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Posted: Tue May 11, 2010 8:57 am
Meh, do what I do. Figure out what language you want his name to be in, then use a translator to come up with words that reflect his personality or powers. If the words sound like a name, see how it fits. Rinse and repeat until you've come up with a name that works for him, and is at least partially original. 3nodding
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Posted: Tue May 11, 2010 5:42 pm
lol... French translator has an old french lady voice... Thanks for the advice Miro... surprised you saw through my name... I'm so ashamed.
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Posted: Tue May 11, 2010 5:46 pm
lawlz. Final Fantasy Tactics Advance is one of the best games ever made for the GBA, I've played it through at least three or four times. ^_^
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Posted: Tue May 11, 2010 5:53 pm
Agreed. My favorite character from the gba version was Shara the Viera.
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Posted: Tue May 11, 2010 6:04 pm
I enjoyed Shara, but I think my favorite character is actually the Nu Mou sage guy, whatever his name is. That and my moogle juggler.
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Posted: Thu May 13, 2010 3:05 am
Stop the unnecessary OOC talk por favor. Oh and please don't post afterwards apologizing 3nodding
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Posted: Wed Jun 09, 2010 2:31 am
Name: Mussla Forsvara
Number: 80 His tattoo is located on the back of his hoodie and on his right palm.
Aliases/ Nicknames: N/A
Physical Description: Llednar has a rather tall frame dwarfing most arrancar at 7ft. 1in. His limbs are long and his body is well toned. He has silver/white hair that covers his eyes and the sides of his face, it is soft and slightly messy. His eyes are a cool green that give off a faint glow, they are hardly ever seen through his hair. His skin is a pale cream color. His mouth is usually linear and shows no emotion, but when he smile all of his teeth are block like and perfectly straight.
His uniform is rather complex consisting of multiple parts. He wears a white hoodie that has a long tail in front and in back, the sleeves over extend over his hands. His hoodie has a large 80 printed on the back. The ends of his sleeves and trim of his hoodie are black, looking as though they were dipped in black ink. The front of his hoodie has a single stripe the extends up to the front of his neck-line and traces the opening of his hood. Underneathe his hoodie he has a form fitting vest that wraps around his shoulders and back, it is white with a bew black accents. His pants are white and rather baggy at the knees, but they're bound from his knees to his toes by a thick black ribbon. His shoes are white with a black stripe that runs down their middle, the tips are curly.
Zanpacto & Resurreccion: "Pearle" In sealed state Llednar's zanpakutou is rather small, it actually looks more like a wakizashi. The hilt is wrapped in a soft sea green colored fabric. The hilt guard is a light silverish-gold color. The blade itself has a small wave pattern etched into it, and shines like a pearl.
"Formulaire Pearle" ((Form Pearl)) In released state Llednar's blade vanishes and forms over his arms, hand, and right leg. When it forms on his hand a light green shell like material wraps his arm from the shoulder down to his wrist. It is a hard shell like wrap that is extremelyl resiliant to physical attacks. His hands become coated in a pearl like substance. Each finger joint is seperated, which makes his hand look robotic. This allows him to grab anyones zanpakutou bare handed, however it only works well against low ranked and non-seated characters. Along with providing him with an incredibly high defense it also increases his physical strength. A formation also appears over the front of his left shoulder. It isn't really utalized well since it can't move, but it is the same color as the wrap on his arms. It is ornately curled outward. The pearl coating also has some minor reflective properties.
"Briller Pearle" ((Shine Pearl)) This is an ability Pearle has that acts as a last ditch defense against powerful reishi or physical attacks Llednar can't block. When he activates the ability a thick white liquid begins to exude from his pores, forming a pearl like shell. The shell forms around his entire body, and is highly ressiliant against all types of attacks. It can also act as a reflective coating. The only downfall to his ultimate defense is that while covered in the shell he finds moving very difficult, therefore he moves at an incredibly slow pace.
Libérer les Sables de la Mer ((Release the Sands of the Seas)) This ability allows Llednar to produce a large amount of sand, large enough to change the battlefield. The sand flows out of Yenma's mouth and can go on for as long as he needs it to (reasonably though). Llednar can easily burrow himself deep into the ground and swim through the sands with ease. The sand he spews has special properties that benefit Llednar in battle. The sand that forms is a very soft silky sand that is incredibly easy for him to swim through. The top layer has a coating that keeps his energy hidden as he moves around underneathe, it makes the air around them feel heavy and thick. The sand also has no foothold, heavy foes will sink slowly if they aren't light on their toes. He only uses this ability to sneek around his opponents.
Protect et Covet ((Protect and Covet)) This is a combination technique between Form and Release. A large green shell-like formation outcrops from the ground underneathe Mussla forming a dome around his back and both of his sides leaving his from exposed. Around the formation eight extendable tentacles composed of sand form, each can be manipulated by Llednar. The overall appearance of this technique makes Llednar appear as though he is bein covetted by a clam.
Affiner et Shine Violemment ((Refine and Shine Violently)) This is technically the only phyisical weapon Llednar has. In this ability Pearle turns into a pearl colored trident. The pole is pearl colored as well at the tip. It does have a few silverish-gold accents on the handle though.
Careen les océans ((Careen the Oceans)) This allows Llednar to produce a small amount of water from the tip of the trident form of Pearle. It simply allows him to create waves of energy to attack opponents, giving him extra reach.
Special Accessories: Le requin A Ecorché Ruban ((Shark Skinned Ribbon)) A thick black clothe wrapping his knees down, covered in tiny hooks. When touched the clothe is soft and velvet-like, but if forcibly grinded against someone during a fight it can cut and tear through skin.
Abilities: Since Llednar's eyes are covered he developed a way to use his pequisa so he could see through his hair. He catalogues spiritual pressures in the form of colors and intensities. This allows him to see while he has his eyes closed. He calls this his own unique Pesquisa.
Personality: Mussla is apathetic and lazy. He enjoys sleeping and nothing much else. In fights he savors an opponents desperation. Since he outlasts near every opponent he enjoys the feeling opponents exude when they run out of tricks and try to survive out of desperation. Llednar is also intelligent, he would rather stand back in a fight and examine rather then have to work to beat an opponent.
Biography/History: Mussla was a young and lively fellow when he was alive. He valued nothing more then friends. One day he was betrayed by a friend he was very close to. The friend had attacked and killed Mussla. In the afterlife Mussla tended to stay in the darkness, keeping to himself and away from others.
Choosing to live so Mussla was soon forgotten by all, not even the Soul Reapers came to save his lost soul. He was instead found by the hollow, whom devoured his soul. He turned, becoming a hollow. He despised his own kind and despised humans. He still kept to himself, he loved nothing more then silence.
Mussla remained in his place of death even after he became a hollow, this greatly influenced the form he took later on in his life. He was plagued though by the innocent lost spirits that would shriek at his presence. He was driven mad by the noise they produced and would ravage them, devouring them whole. He soon collected enough power to become the next power in the line of hollows, to Mussla this was the worst stage in his life.
Being crammed into a single body drove Mussla mad. The sounds, the gnashing of teeth, the sreech of the defeated hollows. He was suddenly thrown into an environment he hadn't been used to in years. He soon realized that in order to make everything stop he had to survive, till the very end. He fought savagely with one goal in mind, to make everything quiet. And the day finally came, just him and one last hollow. Mussla emerged victorious claiming the prize hundreds of hollows fought for, a body of his own.
Mussla returned to his usual dormant self, but soon he was plagued by something he had forgotten about, noise. He had been attacked time after time by hollows looking for more power. For those that took what Mussla loved most he would take from them what they fought so hard to attain, power. Time after time he took what so many treasured, soon he himself began to crave power. He took from everyone that dared to cross him, till he was finally confroned by the one whom took everything from him. The ultimate enemy had presented itself and with its power Mussla would finally be on top.
Mussla and the other fought for days on end, both enduring everything the other could dish out. Finally Mussla gained the upper hand, slaying his enemy then taking his strength. Mussla had at last transcended to the final form of hollow. He could now claim his well deserved rest.
Powers: Cero A pale green cero that fires from Yenma's index finger. Bala Fires from tip of index finger. Sonido Yenma's Sonido is average. He isn't incredibly fast, but he isn't incredibly slow. Garganta Regular ol' Garganta. Pesquisa Yenma's Pesquisa is unique in a sense that he developed a way for him to see energy signatures while he has his eyes closed. This allows him to see movements during a battle without ever actually opening his eyes. *Hierro* His Hierro is incredibly powerful. He is constantly upping the intensity of its strength. Once an opponent manages to get used to the thickness of his skin he wells up more spiritual energy inside of him increasing its strength.
Role-Play Example: ((When I think of one I'll post it here))
Now with backstory... not claiming rank of Vasto Lorde, just putting it in my backstory for when I finish my PRP. Waiting for approval, BTW do I need to make an RP sample in order to be accepted, alsohow would one go about filling in an empty Espada seat~?
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Posted: Thu Jun 17, 2010 4:20 pm
Happiness Panda Name: Mussla Forsvara
Number: 80 His tattoo is located on the back of his hoodie and on his right palm.
Aliases/ Nicknames: N/A
Physical Description: Llednar has a rather tall frame dwarfing most arrancar at 7ft. 1in. His limbs are long and his body is well toned. He has silver/white hair that covers his eyes and the sides of his face, it is soft and slightly messy. His eyes are a cool green that give off a faint glow, they are hardly ever seen through his hair. His skin is a pale cream color. His mouth is usually linear and shows no emotion, but when he smile all of his teeth are block like and perfectly straight.
His uniform is rather complex consisting of multiple parts. He wears a white hoodie that has a long tail in front and in back, the sleeves over extend over his hands. His hoodie has a large 80 printed on the back. The ends of his sleeves and trim of his hoodie are black, looking as though they were dipped in black ink. The front of his hoodie has a single stripe the extends up to the front of his neck-line and traces the opening of his hood. Underneathe his hoodie he has a form fitting vest that wraps around his shoulders and back, it is white with a bew black accents. His pants are white and rather baggy at the knees, but they're bound from his knees to his toes by a thick black ribbon. His shoes are white with a black stripe that runs down their middle, the tips are curly.
Zanpacto & Resurreccion: "Pearle" In sealed state Llednar's zanpakutou is rather small, it actually looks more like a wakizashi. The hilt is wrapped in a soft sea green colored fabric. The hilt guard is a light silverish-gold color. The blade itself has a small wave pattern etched into it, and shines like a pearl.
"Formulaire Pearle" ((Form Pearl)) In released state Llednar's blade vanishes and forms over his arms, hand, and right leg. When it forms on his hand a light green shell like material wraps his arm from the shoulder down to his wrist. It is a hard shell like wrap that is extremelyl resiliant to physical attacks. His hands become coated in a pearl like substance. Each finger joint is seperated, which makes his hand look robotic. This allows him to grab anyones zanpakutou bare handed, however it only works well against low ranked and non-seated characters. Along with providing him with an incredibly high defense it also increases his physical strength. A formation also appears over the front of his left shoulder. It isn't really utalized well since it can't move, but it is the same color as the wrap on his arms. It is ornately curled outward. The pearl coating also has some minor reflective properties.
"Briller Pearle" ((Shine Pearl)) This is an ability Pearle has that acts as a last ditch defense against powerful reishi or physical attacks Llednar can't block. When he activates the ability a thick white liquid begins to exude from his pores, forming a pearl like shell. The shell forms around his entire body, and is highly ressiliant against all types of attacks. It can also act as a reflective coating. The only downfall to his ultimate defense is that while covered in the shell he finds moving very difficult, therefore he moves at an incredibly slow pace.
Libérer les Sables de la Mer ((Release the Sands of the Seas)) This ability allows Llednar to produce a large amount of sand, large enough to change the battlefield. The sand flows out of Yenma's mouth and can go on for as long as he needs it to (reasonably though). Llednar can easily burrow himself deep into the ground and swim through the sands with ease. The sand he spews has special properties that benefit Llednar in battle. The sand that forms is a very soft silky sand that is incredibly easy for him to swim through. The top layer has a coating that keeps his energy hidden as he moves around underneathe, it makes the air around them feel heavy and thick. The sand also has no foothold, heavy foes will sink slowly if they aren't light on their toes. He only uses this ability to sneek around his opponents.
Protect et Covet ((Protect and Covet)) This is a combination technique between Form and Release. A large green shell-like formation outcrops from the ground underneathe Mussla forming a dome around his back and both of his sides leaving his from exposed. Around the formation eight extendable tentacles composed of sand form, each can be manipulated by Llednar. The overall appearance of this technique makes Llednar appear as though he is bein covetted by a clam.
Affiner et Shine Violemment ((Refine and Shine Violently)) This is technically the only phyisical weapon Llednar has. In this ability Pearle turns into a pearl colored trident. The pole is pearl colored as well at the tip. It does have a few silverish-gold accents on the handle though.
Careen les océans ((Careen the Oceans)) This allows Llednar to produce a small amount of water from the tip of the trident form of Pearle. It simply allows him to create waves of energy to attack opponents, giving him extra reach.
Special Accessories: Le requin A Ecorché Ruban ((Shark Skinned Ribbon)) A thick black clothe wrapping his knees down, covered in tiny hooks. When touched the clothe is soft and velvet-like, but if forcibly grinded against someone during a fight it can cut and tear through skin.
Abilities: Since Llednar's eyes are covered he developed a way to use his pequisa so he could see through his hair. He catalogues spiritual pressures in the form of colors and intensities. This allows him to see while he has his eyes closed. He calls this his own unique Pesquisa.
Personality: Mussla is apathetic and lazy. He enjoys sleeping and nothing much else. In fights he savors an opponents desperation. Since he outlasts near every opponent he enjoys the feeling opponents exude when they run out of tricks and try to survive out of desperation. Llednar is also intelligent, he would rather stand back in a fight and examine rather then have to work to beat an opponent.
Biography/History: Mussla was a young and lively fellow when he was alive. He valued nothing more then friends. One day he was betrayed by a friend he was very close to. The friend had attacked and killed Mussla. In the afterlife Mussla tended to stay in the darkness, keeping to himself and away from others.
Choosing to live so Mussla was soon forgotten by all, not even the Soul Reapers came to save his lost soul. He was instead found by the hollow, whom devoured his soul. He turned, becoming a hollow. He despised his own kind and despised humans. He still kept to himself, he loved nothing more then silence.
Mussla remained in his place of death even after he became a hollow, this greatly influenced the form he took later on in his life. He was plagued though by the innocent lost spirits that would shriek at his presence. He was driven mad by the noise they produced and would ravage them, devouring them whole. He soon collected enough power to become the next power in the line of hollows, to Mussla this was the worst stage in his life.
Being crammed into a single body drove Mussla mad. The sounds, the gnashing of teeth, the sreech of the defeated hollows. He was suddenly thrown into an environment he hadn't been used to in years. He soon realized that in order to make everything stop he had to survive, till the very end. He fought savagely with one goal in mind, to make everything quiet. And the day finally came, just him and one last hollow. Mussla emerged victorious claiming the prize hundreds of hollows fought for, a body of his own.
Mussla returned to his usual dormant self, but soon he was plagued by something he had forgotten about, noise. He had been attacked time after time by hollows looking for more power. For those that took what Mussla loved most he would take from them what they fought so hard to attain, power. Time after time he took what so many treasured, soon he himself began to crave power. He took from everyone that dared to cross him, till he was finally confroned by the one whom took everything from him. The ultimate enemy had presented itself and with its power Mussla would finally be on top.
Mussla and the other fought for days on end, both enduring everything the other could dish out. Finally Mussla gained the upper hand, slaying his enemy then taking his strength. Mussla had at last transcended to the final form of hollow. He could now claim his well deserved rest.
Powers: Cero A pale green cero that fires from Yenma's index finger. Bala Fires from tip of index finger. Sonido Yenma's Sonido is average. He isn't incredibly fast, but he isn't incredibly slow. Garganta Regular ol' Garganta. Pesquisa Yenma's Pesquisa is unique in a sense that he developed a way for him to see energy signatures while he has his eyes closed. This allows him to see movements during a battle without ever actually opening his eyes. *Hierro* His Hierro is incredibly powerful. He is constantly upping the intensity of its strength. Once an opponent manages to get used to the thickness of his skin he wells up more spiritual energy inside of him increasing its strength.
Role-Play Example: ((When I think of one I'll post it here))
Now with backstory... not claiming rank of Vasto Lorde, just putting it in my backstory for when I finish my PRP. Waiting for approval, BTW do I need to make an RP sample in order to be accepted, alsohow would one go about filling in an empty Espada seat~? Just to be helpful, yes you will need one when someone comes around... and the Espada thing is just TOTALLY up to the person in charge... there's no sign up or anything like that @_@
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Posted: Wed Aug 18, 2010 5:56 pm
Reworked using the coded skeleton in this thread, both original and updated versions found here.
Name: Corgano Quitina (Core-gah-no Key-tee-nah)
Number: I would prefer Espada 10 (Pride would work well for this character as an embodiment of death/sin), but that is at your discretion.
Aliases/ Nicknames: Shorty / hairball / little f*@&er
Physical Description: Corgano is quite short, just taller than being a literal dwarf in humanoid form. The two most common descriptions of him would be "hairy" and "muscled." Being so small, he has done everything he can to bulk up, becoming a dense wall of muscle, even if only 2/3 the size of his fellow humanoid Arrancar. His hair is a medium brown, and thick as it goes just below his shoulders. Worn away from the face, the mane is rarely kempt, allowed to go wild. His eyes are an ice-blue, and he enjoys unnerving those that are caught off-guard by his stare. He has a constant stubble on his face, stemming from him hating too much hair on his face, but having better things to do than 'shave it off.'
With nothing to hide, Corgano wears tight clothing, showing off his physique, and preferring to maintain mobility without flowy . . . flashy . . . useless crap in his way. More oft than not, his choice in cloth is anything that flows with him, preferring silky textures but rarely growing upset at any ruined clothes. Beneath his clothes, he has many scars- a result of how hard he has fought for any inch of respect. He wears his sword on his back, and while only as long as a short sword compared to others, it looks impressive on his back. His neck is the location of his hollow heritage, with a thick set of four overlapping layers of white bonelike armor protecting the back of his neck. Few see this because of his wild hair.
Zanpacto & Resurreccion: Zaparrazo (Claw)
Sealed Form: Reminicent of a Gladius, the blade is 22" in length, with a half-circle at the crosspiece. Handle is smooth and tapers in slightly towards the bottom, with a decorative flowing symbol on two sides where the tapered handle is widest. The blade is plain without any color, and the entire handle is a deep brown, near black.
Release Phrase: Crush them, Zaparrazo! Resurrección Name: Crustáceo Barón (Crustacean Lord)
Resurrección Description: Corgano, despite his height issues, does not get much taller in this form. Instead, he gets heavier and wider. Taking on a very thick chitinous armor, his legs are replaced by eight insect-like legs ending in points. His midsection all but disappears under his torso, made wider with thick muscles and his neck also disappears. His arms become as large as the rest of him, each one dramatically increasing in size. The ends of his arms are now overshadowed with thick, powerful, crushing claws. To date, Corgano has not run into anything he cannot crush with them. His hands remain, but are halfway up the claw section of armor, and do not enhance with any strength beyond the sealed state. When not in use, they fold into the arm and merely seem to be a fold on the claw arm. All the heavy power is in his claws. His right arm is slightly bigger than his left, because of him being right-handed. Approximate weight: 400lbs Height 5" Color: a sandy brown with ebony on his claws, eyes are total black ->based of a Stone Crab<-
Resurrección Powers/Attacks: Physical speed is improved by half along the ground, but jumping ability is all but negated. He can fold into himself, forming a sort of large disk with no demonstrable gaps in his armor. This defensive mode is near absolute, but does not allow for counterattacks. Immeasurably strong, without a known limit, at least to Corgano.
Corgano relies heavily on his thick armor, thicker than most. he has little choice, as it limits his agility, making him very strong, but not able to move well. This suits him fine as he would rather take a blow and then come for more than worry about being hit. His power is in kinetic force. Much of his crushing strength is in his ability to generate waves of force in his claws.
Other applications include the "Onda de choque" or shockwave, in which he snaps a claw shut as hard as he can, creating a blast around him of kinetic energy capable of pushing most matter away a minimum of five feet. If both claws are used, then the minimum is 15 feet.
Also is his distance move, "cinético estallar" or kinetic puncture. This can be fired at 100 feet, but loses half it's power every 25 feet. In close, the blast is strong enough to demolish buildings, at 50 feet throw a person hard enough into a wall to do damage to said wall, at 75 feet be as strong as a heavy punch, and beyond that is similar to a moderate push- enough to unbalance a normal fighter . . . or an unprepared one. All his abilities translate well to his favorite medium- liquid. Corgano vastly prefers to be underwater in this form, losing nothing, and gaining far more mobility in the process. His cinético estallar has it's range sorely limited to 1/3, but underwater is his element.
Special Accessories: None
Abilities:
Expert Tumbler - is adept at rolling with impact, and making short leaps along the ground to dodge and avoid blows. Brawler - No overt martial art, only experienced as a fighter and willing to do whatever it takes to win.
Personality: Corgano is the epitome of no-nonsense. He is blunt, forceful, demanding, and vulgar. He makes no bones about what he wants, and is not afraid to get it himself unless somebody stronger is in his way. Corgano is forceful- not stupid. After more than a few fights, he knows better than to charge into every battle, and will do whatever it takes to win. Be it with swords, words, a well thrown rock, a headbutt to the groin, whatever it takes. His motto? "Win any way I have to."
He is sensitive about his height, but compensates with strength. A favored tactic is to act like he doesn't mind, and then explode into motion, break the legs of whatever or whoever insulted him, and then keep laughing as they are forced to be as short as he. Corgano has a loud booming voice, one he is not afraid to use. More than anything else, he values respect given to him. Disrespecting him is an oft fatal mistake.
Biography/History: Unlike some of his bretheren, Corgano has no interest in what he was in history. In life, he was always small. Throughout his life, his short stature was both a point to be picked on by others, and a sore spot for him to deal with. Over time, a complex of aggression developed, one that he never truly mastered. Known to start more than his fair share of brawls, he only gained more attention in his teens and early adulthood as one to test against. Oddly enough, Corgano grew to crave that attention. It meant he was seen as an equal, rather than just the short guy. That example only led him through life. Each night, he would gladly get into a fight, and often win.
During the day, he became a corporate man for an investment firm. Corgano had chosen that life because of the limited human contact, keeping from the stares and comments that would drive him to fight. While adept at his job, his personality kept him from advancing far in the corporate world. Without the patience for office politics, he would often cause problems rather than solve them. His work was always done- and done well, but people couldn't stand him for the most part. Corgano had few friends, and when he died of a massive coronary, few mourned him.
This lack of respect for him, even in death, gnawed at him. That anger and frustration is what drove him to be a hollow, and when he gained power, the feeling was intoxicating. He was constantly underestimated, and Corgano grew to depend on that. Without fail, those that stayed away saw him win time and again. Those that underestimated him either were killed . . . or later eaten. When Corgano fused with others into a Menos Grande (Gillian), his blunt personality immediately dominated the new creature.
Still, this was the perfect opportunity for one that never looked back to forget his past. When he emerged on the surface world, Corgano neither remembered his previous life- nor did he want to. "Past and gone, who cares?" The path to advancement and evolution was all that mattered. Now, as an Arrancar that goal still remains. Those that respect him are tolerated. Those that depend on him are given respect back. Those that underestimate him typically end up dead, with Corgano wiping their entrails off his chin.
Powers:Esparcir Cero - Similar to the mid-point between Bala and Cero, a powerful Cero blast is diffused into a dozen blasts all from the same point of origin and set in a random pattern. Even Corgano does not know where the blasts will hit, and is typically used to unbalance an enemy or as crowd control. As each fragment of Cero is split, the power is weakened, so each blast is nowhere near as strong as a single beam. Instead, the blast is enough to hurt moderately, but not enough to kill or disintegrate as an individual fragment. Cero - are high-powered energy blasts that can be fired from different body parts, such as mouth, tongue, hand or fingers. Cero typically appear as a red blast of energy for most Hollow, but depending on the Arrancar, they can be different colors. Bala - Bala is an Arrancar alternative to Cero. The technique hardens the user's spiritual pressure (Reiatsu) and fires it like a bullet. Although it is weaker than a normal Cero, it moves about twenty times faster and can be fired at a much higher rate, but the damage is much the same. Stronger Arrancar can also fire a more powerful Bala, while retaining its twenty-fold speed. Garganta - is how Arrancar and Menos-class Hollows move to and from Hueco Mundo. Garganta literally tears open the dimensional fabric between the worlds, to a tunnel of black and white energies that have to be focused by the traveler into a solid path. Hierro - refers to the hardened skin of the Arrancar, which is a result of their compressed spiritual power. While their skin is strong enough to block even released Zanpakutou bare-handed, it is by no means impenetrable. Stronger Arrancar generally have proportionally stronger skin than usual. Pesquisa - is the Arrancar equivalent of the Shinigami ability to sense Spiritual Pressure (Reiatsu). It functions very similarly to sonar. Sonído - is the Arrancar equivalent of the Shinigami Flash Steps (Shunpo) and the Quincy Hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Expert Tumbler - is adept at rolling with impact, and making short leaps along the ground to dodge and avoid blows. Brawler - No overt martial art, only experienced as a fighter and willing to do whatever it takes to win. "Onda de choque" or Shockwave - in Resurrección he snaps a claw shut as hard as he can, creating a blast around him of kinetic energy capable of pushing most matter away a minimum of five feet. If both claws are used, then the minimum is 15 feet. "Cinético Estallar" or Kinetic Puncture - in Resurrección, can be fired up to 100 feet, but loses half it's power every 25 feet. In close, the blast is strong enough to demolish buildings, at 50 feet throw a person hard enough into a wall to do damage to said wall, at 75 feet be as strong as a heavy punch, and beyond that is similar to a moderate push- enough to unbalance a normal fighter . . . or an unprepared one. Underwater Ability - Gains far more mobility underwater. His cinético estallar and Onda de Choque have their range sorely limited to 1/3.
Role-Play Example: The eternal night continues out on the sandy plains of Hueco Mundo. The constantly shifting dunes of white sand and occasional crystalline tree are equally endless, except for the few combatants that have evolved beyond the Menos Forest. One of those battles has just ended, and the carnage is total. Three Vasto Lordes now lay destroyed on the sand, one shaped as a centipede as long as a bus was the first victim. His killer broke through the soft underbelly, and literally dug his way up. Erupting out the head, the amount of gore was truly impressive.
Second was one shaped like a mantis. Using a plate from the now dismembered centipede, the victor had used the chitin shield to both block and stick the main offense in the shield. That single move stopped a heavy attack, and removed any chance of counter as the mantis' head was forcibly removed and consumed. The final victim was a lamia-esque creature. Torso of a humanoid and the body of a lion.
Pleading for it's life, the lamia suggested an alliance which was undone by a single fatal flaw. The victor against to massive and powerful foes was a very short Arrancar with wild hair and a strong prideful streak. The first two were for fun and food . . . he really did not need another meal. The mistake was an offer to ride the lamia around as part of the alliance because the short one was "small enough to ride." At that, the Arrancar hopped on with a straight face, and then shoved his fists through the back and lungs of the lamia's torso. That insult was enough to end the lamia's life.
Corgano, the victor of a bloody battles now stands in the sands, covered in gore and sand. He suffered no injuries, and has his fill of the three in a banquet. Showing neither respect for the newly dead, nor any form of manners, he gladly rips a few mouthfulls from the corpse of his latest kill with a big grin, and in a deep gravelly voice he speaks to himself. "Cat tasted a damn sight better'n bugs!"
From the nearest dunetop, a voice speaks with calm and even amused tones. "My, my . . . This is quite a scene, your strength must be quite scary!" Corgano freezes mid-chew. With wide eyes, he slowly looks over his shoulder and swallows hard. This punk didn't make a sound . . . didn' even feel him comin'! Just as with his prior enemies, he tries to size up this new person. Tall, not overly muscular, and wearing white robes. Despite his distaste for flowing and 'meaningless' extra lengths of cloth, Corgano understands that this one could hide a lot in those sleeves. Likely the most unnerving here is this newcomer's face. Frozen in some sort of smile, his eyes are squints and silver hair comes down threatening to overtake his eyes. He might be friendly . . . if he weren't so creepy.
Corgano slowly stands, the fact that its on the corpse of one of his kills doesn't bother him much. What does is that this guy is strong- very strong, and yet doesn't make a move to share in the free meal. If he likes his meal fresh, this guy isn't in any hurry. Realizing that the last comment may have been an invitation to talk, the deep voice of Corgano responds in neutral tones. "Ah'm strong enough."
"You certainly seem so. Taking down all three of these must have been hard." Corgano narrows his eyes at this comment, but not out of anger. This man had no condescension in his voice, no teasing or belittling. So accustomed to being underestimated because of his size, this shocks the Arrancar. Like the lamia under his feet- and in his belly now, Corgano wonders about an alliance. Before he can say it aloud, this stranger beats him to it. "I'm looking for strong ones like you. My Lord could always use another strong-arm." Again, the tone is open, welcoming even. Despite suspicion, Corgano finds himself walking forward, approaching this very tall man in white. In his typical blunt manner, he speaks his mind.
"What do yeh and yer 'lord' want me for? And who are you?" The arrancar expected this to cause a problem- it always does. Rather than be ruffled, the man turns his frozen smile on him and . . . bows.
"My name is Gin, and what Lord Aizen wants is best left to him. You really should walk with me." Without thinking, Corgano falls into step beside this Gin person. Neither in front, nor behind, but at his side. To one so often talked down to, this means a great deal to Corgano. This acceptance, this willingness to be treated as an equal and the calm attitude makes him curious. With a full belly, and a curious mind, he walks across the sands to wherever he is led. Already his mind has determined the extremes to expect.
Best case scenario? This is going to lead to a team of strong people, offering the best chance to keep getting stronger. For all the life he cares to remember, that has been his goal- to always become stronger. Worst case? This is heading for an ambush. A dark smile on his face, Corgano rubs the knuckles of his fist on his mouth as if to wipe away drool. Won't be the first ambush turned feast.
Not my absolute best, but a hiccup lost my first attempt. This is a shorter version where the battle between three Vasto Lordes and Corgano was lost. I work best with others to interact with, and hope this is satisfactory.
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Posted: Fri Aug 20, 2010 9:20 am
Well, I'm not giving out Espada seats quite yet, So you will have to use a Number above 10.
However, both Happiness Panda's and Alexander's profiles are accepted.
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Posted: Fri Aug 20, 2010 10:02 am
Name: Karin Tsubasa
Number: 12
Aliases/ Nicknames: Glass Princess, Kare, Glass Flower
Physical Description: Karin is the taller one of the twins, standing at 5"6' and weighing in at 115lbs. Her face is the spitting image of Tomoya's though her's is a bit more feminine , her eyes are also the same stormy gray. The only real noticeable different other then height it their hair Karin's being longer to the point it as to be kept up by a clip as not to hide her face completely, there is also the fact she has more chest then Tomoya. Her form is quite seducing, though must men know not to mess with her, as though it does not look it she is quite strong. When she had become a arrancar not much had change about her appearance, though now she has has a broken hollow mask that takes the form of a circlet on her head, and has a hollow hole located right underneath her breasts.
Zanpakutō: -Name-Flores de Cristal [Glass Flower] -Appearance-Flores de Cristal appears as a wakaizashi . The hilt is burnt, blackened steel with a simple white-wire grip. The cross guard takes the shape of a flower that has a mirror like sheen to it . The blade itself seems to be made from glass . However it is harder than most steel making it a very deceptive weapon indeed.
Resurrección:
"Remember, Flores de Cristal" Flores de Cristal true form are mirrors countless of mirrors that surround Karin that serve multiple purposes based on Karin needs. That is not the only thing that has changed Karin's skin takes on a glass like property and and certain times you can she right through her making it extremely hard to hit her when you can't accurately see her also her hollow masks takes the form of a mask with no face that is usually placed on top of her head like a helmet.Overall her change is not all that great compared to other arrancar resurrections.
-Espejo de Ilusión-(Mirror Illusion) Using light reflected from the mirrors Karin is able to create a visual illusion of anything the extent of what she can create is only limited to her imagination. However it is limited as there most be a source of light to use and if the mirrors are shattered the illusion itself is destroyed. It also is only a visual illusion so all other senses are unaffected and can be used to counteract the illusion.
-Espejo de Flash-(Mirror Flash) Gathering light into her mirrors she is able to fire a concentrated blast much like a cero. The beam that is fired from it is made completely off light and faster than even a bala and also has the capability to incinerate anything caught in it.
-Espejo de Vuelo-(Mirror Flight) Her mirrors have the ability to send an object through one mirror and out the other , this gives Karin her the ability to travel between her mirrors. Though because the Mirrors lead only to other mirrors hiding in a mirror is impossible as the moment you enter one mirror you appeared out of another one instantly.
Special Accessories: N/A
Abilities: Unlike her Twin Karin is quite strong for her size, and the most gifted physically of the two, her speed is pretty good, just above average, and her endurance is as well. She is also a short of Jack of all trades, good at using all forms of combat though her favorite his hand to hand combat, as well as able to use reaitsu for healing though she has no idea how she is able to do it.
Personality: Karin is the exact opposite of Tomoya, while he is extremely shy, she is extremely social, so social it's to the point she can make a friend just like that. She also has a fiery temper, and a very Bad a** attitude about, which makes sense as she is one of those Bad a** type of girls. She is also is a caring Big sister ((By 6 seconds)), and easy to be around type of person as long as you don't get her mad. She also has become sort of distant at times lost in thinking about who she is, and she is so lost in thought she doesn't hear anyone talking to her which makes most people think she is deaf.
Biography/History: Tomoya and Karin were born in the 1st District of North Rukon. When they were born there mother died, giving birth to them, and there father had already died from a hollow attack, with no parents they were taken care of by a family friend who they called Aunty Lee, the live with Aunty Lee for a hundred years, and during those hundred years they had there up and downs, like any body, and Aunty Lee would say that never once were the two once apart if they could so help it they were all they had and they had to stick together.
Through out the years Tomoya was constantly getting picked on by others, for looking so much like a girl, but no one picked on him for long, as Karin had a tendency for beating them up, which furthered Tomoya's need for her. As time past , there Aunt perished in a massive plagued that hit their district, and they were left all alone until a soul reaper found them, and took them in, it was then they joined the Shinigami academy to become soul reapers. However when they finally became graduated and became Soul Reapers Karin had gotten deathly ill with an unknown disease which no one could cure, and she died with Tomoya at her side, he hasn't spoken a word since that day.
When she had died here soul floated through the cycle of life and death waiting to be reborn in the human world but something happened something completely abnormal and she was reborn as a hollow with not memories she didn't even remember her own name. For an unknown amount of time she roamed Hueco Mundo slowly becoming stronger the extent off what she became is unknown to her as she was not all the well versed in the types of hollows.
Powers/Abilities:
Bala (虚弾 (バラ), bara; Spanish for "Bullet," Japanese for "Hollow Bullet") Bala is an Arrancar alternative to Cero. The technique hardens the user's Spiritual Pressure and fires it like a bullet. Although it is weaker than a normal Cero, it moves about twenty times faster and can be fired at a much higher rate, but the damage is much the same. Stronger Arrancar can also fire a more powerful Bala, while retaining its twenty-fold speed.
Cero (虚閃 (セロ), sero; Spanish for "Zero," Japanese for "Hollow Flash," "Doom Blast" in the Viz translation) are high-powered energy blasts that can be fired from various body parts, such as mouth, tongue, hand or fingers. Only Gillians, Adjuchas, Arrancar, and the Vizard have so far been shown to use Cero attacks, and it appears that stronger entities can use it more efficiently. Various Arrancar and Hollow characters display variants of the technique, such as the Espada-exclusive Gran Rey Cero, the Cero Oscuras that Ulquiorra Cifer can use only in his released form, as well as the Cero Sincrético performed by Pesche Guatiche and Dondochakka Bilstin.
Garganta (黒腔 (ガルガンタ), garuganta; Spanish for "Throat," Japanese for "Black Cavity") is how Arrancar and Menos-class Hollows move to and from Hueco Mundo. Kaname Tōsen, Kisuke Urahara and Mayuri Kurotsuchi have also demonstrated the ability to use the technique. It literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway.
Hierro (鋼皮 (イエロ), iero; Spanish for "Iron," Japanese for "Steel Skin") refers to the hardened skin of the Arrancar, which is a result of their compressed spiritual power. While their skin is strong enough to block even released Zanpakutō bare-handed, it is by no means impenetrable. Stronger Arrancar generally have proportionally stronger skin than usual.
Negación (反膜 (ネガシオン), negashion; Spanish for "Negation," Japanese for "Anti-Membrane") are energy fields are used to rescue fellow Hollows. Only the Gillian-class Menos have shown the ability to use it. Negación fields surround a target in a square beam of light that isolates the target from the dimension they are currently in, making it impossible to harm them. The field then pulls the target towards the Menos that created the field.
Pesquisa (探査回路 (ペスキス), pesukisa; Spanish for "Inquiry," Japanese for "Probe Circuit") is the Arrancar equivalent of the Shinigami ability to sense Spiritual Pressure. It functions very similarly to sonar. This is one of Karin's most powerful abilities, she has such skill she can pin point a spiritual beings exact location, and power level with ease also her range is amazing able to spread it out in a radius about the size of the sereitei.
Resurrección (帰刃 (レスレクシオン), resurekushion; Spanish for "Resurrection," Japanese for "Returning Blade") Most Arrancar have the ability to seal their power within a Zanpakutō. Upon releasing their Zanpakutō, they gain all of their former unique Hollow abilities back, essentially 'resurrecting' their old selves. When using this ability, they essentially combine their human form and their Hollow form, incidentally increasing their power considerably. As another note, when an Arrancar uses his or her Resurrección, it heals all minor wounds.
Sonído (響転 (ソニード), sonīdo; Spanish for "Sound," Japanese for "Sound Ceremony") is the Arrancar equivalent of the Shinigami Flash Steps and the Quincy Hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of Sonído is punctuated by a brief static sound, in contrast to the "swish" sound caused by Flash Steps.
High speed Regeneration: Karin's unique one which most Arrancar give up in return for greater strength. She quickly regenerate any part of his body except for his brain and internal organs. However, this power also requires that she sufficient spiritual energy.
Master Hand-to-Hand Combatant: Karin has shown to rely mostly on hand-to-hand combat, rarely drawing his sword at all. She also seems to prefer applying an "off-the-ground" method of combat, often being seen attacking opponents from aerial standpoints.
-Espejo de Vuelo-(Mirror Flight) Her mirrors have the ability to open up a gate to a separate dimension , which is connected to every single one of the mirrors Karin controls this give her the ability to travel between her mirrors, but also travel from her mirrors to any reflective surface. Karin has also demonstrated the ability to use it outside of her Resurrección on multiple occasions.
Role-Play Example:
Darkness that all she knew there was nothing else except for the distant voices that floated past her , the only thing that told her the passage of time. In the darkness she could see nothing, and she could not move a single muscle she could only wait and listen to the voices around here trying so hard to listen but unable to understand what they were saying.-Where am I...What is going on- these two thoughts kept on appearing in her mind but she could not answer them no matter how much she thought about what had happen to her she could not remember a single thing everything that happened the past view days were a complete blank to her a small portion of lost memories compared to the memories she had already lost. She did not know how much timed had passed before she felt that she could somewhat move now, but the darkness still remained.
Than all of the sudden the darkness was gone and she could finally see, the first thing she noticed was a man standing above her, and it was only then she realized she was naked and quickly tried to cover herself up for the first time feeling self conscious about how she looked, but than something occurred to her she had a human body and that came to a huge shock to her who had no memory of this body she only new herself as a hollow nothing more nothing less who had nothing like this new body, looking downwards she saw her reflection in the tiles she was sitting/kneeling upon and she was memorized by such a beautiful form everything disappeared and it was only she and her reflection each looking at each other which such sad eyes-Why am I so sad- she thought as tears formed in the corner of her eyes one of them falling down her cheek and onto the floor with a soft plink.
"What is your name?"The man above her asked her, and she looked up at him with a blank expression seemingly oblivious to what a name was."M..My name."The girl was having a hard time speaking having dealt with surprise out of surprise this one the biggest one of all."Yes your name what is it?"The man spoke softly and gently and as he said those words the girl squeezed her eyes shut her hands wrapped around her head as she tried to remember her name something she never had, but she did have one long ago but it has since been lost to her the day she became a hollow.
-Who am I.....WHO AM I- she screamed in her head her body shaking uncontrollably tears flowing freely from her eyes her sobs echoed through out the room she was in."Who am I."She said this out loud in a whisper her head no touching the floor her hands balled into fists."Who am I."this time she screamed it out her mind going into chaos from the desperate desire to remember something she did not know she lost than the chaos stopped and two words filled her head and she knew this was her name.Looking up at the man with a teary eyes, and a smile on her face she said these words.
"I am Karin Tsubasa."
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Posted: Fri Aug 20, 2010 10:29 am
Unless you have another RPC in this guild named Tomoya, nobody will understand the references to your RPC's twin.
Secondly, your Resurreccion is completely overpowered and illegal.
The first two effects are essentially Mind-Controlling.
Unless you are an Espada, not many attacks will be "Far more powerful" than a Cero.
And finally, we have outlawed dimensional techniques, such as Teleportation portals.
So, basically, your whole profile needs a reworking.
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