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GalagaHero

Ice-Cold Combatant

PostPosted: Wed Aug 12, 2020 1:40 pm



Character: Hikari/Chi
Link to profile: [x]
Twist of Fate | Rank C | Ninjutsu [ Null ]| 20 Chakra [ Spiritual ]
Yin: Swaps Chi's personality with Hikari's, and increases her Speed by [2] point for [2] posts. Twist of fate then goes on cooldown for [2] posts.
Yang: Swaps Hikari's personality with Chi's, and increases her Strength by [2] point for [2] posts. Twist of fate then goes on cooldown for [2] posts.
Duality: If Duality is active when the technique is activated initially, both the Yin and Yang effects are used, but instead of swapping personalities, the two gain telepathy with each other for [4] combined posts. If Duality is not active when the technique ends, the technique may be used again for no activation and resource cost.

Character: Hikari/Chi
Link to profile: [x]
Twisted Transformation | Rank C | Ninjutsu [ Null ]| 20 Chakra [ Spritual ]
Yin: Chi roars as tufts of white fur grow on her appendages and face, and her fingers grow into claws. A white fire flickers around her now bestial form, enchanting her strikes with the power of a hellhound. Simple taijutsu techniques that Chi uses can be used as complex, adding a Null elemental effect to each hit. Lasts for three posts or until deactivated, whichever comes first.
Yang: Hikari screams in pain as blood explodes from her back, revealing a set of fully-grown angelic wings. The process is very painful but very quick, removing 20 Stamina from her resources. Hikari gains the ability to fly, and gains the knowledge of how to do so immediately. Lasts for three posts or until deactivated, whichever comes first.
Duality: If Duality is active, the effects are not shared. Also, the duration is changed to last as long as Duality is active or until deactivated, whichever comes first.

Character: Hikari
Link to profile: [x]
Feathered Aegis | Rank B/A/S | Ninjutsu [ Null ]| 40/80/160 Chakra [ Spritual ]
Hikari hardens chakra around her wings' feathers, allowing her to block attacks with them. For a single post, Hikari can block all attacks of the same Rank that Feathered Aegis is used at or lower. This technique can only be used if Twisted Transformation is active.

Character: Hikari
Link to profile: [x]
Down Syphon | Rank D | Taijutsu Supplemental [ Null ]| 5 Chakra and 5 Stamina [ Complex ]
Hikari fires a feather in a straight line from her allowing her to use jutsu from a different perspective. While the feather itself does no damage, Ninjutsu and Iryojutsu techniques used may start from the feather, and be used in any direction from it. The feather travels 50 meters before dissintegrating from the chakra put into it. Finally, multiple jutsu may be used from a single feather. This technique can only be used if Twisted Transformation is active.

Character: Chi
Link to profile: [x]
Frightening Howl | Rank B | Ninjutsu [ Null ]| 40 Chakra [ Spritual ]
Chi lets out a bloodthirty roar, shaking all those who hear it to their core. All characters in the thread (even allies) lose 2 agility and have their agility cap decreased by 2 for a single post. This technique fails on targets that are unable to hear. This technique can only be used if Twisted Transformation is active.
Duality: While Duality is active, Chi is unaffected by Frightening Howl if Hikari is caught by it.

Character: Chi
Link to profile: [x]
Terror Clash | Rank A | Taijutsu Supplemental [ Null ]| 80 Chakra [ Spritual ]
Chi clashes with an opponent which lets out a debilitating sound. The target's arms and legs are afflicted with Tier One of paralysis, or their current paralysis tier is increased by one. This technique affects all taijutsu used in the same post it is activated. Terror Clash affects the opponent when they are hit, block the attack, or parry the attack, but not when they dodge. Terror clash still works if a weapon or other item is hit, as long as that item is connected to the target. This technique can only be used if Twisted Transformation is active.

Evanescently Magnificent
Changed Twisted Transformation to not have the resource cost reduction.
Twisted transformation's effects are not shared during Duality, as stated in the technique description.

PostPosted: Wed Aug 12, 2020 4:02 pm


Evanescently Magnificent
Ichengo Angelus

Okay! I think I've got it, so after going through the yokai listing here everything that I would be concerned about you getting!

1) Bijuu techs
2) Oni techs
3) Ice techs
4) Magnet release techs
5) FTG
6) and Reiken buki

Now, since I realize that you could, technically, still gain these in a sense as a yokai tamer I will allow you to gain them here as part of your neat little aesthetic!. Under a few conditions: You can only make use of one of these forms during a battle even if you can reenter your sage mode during the same battle, you are locked out of other implants that you might obtain later while in this form, you still cannot gain access to specialized effects like the Reiken and Flying Thunder God, and once in one of these forms any bloodlines you access can only be used as if they were implants with no access to PA's/Disciplines. That means no S+, does that sound good to you?


Legit didn't even realize any of the Yokai had access to Reiken or FTG tbh. ^^; But yeah, that's actually fine by me. It already had the once per battle thing in it's description. And just added everything else you said in for it's rules at the end.

Ichengo Angelus

Man-Hungry Kitten

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PostPosted: Sun Aug 16, 2020 5:26 pm


This technique is the Keystone technique for a Bloodline specialist Uchiha character based on this out of date profile. If approved that character will be submitted for approval when its current information is brought into compliance with guild updates. If denied, please let me know what needs to change if it can be made workable. Yes, I am aware of and willing to do the work necessary to keep track of this monstrously complex bullshit my ridiculous brain has come up with.


Character: Hiroki Uchiha
▰ Divine Self Replication | Rank S+ | Bloodline | Keystone
Hiroki’s Mangekyou Sharingan allows him to create a perfect copy of himself. This being is a fully realized person, not a clone or a genjutsu. It retains all of Hiroki’s traits, including his current state of blindness and learned jutsu, but one may not maintain contact with the other after the point at which they go their separate ways, which must occur within two posts of the jutsu being cast. Upon the expiration of the two post limit the existence of another self is erased from the mind of each by a powerful genjutsu, at which point the remaining restrictions of this technique go into effect. After going their separate ways, each being functions as an individual RPC within the guild; learning, doing missions, copying jutsu, meeting people, and going blind at their own separate rate. Any learning of the other’s existence will cause the learner to insatiably seek out and attempt to kill their replicated self.

Completing the cycle of creation, life, and death inflicts upon Hiroki a semi-permanent tier of Insanity. Insanity inflicted by this technique can only be resolved via the Penitence process of The Great Old Ones, or by the death of another self that is not known of. The death of an unknown self absolves the remaining Hiroki of their insanity, grants them knowledge of that other self’s life as if they were given a hasty recounting of it, and gives them a general idea of where the death occurred at. If a Hiroki dies while another yet lives, but not by his own hand, his body is returned to The Great Old Ones via the eternal flame Amaterasu, burning the flesh and bone but leaving what was otherwise in their possession unharmed. Being inadvertently drawn into the same thread will cause each Hiroki to be irresistibly drawn to an indistinct point within the RP space. Upon coming within visual range of one another, the two Hiroki’s will be drawn to each other as if by gravity, merging on contact. Merging in this manner is the only way for two Hirokis to perfectly combine their experience, cures the resulting being of blindness, and immediately inflicts upon them Tier 4 Insanity. The only exception to the rules regarding knowledge of another Hiroki or cohabitation of a thread is if the Hiroki given the information, or both Hirokis inhabiting a thread, currently suffers from Tier 4 Insanity, at which point the sensations normally associated with this technique’s limitations simply do not register, as the knowledge of the other cannot be adequately processed. Should a Hiroki be converted away from the religion of The Great Old Ones, they will immediately be dragged into the void, and nothing except the knowledge that the other Hiroki has died will be passed back to the remaining being.

This jutsu follows the blindness rules for Izanagi. No more than [2] Hiroki may exist, and when one is created it tends to take one of Hiroki’s colors with it. Any elimination or combination of Hirokis inherits the higher of the two. Only merging of Hirokis may pass on career experience, and if branches would exceed guild limits they must be brought into compliance with Shinobi Revolutions stated rules. Individual Hirokis have a habit of mystically stumbling upon the same approval forum customs at the same time, but the same is not true for crafted items. No Hiroki may give another Hiroki items, such as, but not limited to, jutsu scrolls, sharingan, training, summoning contracts, or any other item which may not traditionally be obtain by a solo RPC, nor can they be shared when merging. When created, a primary Hiroki must be designed for purposes of resolving conflicts with guild rules regarding item and knowledge transfer. This Hiroki will be deemed dominant during mergers, keeping their conflicting knowledge and items. No Hiroki may transfer PAs, classes, implants, curse marks, or any other restricted bodily possession to another; in the case of end game rewards, half of the experience spent on them, if any was spent since the split, is retained while the rest is lost permanently. The primary and secondary Hiroki must be denoted by profiles in sequential posts of the same workbox thread. This jutsu has a cooldown of one real world month or 30 posts, whichever comes first, barring an IRP even such as a time skip.



NecroPlant

Mattysandwich

Evanescently Magnificent

PostPosted: Sun Aug 16, 2020 5:44 pm


Ichengo Angelus

Regalina Kaicho

Rocket Punches

GalagaHero

All approved!

Evanescently Magnificent

Anxious Bloodsucker


Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Sun Aug 16, 2020 5:47 pm


I'm going to be self-approving these now unless any of the mods have any concerns!

Evanescently Magnificent

Character: Tetsu
Link to profile: [x]
I Know Your Secrets
Category: Enchantment
Rank: A
Primary Sense: Chakra
Additional Senses: -
Base Duration: 6 Posts
Upkeep: 30 chakra
Trigger: Witnessing the 'stolen jutsu'
Source: Mental Enchament
Status Effect: -
Description: After learning a techqniue with Tetsu's mirroring ability, he is able to cast this genjutsu alongside any techqniue that he copied (o his own techqniues if the target and him already share a bloodline). Usually prefaced by Tetsu declaring 'I stolen your techqniue' or something along those lines, as a target witnesses him preform anyninjutsu or bloodline jutsu that he has access to, they will believe wholeheartedly that he has stolen it from them and become unable to use it until either this genjutsu has been kai'd or worn off. This genjutsu is unique, in that it may stack with itself to 'steal' multiple techqniues, however, all stolen jutsu will be returned to the owner at the same time as this genjutsu is removed.


[ Replacing Eternal Sunshine + my last bat sage custom with the jutsu below since training is no longer a thing ]


Character: Lahlil
Link to profile: [x]
Vampiric Absorption [ Kyūketsu kyūshū ] | Rank X | Class [ Maruton ] | Cost [ Spiritual ]
Following after both the chakra stealing effects of the bats, as well as taking inspiration from the Chakra Absorption Technique, this skill allows the user to absorb chakra from any jutsu that touches upon the skin of her hand Doing steals the chakra behind the technique, leaving it inert if this would completely drain the chakra behind the jutsu. Ex. Touching a previously created rock hill takes the chakra from it and leaves that hill no different from any other naturally occurring hill. The trade-off for this skill now being able to be used at the range is that the user does not gain the full chakra replenishment, and instead only absorbs an amount of chakra equal to three ranks lower than the original technique.




NecroPlant

Ephemeral Ozymandias

Mattysandwich

Kondo Kaicho

PostPosted: Mon Aug 17, 2020 6:35 pm


The Mark of the abyss was forced upon to Shikarie by Usagi Mikasa, the squid sage, during the opening phase of the chunnin exams. (Currently in progress)

Dormant Stage
Provides the host with 400 Natural chakra. This chakra can only be recovered while the host has their seal in its dormant stage. In addition, the host gains a passive chakra and stamina increase of +50 per body rank. Natural chakra when the forbidden seal is not active passively gathers natural chakra. In a non-combat situations, the seal regains 50 chakra per post and 25 chakra per post in combat situations.
Training:
• Requires the user to write out five posts of the user training to activate the Mark.

Awoken Stage
In it's Awoken Stage, the Mark of the Void starts to spread in a pattern that looks as if tentacles are wrapping and clinging to her body. It'll start at a spot on her neck, and spread down her left arm and up over her face, and glows as the tentacles grow and spread across her

Effects:
• Increases [ Strength ], [ Speed ], [ Endurance ] and [ Agility ] to [10] automatically.
• Overwhelming Basic Ninjutsu (All elements and Maruton)
• Cost 25 Natural Chakra per post used to maintain.

Unleashed Stage
In order to transform into this state, Shikarie will slam the palms of her hands against the ground, onto the shadow directly beneath her. Her skin will change to a shade of grey that's a few shades darker than her own and her hair will turn a shade of purple. The whites of her eyes will urn black white the irises turn from being of sepia/golden hue to spooky purple. Wings that look to be made of shadows will sprout from Shikarie's back with a wingspan of five feet.

Effects:
• Increases Speed and Strength to [12] and Endurance and Agility to [10] automatically.
• Overwhelming Basic Ninjutsu (All Elements and Maruton)
• Extreme Shadow Warrior- While in either the Awoken or Unleashed State, Shikarie body becomes constructed out of shadows itself, making physical attacks against her useless. The mimicry of her Shadow Possession Technique elevates to linking the status of their bodies together. If any damage is done to one the other will also sustain the same injury. The immunity to physical damage will only apply to Shikarie.
• Costs 50 Natural Chakra per post used to maintain.

LovelyMintKisses

Angelic Mage

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Regenki

Versatile Tactician

PostPosted: Mon Aug 24, 2020 9:35 pm



Character: Kotori Hyuuga
Link to profile: [x]

Shadow Clone Mastery: Body | Rank S+ | Ninjutsu (Maruton) | Simple [-2 Custom Slots]
Augments the Shadow Clone Technique to allow the created clones to utilize the original's physical stats for themselves to the same capacity as the original. This also means that the augmented clone can endure an amount of ranked damage equal to or greater than their total available chakra reserves; when struck with an ability/technique that is undefended against then its ranked cost is subtracted from the clone's reserves. The cost of this technique's rank added into the the cost of the Shadow Clone Technique when it is used. Cannot augment a shadow clone with this technique after it has been created, and cannot use with other Shadow Clone type techniques. Takes no additional activation to perform.

Shadow Clone Mastery: Mind | Rank B | Ninjutsu (Maruton) | Spiritual [-1 Custom Slot]
Augments the Shadow Clone Technique to allow the created clones to share an reinforced link to each other. This link lets them know what each other are feeling (not thoughts) and the general direction from each other. Also, this link prevents techniques from seizing control of the augmented shadow clone(s) by automatically subtracting the cost paid to attempt hijacking them from their reserves. The cost of this technique's rank added into the the cost of the Shadow Clone technique when it is used. Cannot augment a shadow clone with this technique after it has been created, and cannot use with other Shadow Clone type techniques. Takes no additional activation to perform.

Shadow Clone Mastery: Soul | Rank A | Ninjutsu (Maruton) | Spiritual [-1 Custom Slot]
Augments the Shadow Clone Technique to allow the created clones to reinforce their link to the original. This augment in particular allows the shadow clone to keep their chakra and stamina reserves linked to the original in order to more effectively fight. However, if the original loses consciousness then the augmented clones are left with the original's body rank in chakra and stamina until the original reawakens. The cost of this technique's rank added into the the cost of the Shadow Clone technique when it is used. Cannot augment a shadow clone with this technique after it has been created, and cannot use with other Shadow Clone type techniques. Takes no additional activation to perform.



NecroPlant

Evanescently Magnificent

PostPosted: Tue Aug 25, 2020 7:35 am


LovelyMintKisses

Ooo is this my first ever Mint custom approval?? I like the flavor of it! C:

It is your intention with this that you are only able to avoid pure physical and not chakra based attacks, yes? If so, the effect is approved but I would like to see just a small word change to say that the physical attacks it avoids are simple tier (since complex and spiritual are chakra based like ninjutsu) I think that taking in the favor of this jutsu (This is if you want my suggestion btw) I would write in that complex attacks don't get avoided, but they act as if they didn't have the strength stat applied to them.

That way it kinda plays on the whole thing that because complex based attacks are part chakra/part physical, you would be avoiding the physical part of them but the caster could say charge them with more spiritual energy in order to have that hit you!

Regalina Kaicho

Hello again C:

a nice and easy one! Mastery: Body just needs a few adjustments and it should be good to go! So for starters the giving stats and making the clones more durable via recourse link will need to be separate effects themselves ^ ^; Unless I'm missing something and this is a keystone that is.

But that should be easy for you since this whole jutsu actually only has to take one slot instead of two! then for the actual stats part themselves, I would like to see the clones except from benefiting from the endurance stat. Just because of their nature as being finicky and combined interactions with the resource-draining effect that would otherwise make them more durable than a doton clone. The rest should be good! ^ ^


Edit: Oh yes I almost forgot! Is this snapshot or continual?

Evanescently Magnificent

Anxious Bloodsucker


Regenki

Versatile Tactician

PostPosted: Tue Aug 25, 2020 8:18 am



Character: Kotori Hyuuga
Link to profile: [x]

Shadow Clone Mastery: Body | Rank A | Ninjutsu (Maruton) | Simple [-1 Custom Slot]
Augments the Shadow Clone Technique to allow the created clones to utilize the original's physical stats for themselves to the same capacity as the original, with the exception of only a quarter of the original's Endurance (rounded down). The cost of this technique's rank added into the the cost of the Shadow Clone Technique when it is used. Cannot augment a shadow clone with this technique after it has been created, and cannot use with other Shadow Clone type techniques. Takes no additional activation to perform. Lasts until the affected Shadow Clone(s) are destroyed/dismissed; user can augment up to one Shadow Clone per body rank with this effect.

Shadow Clone Mastery: Heart | Rank A | Ninjutsu (Maruton) | Simple [-1 Custom Slot]
Augments the Shadow Clone Technique to allow the created clones to endure an amount of ranked damage equal to or greater than their total available chakra reserves; when struck with an ability/technique that is undefended against then its ranked cost is subtracted from the clone's reserves. The cost of this technique's rank added into the the cost of the Shadow Clone Technique when it is used. Cannot augment a shadow clone with this technique after it has been created, and cannot use with other Shadow Clone type techniques. Takes no additional activation to perform. Lasts until the affected Shadow Clone(s) are destroyed/dismissed; user can augment up to one Shadow Clone per body rank with this effect.

Shadow Clone Mastery: Mind | Rank B | Ninjutsu (Maruton) | Spiritual [-1 Custom Slot]
Augments the Shadow Clone Technique to allow the created clones to share an reinforced link to each other. This link lets them know what each other are feeling (not thoughts) and the general direction from each other. Also, this link prevents techniques from seizing control of the augmented shadow clone(s) by automatically subtracting the cost paid to attempt hijacking them from their reserves. The cost of this technique's rank added into the the cost of the Shadow Clone technique when it is used. Cannot augment a shadow clone with this technique after it has been created, and cannot use with other Shadow Clone type techniques. Takes no additional activation to perform. Lasts until the affected Shadow Clone(s) are destroyed/dismissed; user can augment up to one Shadow Clone per body rank with this effect.

Shadow Clone Mastery: Soul | Rank A | Ninjutsu (Maruton) | Spiritual [-1 Custom Slot]
Augments the Shadow Clone Technique to allow the created clones to reinforce their link to the original. This augment in particular allows the shadow clone to keep their chakra and stamina reserves linked to the original in order to more effectively fight. However, if the original loses consciousness then the augmented clones are left with the original's body rank in chakra and stamina until the original reawakens. The cost of this technique's rank added into the the cost of the Shadow Clone technique when it is used. Cannot augment a shadow clone with this technique after it has been created, and cannot use with other Shadow Clone type techniques. Takes no additional activation to perform. Lasts until the affected Shadow Clone(s) are destroyed/dismissed; user can augment up to one Shadow Clone per body rank with this effect.



Evanescently Magnificent
Broke up Body into two techniques. I have plenty of custom slots to spare for this character so I'm no at all worried about saving on those.

If you don't mind, I suggested that Body only gives 1/4 of the original's endurance because the point of these is to show that Kotori has mastered the Shadow Clone technique in ways that others haven't. I understand them still being pretty flimsy, given the nature of the clones, but I still want them to be a little more sturdy than normal.

Lastly, I clarified the duration of these augments and limited to the amount of clones she can have augmented at a time to match the user's body rank. That'd mean that I can, at most, have six of these at S+ body. Also already mentioned that the augments can only be used with the basic Shadow Clone technique, so she can only make up to 3 at a time.
PostPosted: Tue Aug 25, 2020 5:52 pm


I think these are within the correct bounds

Character: Sonyo
Link to profile: [x]
Rejuvenation [ Japanese Technique Name ] | Rank B - S+ | Nin-jutsu [ Yang ]| Cost [ Spiritual ]
When either she has suffered trauma or an ally has she is capable of utilizing this technique to relieve herself from a good portion of the damage. Using this technique and Yand release she reinvigorates the body and restores lost vitality. This prevents further stamina loss from trauma but does not prevent any of its other effects. For 2 posts + 1 per rank beyond B this Jutsu will continue restoring the user with stamina at five plus five stamina a body rank than the Jutsu was cast at. Any trauma taken while this Jutsu is active with do its initial stamina loss from the status being applied, but bleed and the new traumas persisting stamina loss will also be prevented. If this Jutsu ends and they still suffer the trauma status, their stamina will drain like normal from that point. This technique costs two actions when used on another and must be paid for twice, however that person will regain stamina at the same rank the technique was cast at.. Despite not relieving one of trauma, this Jutsu will halt any bleeding from cuts entirely, even when worn off as they will have healed shut. Out of combat this Jutsu can essentially heal herself of most injuries, including reattaching removed limbs, organ and bone repair at S rank and above, if someone is on the brink of death and required more intricate and direct treatment than this Jutsu can provide, this technique can at least sustain that person for a good amount of time and will be of great help backing up an actual Medical ninja. If used on another without the trauma status but having suffered stamina loss that person gains 5 additional stamina per body rank until struck than they otherwise would have on the initial casting post, this doesn’t effect the user.




Character: Sonyo
Link to profile: [x]
Eye of Yang [ Japanese Technique Name ] | Rank B | Doujutsu [ Yang ]| Cost [ Spritual ]
Activating this Jutsu causes her right eye to turn almost complete white except for the pupil and a thin black line around the iris. With this Jutsu her eye becomes aware of the inner workings of people within her sight, being able to identify conceal weapons, internal injuries or modifications and the like unless they are using a greater Jutsu to hide said facts, this is done through a form of X-ray sight. Th she gains +2 to agility. When both eyes are active the visual benefits are increased by a rank of effectiveness. 20 chakra to maintain. Each eye benefits from the others effects of both active(doesn’t mean the agility bonus doubles up.




Character: Sonyo
Link to profile: [x]
Eye of Yin[ Japanese Technique Name ] | Rank B | Doujutsu [ Yin ]| Cost [ Spritual ]
Activating this Jutsu causes her left eye to turn nearly entirely black with a signal white Dot for a pupil and a thin white line around the iris. Her eye now having become the sign for Yin gains the ability to see chakra and spiritual energy(as in soul), making her aware of the persons resources, their elements, when they are moulding chakra, etc. The ability to identify if their spirit is damaged or if it’s inhabited/affected by an effect or even another spirit(possession, tailed beast, two souls etc) . When the Eye of Yang is active this Jutsu is treated as a rank greater. Costs 20 chakra to maintain. Each eye benefits from the others effects when both active. Cannot see chakra points(Will be locked until sensory abilities are gained through some means)




Character: {Who uses the technique}
Link to profile: [x]
Foe Repelling spirit crushing wave! [ Japanese Technique Name ] | Rank S | Bloodline [ Yin/Ignition ]| Cost [ Spritual ]
Focusing mental intent and chakra behind her eyes whilst envisioning and willing an image of her foes and everything else between her, them and beyond getting destroyed. With this image and intent in mind her eyes will both momentarily glow the reddish color of yin release, the light condensing to the centre point and vanishing as it popping. At this point the chakra that was built up will is given form through her ignition release, resulting in a large destructive shockwave emitting from directly in front of her. Starting with a twenty foot width and height, expanding out to eighty feet at its further stage which is also eighty feet. The shockwave itself is almost clear with a reddish hue to it, ripping through structures and tearing up the ground along it range, launching everything out of its reach an additional twenty feet. Those unfortunate to get caught by this technique will be thrown of the attacks reach like everything else, struck by an invisible wall of force that is the shockwave they Suffer tier 2 trauma, bodily Paralysis, tier 2 burns, tier 2 vertigo. Due to being ignition release it also causes deafness plus any damage from debris and destruction/landing.
This Jutsu is cast very quickly and due to being a near invisible shockwave, these aspects are represented by the Jutsu being treated as one rank higher in speed than cast in respect to the speed of the technique but treated as a rank lower for stamina lost and status inflicted as well as collisions, however if she is in sage mode and 50% of its cost was done so with sage chakra it counts for its rank in power. Can only be used once every three posts due to the mental release using gives the user after the built up intent and that takes a moment to be able to regain. This techniques name is what it is on paper as it literally is a wuxia like technique her family owns the scroll to, its casting is often proceeded by a very short spell/chant being uttered.


NecroPlant

Mattysandwich

Evanescently Magnificent



Prince_yureil

Liberal Lunatic


Rocket Punches

Dapper Hunter

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PostPosted: Tue Aug 25, 2020 6:01 pm


Link: [ x ]
Character: Sumika
▰ Puppet Creation | Rank D-B | Bloodline
Sumika’s expertise in Jiton, and ability to utilize Mokuton, allows her to create puppets on the fly. While these puppets cannot contain complex mechanisms, such as Sumika’s chakra batteries, or unique materials like poisons; however, they can contain any devices from Sumika’s arsenal that are based off of her two structural elements. These puppets increase in durability from Tier 1 to Tier 3 with each rank of the technique and otherwise function the same as normal puppets. Once created the puppets require no upkeep, as they are considered simple objects, which also means that they are associated with the same rules regarding repair and manipulation.
PostPosted: Tue Aug 25, 2020 7:24 pm


Regalina Kaicho

Prince_yureil

Rocket Punches

Approved

Ephemeral Ozymandias
Captain

Obsessive Prophet


LovelyMintKisses

Angelic Mage

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PostPosted: Tue Aug 25, 2020 10:06 pm


The Mark of the abyss was forced upon to Shikarie by Usagi Mikasa, the squid sage, during the opening phase of the chunnin exams. (Currently in progress)

Dormant Stage
Provides the host with 400 Natural chakra. This chakra can only be recovered while the host has their seal in its dormant stage. In addition, the host gains a passive chakra and stamina increase of +50 per body rank. Natural chakra when the forbidden seal is not active passively gathers natural chakra. In a non-combat situations, the seal regains 50 chakra per post and 25 chakra per post in combat situations.
Training:
• Requires the user to write out five posts of the user training to activate the Mark.

Awoken Stage
In it's Awoken Stage, the Mark of the Void starts to spread in a pattern that looks as if tentacles are wrapping and clinging to her body. It'll start at a spot on her neck, and spread down her left arm and up over her face, and glows as the tentacles grow and spread across her

Effects:
• Increases [ Strength ], [ Speed ], [ Endurance ] and [ Agility ] to [10] automatically.
• Overwhelming Basic Ninjutsu (All elements and Maruton)
• Cost 25 Natural Chakra per post used to maintain.

Unleashed Stage
In order to transform into this state, Shikarie will slam the palms of her hands against the ground, onto the shadow directly beneath her. Her skin will change to a shade of grey that's a few shades darker than her own and her hair will turn a shade of purple. The whites of her eyes will urn black white the irises turn from being of sepia/golden hue to spooky purple. Wings that look to be made of shadows will sprout from Shikarie's back with a wingspan of five feet.

Effects:
• Increases Speed and Strength to [12] and Endurance and Agility to [10] automatically.
• Overwhelming Basic Ninjutsu (All Elements and Maruton)
• Extreme Shadow Warrior- While in either the Awoken or Unleashed State, Shikarie body becomes constructed out of shadows itself, making simple tier physical attacks against her useless. Complex attacks are not avoided but instead, the 1-Rank strength stat is not applied. The mimicry of her Shadow Possession Technique elevates to linking the status of their bodies together. If any damage is done to one the other will also sustain the same injury. The immunity to simple tier physical damage will only apply to Shikarie.
• Costs 50 Natural Chakra per post used to maintain.

Evanescently Magnificent
Great suggestions! Thank you! I've applied them to the costume. It should be ready for you to review again
PostPosted: Wed Sep 09, 2020 3:08 am



Character: Sonyo
Link to profile: [x]
14th serene ribbon form; from flutter to force [ Japanese Technique Name ] | Rank C-rank | Supplemental [ Element ]| Cost [ Complex ]
This technique is performed through Channeling a small amount of chakra into a fabric(Normally a special fabric) and with a large amount of practice, be able to expand said fabrics length and allow the user to wield the material as a whip when partially unraveled. These bandages extend up to fifteen feet and can expand to greater distance if a whip technique would cause one to somehow extend. The training entailed in this Jutsu allows the user to wield this like a whip without requiring them grip the bandages, leaving their hands free, although this counts as using the whip in your “off-hand” and thus reduces the power of bukijutsu used with the weapon by one rank, meaning they can fight with tai-Jutsu With both hands as well as throw in whipping attacks. This Damages done to the bandages while this Jutsu is active can be repaired for 10 chakra. This weapon is treated as simple despite the technique being paid for as complex, if a Jutsu would be complex or spiritual and use the whip, they are of coarse still treated as such.




NecroPlant

Mattysandwich

Evanescently Magnificent




Character: Sonyo
Link to profile: [x]
Harmonic death arts: Sword Fang Viper stance [ Japanese Technique Name ] | Rank B-rank | Tai-jutsu [ Element ]| Cost [ Simple ]
When taking this stance Sonyo will stand with her body slightly turned to position her right shoulder a little further forward than her left, he left foot facing outwards and a little behind. Her right foot sit further forwards than the left point straight forwards, leg slightly lifted so that the the of the foot is slightly off the ground and knee partly bent. The users right arm is extended with a mild bend in the elbow, the hand open with fingers outspread, her middle and pointing fingers raised slightly higher and bent to point downwards like a natural claw. Her left arm is used for balance and movement, free to be used how the user wishes as this stance was designed to leave one hand free. The attacks from that users hand now exhibit a cutting/stabbing property, meaning they cause bleeding and cuts and that when using this stance, one could even parry a sword with one of these strikes. This stance allows for very and precise strikes that come with a little more force added in atop the precision and as a result causes Basic Tai-Jutsu Techniques and strikes that are used with The extended hand treats armor, barrier and defensive tau-Jutsu as one rank lower and allowS her to apply her poison through any form of grabbing/grappling techniques that involve her grabbing with this hand. This stances effects can only be applied to striking techniques that can utilize palm or open handed strikes from the hand extended in the stance, these causing appropriate bleed with any trauma inflicted(as the Two bent fingers will normally stab shallow holes, even raking short cuts into them as the blow lands). The user can opt to switch which side they use this stance in (left or right) for no cost or activation. This technique requires an activation to enter the stance, but once entered it can be returned to for no activation after the user of an attack.


Prince_yureil

Liberal Lunatic


Prince_yureil

Liberal Lunatic

PostPosted: Tue Nov 03, 2020 9:30 pm



Character: Kokkakushiki
Link to profile: [x]
Chocking cigarette smog [ Japanese Technique Name ] | Rank B | [ None ]| Cost [ Spiritual ]
Using a cigarette that she has on hand she will take a heavy pull from it and exhale a large smoke cloud that blankets a 40 foot area. Those within this area or attempt to look through it suffer tier 2 blindness. Those within the smog with suffer from suffocation status and inhaling the smoke inflicts tier one burns in their throat and lung. If she smokes something with narcotic or poisonous effects when burned then the cloud will also pass along these effects. One cigarette or other smokable can be used for this technique twice, people within the smoke cannot use scent to locate others not can those outside smell where those within it are. the cloud will sit around for four posts if not dispersed by the wind naturally or through Jutsu.



Character: {Who uses the technique}
Link to profile: [x]
Booboo doll | Rank B | dark Iryojutsu [ Ying/yang ]| Cost [ Spritual ]
Sort of a curse more than a Jutsu in which she pulls out a pre-made rag doll that looks similar to the user, she imbues it with a level of life and spirit when activating the jutsu. The doll at this point will take the effects of an attack in place of the user, leaving them unharmed(certain status affects will still work if a result of environment as opposed to an affliction, like a burning smokescreen causing blindness, it wouldn’t do damage burns or burning due to the doll but would cause blindness.). The usage of this technique can be compared to a substitution and takes up one of their usage, however when triggering the doll she may change its appearance to that of an ally and instead it shall protect them. The advantage to this Jutsu is that is defend the user from attacks that might strike a large area or otherwise not be escapable via substitution, of coarse the user is unmoved(unless the Jutsu would send them flying). At the end of the users next turn the doll with disintegrate, this however gives it enough time to be used with certain other techniques. She can create new dolls in combat for a comrade so that they can be if it from this Jutsu, she must do so a post prior to the dolls use and she herself pays for the technique, the ally need only expend 5chakra to link themselves to the doll and activate its effect. If an attacker connects with a close combat attack, physical impacts and the like do connect, however the attack only causes someone struck weird discomfort, weapons suddenly removing themselves from the victim and any damage instantly undone, comparable damage appearing on the doll, the same is said for ninjitsu. If a person is in a circumstance where they are being constantly damaged(Crushed alive), these dolls can protect that person each post until all substitution uses are expended. (Can only defend against one technique, combo tai/buki-Jutsu count as one technique but costs 20 chakra more.)



Character: {Who uses the technique}
Link to profile: [x]
Wailing agony [ Japanese Technique Name ] | Rank B | Dark medical [ Yin/Yang ]| Cost [ Spritual ]
Using a injured doll and throwing it at an opposition, the poor thing will utter a ghastly scream and explode, it’s fragments holding the spite and anguish it experienced. The result is that any who hear this technique and are struck by its fragments, then the pain and suffering inflicted by the prior prevented status ailments that it protected the user from(being deaf or unable to hear the wail by any means means this technique will do nothing). The effects are no illusion and are a result of intimate medical knowledge used to create a curse that when imparted trigger the victims nervous system to trigger the pain response upon the location the Booboo or trauma dolls owner would have been injured in a compounded form. The victim suffers tier two trauma due to the immense, agonizing strain put on the body by the forcibly trigger pain response as well as tier two paralysis in any location that the pain afflicts, meaning any part of the body that would have been affected by damage or any potential status ailments the doll took in the users place, a victim of this Jutsu is also deafened if in range of the attack, even if able to block the fragments of doll. The paralysis and deafness lasts four posts. The explosion has a 20ft radius from the doll, The only damage from this Jutsu comes from the trauma, the blast itself is not harmful, if in a collision with a physical strike and a fragment of it touches that person, the curse is not prevented. This works on friend or foe alike, the caster being the only one safe. This curse works through two requirements, hearing the wail and being touched by its fragments which means if someone is deaf, they are unaffected by the technique. If any victims pain receptors are turned off then the status ailments(besides deafness) desist as the damage happens through excruciating intense pain, this only applying to pain immunity, pain resistance will not cut it. The trauma caused by this technique cannot be healed until the curse ends or the victim looses the capacity to feel pain.




NecroPlant

Mattysandwich

Ffionn

Ephemeral Ozymandias


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