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Posted: Tue Aug 31, 2010 3:52 pm
All approved. You each have a attack and a Box Weapon slot open.
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Posted: Tue Aug 31, 2010 9:10 pm
Character's Name: Tatsuya Matsumoto Character Rank: E Words Roleplayed: Total Word Count Since Last Update: 677 Overall Total Word Count: 2685 Links To Posts: Takashi Gravity ChamberWeapon Attacks Added: N/A Box Weapons Added: N/A Stats Added: 47 + 6 = 51 Speed/Agility: 12 + 1 = 13 Strength/Endurance: 10 + 2 = 12 Dying Will: 10 + 1 = 11 Stamina: 6 + 1 = 7 Intelligence: 9 + 1 = 10
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Posted: Wed Sep 01, 2010 1:50 pm
Character's Name: Ray Namikaze Character's Rank: D to B Words Roleplayed: 3714 Link To Posts: 1st post Torres gravity room
Weapon Attacks Added:
Box Weapon Attacks Added:
Stats Added: 37 76+37= 113
Speed/Agility: 19+4=23 Strength/Endurance: 12+10=22 Dying Will: 15+6=21 Stamina: 12+10=22 Intelligence: 12+7=19
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Posted: Fri Sep 03, 2010 1:38 am
Character's Name: Xeruel Devereux Character's Rank: E Words Roleplayed: 2400 Link To Posts:
Weapon Attacks Added: None.
Box Weapon Attacks Added: None.
Stats Added: +4 to Intelligence making a total of 9.
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Monster Lord Caarcrinolas
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Posted: Fri Sep 03, 2010 3:45 pm
Xeruel- Approved Jedi - Approved Dainar - Approved
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Posted: Fri Sep 03, 2010 8:14 pm
Character's Name: Lark Character's Rank: F to E Words Roleplayed: 1512 Link To Posts: High SchoolMarketNew York HarborWeapon Attacks Added: N/A Box Weapon Attacks Added: N/A Stats Added: 15 Speed/Agility: 6 +4 = 9 Strength/Endurance: 4 +4 = 8 Dying Will: 6 +4 = 10 Stamina: 6 +1 = 7 Intelligence: 3 +2 = 5 _____________________________________________________ Character's Name: Saunder Foresight Character's Rank: B Words Roleplayed: N/A Link To Posts: N/A Weapon Attacks Added: N/A Box Weapon Attacks Added: Attack/ Skill Name: Cambio Form: Version IXI / Finale Gioco D'azzardo
Attack/ Skill Type All
Flames Used: Sky and Lightning
Attack Description: When first activated, All of Saunder's flames are sealed away, unable to be used for a amount of time or hits to be exact... For weaker opponent's this is the only time they'll have to fight him... During this state, Saunder has his two Cambio Form Speakers on his hands but is unable to use them, The seemed to be like a counter like flames over them though. After the enemy lays 8 hits on him, the counter reacts and fuses all of Saunders flames. Saunder gain mass amounts of strength, speed, defense, flame and new gear. His two flames fuse together to create a hybrid flame called the "Gyanburu-en" or "Game Flame" The flame is a Midnight Blue color, and is reacts to almost any flame... Saunder's eyes become like Kozato's, except instead of crosshairs, it's Dice, one di' in each eye, and the number of dots in his eyes depict his power level. One Dot, equals 10% increase in all his stats, Two Dots increases all of his stats by 15%, Thre is 20%, Four is 25%, Five is 30% and Six is 40%. All of his previous damage is almost brushed off, though in the long run, broken bones will still be there, it's not as if he regenerates his tissue or anything. The Gear cover's most of his body and act as limbs holding him up and powering his attacks and keeping his mind off the pain. It increases all of his stats by 40%, so he never uses it to hide it's ability... Saunder is the only known boss to use this, Cifer Foresight is the only other known boss to master this ability, but he only used it once and failed miserably during the counter stage and died. After he releases the Form he is run over by a flow of pain and usually passes out....
Weakness: During the time when Saunder is unable to use flames, he is unable to use any, or stop the counter, once it start's he cannot stop it, so if he takes to much damage before the 8th counter, Saunder loses... Hence the name Finale Gioco D'azzardo (Ultimate Gamble). During the time his flames are sealed, it's as if he's a normal mafioso without flames or any strength. Attack/ Skill Name: Gyanburu-en Rūretto (Game Flame Roulette)
Attack/ Skill Type Offensive
Flames Used: Game Flame
Attack Description: The Gyanburu-en is a Gamble Flame, which was fused with Saunder's Soul... Cifer for example completed the Finale Gioco D'azzardo, but he was quite the intelligent one. The flame he fused with his Sky Flame was the Rain Flame. His flame was a brown color and was called "Shiki-en" or "Equation Flame". The Finale Gioco D'azzardo is a gamble of someones life... it bring out the thing that one is the best at, Saunder is good at gambling more than anything so his Finale Gioco D'azzardo is based on his gambling skills and his strengths. "Gyanburu-en Rūretto" or "Game Flame Roulette" is only able to be used when Saunder has his Gyanburu Flame in affect. It's an attack and a Game of chance all together, as you know in Russian roulette, they use a magnum of 6 barrel's one has a bullet in it. Gyanburu-en Rūrletto on the other hand has 6 chances and 3 mess up's. I roll a 6 sided Dice in the Post Action and that depicts what happens or if it back fires. One If I roll a One, A Burst of flames shoot out of Saunder's hand much like the S-Spiral, but takes no time to charge but still has the same energy as an S-Spiral. Two If I roll a Two, it back fires and Saunder loses one piece of his gear, usually the part that is holding the most pain. Three If I roll a Three Saunder gains another part of gear, if he already has all of his gear he gains another to increase his power by 5%, or if he's lost a piece he gain's it back and forgets the pain again (This being said, the gear is somewhat breakable, but takes a hit with over 40 points in Strength and Flame). Four If I roll a Four, Saunder's vision is shifted so he is not as accurate or is able to defend as well. Five If I roll a Five, Saunder is unable to attack for the next post and nothing happens. Six If I roll a Six, Saunder charges a Trident Strike, with only his flames and nothing else. His eyes go to the sixth level immediately and his gear on his hands begin to change blowing flame out of them in a tornado like motion around his hands making two drill like shapes on each of his hands. The Flames are able to be released or held in used as almost gloves the tear away at someone.
Weakness: If I roll a Two, Four or Five, Saunder takes damage or gains a problem of some sorts Stats Added: N/A
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Azzurro Skyde Vice Captain
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Posted: Fri Sep 03, 2010 10:02 pm
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Posted: Sat Sep 04, 2010 7:33 am
Character's Name: Conner Rinato Cintere Character's Rank: F Words Roleplayed: 600 Link To Posts: LinkypooStats Added: 3 Points to Stamina 3 Pints to Dying Will Flame
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Posted: Sat Sep 04, 2010 7:54 am
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Posted: Sun Sep 05, 2010 12:21 pm
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B i o N i g h t Vice Captain
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Posted: Sun Sep 05, 2010 12:30 pm
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Posted: Sun Sep 05, 2010 4:38 pm
Character's Name: Vash DeGarte Inferni Character's Rank: C Words Roleplayed: 8,847 Link To Posts: Here! , and all over Here~ Weapon Attacks Added:None. Box Weapon Attacks Added:None. Stats Added: 83 + 14 = 97 Speed/Agility: +0 Strength/Endurance: +5 Dying Will: +4 Stamina: +5 Intelligence: +0
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Posted: Sun Sep 05, 2010 4:45 pm
Approved!, 900 words to go Angelo.
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Posted: Mon Sep 06, 2010 11:43 am
Character's Name: Leasath la Esperanza Character's Rank: E --> D Words Roleplayed: 3769 Link To Posts: PostWeapon Attacks Added:[Empty Slot Added] [Empty Slot Added] Box Weapon Attacks Added:[Empty Slot Added] Stats Added: 18 points Speed/Agility: 11 --> 16 Strength/Endurance: 9 --> 13 Dying Will: 9 --> 11 Stamina: 9 --> 13 Intelligence: 6 --> 9
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Posted: Mon Sep 06, 2010 11:50 am
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