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Kowsauni rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Fri Feb 12, 2016 11:42 pm
Lilith Emberstone  Much to Lilith's dismay the archer went on to terrorize the village. At least no one seemed to be hurt. Still she felt her rage boiling up in her. The rage that had gotten her into so much trouble in the past. She had it under control, her mentor had taught her how. Still, she moves to 174 and squares off against the archer. She grumbles at him in a low voice as she lunges at him with her axe "You will pay for that."((I noticed that the 9 damage I did to this archer last round when Ganon granted me and extra move had not been subtracted from his card. Just wanted to make sure that attack was recorded and that I got experience for it.))((You did get the 35 exp for killing the revenant and attacking the archer. I just keep being dumb by forgetting to adjust enemies' HP since they usually die next turn. Anyway it's been fixed. Thanks for pointing it out. :3))
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Kowsauni rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Fri Feb 12, 2016 11:57 pm
Lilith's axe bites into the archer for (9+1)-5=5 damage! A disappointing hit. Perhaps she controlled her rage a little too much. Lilith surveys the battlefield an notices she was getting a bit ahead of her colleagues. As much as she wanted to trap the archer between the wall of the village and her axe is just wasn't safe with the myrmidon and mage so nearby. Lilith uses Canto to retreat to 144. Before leaving she looks the undead archer square in the eyes and says menacingly "I'll be back..."
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Ganon Firenight rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Sat Feb 13, 2016 5:40 pm
Ganon seems unsure as to why Lilith chose to sequester herself inside the shop, since she'll need to go out the front and back around if she wants to finish that archer off, but... well, you know. Whatever! He scoots on over to space 131 and plays Lilith a few chords to bring her spirits back up and send her after that greedy doofus!
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Kowsauni rolled 1 8-sided dice:
7
Total: 7 (1-8)
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Posted: Sat Feb 13, 2016 6:18 pm
Lilith Emberstone  ((Oops, forgot I couldn't leave out the back with the shop sweatdrop )) Invigorated by her comrades song, Lilith charges out of the shop and gallops back to 173. Her Bronze axe glint's in the snow a she readies to swing it at the archer. She glares fiercely at the undead monstrosity with her predatory gaze. "Lets finish this..."
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Kowsauni rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Sat Feb 13, 2016 6:37 pm
Lilith's rides pass the undead archer bracing for the impact as her axe bites in to his rotten flesh. It was a clumsy swing but she still hits the fiend for (9+1)-5=5 damage, defeating him! As the archer falls Lilith returns the present's to the transporter. Her victory over the foul creature causes her building rage to subside. Lilith uses Canto to move to 132. She speaks to Ganon in her usual gruff but soft manner, while avoiding eye contact. "Thanks...again. You have have helped me a lot this battle. I am grateful."
Inventory full, please select four items to send to convoy. >Present >Present >Present >Present
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Posted: Sat Feb 13, 2016 7:45 pm
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Ssbmfreak36 rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Sun Feb 14, 2016 11:22 pm
Seeing as there was relative peace in the square, Seth trotted over to space 97and greeted Rathy Clause. "Greetings, Rathy Clause. I hope the year has been good for you? I see that after the scuffle earlier, you remain unharmed, thankfully."
After finishing his conversation, Seth cantoed back to Space 81
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Posted: Sun Feb 14, 2016 11:54 pm
Rathy covers the big hole in his jolly stomach he received from the horseslayer. " H-ho ho ho! Unharmed, y-yes...! Sure am! Ho ho h-ho!" He then reaches into his bag and pulls out a present with Seth's name on the tag. " And here's something that can hopefully help you stay out of harm as well!" Rathy Claus tosses you  Seth's Gift!
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Marshmallow Kitty rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Mon Feb 15, 2016 4:23 am
Blossom re-sheathes her sword for easier movement, and heads further up the map, pausing to talk to Iris along the way. "Thanks so much for that, Iris. I'm really glad you came along for this! You and Adele have been super-helpful." she tells her as she passes through Iris' square, smiling wide. "Be careful out here!" She waves cheerfully to the magician before returning to her prior goal, stopping on tile 56. Gotta take it slow to keep from slipping on ice, after all.
[Also just a friendly reminder to ask Lethe to please make sure that Blossom's card is accurate in terms of EXP, as she's delivered one killing attack and one non-killing attack, and her card lists her as only having 10 EXP. I don't know how EXP distribution works specifically in this game so I don't know what it ought to be.]
((Fixed. Also for future reference talking is an action so it goes after moving unless you have canto. At first glance this post confused me.))
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Nomad Rath rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Mon Feb 15, 2016 4:03 pm
Deborah moves to space 178 and visits the house, delivering a present by tossing it through the window and shouting for them to lock their doors.
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WhirlwindTerror rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Tue Feb 16, 2016 5:09 pm
IRIS IS CURSED WITH THE HEX OF BAD ROLLS
(curse you, oujay, you have brought this plague upon us!)
She trudges over to space 40, drops off the Outdoor Fighter scroll (you can have it if you want, Deborah, SIGH) and grabs two peasants-- I mean, presents.
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WhirlwindTerror rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Tue Feb 16, 2016 5:13 pm
For ******** sake, really?
Adele goes to space 142.
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Faceless Soldiers rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Wed Feb 17, 2016 10:45 am
Brady moves to space 68 to connect the line their team has made.
[OJs computer died, so me Rath hello is taking his turn in the meantime]
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Faceless Soldiers generated a random number between
1 and 30 ...
3!
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Posted: Sat Feb 20, 2016 10:55 am
As Brady rushes to make a line consisting of two people and a horse... ...he finds a  Concoction just sitting there. Where was that when you needed it? As the rest of Team Jolly moves around... ...nothing is amiss.
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Faceless Soldiers rolled 6 4-sided dice:
4, 4, 2, 4, 2, 2
Total: 18 (6-24)
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Posted: Sat Feb 20, 2016 11:01 am
The myrmidon runs to space 141 and prepares to attack Adele. The thief stealths over to space 140. The new archer moves to space 191. The mage travels to space 154 and prepares to attack Bertrand since a ranged unit can attack over fences as long as they're next to it. The first revenant shuffles over to space 216. The second revenant drags itself to space 216.
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