping devices. These measures were effective back then- but created problems further on. (See weaknesses)
After a terrible confrontation during the eradication of Earth Kyla is in denial of something she did before appearing in the KH universe before the wizard of Disney Castle Merlin. She was handed a simple book before her soul bound(From Deep Dive)version appeared and drew a door into Agrabah where she joined the first group of earthlings on their journey. Secretively...Though Kyla wants to restore her world- she doesn't want to go home.
Summon: Tyue (Carbuncle) Summon Appearance: Summon Personality: Originally she was a split persona created from childhood as a coping mechanism. Now upon entering the KH universe with Kyla, she's been transformed into a true summon & adopted the powers and characteristics of the closest match- Carbuncle.
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Posted: Tue Jan 05, 2010 10:49 pm
Starlit Struggle. My PLL profile application. Name: Window Age: 25 Gender: Male Appearance: Height: 5'7" Weight: 155 Body Type: normal-not particularly muscular, but doesn't have a pooch either Skin type: a light copper/tan Eye Color: green Hair Color: brown Hair Style: a little on the longer side, but not past his ears Clothing: An old black, beaten leather jacket that's too small for him, and dingy white-ish pants that are too big Unusual Body Art/Parts: none Race: human (soul+heart only) No theme song. Significant Trait: logical, inquisitive Quotes: Good/Evil: neutral for now, but as he learns about the battle between light and dark he may be persuaded to join one side or another...(hint hint) Homeworld: A backwater planet that has no name, or at least no specific name known to Window's country; many of its inhabitants simply refer to their planet with the same word for "home." Main Weapon: has no weapons experience (but willing to learn...) Additional Equipment: none Job Class: grad student Attack Abilities: None. Support Abilities: None. Passive Abilities: None. Limit Breaks: None. Strengths: quick thinker, moderately strong (for a normal human), good sprinter. Not as susceptible to physical attacks since he lacks a true body (receives half of the damage normally done) Weaknesses: But, in consequence, he is weaker against psychological/emotional/magical attacks (at twice the damage) Personality: He is more or less practical, logical person, although he is always questioning the world. Window can be a little cold sometimes, and he definitely harbors a dry sense of humor, but he is full of wonder. He can also be too hard on himself. Once he is given direction, he will become devoted to its purpose and completion. Likes: Cycling, reading, knowledge, questions, hot baths, chess, first person shooter video games Dislikes: Sewing and cooking (even though he's good at both), rpgs, being kept in the dark, and condescending attitudes. Fears: not being able to keep up with or contribute to his peers. Family: Father, younger sister Bio: Window's country is very isolated and uninterested in space technology. Even after the "meteor" shower and the arrival of lumps of unidentified alien matter, the people in Window's country never made a connection with space exploration, and so the use of gummi ships never came into being. That is not to say he lives in a rural world; his civilization's technology is only a few decades behind that of Earth's. They have no knowledge of other worlds. Window was a grad student studying biological anthropology (though he had also minored in philosophy, linguistics, and international studies), living a comfortable and fairly normal life. One day, however, a car ran into him while he was bicycling to school, sending the young man into a coma. Window has been in the hospital for three months now and was recently taken off of critical condition. He's caught in limbo between life and the shadow area of death... But what happens when the mind slips from this plane of existence and enters the world of dreams? What happens when a man's soul loses the body and slips through the cracks of reality? What happens to the heart when it is alone, exposed to the elements, and it falls into another world, a world of war between light and darkness? And so Window fell through the doorway of his planet, drawn to another world far, far away... Sample Post:What in the world had happened?Window's head thudded, throbbed. This wasn't like how they said it was going to be at all...the words dragged themselves through his thoughts like a child trying to drag a body bag through molasses. Everyone was moving so fast around him, flashes of color and movement filtering through his half-lidded eyes. It's...kind of like ...how light...comes glowing down through the leaves on a tree...like that time I read in the eucalyptus grove last year. And now Window knew he was seriously hurt; poetic thoughts like that only came when his brain was on the fritz, like in the middle of an exam, right when he needed them least. Wasn't time supposed to move slowly when you get injured? he wondered. Good. He was able to pick up his train of thought again. However, it was quickly lost when a man jarred his head to put on an oxygen mask and lift him up onto a stretcher. There was a rather large pool of blood left behind on the ground. Hmm. I would like that back soon. As each limb on Window's body began to die, or at least became pinched off from his consciousness, Window noted four things. One: the oncoming car, no longer moving and left with not a scratch, partnered with his incredibly mangled $1500 bike 60 feet away. Two: the scattered remains of his broken helmet. What kind of helmet breaks upon impact? There seemed to be something very odd about one of the pieces in the debris...it was a weird metallic blue, almost otherworldly, like it had fallen out of the sky and hit him upon the head the split second after his body began to fly into the air. It looked rather like one of those strange pieces of meteorite that fell four years ago. Hm, maybe this piece...had come from a longer distance...or maybe it had circled around in the atmosphere for awhile... Three: the breeze, caressing his face as if giving him a kiss goodbye, as if it knew he were going to be leaving for a long time. Oh, how it felt so cool, like water against his fevered head, and like silk between his limp fingers. He inhaled the woody scent and imbibed the silent strength of the wind. Ah, parting was such sweet sorrow... And that was the last Window ever saw of his world. ~~~~~~~~~~~~~~~~~ I have something important to note. I specifically designed this character to enter PLL with nothing--no attributes, no weapons--just someone perfectly normal. This is not to say that I intend to keep him this way for the entirety of the rp. I wanted Window's journey to be one of literal self-empowerment. I have a second profile for him when he reaches the next stage of his journey, but I didn't want it to be public until he got there. However, if someone wants to see it, I will gladly PM it so you can have it on file. Oh, and to clarify, Window is just a pure heart and soul separated from his body. He's kind of like a ghost, but not dead. So, basically, he's a heart and soul, or the essence of a human, just lacking his original physical form. However, because his mind believes he's real, he takes up a physical presence (kind of like the Matrix, I guess). The Heartless have a special attraction to Window since he has no body to separate his soul/heart from his physical environment. I want to also note that I love to collaborate with others, so of course feel free to PM me if you want to do some closer work. Also, if you feel I'm being too close to your character for comfort and I'm interfering with your story, tell me that too.
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Posted: Thu Jan 07, 2010 11:31 pm
Name: Ajora Birthdate: N/A Gender: Male
Appearance:
Height: 6'1 Weight: 175lbs Body Type: Lean Skin type: Fair Eye Color: Deep Brown Hair Color: Brown-Blond Hair Style: Wavy, curly near ends, unkempt Unusual Markings: On the side of his upper arms, and straight down his back, he has Ultima’s Command Seal. Clothing: Ajora has a light-weight, dark-gold set of scalemail (no sleeves) over a t-shirt of the same color. Over this, he wears a black jacket with a thin hood that trails down to the middle of his thighs. The seams of the jacket are all stitched in crimson, and on the back just below where his shoulder blades would be is the Seraphic Heart, stitched in crimson as well. He also has a set of black fingerless gloves, each with a golden metal plate with the Seraphic engraved into them.
His pants are black, and he has two dark-gold straps on the backs of each of his knees. He has black shoes with dark red liner around the bottom, and a black steel-toe tip. Theme Song(s): The Fourteenth Struggle (13th Struggle Remix)- MoreawayInside the Fire - DisturbedPsycho - Puddle of MuddWhen You're Evil - Voltaire
Significant Trait: Idealist Quotes: Once the world is wrought to nothing, I shall create it anew in a perfect image... my image. To fail is to show weakness. To show weakness is to wish for death. I shall ascend beyond the gods themselves. If you abide by the laws, if you hold tightly to your morals... you bind yourself with limits, and that is how you shall die. Good/Evil/Other: Evil Element: Darkness Weapon: Swallow-Spear Job Class: Abyssal Dragoon Stats:Attack Strength: 9Attack Speed: 10Magic Strength: 11Magic Defense: 9Guard Strength: 7Evasive Reflexes: 13Outright Speed: 9Constitutional Endurance: 11Energy: 11
Attack Abilities: Banish- A Dark-elemental wave of 'force'; much like a simple psychokinetic push accompanied by a flash of black.Condemnation- Ajora can focus Dark energy into an offensive beam, which he can release through various mediums (Weapon, Fingers, Eyes).Malicious Force- Ajora can charge a weapon with Dark energy. He can release this Holy energy in a number of ways, opening up a number of attack possibilities.Chaos Wave– Ajora releases the Dark energy in a blast wave with a swing of his weapon, sending it soaring at his opponent(s).Chains of Affliction– Ajora channels Dark energy through his weapon, releasing it in a swing. A number of ethereal chains rise from the ground around the opponent to strike from different angles; if struck, there is a 1/6 chance the Darkness scrambles the opponent's mind, causing them to mistake friend for foe temporarily (3 posts). (Confusion)Terror Strike– Ajora channels Dark energy through his weapon, releasing it in a swing. A curved, serrated ethereal blade erupts from the ground; if struck, there is a 1/6 chance the Darkness corrupts the opponent's mind, striking intense fear into their hearts for a short period of time (3 posts). (Chicken)Wrathful Carnage– Ajora channels Dark energy through his weapon, releasing it in a swing. An ethereal spear rises from the ground underneath the opponent; if struck, there is a 1/6 chance the Darkness clouds their mind, and they become enraged, forgetting all special abilities and blindly attacking their foes for a short period (2 posts).(Berserk) Dark Matter- Ajora can summon a sphere of Dark energy. It will explode on contact (with various strength depending on the size).Antimatter- Condensing the Dark sphere into a singularity allows Ajora to fire it at near-bullet speeds.Void Razor- Ajora condenses the sphere into a disc of Dark energy and tosses it like discus or a frisbee; instead of reacting explosively, it acts as a buzzsaw, slicing through opponents. If human, it leaves no physical mark, but still damages.Full Eclipse- This takes one full post to charge. Ajora adds more and more Dark energy into the sphere, making it grow to an extremely large size (ten feet in diameter); he tosses this for a large explosion that only affects those who openly oppose him. Support Abilities: Scion of Darkness- Ajora has complete control over the element of Darkness, varying from bending the shadows themselves to altering the shapes of Heartless.Miracle of the Lucavi- Ajora can envelope himself and his allies in Dark energies. If the target’s Heart is Dark, he/she is given a steady regeneration, as well as increased physical and magical properties. (Regen/Bravery/Faith). If the target’s Heart is Light, he/she finds his/her health slowly draining and their energy slowly sapping away (Sap).Demon’s Flight- Tapping into his ‘Dragoon’ class energies, Ajora can charge magic into his legs, which allows him to jump incredible distances. Passive Abilities: Ominous Aura- Due to Ajora's innate control of the Darkness, coupled with his oppressive nature, the Replica exudes an aura that can inspire hesitant fear in those around him, causing them to second guess most of their choices unless fiercely determined. In those with darker interests, it may even inspire loyalty. {Credit to Mathy for this one} Limit Breaks: Hell's Wrath- Ajora disperses a large amount of Dark Energy throughout the field, causing random explosions of Light. Foes have a 1/2 chance of being struck.Unholy Darkness- Ajora summons for a massive explosion of Darkness from underneath his opponent, rising from the ground in the shape of a beam.Black Hole- Ajora summons forth a magic circle, and from it, massive rays of Darkness fly out, searching out their targets.Ragnarok- ??? Drive Form(s):
Strengths: Attack Speed, Magic Strength, Reflexes, and Endurance Weaknesses: Attack Strength, Guard Strength, and Speed
Personality: If Kyle's personality were a balance, Ajora’s personality takes that balance and puts it to both extremes on the same scale. He has many of Kyle's original traits, only expressed much more potently, and yet he has many traits completely contradictory to Kyle's own.
Ajora is, above all, a self-centered idealist. He prides himself in his perfection, in his superiority above all others. To achieve anything less than perfect is to fail entirely to this Replica, and as such, he insists on making the world a perfect place- a utopia. This utopia, however, is one of corruption and darkness. The light is imperfect and brings only weakness, and as such, the Dark must rule. And who better than the perfect being to lead a perfect empire?
Being as proud and self-centered as he is, he's intelligent to match- a genius beyond compare, in his own egotistical words. He uses this intellect against anyone and everyone, making them either his followers or his victims. He has no care for anyone or anything other than himself and his goals, though in a strange way, he 'cares' for his followers. They are his belongings, and no one is to harm them (but himself, of course).
His search for power is, in fact, a compensation- he quests for more and more strength because his greatest fear is not being good enough. Failure is not an option for Ajora. He would rather end the universe and everything within it, himself included, than to be too weak to accomplish something...
Beneath it all, however, lies a savage beast. A monster, driven by rage but chained by rationality. Should anything go wrong, should one piece be out of place, Ajora’s logic would likely fly right out the window, and he would be consumed by his fury, delivering his wrath until he manages to calm down... which very seldom leaves anything standing.
Flaws: Abusive, Arrogant, Audacious, Bigot, Cruel, Egotistical, Envious, Erratic, Fanaticism, Fierce, Fraudulent, Hedonistic, Idealist, Impious, Intolerant, Lustful, Megalomaniac, Murderer, Obsessive, Oppressor, Overambitious, Overconfident, Overzealous, Perfectionist, Proud, Rake, Rebellious, Remorseless, Rigorous, Sarcastic, Scoundrel, Selfish, Shallow, Smart-a**, Stubborn, Temperamental, Theatrical, Untrustworthy, Unpredictable, User, Vain, Zealot Likes: Darkness, Power, Causing Suffering, Having People Submit to Him Dislikes: Light, Weakness, Joy, Disobedience, Failure, Incompetence, Compassion Fears: Not Being Strong Enough
Family: The other Replicas
Bio: Created in a lab by Vexen and given nothing bu the negative memories of his obsolete original, Ajora was born with one purpose in his mind- the complete and utter deletion of the Light.
Summon: Ultima, the Bloody Angel Summon Appearance: ??? Summon Personality: The replication of Ultima has returned to her once-corrupt self. Manipulative and power-hungry, she works alongside her new master with every intention of helping him achieve his goals. After all, they both seek to create a utopia in their image.
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Posted: Fri Jan 08, 2010 1:50 am
Not actually approving anything just yet, just going through and pointing out things I notice need to be changed. Zeba: Everything seems in order. --- Jenny/Alice: Everything seems in order --- Amy: Amy doesn't have access to White Magic because of her summon; rather, it was granted to her at the same time as her weapon. This should be changed (it's under Cure). --- Maggie: -You list 'INFP' in between your name and your appearance for some reason. -It's Significant Trait, not Traits. Please pick one trait that stands out. -The section for 'Abilities' would probably go under your Bio. -You section off 'Attack Abilities' from 'Offensive Abilities', when they're both the same thing for some reason...? -Could you explain what your 'Attack Abilities' are? - Horizon's End mentions that it engulfs all enemies in Red Lightning. Even if it is non-elemental, why is that? And how does it engulf ALL enemies? That's a bit over-powered. -There's a blank in the ability Giga Slash that you might want to fill in (I believe you meant to put in the word 'sword'?) -If Heavenly Flight is your ultimate attack, wouldn't it be a Limit Break? -There's no such thing as a 'Defensive' Attack Ability. A 'Defensive Attack' would be pretty much a 'Support'. - Crystal Lotus has nothing to do with Monk abilities or Chakra. That won't be approved. -Monks are only sub-par healers. As such, Lashings of Love wouldn't be approved. -Under the Limit Break 'Punch Drunk', you list a number of attack names, but no descriptions. Please describe those. Raine: Still being edited, so I'll wait. --- Kichi: Looks fine so far. --- John: You need to edit in some of the things still (everything but the Sample post is now required). As well, don't forget to add your Passive Ability/ies right after your Support. [b][u]Passive Abilities:[/b][/u] [list][*] [*] [/list] --- Dani: Some of your abilities are a little messed up (Darkness?), and you still need to fill out the rest. --- Cory: Oddly, I see nothing wrong. WHAT HAS THE WORLD COME TO. -- Ben: You still need your strengths and weaknesses, and to fill out what's left of the profile. Just remember, you don't NEED 2 Passives (Hell, you don't need ONE if you can't think of any), but they are available. --- Dawn: Your abilities seem a bit lacking- I could help with that, if you want? Otherwise, everything seems fine. --- James: YOU FAIL. Nah, looks good to me >> --- Timmy: Everything looks good, buddy. --- Kyle: Could someone look over this for me and tell me it's not HOGAWDGMER? --- Poser!Kyle: Looks good to me. I take it you couldn't think of any passives? --- Kyla: Considering I helped put it together, yeah, everything looks fine, lol. But there is one thing- since you no longer actually have the horn anymore, shouldn't you/we take it out of 'Unusual Markings', since that applies to the here and now? --- Ajora: Same as the first Kyle. Keep in mind, the Replicas are SUPPOSED to kick a** >w>
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Posted: Fri Jan 08, 2010 2:15 am
Ajora's abilities sound awesome =w="
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