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Posted: Tue Jan 18, 2011 8:50 pm
Prod, if you are ignoring bad rolls... I will destroy you.
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Posted: Tue Jan 18, 2011 8:51 pm
Qyp Prod, if you are ignoring bad rolls... I will destroy you. Nah, he was doing it the wrong way before, and then I wrote this: Zent0s Batsu, it's just an escape artist DC of 10, not the teachers roll. so you just have to get a 10 using 1d20 + your escape artist to pass the DC. >_> not that you've failed yet, but just so you know So yeah, he's just doing it correctly. Except... he used chakra control in one equation but not the next. Then he posted that he was done after only 2 successes >__________>?!
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Posted: Tue Jan 18, 2011 9:21 pm
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Posted: Tue Jan 18, 2011 11:30 pm
Zent0s Pr0dlgy I'm not naming any names, but someone should think of an event...
... and I'm TOTALLY not saying Zent0s because he should. Not at all. I hella want to, just for the exp xD. but I need a good idea, I THINK SOMEONE SHOULD BRAINSTORM. ahem. what could we do? Festival of some sort..?  Valentines day event. I totally like the idea of a randomized dungeon crawl event too. I would put that one together.
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Posted: Tue Jan 18, 2011 11:37 pm
Mastur Sage Zent0s Pr0dlgy I'm not naming any names, but someone should think of an event...
... and I'm TOTALLY not saying Zent0s because he should. Not at all. I hella want to, just for the exp xD. but I need a good idea, I THINK SOMEONE SHOULD BRAINSTORM. ahem. what could we do? Festival of some sort..?  Valentines day event. I totally like the idea of a randomized dungeon crawl event too. I would put that one together. Valentines day festival O: I'll start working on it ninja
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Posted: Wed Jan 19, 2011 3:47 am
@ Qyp: Zent's right . I did re-rolls after Zent told me I was doing them wrong.
@ zent: I went by the first page of the academy.Karite The Reaper Nawanuke no Jutsu (Rope Escape Technique) A basic technique taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this jutsu.
Training:
The teacher will tie the students with a rope. The students must try to undo the knots by using their abilities.
1d20 + Escape Artist DC: teacher's Use Rope 1/1
After the teacher explains how simple it is to break ropes using chakra, the students will be tied [again] and will try to escape using their chakra.
1d20 + Chakra Control + Escape Artist DC: Use Rope roll 1/1
JUTSU LEARNED!! According to this, you only need two successes... one without chakra and one with. I was playing by the rules.EDIT: ... unless there's been a change to which I say people should get their asses in gear so other people who go by what's given don't end up in ******** again.
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Posted: Wed Jan 19, 2011 10:20 am
Pr0dlgy @ Qyp: Zent's right . I did re-rolls after Zent told me I was doing them wrong.
@ zent: I went by the first page of the academy.Karite The Reaper Nawanuke no Jutsu (Rope Escape Technique) A basic technique taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this jutsu.
Training:
The teacher will tie the students with a rope. The students must try to undo the knots by using their abilities.
1d20 + Escape Artist DC: teacher's Use Rope 1/1
After the teacher explains how simple it is to break ropes using chakra, the students will be tied [again] and will try to escape using their chakra.
1d20 + Chakra Control + Escape Artist DC: Use Rope roll 1/1
JUTSU LEARNED!! According to this, you only need two successes... one without chakra and one with. I was playing by the rules.EDIT: ... unless there's been a change to which I say people should get their asses in gear so other people who go by what's given don't end up in ******** again.  You know as well as I do that that is outdated. There is no use rope anymore.
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Posted: Wed Jan 19, 2011 11:17 am
I don't pay attention to that crap, so no... no I didn't.
*faults himself for not being attentive to any other stats*
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Posted: Wed Jan 19, 2011 12:28 pm
Pr0dlgy I don't pay attention to that crap, so no... no I didn't.
*faults himself for not being attentive to any other stats* I think the new one is 10 Escape Artist checks, but I think there should be an option to do it with chakra as well. SO HEY GUYS, WANT ME TO MAKE AN INTENSE TRAINING OBSTACLE COURSE? I think it could be fun. 20 random obstacles that will train CON, STR, and DEX as well as their related skills. Then make it into a game and whoever gets to the goal first wins?
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Posted: Wed Jan 19, 2011 12:35 pm
Batsu's gonna get his a** whooped with con, if he survives that the str will definitely get him.
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Posted: Wed Jan 19, 2011 12:57 pm
1.) -10 Spaces 2.) STR Training (5) 3.) Athletics Training (2) 4.) DEX Training (5) 5.) Acrobatics training (2) 6.) Escape Artist Training (2) 7.) Stealth Training (3) 8.) Slight of hand Training (3) 9.) CON Training (5) 10.) Chakra Control Training (3) 11.) Awareness Training (4) 12.) Survival Training (4) 13.) Handle Animal Training (4) 14.) Athletics training LVL 2 (6) 15.) Stealth training LVL 2 (6) 16.) Chakra Control Training LVL 2 (6) 17.) STR Training LVL 2 (8 ) 18.) DEX Training LVL 2 (8 ) 19.) CON Training LVL 2 (8 ) 20.) +10 Spaces
How to play: Roll a die. Each room will have a detailed description of a challenge. Beat the challenge and be rewarded with EXP and Stats improvements. Then you can move up a number of spaces as determined by the training. The first person to space # 50 Wins. (Least amount of training to get to space 50) Though whoever is last is the real winner.
Each training will be recorded by the mods like it was normal training. The first person to get there gets +100 exp, and the last person gets +3 distributable STAT points.
Participants will get a participation bonus as well, in addition to their exp gained from training due to the interaction and competing.
Extra rules: You get 1 partner if you wish, but you each must complete 10 checks. If two players are on the same space they may choose to partner up, challenge, or do nothing.
Challenges: Whoever gets the reward first may move 1.5x the number of spaces forward, and the loser must move 0.5x the number of spaces back.
Format: Player Name: (Character) Turn: (How many movement have you rolled?) Current Space: (Where are you?) Trainings Completed: (What have you done thus Far?)
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Posted: Wed Jan 19, 2011 1:02 pm
It's like a big board game! heart _ heart
WTG Sage!
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Posted: Wed Jan 19, 2011 1:16 pm
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Posted: Wed Jan 19, 2011 2:29 pm
>_> Dont worry.. I've been confused, and I've been playing d20 system for years.
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Posted: Wed Jan 19, 2011 2:39 pm
jake23482 >_> Dont worry.. I've been confused, and I've been playing d20 system for years. Agrees. When I started 1.0 I was like WTF!? And when I switched from 2.0 to 3.5 I did the same thing. And guess what? I did it again with 4.0, then I said F this and kicked it in the face with my energy legs.
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