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Posted: Sat Dec 03, 2005 11:54 am
Yeah I think Im just going to have an armie of GK with some stormtroopers mixed in. Thanks
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Posted: Sat Dec 03, 2005 11:15 pm
Actually, the minimun Terminator amount would be 3 for your Grand Master's Retinue. I would suggest more though, trust me he is a fire magnet. Although, once you get him in the assualt you will rarely find an opponent that will best him, remember...especially when fighting marines, your Grey Knights all get Nemesis Force Weapons (Strength 6) and a 5 WS, those will up your statistics to where alone can win you battles. Plus, as another hint never forget the shrouding, it can really throw your opponents off, especially with your foot-slogging troops. Also, I would suggest 2 squads of Inquisitorial Stormtroopers, they fit in well with Grey Knights because, no matter what, your opponent will do anything in his power to slay these warriors of the emperor before they can get into assualt, being the most powerful, but unfortunately expensive, army in the game, your opponent will instantly lock on to them leaving your Inquisitorial Stormtroopers alone where you can make great use of thier Special Weapon options. The melta gun is great for tankbusting, you can get in there silently for most of your opponents fire will be distracted, and one tank I can almost guarntee you will make up thier points very quickly. Thier very versitle...but I wouldn't bring to many of them. Also, don't overestimate psycannon, although powerful and great in it's many uses, they are a bit over expensive and can sometimes not be neccasary...your stormbolter will often get the job done so...stick to that if points are close. Anyway, more info later...hope this helps for now.
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Posted: Mon Dec 05, 2005 2:11 pm
hi i just stated a damon hunters with the theme of a traitor inqusitor and his small loyal strike force and i all ready tried lost and dammed armies and IG and so far i have a large IG army with stuff that can be trasferd it to this army any ideas?
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Posted: Mon Dec 05, 2005 2:18 pm
utherus1 hi i just stated a damon hunters with the theme of a traitor inqusitor and his small loyal strike force and i all ready tried lost and dammed armies and IG and so far i have a large IG army with stuff that can be trasferd it to this army any ideas? Well, although I highly look down upon Radical Inquisitors, if your going to use one use them for thier only good use. stare I would say bring a DaemonHost, these people are unbelievable cheap for only 85points. Eh, this is off the top of my head so don't quote me, but I believe thier statline goes a little like this. WS:4 BS:4 S:6 T:4 W:4 A biggrin 6 Ld:9 Sv: 4* ^^Again, I'm not 100% sure on that, I could Pm you stats later from my codex if you need them. They also have some pretty mean psychic powers that they get to roll for at the start of every turn...one addint D3 to both Strenght and Toughness... stare Also, I'm almost sure they have another one that doubles thier movement and assault range, and doubles thier attacks. Eh, 13 attacks. I hate Warp Spawn. stare
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Posted: Fri Jan 13, 2006 9:27 am
So, Red, what does your army consist of? If you already said, forgive me-- I'm new. Anyway, two of my friends and my brother's starting Daemon Hunters. I'd like to be able to give them advice every now and again. Plus-- what's your style? Close combat, range, what? Once again, I'm new, and for the oddest reason, you've grabbed my attention.
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Posted: Thu Jan 19, 2006 5:26 pm
My army list, yes unfortunantly that was previously stated if you don't mind looking back. Although I have added some Grey Knight additions since then if your interested.
Grey Knights x 15 Inquisitor Coteaz (retuine) Eversor Assasin Vindicar Assasin Sisters Of Battle squad.
And as for "style" being a heavy Grey Knight army, naturally I can do both. I don't know if your aware or not, but Grey Knights excel in Close-Combat more so than their Brother Marines, however they can definantly lay down a lot of fire. Unfortunatley, the only thing my "style" really does lack is Heavy and peircing fire, very annoying at the right times.
As for specifics, that is just an outline if that, if your friends have any questions on how to field certian units or anything of that sort, I'd be happy to lend you my advice.
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Posted: Fri Jan 20, 2006 8:46 am
XRedSamuraiX My army list, yes unfortunantly that was previously stated if you don't mind looking back. Although I have added some Grey Knight additions since then if your interested. Grey Knights x 15 Inquisitor Coteaz (retuine) Eversor Assasin Vindicar Assasin Sisters Of Battle squad. And as for "style" being a heavy Grey Knight army, naturally I can do both. I don't know if your aware or not, but Grey Knights excel in Close-Combat more so than their Brother Marines, however they can definantly lay down a lot of fire. Unfortunatley, the only thing my "style" really does lack is Heavy and peircing fire, very annoying at the right times. As for specifics, that is just an outline if that, if your friends have any questions on how to field certian units or anything of that sort, I'd be happy to lend you my advice. Ah, I see.... Thank you, and forgive my laziness. Now, what dictates which Assasin you field? Mood? Opponent? Because I know that you cannot bring more than one temple assasin into a battle (Unless your opponent agrees with it, and they'd have to be brain dead to do so). And don't worry, I know the threat Grey Knights pose. Being a Tau player, I tend to worry a lot about that kind of thing. Grey Knights scare me. I'll ask my friends if they have any questions. They might think it dumb of me to get them information, but they haven't battled me for a while.
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Posted: Sat Jan 21, 2006 8:52 pm
Yes, that is correct you may only bring one Assassin and deciding which one you choose really depends on the whole smear. Your opponent, what their fielding, the mission especially, and sometimes even what kind of mood your feeling in. The inconvinience of it all is that an Inquisitor must be present to feild them, plus you'll realise from use that most of them really have a hard time making up their points, however when used correctly they can definately dent enemy plans.
So, for any advice your friends want I'm here. I mean, I'm pretty sure there are a couple other DaemonHunter players here with some advice of their own as well. (By the way, are any of your friends playing a radical army?)
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Posted: Wed Feb 01, 2006 4:47 pm
Callidus and Vindicator are my favorite assassins, it depends on who im fighting though for which one i use. If im fighting a long range armie i try to stick with my sniper cause my callidus will get owned from a distance while my sniper can hide in the shadows. But if im fighting somone like the imps i would use my Callidus because the Imps are pure numbers and she can just massacre them.
twisted evil ninja
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Posted: Wed Feb 01, 2006 7:08 pm
reignier666 Callidus and Vindicator are my favorite assassins, it depends on who im fighting though for which one i use. If im fighting a long range armie i try to stick with my sniper cause my callidus will get owned from a distance while my sniper can hide in the shadows. But if im fighting somone like the imps i would use my Callidus because the Imps are pure numbers and she can just massacre them. twisted evil ninja woot
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Posted: Wed Feb 01, 2006 7:58 pm
Actually Reignier, I think you may have it backwards. Against a shooty army, because of Polymorphine, it would definitely be more wise to use a Callidus Assassin. You role her out of reserve, place here where ever you want, no scattering and she may move, shoot, and assault that turn. She can easily get into the largest bulk of troops on the feild, and after taking care of that squad she can just continue massacreing into the others nearby. (However, once the player catches on and gets his squads on the move, you may get screwed over if you get a 1, or a 2 for massacre. It's happened before. stare )
Anyway, if you were facing a Close-Combat army, you wouldn't throw a lone assasing straight into their lines? That wouldn't be very smart at all. If anything, you would use the Vindicair in that situation to take advantage of his range, and his ability to pick off special weapons, or for most Close-Combat units, their amazing power weapon bearing Sergeant's. Also, the Ap2 makes the Vindicair nice for shooting up Khorne Berserkerz on the charge.
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Posted: Thu Feb 02, 2006 1:53 pm
ReddXX Actually Reignier, I think you may have it backwards. Against a shooty army, because of Polymorphine, it would definitely be more wise to use a Callidus Assassin. You role her out of reserve, place here where ever you want, no scattering and she may move, shoot, and assault that turn. She can easily get into the largest bulk of troops on the feild, and after taking care of that squad she can just continue massacreing into the others nearby. (However, once the player catches on and gets his squads on the move, you may get screwed over if you get a 1, or a 2 for massacre. It's happened before. stare ) Anyway, if you were facing a Close-Combat army, you wouldn't throw a lone assasing straight into their lines? That wouldn't be very smart at all. If anything, you would use the Vindicair in that situation to take advantage of his range, and his ability to pick off special weapons, or for most Close-Combat units, their amazing power weapon bearing Sergeant's. Also, the Ap2 makes the Vindicair nice for shooting up Khorne Berserkerz on the charge. [reply] of course i wouldnt send her in alone i would have other assassins with her and if possible my terminators
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Posted: Sun Feb 05, 2006 6:45 pm
reignier666 ReddXX Actually Reignier, I think you may have it backwards. Against a shooty army, because of Polymorphine, it would definitely be more wise to use a Callidus Assassin. You role her out of reserve, place here where ever you want, no scattering and she may move, shoot, and assault that turn. She can easily get into the largest bulk of troops on the feild, and after taking care of that squad she can just continue massacreing into the others nearby. (However, once the player catches on and gets his squads on the move, you may get screwed over if you get a 1, or a 2 for massacre. It's happened before. stare ) Anyway, if you were facing a Close-Combat army, you wouldn't throw a lone assasing straight into their lines? That wouldn't be very smart at all. If anything, you would use the Vindicair in that situation to take advantage of his range, and his ability to pick off special weapons, or for most Close-Combat units, their amazing power weapon bearing Sergeant's. Also, the Ap2 makes the Vindicair nice for shooting up Khorne Berserkerz on the charge. [reply] of course i wouldnt send her in alone i would have other assassins with her and if possible my terminators WHAT other assasins? The Death Cult? And the terminators? Um... Okay, I'm sorry, but I do know a bit about the Daemon Hunters. That doesn't sound like a wise idea to me.
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Posted: Sun Feb 05, 2006 6:48 pm
ReddXX Yes, that is correct you may only bring one Assassin and deciding which one you choose really depends on the whole smear. Your opponent, what their fielding, the mission especially, and sometimes even what kind of mood your feeling in. The inconvinience of it all is that an Inquisitor must be present to feild them, plus you'll realise from use that most of them really have a hard time making up their points, however when used correctly they can definately dent enemy plans. So, for any advice your friends want I'm here. I mean, I'm pretty sure there are a couple other DaemonHunter players here with some advice of their own as well. (By the way, are any of your friends playing a radical army?) Hm, I thought so. My friend has a.... I forgot. The sniper/assassin. Anyway, I have no doubt he'll use him to his fullest. Although, against Tau, range doesn't mean much.... Yeah, I'll ask if they have questions. I don't know if they play radical yet, simply because they don't have large forces. One of them has a group of Grey Knights, the Sniper, and the Inquisitor. And I generally can take them down when we play points.
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Posted: Wed Feb 08, 2006 6:42 pm
Well, if your friend has a unit of Grey Knights, then he is not playing Radicals. A Radical Inquisior loses that benefit. Anyway, if your friends do have any other questions have at it.
As for Reigner, the only problem with sending the Callidus into the middle of a close-combat army, even with support is that she is Independent, not and Independent character. She may not join other squads, and she may not pass her wounds to squads within six inches. Also, unless your talking Death-Cults, no other assasins may be taken. With a threat like the Callidus, trust me she is going to get lit up. Even with back up, she'll draw all the fire untill she is dead I can almost guarntee it. So, unless you have any other points...I'm sorry but I still think it is a bad idea.
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