►Yukie saw an opportunity to strike as Sonoko looked back down the alley towards a noise out in the open street. Maybe it was her innate curiosity or maybe a need to know what she was going to say in full, but what ever it was Yukie let the opportunity pass. An opportunity she knew might not come again. "So what happens if you go to jail. What do these powerful and dangerous people do, replace you?" Yukie felt a lump form in her throat and the color in his face drain. Trying to hide her face behind Bris she couldn't come up with a response fast enough. Her mind drew blanks for what to say that wouldn't raise any suspicions but in taking to long she indicated to the truth all the same. "I see." Sonoko mussed pulling at the belt of poke'balls slung over her shoulder. "I suppose I have what I wanted." She continued to think aloud. Perhaps intentionally. "I don't really need you."
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ FLY [ SP ][ ~ ]► Air Cutter: 60: 1/10 chance to critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: When this Pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: When this Pokémon makes physical contact with a Pokémon, the item of the opponent is stolen. (Item will be returned at the end of the battle.) ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokémon will not flinch ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: prevents indirect damage, such as from weather conditions, Poison, Curse, and Leech Seed, but it does not stop them ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: Doubles the number of stages in a stat change affecting this Pokemon ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact with this Pokémon. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
Personal effects / Held & Misc x2Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
►Peaking up from behind Bris Yukie could hardly beleive what she was hearing. Was Sonoko considering letting her go? Wait, no. That was just as bad! Yukie had to get her Pokemon back. Bris was wonderful but far too young and inexperienced to protect her if things went south and she had no other powerful Pokemon in her PC. "You know, I can't let you take them." She said earnestly setting Bris down and preparing to use whatever force was necessary. Sonoko couldn't be allowed to leave with all of them. "I need them, I've cared for and trained them." Yukie swallowed back the lump in her throat as she shifted into a fighting stance. Sonoko again seemed unmoved. "Didn't I already tell you. You're NOT leaving my sight." Sonoko knotted her fingers together behind her head with a calm smile. "If I have to handcuff myself to your dumb a** I can, and will." Sonoko's smile widened.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ FLY [ SP ][ ~ ]► Air Cutter: 60: 1/10 chance to critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: When this Pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: When this Pokémon makes physical contact with a Pokémon, the item of the opponent is stolen. (Item will be returned at the end of the battle.) ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokémon will not flinch ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: prevents indirect damage, such as from weather conditions, Poison, Curse, and Leech Seed, but it does not stop them ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: Doubles the number of stages in a stat change affecting this Pokemon ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact with this Pokémon. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
Personal effects / Held & Misc x2Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
►"What, you're going to follow me?" Yukie laughed pressing the advantage she knew she had by taking a confident step forward. Sonoko calmly stood her ground still smiling. Yukie was quickly within arms reach of taking her poke'balls back but paused. What was Sonoko playing at? It didn't make sense. She wasn't to just let her. That would defeat the purpose of the whole affair. Cautiously she reached out. Still, Sonoko remained rooted in place. Yukie fingers locked around the belt and she tugged. Her eyes locked with Sonoko's. Sonoko grabbed Yukie's wrist. "Is this still how you get what you want, you take it?" She said pulling Yukie's hand away gently. Yukie didn't resist. "If I have to, yes!" Sonoko closed her eyes and locked her arms in front of her chest making getting the belt back even harder. "And if there was another way?""Like what?" Yukie snarled.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ FLY [ SP ][ ~ ]► Air Cutter: 60: 1/10 chance to critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: When this Pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: When this Pokémon makes physical contact with a Pokémon, the item of the opponent is stolen. (Item will be returned at the end of the battle.) ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokémon will not flinch ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: prevents indirect damage, such as from weather conditions, Poison, Curse, and Leech Seed, but it does not stop them ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: Doubles the number of stages in a stat change affecting this Pokemon ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact with this Pokémon. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
Personal effects / Held & Misc x2Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
►"You earn them back.' Sonoko said, her eyes still closed. Yukie could tell now she was being dared to use force. Sonoko was testing her. There was a moment of consideration to gut punch the girl and leave her tied to a tree again. Doing so wouldn't help her situation though. She'd have her pokemon back yes, but it would only prove to Snow she wasn't any better now then she was a year ago. Yukie stepped back. She was cornered on this. If she used force Snow would never let her go, if she didn't she'd be submitting herself to Snow's authority. She'd be giving up some of her freedom. In the end, it was the right choice and she knew it. Yukie closed her eyes and took a deep breath suppressing an outburst of angry slander and curses. Sonoko must have opened her eyes in that moment because a second later Yukie felt a hand on her shoulder.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ FLY [ SP ][ ~ ]► Air Cutter: 60: 1/10 chance to critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: When this Pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: When this Pokémon makes physical contact with a Pokémon, the item of the opponent is stolen. (Item will be returned at the end of the battle.) ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokémon will not flinch ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: prevents indirect damage, such as from weather conditions, Poison, Curse, and Leech Seed, but it does not stop them ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: Doubles the number of stages in a stat change affecting this Pokemon ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact with this Pokémon. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
Personal effects / Held & Misc x2Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
►Opening and locking eyes with Sonoko, Yukie knew her expression was an angry one. She felt angry. No one had ever cornered her like this, no one but Verka that is. Sonoko let go and stepped back, a hand on her hip. "You're a lot cuter when you don't look like a Primeape you know." She joked now clipping the belt to her waistline. Yukie blushed and looked away, unwilling to speak afraid all that would come out was a tangent of swearing. "I'll tell you what." Yukie looked up still scowling. "I'll follow you, hold onto these guys, and keep an eye on you." Yukie's jaw almost dropped. She couldn't be serious. Could she? "You want a second chance, prove it to me!" Sonoko stepped up and jabbed a finger hard into Yukie's chest, pushing her back. Yukie's snarl deepened and she bit her lower lip. She couldn't refuse. Sonoko knew she held all the power now. "But what I said before stands, you don't leave my sight!"
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ FLY [ SP ][ ~ ]► Air Cutter: 60: 1/10 chance to critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: When this Pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: When this Pokémon makes physical contact with a Pokémon, the item of the opponent is stolen. (Item will be returned at the end of the battle.) ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokémon will not flinch ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: prevents indirect damage, such as from weather conditions, Poison, Curse, and Leech Seed, but it does not stop them ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: Doubles the number of stages in a stat change affecting this Pokemon ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact with this Pokémon. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
Personal effects / Held & Misc x2Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
►Yukies anger lessened as she rolled her eyes thinking of no less than four situations she was NOT having Sonoko around for. "Fine, but let's get one thing straight!" Yukie returned the jab to the chest. "You don't own me!" She made to repeat the jab only this time Sonoo sloppily deflected it. "Just because you've power over me, doesn't give you the right to control what I do!" A confused, and somewhat concerned look crossed Sonoko's face. "Uhhh, why would~'"And don't even joke about putting me on a leach!" Yukie interrupted. Sonoko shook her head bewildered. Yukie was remembering back to the Ren-fest. While she was still in the coma and the woman who'd done exactly that while her body had been under someone else's control. "What the hell, where do you get the idea I'd ever do that?" Pursuing her lips Yukie had to take a moment to collect her thought and calm down.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ FLY [ SP ][ ~ ]► Air Cutter: 60: 1/10 chance to critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: When this Pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: When this Pokémon makes physical contact with a Pokémon, the item of the opponent is stolen. (Item will be returned at the end of the battle.) ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokémon will not flinch ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: prevents indirect damage, such as from weather conditions, Poison, Curse, and Leech Seed, but it does not stop them ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: Doubles the number of stages in a stat change affecting this Pokemon ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact with this Pokémon. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
Personal effects / Held & Misc x2Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
►"Because while I was in the coma, that's what happened to me." She admitted. "It's fuzzy. I don't remember much." Yukie still couldn't make heads or tails of those memories. Some made more sense than others, still more were just snippets of sound or a quick flash of an image. Not enough to speculate the full story of what all she'd done for those six months. "I feel like in that moment she was in control and I hated it." Sonoko nodded understandingly before looking back down the alleyway into the main street. "All I'll ask of you is to stick to my one rule." Pulling the strand of silk cloth from her pocket Sonoko motioned for Yukie hands again. "We'll need to set some ground rules too until then, please?" Yukie, still steaming from her recent moment of weakness initially refused. "It's not any better.'"No, but I still can't trust you." No argument there, Yukie thought turning around and offering her arms.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ FLY [ SP ][ ~ ]► Air Cutter: 60: 1/10 chance to critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: When this Pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: When this Pokémon makes physical contact with a Pokémon, the item of the opponent is stolen. (Item will be returned at the end of the battle.) ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokémon will not flinch ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: prevents indirect damage, such as from weather conditions, Poison, Curse, and Leech Seed, but it does not stop them ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: Doubles the number of stages in a stat change affecting this Pokemon ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact with this Pokémon. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
Personal effects / Held & Misc x2Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
►Sonoko dropped the jacket back over Yukie's shoulders hiding the fact her hands were bound. It marked her as a prisoner but at least no one would know. "Now, let's see about getting your stuff back.' Yukie kept at Sonoko's side just as she had before. Making their way back up towards the castle, Yukie wondered how she'd begin to explain any of this to Riley. "I doubt they'll let me, or you in without Riley around.""Whys that?" Yukie laughed glancing at Jzul's Pokeball clipped to her belt at Sonoko's hip. "Let's just say, they've not all gotten the memo." Sonoko rolled her eyes and sighed heavily "Trouble just sticks you.""Like gum to a shoe." Yukie joked "Doesn't help they locked me up without proof it was me." Or that She'd flipped a man over her shoulder and busted a table, but Sonoko didn't need to know all that. "Then I suppose we'll need to wait for Riley?""Wasnt leaving without her F.Y.I."
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ FLY [ SP ][ ~ ]► Air Cutter: 60: 1/10 chance to critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: When this Pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: When this Pokémon makes physical contact with a Pokémon, the item of the opponent is stolen. (Item will be returned at the end of the battle.) ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokémon will not flinch ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: prevents indirect damage, such as from weather conditions, Poison, Curse, and Leech Seed, but it does not stop them ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: Doubles the number of stages in a stat change affecting this Pokemon ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact with this Pokémon. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
Personal effects / Held & Misc x2Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
►Yukie stood back aways from the gates as Sonoko converced with the head guard. Sonoko stood side lone so she could keep Yukie in sight. Not surprising there. What was a surprise was when the guard motioned for Yukie to come forward. Sonoko nodded when Yukie hesitated in confusion. What was going on now? She noticed another of the guards leave shortly beforehand soo. "Miss Havick, I'm sorry you'll be leaving us on such ... terms." The guard remarked. This one had been a replacement to the one from before that had refused to let them in to get Yukies belongings. "Miss Riley has been ... delayed, at the Gala and has requested you leave without her for the time being." Yukie scowled looking up to the window that had been Rileys room the night before. Yukie wanted to say something but opted not to. Snoko on the otherhand~ "Just let her know we waited." The guard nodded just as the other returned. Yukies belongings packed in a small wooden crate. "We've already searched it ... to be sure." The guard said glancing to Yukie. She rolled her eyes and turned and started down back down the hill. "Tell the runt it was fun while it lasted." Sonoko bowed and accepted the box before taking after Yukie.
Heartscale = Fear / Laser focus Exit to Eterna Forest ╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪: Sorry Fly. Its been two months. Im moving on. I just wish you'ed had kept me in formed or told me something T^T