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X_Oxy_X

Invisible Hunter

PostPosted: Sun Dec 26, 2010 10:39 am


It flys just like Mechanist do but i meant it more like can get over a mountain or the ocean i'll edit the wording
PostPosted: Sun Dec 26, 2010 10:41 am


X_Oxy_X
Username: x_oxy_x

RPC name: Yama grim

Is it a Free skill?: (keep it to my self)

Type of skill: (transportation skilll)

Skill name: (Charon the Ferryman)

Rank: D

Limits: (Necromancers only

Skill description: This skills summons Charon the Ferryman of the river stix to transport the user where ever they are going. Charion can transport the user where they desire for his Ferry can fly at high speed. This skill cannot be used in battle and the user must have been out of combat for at least one complete round before being able to use this skill. Moves by flying not teleportation

Sample: Yama had a new destination she knew exactly where to locate the final peice for her quest which she had been working at for so long. She steps outside of the gates and fabricates a coin from her energy which she flips into the air. Suddenly the ground before her spits open and Charion rises from the fissure and catches the coin. Yama boreds the ferry and tells Charon where she wishes to go. Suddenly the Ferry flys skyward toward her destination.

X_Oxy_X

Invisible Hunter


Fist of the Bro Star

Shirtless Seraph

PostPosted: Sun Dec 26, 2010 10:46 am


Kasai Kakiri
Fenrir Graveheart
kasai: *slaps* Do we look like a WoW guild to you!? scream lol But seriously, I can tell you that Blink is denied right off the bat. No teleporting in combat skills allowed, except maybe for the Leaper bloodline. As for the other two, they might be acceptable but I didn't even bother into them with much detail because you don't have any samples for them. If you're going to be greedy and keep your customs to yourself you HAVE to put a sample down, and not one that looks like it took you less than 20 seconds to make like your one for Blink.

redface Yes we do. But beside that, what can a mage really use to get out of a bad situation? Really? Say berserker pops out the woodworks on me or something and now its a 1v1. I have no skills to teleport anywhere. I probably cant go invisible and i have no stun skills and most of the skills take one or more posts to perform. How am i expected to defeat him? And now that i think about it, those skills should be mage wide, not just mine

Use your imagination. Ice Pillar could freeze your enemy in place for a moment. Energy Coat could help defend you against low-level attacks while you try to put distance between you and your foe. If you have the Air element you could fly up out of his reach, or if you have the Earth element you could create Earth Walls or pillars between you and your attacker. Figure it out dude.
PostPosted: Sun Dec 26, 2010 10:55 am


@ Kasai; Make a new skill useing your element there is alot of potential for growth in all the element skills

X_Oxy_X

Invisible Hunter


kasai kakiri

Omnipresent Informer

7,800 Points
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PostPosted: Sun Dec 26, 2010 10:56 am


Fenrir Graveheart
Kasai Kakiri
Fenrir Graveheart
kasai: *slaps* Do we look like a WoW guild to you!? scream lol But seriously, I can tell you that Blink is denied right off the bat. No teleporting in combat skills allowed, except maybe for the Leaper bloodline. As for the other two, they might be acceptable but I didn't even bother into them with much detail because you don't have any samples for them. If you're going to be greedy and keep your customs to yourself you HAVE to put a sample down, and not one that looks like it took you less than 20 seconds to make like your one for Blink.

redface Yes we do. But beside that, what can a mage really use to get out of a bad situation? Really? Say berserker pops out the woodworks on me or something and now its a 1v1. I have no skills to teleport anywhere. I probably cant go invisible and i have no stun skills and most of the skills take one or more posts to perform. How am i expected to defeat him? And now that i think about it, those skills should be mage wide, not just mine

Use your imagination. Ice Pillar could freeze your enemy in place for a moment. Energy Coat could help defend you against low-level attacks while you try to put distance between you and your foe. If you have the Air element you could fly up out of his reach, or if you have the Earth element you could create Earth Walls or pillars between you and your attacker. Figure it out dude.

Alright 1. Theres no need for you to get smart with me, like honestly. 2. I can only create MINOR elemental releases and earth is not on the list so that needs to be edited. I see the ice pillar skill. 3. Thats exactly my point. low level attacks. Say when i get adept rank and i fight someof the same calibur, who in there right mind is going to use a d-rank skill. So that skill is obsolete once you reach a certain rank. 4. Im just throwing my ideas out there, so of course im using my imagination
PostPosted: Sun Dec 26, 2010 10:58 am


oxy: Make it C-ranked and wait til Adept before you can learn this skill, and it'll be Accepted.

Fist of the Bro Star

Shirtless Seraph


Fist of the Bro Star

Shirtless Seraph

PostPosted: Sun Dec 26, 2010 11:02 am


Kasai Kakiri
Fenrir Graveheart
Kasai Kakiri
Fenrir Graveheart
kasai: *slaps* Do we look like a WoW guild to you!? scream lol But seriously, I can tell you that Blink is denied right off the bat. No teleporting in combat skills allowed, except maybe for the Leaper bloodline. As for the other two, they might be acceptable but I didn't even bother into them with much detail because you don't have any samples for them. If you're going to be greedy and keep your customs to yourself you HAVE to put a sample down, and not one that looks like it took you less than 20 seconds to make like your one for Blink.

redface Yes we do. But beside that, what can a mage really use to get out of a bad situation? Really? Say berserker pops out the woodworks on me or something and now its a 1v1. I have no skills to teleport anywhere. I probably cant go invisible and i have no stun skills and most of the skills take one or more posts to perform. How am i expected to defeat him? And now that i think about it, those skills should be mage wide, not just mine

Use your imagination. Ice Pillar could freeze your enemy in place for a moment. Energy Coat could help defend you against low-level attacks while you try to put distance between you and your foe. If you have the Air element you could fly up out of his reach, or if you have the Earth element you could create Earth Walls or pillars between you and your attacker. Figure it out dude.

Alright 1. Theres no need for you to get smart with me, like honestly. 2. I can only create MINOR elemental releases and earth is not on the list so that needs to be edited. I see the ice pillar skill. 3. Thats exactly my point. low level attacks. Say when i get adept rank and i fight someof the same calibur, who in there right mind is going to use a d-rank skill. So that skill is obsolete once you reach a certain rank. 4. Im just throwing my ideas out there, so of course im using my imagination

Like I said, figure it out. Don't complain to me if you don't appreciate my answers.
PostPosted: Sun Dec 26, 2010 11:04 am


Fenrir Graveheart
Kasai Kakiri
Fenrir Graveheart
Kasai Kakiri
Fenrir Graveheart
kasai: *slaps* Do we look like a WoW guild to you!? scream lol But seriously, I can tell you that Blink is denied right off the bat. No teleporting in combat skills allowed, except maybe for the Leaper bloodline. As for the other two, they might be acceptable but I didn't even bother into them with much detail because you don't have any samples for them. If you're going to be greedy and keep your customs to yourself you HAVE to put a sample down, and not one that looks like it took you less than 20 seconds to make like your one for Blink.

redface Yes we do. But beside that, what can a mage really use to get out of a bad situation? Really? Say berserker pops out the woodworks on me or something and now its a 1v1. I have no skills to teleport anywhere. I probably cant go invisible and i have no stun skills and most of the skills take one or more posts to perform. How am i expected to defeat him? And now that i think about it, those skills should be mage wide, not just mine

Use your imagination. Ice Pillar could freeze your enemy in place for a moment. Energy Coat could help defend you against low-level attacks while you try to put distance between you and your foe. If you have the Air element you could fly up out of his reach, or if you have the Earth element you could create Earth Walls or pillars between you and your attacker. Figure it out dude.

Alright 1. Theres no need for you to get smart with me, like honestly. 2. I can only create MINOR elemental releases and earth is not on the list so that needs to be edited. I see the ice pillar skill. 3. Thats exactly my point. low level attacks. Say when i get adept rank and i fight someof the same calibur, who in there right mind is going to use a d-rank skill. So that skill is obsolete once you reach a certain rank. 4. Im just throwing my ideas out there, so of course im using my imagination

Like I said, figure it out. Don't complain to me if you don't appreciate my answers.

Who said i was complaining? Whatever dude ******** it then

kasai kakiri

Omnipresent Informer

7,800 Points
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The Urban Superstition

Salty Raider

8,475 Points
  • Brandisher 100
  • Guildmember 100
  • Ultimate Player 200
PostPosted: Sun Dec 26, 2010 1:15 pm


Kasai Kakiri
Fenrir Graveheart
Kasai Kakiri
Fenrir Graveheart
Kasai Kakiri
Fenrir Graveheart
kasai: *slaps* Do we look like a WoW guild to you!? scream lol But seriously, I can tell you that Blink is denied right off the bat. No teleporting in combat skills allowed, except maybe for the Leaper bloodline. As for the other two, they might be acceptable but I didn't even bother into them with much detail because you don't have any samples for them. If you're going to be greedy and keep your customs to yourself you HAVE to put a sample down, and not one that looks like it took you less than 20 seconds to make like your one for Blink.

redface Yes we do. But beside that, what can a mage really use to get out of a bad situation? Really? Say berserker pops out the woodworks on me or something and now its a 1v1. I have no skills to teleport anywhere. I probably cant go invisible and i have no stun skills and most of the skills take one or more posts to perform. How am i expected to defeat him? And now that i think about it, those skills should be mage wide, not just mine

Use your imagination. Ice Pillar could freeze your enemy in place for a moment. Energy Coat could help defend you against low-level attacks while you try to put distance between you and your foe. If you have the Air element you could fly up out of his reach, or if you have the Earth element you could create Earth Walls or pillars between you and your attacker. Figure it out dude.

Alright 1. Theres no need for you to get smart with me, like honestly. 2. I can only create MINOR elemental releases and earth is not on the list so that needs to be edited. I see the ice pillar skill. 3. Thats exactly my point. low level attacks. Say when i get adept rank and i fight someof the same calibur, who in there right mind is going to use a d-rank skill. So that skill is obsolete once you reach a certain rank. 4. Im just throwing my ideas out there, so of course im using my imagination

Like I said, figure it out. Don't complain to me if you don't appreciate my answers.

Who said i was complaining? Whatever dude ******** it then


Dude. I had a mage. If not for the fact I really wasn't giving a s**t or seriously trying, I could have killed Fenrir, a Werewolf Berserker. Me, a Human mage killing something like that? Unthinkable. Think again. Now quit sucking and Rp already.

Also, most of the WoW skills have been tried already. most were denied for good reason.
PostPosted: Mon Dec 27, 2010 12:12 pm


The Urban Superstition

-------------------------------------------------------
Is it a Free skill?: No
Type of skill: Mechanist
Skill name: Nano Regeneration
Rank: S
Skill description: Yensen has designed Nanoscopic robots to repair his systems and armor. It works similarly to a werewolves regenerating abilities. It can repair small scratches in a matter of seconds, dents in minutes, gashes in hours, gapes in days, and whole missing limbs in days. If enough damage is done to Yensen, he will temporarily shut down in order to fully power the nanobots. If a part isn't destroyed, but cut off, or removed, he can reattach it in a matter of minutes.
Sample: Yensen defended a friend in combat with his own body. Someone had thrown a heavy grenade into a foxhole with both of them in it. Yensen, being who he is leapt on top of the grenade, taking the full blast for himself. His carapace, chassis, and armor were torn apart. Every so slowly, small amounts of the armor began to reform, closing the large hole.
----------------------------------

The Urban Superstition

Salty Raider

8,475 Points
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Fist of the Bro Star

Shirtless Seraph

PostPosted: Mon Dec 27, 2010 12:22 pm


Fenrir Graveheart
Urban: The nano-regeneration thing is Denied. Your suit is powerful enough without regeneration, and even vampires/werewolves have to wait until Sage rank before they can recover whole limbs.
PostPosted: Mon Dec 27, 2010 9:30 pm


Is it a Free skill?: FREE!!1
Type of skill: Paladin
Skill name: Falter
Rank: C
Skill description: The caster will use their own good aura, to afflict the target's mind, making them think about all the bad things they've done, from taking a cookie without permission, to killing a man in cold blood. This causes their attacks to cost a rank more, thus draining them faster.
Sample: Wil stood still. His opponent smiling after slitting the throat of a little girl right in front of him. He would make the man pay. He focused on the man, even putting his hand up to focus further. After a moment, the mans smile turned up side down. He was almost in tears actually. The battle was now off set. Wil had the upper hand now.
---------------------------
Is it a Free skill?: FREE!!1
Type of skill: Paladin
Skill name: Sense Evil
Rank: E
Skill description: This allows the Paladin to sense those of ill intent, as well as demons and their kin, such as succubi, incubi, and several others of demon blood. It by emanating the good aura of the paladin, although the waves do not echo back, but make a "disturbance" that corrupts the waves of good, acting as a beacon. This also backfires, as it attracts all the things it detects, and makes the paladin very obvious to them.
Sample: Wil watched the crowds around him. He was searching for a serial killer, one who'd been corrupt for some years. It had been a week since his last killing, and so Wil knew he had to have an itch. He began to focus his aura, and search for the killer. Waves rushed off him, and all around him, they were corrupted. But one individual stood out from all the rest. The blackest soul there, standing off to the side, watching, waiting for someone to trek down a nearby ally. Wil had found his man.
----------------------------
Is it a Free skill?: FREE!!1
Type of skill: Paladin
Skill name: Aura of Truth
Rank: C
Skill description: The Paladin forces a cleansing aura to those around them. This causes a euphoria within creatures and beings nearby, causing them to greatly trust the Paladin. This makes them want to tell the paladin whatever answers to whatever questions he asks.
Sample: Wil had caught the serial killer. But he wasn't sure it was exactly him. He began to emit his Aura of truth. A smile slowly cut into the killers dead face. "Have you ever killed a man in cold blood?" he asked the man, whom replied "Only when I get the itch for blood."

The Urban Superstition

Salty Raider

8,475 Points
  • Brandisher 100
  • Guildmember 100
  • Ultimate Player 200

SorceressJacklyn

Blessed Prophet

12,975 Points
  • Tycoon 200
  • Ultimate Player 200
  • Conventioneer 300
PostPosted: Tue Dec 28, 2010 2:30 am


Username: (...)

RPC name: -not for my RPC-

Is it a Free skill?: Free

Type of skill: Swordmaster

Skill name: Rain of a Thousand Blades

Rank: A

If it uses ammo how much: none

Limits: Must be at least Expert and this requires a mission to learn

Skill description: By releasing your energy in a specific way, the once shattered blade in your hands re-shatters to create a rain of razor-sharp blades on your enemy

Sample: (Add this in the morning)
PostPosted: Tue Dec 28, 2010 11:07 am


RPC name: YDH
Is it a Free skill?: Yarp
Type of skill: Mechanist
Skill name: Magic Scanner
Rank: C
Skill description: It tracks the energy of creatures and people around you. The vision looks something like a grey scale world, where everything is dark, almost pitch black. High energy containing creatures and people however will become a bright White beacon to the user. Although, the less energy a creature has, the dimmer their light. Thus, a knight would almost blend in with the world around, and a mage would become a shining beacon. Although it only works for a short distance, using the Zoom Scope will increase the range greatly.
Sample: Yensen stood on the edge of a peak, watching the a good portion of the continent. He continuously shifted through vision settings. Night, Thermal, Magic, Night, Thermal, Magic, Night, Thermal, Magic. He did this for some time, zooming in on random occurrences and distortions. But one, off in the distance, almost out of range caught his eye. A tiny figure walked across a plain. He zoomed in further to discover a bright white light emanating from this person.He assumed it was a mage, so he continued surveying the land.

The Urban Superstition

Salty Raider

8,475 Points
  • Brandisher 100
  • Guildmember 100
  • Ultimate Player 200
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