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Over Yandere rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Mon Aug 17, 2009 12:00 pm
Tairu did slightly better the second time he threw a kunai. This time it impacted in the center of the wooden dummy's chest. Tairu removed his third and final kunai from his belt pouch and practiced his throwing motion for a few minutes. When Tairu felt confident he took aim on the wooden dummy's heart. This is my last one so I have to make it a good one. Tairu thought as he prepared to throw his last kunai. Keeping a firm grip on the kunai Tairu brought it back to his side and then and thrust it forward towards the wooden dummy. Target Practice Each student will be given a basic set of 6 shurikens and 3 kunai knives (or 15 senbon) and taken outside to the wooden dummies for target practice. They're expected to aim for 31 total points. 1 - 5 = Miss 6 - 10 = Just hit (1 point) 11 - 15 = Stomach (2 points) 16 - 19 = Head (3 points) 20+ = Heart (5 points) Formula: 1d20 + [4] Training: 18/31 points Rewards: +2 Dexterity
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Over Yandere rolled 1 20-sided dice:
3
Total: 3 (1-20)
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Posted: Mon Aug 17, 2009 12:06 pm
Tairu's final kunai went straight into the wooden dummy's heart. Having exhausted all of his kunai and shuriken Tairu walked over to the wooden dummy to collect all of his weapons. As he was pulling his kunai and shurikens from the wooden dummy Tairu thought on how lucky he was that he didn't miss any so he wouldn't have to go searching for them. When Tairu finished collecting his weapons and loading them back into their respective pouches he walked back to his throwing spot. Tairu once again started with his shuriken. Taking a shuriken from his belt pouch he carefully took aim on the wooden dummy and sent the the shuriken flying. Target Practice Each student will be given a basic set of 6 shurikens and 3 kunai knives (or 15 senbon) and taken outside to the wooden dummies for target practice. They're expected to aim for 31 total points. 1 - 5 = Miss 6 - 10 = Just hit (1 point) 11 - 15 = Stomach (2 points) 16 - 19 = Head (3 points) 20+ = Heart (5 points) Formula: 1d20 + [4] Training: 23/31 points Rewards: +2 Dexterity
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Over Yandere rolled 1 20-sided dice:
10
Total: 10 (1-20)
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Posted: Mon Aug 17, 2009 12:42 pm
Tairu's haphazard throw was going to cost him some points. He only just barely hit the wooden dummy. Alright, I just need to stay focused on my task, I'm almost there and I only need to get seven more points, so I can finish this training in two more throws if they're good. Tairu thought. He took another shuriken out from his belt pouch and carefully aimed it at the wooden dummy's heart. I can do this, I've already hit the heart a few times. Tairu took aim and then threw the second shuriken at the wooden dummy's heart. Target Practice Each student will be given a basic set of 6 shurikens and 3 kunai knives (or 15 senbon) and taken outside to the wooden dummies for target practice. They're expected to aim for 31 total points. 1 - 5 = Miss 6 - 10 = Just hit (1 point) 11 - 15 = Stomach (2 points) 16 - 19 = Head (3 points) 20+ = Heart (5 points) Formula: 1d20 + [4] Training: 24/31 points Rewards: +2 Dexterity
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Over Yandere rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Mon Aug 17, 2009 1:07 pm
Apparently throwing the kunai had gotten Tairu off of his "game" so to speak. With the last shuriken Tairu had only managed to strike the stomach zone of the wooden dummy. Tairu was disappointed but he knew that his training was almost finished. Tairu removed another shuriken from his belt pouch and practiced his throwing motion for a few minutes. When he felt confident Tairu lined up his throw and then released the shuriken once again as he tried to hit the heart zone on the wooden dummy. Target Practice Each student will be given a basic set of 6 shurikens and 3 kunai knives (or 15 senbon) and taken outside to the wooden dummies for target practice. They're expected to aim for 31 total points. 1 - 5 = Miss 6 - 10 = Just hit (1 point) 11 - 15 = Stomach (2 points) 16 - 19 = Head (3 points) 20+ = Heart (5 points) Formula: 1d20 + [4] Training: 26/31 points Rewards: +2 Dexterity
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Over Yandere rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Mon Aug 17, 2009 2:09 pm
The shuriken that Tairu had thrown landed right next to the previous one that had hit the stomach zone. At least I have some consistency in my throws. Tairu thought. Tairu removed another shuriken from belt pouch. He held it in his hand with confidence because he knew that with every throw he could potentially finish the training with that throw. Taking a firm grip on the shuriken Tairu aimed and then threw a shuriken at the wood dummy's heart for the fourth time. Target Practice Each student will be given a basic set of 6 shurikens and 3 kunai knives (or 15 senbon) and taken outside to the wooden dummies for target practice. They're expected to aim for 31 total points. 1 - 5 = Miss 6 - 10 = Just hit (1 point) 11 - 15 = Stomach (2 points) 16 - 19 = Head (3 points) 20+ = Heart (5 points) Formula: 1d20 + [4] Training: 28/31 points Rewards: +2 Dexterity
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Posted: Mon Aug 17, 2009 2:15 pm
Tairu watched as the shuriken flew straight and true. The weapon impacted dead center in the heart zone with that same satisfying thwack as the first time it happened. Tairu happily ran over to the wooden dummy and retrieved all of the shuriken with a big happy grin on his face. After he finished putting away his shurikan Tairu walked back over to where his academy scroll was and looked through the lessons trying to figure out which ones he should do next. Maybe I'll do the Bunshin Jutsu, or maybe I should work on physical strength Tairu thought as he examined his options. Target Practice Each student will be given a basic set of 6 shurikens and 3 kunai knives (or 15 senbon) and taken outside to the wooden dummies for target practice. They're expected to aim for 31 total points. 1 - 5 = Miss 6 - 10 = Just hit (1 point) 11 - 15 = Stomach (2 points) 16 - 19 = Head (3 points) 20+ = Heart (5 points) Formula: 1d20 + [4] Training: 33/31 points Rewards: +2 Dexterity
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Posted: Mon Aug 17, 2009 3:00 pm
After several minutes of debate with himself Tairu decided that he would go do the swimming training. He rolled up the academy scroll and pack it away into a pouch on his belt. Tairu then started to walk out the training grounds and to the Konoha mountains. On his way Tairu passed by Minoru Ito. "Hey Minoru, good luck on the Genin exams!" he shouted. Tairu waved as he went by Minoru and kept walking because he really wanted to go get the swimming training done.
(exit to the mountains)
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Armads the Doom Bringer rolled 1 20-sided dice:
6
Total: 6 (1-20)
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Posted: Mon Aug 17, 2009 10:41 pm
Minoru watched the strange boy walk by him. They hadn't met, and Minoru hadn't given out his name to anyone except Conan and that ice kid. Not like his name mattered much anyway. Wanting to get some last minute training done, Minoru pulled out his kunai and shurikens. He looked over at one of the dummies, which were well used, and that meant that many others had come before him. Minoru could respect those who came before, provided they gave respect to the powers that allowed them to be ninjas in the first place. Cracking his knuckles, he turned the first kunai over in his hands before he threw it half heartedly at the dummy, not expecting it to hit at all.
Attack Ranged: +3
Target Practice Each student will be given a basic set of 6 shurikens and 3 kunai knives (or 15 senbon) and taken outside to the wooden dummies for target practice. They're expected to aim for 31 total points. 1 - 5 = Miss 6 - 10 = Just hit (1 point) 11 - 15 = Stomach (2 points) 16 - 19 = Head (3 points) 20+ = Heart (5 points) Formula: 1d20 + Attack Ranged Training: 0/31 points Rewards: +2 Dexterity
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Posted: Mon Aug 17, 2009 10:42 pm
6+3 = 9 (just hit)
The kunai hit the left arm of the dummy, which was better than what Minoru had expected with such a lazy throw. Maybe there was something to this whole throwing thing. That girl from before was definitely a dangerous ninja considering what she was doing yesterday... It was certainly an odd thing to see someone who was practically suicidal in their training. Still it was important to remember that without dedication there could be no improvement. What better way to dedicate yourself to something than to put your very life on the line? Looking over his second Kunai, threw it underarm, wondering what kind of effect that would have on the trajectory of the weapon.
Attack Ranged: +3
Target Practice Each student will be given a basic set of 6 shurikens and 3 kunai knives (or 15 senbon) and taken outside to the wooden dummies for target practice. They're expected to aim for 31 total points. 1 - 5 = Miss 6 - 10 = Just hit (1 point) 11 - 15 = Stomach (2 points) 16 - 19 = Head (3 points) 20+ = Heart (5 points) Formula: 1d20 + Attack Ranged Training: 0/31 points Rewards: +2 Dexterity
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Armads the Doom Bringer rolled 1 20-sided dice:
1
Total: 1 (1-20)
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Posted: Mon Aug 17, 2009 10:47 pm
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Armads the Doom Bringer rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Mon Aug 17, 2009 10:53 pm
NAT 1: (AUTO FAIL)
Minoru jumped back as he let the kunai off too early. It nearly went into his foot, and the last thing he needed today was to wound himself before he took the Genin exams. He couldn't forget about those, since they were first and foremost on his to do list. Minoru picked up the kunai and tried to throw it underarm again. Maybe this time he wouldn't miss again. Or better yet, not stab himself with a sharp metal weapon. Without anyone around to heal him, he didn't want to be bleeding to death in the middle of nowhere. That was no way to go out. Although it was pretty humorous in a sick sort of way. It was odd that this was a requirement to pass the Genin exam, since most people who left the academy didn't have enough money for a set of weaponry.
Target Practice Each student will be given a basic set of 6 shurikens and 3 kunai knives (or 15 senbon) and taken outside to the wooden dummies for target practice. They're expected to aim for 31 total points. 1 - 5 = Miss 6 - 10 = Just hit (1 point) 11 - 15 = Stomach (2 points) 16 - 19 = Head (3 points) 20+ = Heart (5 points) Formula: 1d20 + Attack Ranged Training: 1/31 points Rewards: +2 Dexterity
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Armads the Doom Bringer rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Mon Aug 17, 2009 10:58 pm
11+3 = 14 (stomach)
The kunai flew through the air and hit the dummy in the lower abdomen. It wasn't a killing blow, but it did hit a valuable area, and that was an improvement. Minoru noticed that throwing was all about anticipating where the weapon would fly before it was released. If you could predict the overall path of the weapon, you would be able to throw it in a way that would catch your opponent off guard before moving in for a killing blow. It was odd that the head was worth less than the heart; after all hitting someone in the forehead would most likely kill them almost instantly. If not they probably weren't going to be able to continue in that fight. Minoru spun the last kunai in his hands, enthralled by the thought of using one in combat. Unfortunately it wasn't a good plan, since he wasn't nearly dexterous enough to accomplish such a feat.
Target Practice Each student will be given a basic set of 6 shurikens and 3 kunai knives (or 15 senbon) and taken outside to the wooden dummies for target practice. They're expected to aim for 31 total points. 1 - 5 = Miss 6 - 10 = Just hit (1 point) 11 - 15 = Stomach (2 points) 16 - 19 = Head (3 points) 20+ = Heart (5 points) Formula: 1d20 + Attack Ranged Training: 3/31 points Rewards: +2 Dexterity
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Armads the Doom Bringer rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Mon Aug 17, 2009 11:04 pm
4+3 = 7 (Just hit)
Minoru's last kunai hit the dummy in the leg, much to his disappointment. He hadn't missed yet though, and that was some sort of accomplishment, however small it was. Now all he had were the shurikens, and they didn't really strike a chord with Minoru. Where the kunai were larger, and imposing, the shuriken were small and meant for stealth. Perhaps they weren't going to be so bad after all. Using these weapons would be more or less a test run to see how adept he was at using them. Minoru knew he wanted to specialize in some form of weapon; he just wasn't sure what weapon he wanted to train with yet. Ranged weapons were always a plus because they could obviously strike at a distance, but melee weapons were more powerful. It was a tough choice that Minoru was glad he didn't have to make yet.
Attack Ranged: +3
Target Practice Each student will be given a basic set of 6 shurikens and 3 kunai knives (or 15 senbon) and taken outside to the wooden dummies for target practice. They're expected to aim for 31 total points. 1 - 5 = Miss 6 - 10 = Just hit (1 point) 11 - 15 = Stomach (2 points) 16 - 19 = Head (3 points) 20+ = Heart (5 points) Formula: 1d20 + Attack Ranged Training: 4/31 points Rewards: +2 Dexterity
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Armads the Doom Bringer rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Mon Aug 17, 2009 11:09 pm
11+3 = 14 (Stomach)
The shuriken flew gracefully through the air, shimmering as the morning sun glinted off the steel. It would be a beautiful sight if it hadn't buried itself in the dummy's stomach region. That would be pretty nasty to have inside of you. Still it was a hit, and Minoru was slightly frustrated that he couldn't get a head or heart shot. That was what he wanted to do above all, because precision was key when using these weapons. That was painfully obvious. Considering his opponents wouldn't be standing still when he threw his weapons, it would be useless to try using these in actual combat. Beautifully deadly as they may be, without practicality they were utterly useless to Minoru.
Attack Ranged: +3
Target Practice Each student will be given a basic set of 6 shurikens and 3 kunai knives (or 15 senbon) and taken outside to the wooden dummies for target practice. They're expected to aim for 31 total points. 1 - 5 = Miss 6 - 10 = Just hit (1 point) 11 - 15 = Stomach (2 points) 16 - 19 = Head (3 points) 20+ = Heart (5 points) Formula: 1d20 + Attack Ranged Training: 6/31 points Rewards: +2 Dexterity
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Armads the Doom Bringer rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Mon Aug 17, 2009 11:25 pm
18+3 = 21 (Heart)
Minoru's second shuriken was even deadlier than his first. It slid through the air like a knife sliced through butter and landed squarely in the dummy's heart. It was one big ego boost, considering it was his first guaranteed kill shot. Granted the dummy wasn't moving, but it was still a good feeling to know that he wasn't completely incompetent with these things. At the same time it might also have been a complete fluke, one which would make him less effective in further attempts. Grasping another shuriken, Minoru took in the feeling of the metal, and decided that whatever he chose to specialize in, he wanted to have this feeling again. Having a weapon in one's hand was invigorating to say the very least.
Attack Ranged: +3
Target Practice Each student will be given a basic set of 6 shurikens and 3 kunai knives (or 15 senbon) and taken outside to the wooden dummies for target practice. They're expected to aim for 31 total points. 1 - 5 = Miss 6 - 10 = Just hit (1 point) 11 - 15 = Stomach (2 points) 16 - 19 = Head (3 points) 20+ = Heart (5 points) Formula: 1d20 + Attack Ranged Training: 11/31 points Rewards: +2 Dexterity
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