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Naruto: The Way of the Ninja

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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

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Reply Kirigakure ((Hidden Village of Mist)) [Water Country]
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Gideon Commando rolled 1 20-sided dice: 9 Total: 9 (1-20)

Gideon Commando
Crew

PostPosted: Wed Oct 06, 2010 9:07 pm


(Agh so close again)

After a little searching Shinzu finally found where the shuriken landed once he picked it up he walked back to his position. He prepared to throw it but as it had earlier the weight threw him off just enough for the shuriken tp barely miss the target.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
8/20

Roll: 9 + 0 = 9 Fail
Gideon Commando rolled 4 20-sided dice: 4, 1, 7, 6 Total: 18 (4-80)
PostPosted: Wed Oct 06, 2010 9:13 pm


Shinzu pulled the Shuriken out of the ground and he felt like he was getting more tired. Well he had been doing this for awhile but he couldn't stop now, no not till her mastered the Fuma. He walked back to his position and threw the shuriken again.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
8/20

Roll: 4 + 0 = 4 Fail

He completely missed the target again but he made a vow that he would keep trying, no matter what. So he went and picked up the shuriken yet again. Once again he went back to his position and prepared to throw the shurike again.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
8/20

Roll: 1 + 0 = 1 Fail

Perhaps he had rushed, maybe that was why the shuriken completely missed the target area. Shinzu once again set off in searching for it and once he found it he returned to his position and prepared to throw the Fuma yet again.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
8/20

Roll: 7 + 0 = 7 Fail

Thankfully though he had missed the shuriken barely missed the target making it much, much easier to find and retrieve. Shinzu pulled it from the ground as he comptenplated his next throw, he had to work on keep his balance as he threw it or else he'd keep missing.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
8/20

Roll: 6 + 0 = 6 Fail

Gideon Commando
Crew


PupSage

Dapper Dog

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PostPosted: Wed Oct 06, 2010 9:22 pm


((Continues to wait ...))
Gideon Commando rolled 2 20-sided dice: 8, 15 Total: 23 (2-40)
PostPosted: Wed Oct 06, 2010 9:28 pm


Apparently Shinzu's thinking about his technique had an effect on his throw, his next throw, while not hitting the target, was the closest he'd gotten since the last time he hit it. So shinzu once again prepped himself to throw the Shuriken again.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
8/20

Roll: 8 + 0 = 8 Fail

This time before Shinzu threw it he had gone over in his head and relaxed his body. 'I will hit it, I will hit it' He kept telling himself as he started the semi-spinning motion necessary to throw such a large shuriken.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
9/20

Roll: 15 + 0 = 15 Pass

Gideon Commando
Crew

Gideon Commando rolled 1 20-sided dice: 7 Total: 7 (1-20)

Gideon Commando
Crew

PostPosted: Wed Oct 06, 2010 9:33 pm


Shinzu should've kept his matra of 'I will hit it' going, perhaps if he had he would've hit the target this time. This was no time to get mad over missing, afterall he'd done it plenty of times before now so once aga in he began his walk to pick up the shuriken.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
9/20

Roll: 7 + 0 = 7 Fail
Gideon Commando rolled 2 20-sided dice: 16, 14 Total: 30 (2-40)
PostPosted: Wed Oct 06, 2010 9:45 pm


Once again Shinzu was glad he didn't miss by much last time, it made his walks much short and almost relaxing. Once again he picked up the shuriken and returned to his position where he threw it again and to his happy surprise it finally hit the target. 'I wonder if my bad luck is over?' He thought as he went to pick up the shuriken again.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
10/20

Roll: 16 + 0 = 16 Pass

He swiftly yet smoothly pulled out the Shuriken from his target and began his walk back to his target. Hismoral was up now that he seemed to have broken the miss curse, maybe he was finally getting used to this thing. He reached his position and threw the Shuriken, once again he hit the target though it was a little less accurate then last time.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
11/20

Roll: 14 + 0 = 14 Pass

Gideon Commando
Crew

Gideon Commando rolled 2 20-sided dice: 3, 10 Total: 13 (2-40)

Gideon Commando
Crew

PostPosted: Wed Oct 06, 2010 10:03 pm


Shinzu, in a sloppy but attempted show off motion, threw the shuriken and once again it went vearing off in an odd direction. Once again Shinzu started walking off, in a defeated posture, towards where the Shuriken had landed.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
11/20

Roll: 3 + 0 = 3 Fail

Once he had pulled the shuriken out of the dirt and walked back Shinzu prepped himself to throw the shuriken again. This time he made sure his throw was more fluid and unsurprisingly he hit the target, though barely.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
12/20

Roll: 10 + 0 = 10 Pass
Gideon Commando rolled 2 20-sided dice: 14, 6 Total: 20 (2-40)
PostPosted: Fri Oct 08, 2010 8:37 pm


Shinzu walked to the target and pulled the huge shuriken out of the target and began his walked back to his throwing position. Once again he threw the shuriken in one fluid motion and it hit the target easily and without fail.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
13/20

Roll: 14 + 0 = 14 Pass

Shinzu proudly walked up to the target and pulled the shuriken out yet again and walked back to his position. He really had to stop being so prideful when he threw his shuriken because it kept making him messup and thus miss, like it had just done, again.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
13/20

Roll: 6 + 0 = 6 Fail

Gideon Commando
Crew

Gideon Commando rolled 1 20-sided dice: 3 Total: 3 (1-20)

Gideon Commando
Crew

PostPosted: Fri Oct 08, 2010 8:44 pm


Once again Shinzu walked up to the target and pulled the Shuriken out of it. He noticed something different it felt heavier 'Hmm I must be getting tired I'll have to hurry up and finish soon.' He hadn't been acting really proudful so he must've been getting tired because his balance was off and the shuriken went flying in a random direction yet again.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
13/20

Roll: 3 + 0 = 3 Pass
Gideon Commando rolled 2 20-sided dice: 14, 15 Total: 29 (2-40)
PostPosted: Fri Oct 08, 2010 8:49 pm


Shinzu yawned slightly as he walked up to the target and pulled his shuriken out, he was getting tired and needed to finish soon. He walked back to his throwing position and once again threw the shuriken hitting the target easily enough.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
14/20

Roll: 14 + 0 = 14 Pass

Without showing too much pride Shinzu walked up to the target and pulled his shuriken out and proceeded to walk back to his position. He once again threw the shuriken and once again hit the target easily enough. 'I hope my luck keeps up.' He thought to himself.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
15/20

Roll: 15 + 0 = 15 Pass

Gideon Commando
Crew

Gideon Commando rolled 2 20-sided dice: 5, 6 Total: 11 (2-40)

Gideon Commando
Crew

PostPosted: Fri Oct 08, 2010 8:54 pm


Shinzu whistled a low tune and hoped his luck would keep up while he walked up to the target and pulled his shuriken out. He walked back to his throwing position and threw the shuriken. "Well so much for my luck." Shinzu said out loud.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
15/20

Roll: 5 + 0 = 5 Fail

Shinzu had to look around for a moment to find the shuriken but find it he did and he walked back to his throwing position. His luck must've worn off after a few throws because now he couldn't hit the broadside of a building.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
15/20

Roll: 6 + 0 = 6 Fail
Gideon Commando rolled 2 20-sided dice: 9, 11 Total: 20 (2-40)
PostPosted: Fri Oct 08, 2010 9:04 pm


Shinzu began a slow dregery walk to where he'd last seen the shuriken land. After a little bit of searching Shinzu finally found it and walked an equally slow pace to his throwing position where he threw it again and missed the target... again.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
15/20

Roll: 9 + 0 = 9 Fail

After Shinzu had gotten the shuriken from the target and walked back, he prepared to throw it again. Unlike the last few times, however he hit the target, closer to the edge then he would've liked but hit it he did.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
16/20

Roll: 11 + 0 = 11 Pass

Gideon Commando
Crew

Gideon Commando rolled 2 20-sided dice: 6, 19 Total: 25 (2-40)

Gideon Commando
Crew

PostPosted: Fri Oct 08, 2010 9:17 pm


Shinzu was happy, maybe his luck had came back and maybe he'd be finished soon but only time, and skill, could tell. Skill was lacking in his next throw though and his happy mood was quickly shattered but he decided to soldier on.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
16/20

Roll: 6 + 0 = 6 fail

After he retrieved his Shuriken and walked back to his throwing position Shinzu prepared to throw his shuriken again. Once again his happy mood came back, he hit the target again! He was getting so close to being finished he could just feel it!

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
17/20

Roll: 19 + 0 = 19 Pass
Gideon Commando rolled 3 20-sided dice: 20, 1, 7 Total: 28 (3-60)
PostPosted: Fri Oct 08, 2010 9:34 pm


Shinzu grinned as he walked up to his target and pulled the huge shuriken out of it. Grinning the whole time he walked back to his throwing position and once again threw it. This throw hit the target perfectly and shinzu grinned like a madman because of it.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
18/20

Roll: 20 + 0 = 20 Pass

Once again shinzu walked up to the target and pulled the massive shuriken out of it, still ginning crazily. He was close to finally finishing so he prepared to throw the next shuriken. Unlike his previous throw, which hit the target perfectly, this one missed by a lot.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
18/20

Roll: 1 + 0 = 1 Fail

Shinzu sighed as he set about looking for the shuriken. After a moment of searching he found it halfway lodged into the dirt. He pulled it out and began his long walk back towards his throwing position. Once he was there he threw the shuriken quickly, and with little focus and watched as it went flying off in it's own direction.

Learning the Fuma
Shinzu's first try at throwing the Fuma Shuriken
DC: 10
18/20

Roll: 7 + 0 = 7 Fail

Gideon Commando
Crew

Qyp rolled 1 20-sided dice: 16 Total: 16 (1-20)

Qyp
Crew

Manly Lunatic

PostPosted: Sat Oct 09, 2010 12:42 am


User Image

It was started to get a little repetitive, watching him miss, and then hit, then miss and then hit again. Mizuiro yawned...

-----------------------------------------------

Observation training.

DC 12 (Fuma DC 10 + 2 for learning difficulty)

16 + -2 (Int) = 14

4/5
Reply
Kirigakure ((Hidden Village of Mist)) [Water Country]

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