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Mobile Suit Gundam: Blood stained War.

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A Gundam role-playing guild using the d20 system, for semi-lit and above RPers. 

Tags: Gundam, roleplay, d20 system, semi-literate, literate 

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giglamesh
Captain

Beloved Lunatic

PostPosted: Sat May 02, 2009 6:40 pm


Stage 10: "Skills."

Skills are the efficiency that your pilot has gained at a number of different things such as weapon proficiency, or proficiency with adjusting there mobile suit. The calculation for Skills is [Int mod x level]

To see the list of skills and there effect see the skills thread, within the game system forum.  
PostPosted: Mon May 11, 2009 6:58 am


Final Stage: "Possessions."

Possessions are simply any thing your pilot carries with them, it can be from a gun or knife for ground combat, or pills such as mood elevators or pain killers.

Equipment: Usable things the pilot carries on them, Example: such as holstered gun on right thigh, and a knife behind left shoulder. (*note* the pilot can only carrier equipment equal or lower then there strength mod.)

Credits: Is the guild currency (money) and is what is used to modify, upgrade or by new mobile suits or weapons. Money is received by completing mission or destroying enemy units.

Valuables: A item which is precious to the pilot, yet has no actual use  

giglamesh
Captain

Beloved Lunatic

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Game System Forum [Mandatory]

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