|
|
|
|
Posted: Sun Dec 11, 2005 8:28 am
Code: Weapon Name: Viper Bow Type of Wep: short bow Element: poison Damadge: 3-15 Special: 40% chance of poison, dealing 1-5 damage every turn.
Code: Weapon Name: Greater Viper Bow Type of Wep: long bow Element: poison Damadge: 5-20 Special: 65% chance of poison, dealing 1-5 damage every turn.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sun Dec 11, 2005 11:04 am
Name: Lycans Obsidian Type of Wep: two handed sword or axe for humans Element: Dark Damadge: -2-6 Special: Moon comes out and you turn into a beast who can use the full extant of the swords/axes power, 12-18 damage I guess...
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 20, 2005 1:54 pm
Code: Armor Name: archer half armor Defence: 6 Fire Res: -6 Ice Res: 2 Energy Res:1 Dark Res: -10 Light Res: 10 Poison Res: 2 Wind Res: 18
Code: Weapon Name: reinflenche Type of Wep: bow Element: wind Damadge: 12 to 20 Special: bowmans heart: energy fills around the archer's arrow, causing damage to both, the archer and enemy.
you got this from battleon.com huh?I used to play taht game, then I found mapleglobal.com, it rocks!!
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Mar 16, 2006 6:18 am
ninja ninja i just want all the dark and fire element stuff ninja ninja
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Tue Mar 21, 2006 2:11 pm
Name: Supreme Sword Type of Wep: Non-elemenal magic sword Element: N/A Damadge: 5-30 Special: The sword lights up in many colors and you attack with an explosive strike.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Mar 28, 2006 5:47 pm
Name: Blade gauntlets Type of Wep: gauntlet (duh) Element: none Damadge: 3-7 per hit Special: Jabs enemy twice w/ blades on gauntlet knuckles
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Apr 30, 2006 2:42 pm
I skim read the past entries, so I hope these haven't been said:
Code: Armor Name: Thicker Skin Defence: 3 Fire Res: 1 Ice Res: 1 Energy Res: 1 Dark Res: 0 Light Res: 0 Poison Res: -2 Wind Res: 3
Code: Weapon Name: Damsel's Needle Type of Wep: A giant needle, similar to a spear. Element: Wind Damage: -10-25 (depending on your skill with the thing, it could end up hitting you instead of the enemy) Special: You spin the giant needle rapidly to create an enormous amount of wind that can whip (or blow away) enemies. The incredibly pointy tip is also good for piercing. The needle is light and easy to carry. Originally designed for females, although it is still available to males.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon May 01, 2006 2:32 pm
Armor
Name: Elegant Mage's Robe Defense: +5 Fire Res: +20 Water Res: +20 Wind Res: +20 Earth Res: +20 Light Res: +10 Dark Res: +10 Other: -10% chance of being inflicted by a status ailment
Name: Red Robe Defense: +9 Fire Res: +25 Water Res: +25 Wind Res: +25 Earth Res: +25 Light Res: +15 Dark Res: +15 Other: Teaches Red Mage S-Ability: Magic POW+ (Increses strength of spells)
Name: White Robe Defense: +9 Fire Res: +35 Water Res: +35 Wind Res: +35 Earth Res: +35 Light Res: +20 Dark Res: +20 Other: Teaches White Mage S-Ability: Magic RES+ (Increases resistance to the elements)
Name: Black Robe Defense: +9 Fire Res: +25 Water Res: +25 Wind Res: +25 Earth Res: +25 Light Res: +20 Dark Res: +20 Other: Teaches Black Mage S-Ability: Geomancy (Makes targets one stage weaker to spells (Heal --> Nullify --> Half Damage --> Full damage --> Weak (Double Damage) ) )
Name: Green Robe Defense: +9 Fire Res: +35 Water Res: +35 Wind Res: +35 Earth Res: +35 Light Res: +10 Dark Res: +10 Other: Teaches Green Mage S-Ability: Jinx (Increases accuracy of Green Magic)
Name: Blue Robe Defense: +14 Fire Res: +25 Water Res: +25 Wind Res: +25 Earth Res: +25 Light Res: +10 Dark Res: +10 Other: Teaches Blue Mage S-Ability: Immunity (Immune to status abnormalities)
Weapon
Name: Twin Staff Type of Wep: Staff Element: Neutral ATK: +12 Fire Pow: +10 Water Pow: +10 Wind Pow: +10 Earth Pow: +10 Light Pow: +20 Dark Pow: +20 Special: Teaches Red Mage A-Ability: Doublecast (Cast two spells at once)
Name: Angel Staff Type of Wep: Staff Element: Light ATK: +10 Fire Pow: +10 Water Pow: +10 Wind Pow: +10 Earth Pow: +10 Light Pow: +35 Dark Pow: +5 Special: Teaches White Mage A-Ability: Full Life (Fully revive an ally)
Name: Dark Rod Type of Wep: Rod Element: Dark ATK: +17 Fire Pow: +20 Water Pow: +20 Wind Pow: +20 Earth Pow: +20 Light Pow: +5 Dark Pow: +35 Special: Teaches Black Mage A-Ability: Dark 3 (Let's not call it Darkaga) (Level three dark elemental spell)
Name: Blue Saber Type of Wep: Saber Element: Neutral ATK: +20 Fire Pow: +10 Water Pow: +10 Wind Pow: +10 Earth Pow: +10 Light Pow: +10 Dark Pow: +10 Special: Teaches Blue Mage R-Ability: Learning (Can learn monster skills by being hit by them)
Name: Jinx Rod Type of Wep: Rod Element: Neutral ATK: +11 Fire Pow: +10 Water Pow: +10 Wind Pow: +10 Earth Pow: +10 Light Pow: +10 Dark Pow: +10 Special: Teaches Green Mage A-Ability: Blind (Blinds an enemy. Duh.)
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat May 06, 2006 2:52 pm
Name: Basilisk Fangs Type of Wep: Twin Daggers Element: Dark Damadge: 10-15 per hit Special: The poison that comes out of the daggers are very potent and will make the enemy lose 10 hp as time goes pass
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat May 06, 2006 4:06 pm
hehe, ill bet all of you thought i had given up on this post, well, i haven't, and i put all of your ideas on the first post! I am going to print them out and mail them to Gaia. That way, most of your wonderful ideas can have a chance to get your ideas immortalized!
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat May 06, 2006 4:43 pm
name:ultima armor defense:+99 fire res:+99 water res:+99 wind res:+99 earth res:+99 light res:+99 dark res:+99 other:can only be harmed by ultima sword
name:ultima sword type:long sword element:all attk:+99 fire pow:+99 water pow:+99 wind pow:+99 earth pow:+99 light pow:+99 dark pow:+99 special:combined with ultima armor makes the wearer invincible
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat May 06, 2006 4:44 pm
stranger25 name:ultima armor defense:+99 fire res:+99 water res:+99 wind res:+99 earth res:+99 light res:+99 dark res:+99 other:can only be harmed by ultima sword name:ultima sword type:long sword element:all attk:+99 fire pow:+99 water pow:+99 wind pow:+99 earth pow:+99 light pow:+99 dark pow:+99 special:combined with ultima armor makes the wearer invincible now that wouldn't be right... if you think about it...
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat May 06, 2006 4:53 pm
Pyro_Warrior stranger25 name:ultima armor defense:+99 fire res:+99 water res:+99 wind res:+99 earth res:+99 light res:+99 dark res:+99 other:can only be harmed by ultima sword name:ultima sword type:long sword element:all attk:+99 fire pow:+99 water pow:+99 wind pow:+99 earth pow:+99 light pow:+99 dark pow:+99 special:combined with ultima armor makes the wearer invincible now that wouldn't be right... if you think about it... He has a point.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat May 06, 2006 4:58 pm
I need just 10 more armor ideas and 3 more weapon ideas, preferrably guns or staves.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Tue May 16, 2006 4:28 pm
Armor
Name: Holy Robe Defense: +15 Fire Res: +35 Water Res: +35 Wind Res: +35 Earth Res: +35 Light Res: Absorb Dark Res: Weak Other: Absorbs Light Element. (Weak to dark)
Name: Blood Robe Defense: +15 Fire Res: +35 Water Res: +35 Wind Res: +35 Earth Res: +35 Light Res: Weak Dark Res: Absorb Other: Absorbs Dark element (weak to Light)
Name: Tempest Robe Defense: +15 Fire Res: +35 Water Res: +35 Wind Res: Absorb Earth Res: Weak Light Res: +20 Dark Res: +20 Other: Absorbs Wind Element (weak to earth)
Name: Forest Robe Defense: +15 Fire Res: +35 Water Res: +35 Wind Res: Weak Earth Res: Absorb Light Res: +20 Dark Res: +20 Other: Absorbs Earth elment (weak to wind)
Name: Ocean Robe Defense: +15 Fire Res: Weak Water Res: Absorb Wind Res: +35 Earth Res: +35 Light Res: +20 Dark Res: +20 Other: Absorbs Water Element (weak to Fire)
Name: Flare Robe Defense: +15 Fire Res: Absorb Water Res: Weak Wind Res: +35 Earth Res: +35 Light Res: +20 Dark Res: +20 Other: Absorbs Fire element (weak to water)
Weapon
Name: Shining Rapier Type of Wep: Rapier Element: Light ATK: +12 Fire Pow: +10 Water Pow: +10 Wind Pow: +10 Earth Pow: +10 Light Pow: +20 Dark Pow: +20 Special: Teaches Red Mage A-Ability: Light (or basic Light elmental spell) Teaches Fencer A-Ability: Brilliant Slash (Or some kind of Fencing skill) Teaches Magic Knight A-Ability: Light Blade (Light elemental physical attack)
Name: White Hammer Type of Wep: Hammer Element: Light ATK: +25 Fire Pow: +5 Water Pow: +5 Wind Pow: +5 Earth Pow: +5 Light Pow: +45 Dark Pow: +10 Special: Teaches White Mage A-Ability: Holy (basic Holy spell, damages depending on alignment)
Name: Black Knife Type of Wep: Knife/Dagger Element: Neutral ATK: +52 Fire Pow: +10 Water Pow: +10 Wind Pow: +10 Earth Pow: +10 Light Pow: +10 Dark Pow: +10 Special: Teaches Black Mage A-Ability: Mana Leech (drains a bit of MP) Teaches Thief A-Ability: Steal: Dignity (various effects depending on class. Only works on Females) Teaches Thief A-Ability: Steal: Pride (various effects depending on class. Only works on Males)
Name: Blue Rod Type of Wep: Rod Element: Neutral ATK: +20 Fire Pow: +10 Water Pow: +10 Wind Pow: +10 Earth Pow: +10 Light Pow: +10 Dark Pow: +10 Special: Teaches Blue Mage M-Ability: Learning Loss (loses all evasion if move can be learned)
Name: Dream Claw Type of Wep: Claw Element: None ATK: +30 Fire Pow: +10 Water Pow: +10 Wind Pow: +10 Earth Pow: +10 Light Pow: +25 Dark Pow: +25 Special: Teaches Green Mage A-Ability: Sleep (Puts enemy to sleep) Teaches Spellfist A-Ability: Dream Fist (An attack that can put an enemy to sleep)
|
 |
 |
|
|
|
|
|
|
 |
|