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little mintchan

Heroic Mage

17,250 Points
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PostPosted: Sun Nov 07, 2010 9:55 am


edited with corrections
Sypher JabbitUser Image

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Character Info
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Main Info

Character Name:Sypher Jabbit
Nicknames: Bunny, rabbit, fluffy
Title(s): N/A
Rank: Academy Student
Village: Leaf


Background Info

Physical Description

Age: 17
Sex: Male
Hair Color: Black
Natural Eye Color: Green
Body Type: Skinny, more lazy structure
Distinguishing Features: Collar with a tag on it, he has no ears!


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Suigestu clan
Bloodline/Clan Stage: 1
Abilities of the Bloodline/Clan:

1. Ability to turn body into water
2. Can manipulate water on a small scale, but cannot control others' water techniques
3. Taijustu +1


Companion Info.

Companion Type: N/A
Companion Name:N/A
Bug Evolutions: N/A
1.
2.
3.
4.


Transplant Info

Bloodline/Clan Transplant:N/A
Transplant Stage: N/A
Abilities of Transplant: N/A
1.
2.
3.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Medical Shinobi
Profession Base Benefit: Natural Healer
Learning Information: -1 for learning medical but +1 for any other techinque
Weakness: Fewer Weapon/Taijutsu Styles

Rank Benefits

Genin


Chuunin


Jounin


Shinobi Type(s)

Tactical Ninja:
These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation.
(-3 posts for learning jutsu, reaction speed is one rank higher)

Support:
Support type ninja are people who use jutsu to help other ninja in attacking, defense and any other type of need a fellow ninja would have. This ninjas is usually well rounded in jutsu knowing a wide range of jutsu from long range, short range and so on. These ninja are faster at learning jutsu and faster at using them too.
(Jutsu -2 posts to learn jutsu, can perform jutsus that are below their without hand-seals, jutsus of equal rank can be performed with far fewer hand-seals, allowing the support shinobi to get off a quick jutsu in close quarters, jutsus of higher rank require the normal number of hand-seals.)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Medium
Chakra Point: 18

Chakra Control:+3|medium chakra -1 chakra point used|Suiton/bloodline

Elemental Affinities: Suiton

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




Suiton: Water






Medical






Universal
Bunshin no Jutsu





First Element: (Name of Element)






Suigestu clan justu

Ninjutsu






Genjutsus
• Suiton





Taijutus






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Summoning Information
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Summoning Type: N/A

Summons Known: N/A

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Taijutsu/Weapon Styles
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: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


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Equipment
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Weapons

Type of Weapon:
Name of Weapon: N/A
Base Range: N/A


Shinobi Tools

Kunai:10
Shuriken: 8
Makibishi: 0
light bomb: 3
smoke bomb: 5
steel wire: 3


Apparel

Head-Band Style: Normal
Head-Band Location: Arm
Head-Band Color: green
Flak-Jacket style: N/A
Flak-Jacket color: N/A
PostPosted: Sun Nov 07, 2010 4:05 pm


Allegra Kori no Tamashi
Allegra Kori no Tamashi
Kilanari KomihachiUser Image - Blocked by "Display Image" Settings. Click to show.

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Character Info
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Main Info

Character Name:Kilanari Komihachi
Nicknames:Nari
Title(s): None yet
Rank: AC
Village:Leaf


Background Info

Physical Description

Age: 19
Sex:Female
Hair Color: Yellow
Natural Eye Color: Dark Brown
Body Type: slim
Distinguishing Features: big eyes


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon:
Bloodline/Clan Stage:
Abilities of the Bloodline/Clan: (provide Basic Information on your bloodline/clan below)

1.
2.
3.


Companion Info.

Companion Type: (dogs, bugs, etc...)
Companion Name: (name of companion if applicable)
User Image - Blocked by "Display Image" Settings. Click to show.
Bug Evolutions: (Place Aburame Clan bug evolutions below with the effects of the evolution; provide link to the evolution post)
1. (ex: fire resistance- fire jutsus C rank and lower do not affect the bugs)
2.
3.
4.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Weapon Master
Profession Base Benefit: 2.)Increased Number of Custom Weapons: Weapon Masters are allowed to have 4 custom weapons as opposed to just 3.

Learning Information: Weapon Masters receive a -1 post learning bonus when learning weapon style/techniques, but receive a +1 post penalty for learning taijutsu styles/techniques and a +2 post penalty for learning nin/genjutsus.

Weakness: 1) Less Elements: [needs a description]
(The weapon master can only have 2 elements, starting with 1 at academy student and acquiring the second at jounin; if the character has a combination release Kekkai genkai they get their two primary elements and their combination element at academy student, but never get another element; demons that give their hosts access to elements can still learn the jutsus for that element, but only up to their current rank, unless they are willing to take it as 1 of their two primary elements)


Rank Benefits

Genin
N/A
Chuunin
N/A
Jounin
N/A

size]


Shinobi Type(s)

Speed Shinobi Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)

Elemental Control{Earth/Genjutsu}: These ninja are masters of there elements allowing them to learn elemental jutsu with a easier time and make there elemental jutsu stronger. These ninja also get stronger jutsu when in extreme environments with there element. However when they are trying to learn jutsus of other elements they have a much more difficult time, and if they are in an extreme environment with the opposite of their element their jutsus are weaker.
(-3 posts learning of jutsu of their element, +1 rank to jutsu used normally, +2 ranks around the elemental ninjas element, +1 post when learning jutsus not of the shinobis chosen element, -1 rank to power of jutsu when used in an extreme environment near their elements weakness)

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Chakra and Jutsu
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Chakra Information

Chakra Level: Low
Chakra Point: 15
Chakra Control: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques for the chosen element.


Elemental Affinities: Earth
Jutsu Information


Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




Earth:






Genjutsu
under construction
Universal
Bunshin no Jutsu





Earth:






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






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Summoning Information
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Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.)

Summons Known: (don't worry about filling this out just yet)

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Taijutsu/Weapon Styles
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: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


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Equipment
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Weapons

Type of Weapon:
Name of Weapon: (name of your weapon if applicable; if it's a custom weapon link the name to the description of the weapon)
Base Range:(The effective range of the weapon without utilizing any jutsus or special abilities)


Shinobi Tools

Kunai:20
Shuriken:10
Makibishi:20
light bomb:10
smoke bomb:20
steel wire:4 ft


Apparel

Head-Band Style:Belt
Head-Band Location:Waist
Head-Band Color: green
Flak-Jacket style: N/A
Flak-Jacket color:N/A

mightynameofjesus

Desirable Lover

10,125 Points
  • Money Never Sleeps 200
  • First step to fame 200
  • Ultimate Player 200

mightynameofjesus

Desirable Lover

10,125 Points
  • Money Never Sleeps 200
  • First step to fame 200
  • Ultimate Player 200
PostPosted: Sun Nov 07, 2010 4:13 pm


Allegra Kori no Tamashi
Allegra Kori no Tamashi
Koizumi Natsumi User Image

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Character Info
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Before Timeskip Koizumi
Main Info

Character Name:Koizumi Natsumi
Nicknames: Koi, Nastu
Title(s):"Goddess of Fire
Rank:Saanin
Village:Sand


Background Info

Physical Description

Age: 37
Sex: Female
Hair Color:White
Natural Eye Color:Green
Body Type:Slim
Distinguishing Features: None


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Bloodline, Clan, or Demon
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Main Info

Clan: Confessor
Clan Stage: Clan Head
Abilities of the Clan:

1.Able to tell if one is lying
2.Able to connect to other's shakra
3.Able to tell if one has a bloodine/clan ONLY



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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Assasin
Profession Base Benefit:Shadow's Shroud: Assassin's are incredibly adept at moving unseen and unheard, learning to hide themselves from all but the most perceptive of individuals.
(cannot be found by shinobis of equal rank when hiding unless they have a Kekkai Genkai with extrasensory abilities; Shinobis of greater rank without an extrasensory Kekkai Genkai will be aware of the Assassin's presence, but not the exact location of the shinobi; Shinobis of lower rank with an extrasensory Kekkai Genkai will be aware of the presence of the Assassin, but not the exact location)
Learning Information:
None
Weakness:
Fewer Weapon/Taijutsu Styles: [description here]
(The Assassin Can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank)
Rank Benefits

Genin
Poisoner: Poison is often times associated with Assassins because of their effective and deadly use of this dreaded weapon.
(The Assassin gains the ability to safely use poisons and can also create their own custom poisons, 2 at Genin, 3 at Chuunin, and 4 at Jounin)

Chuunin
Poison Resistance: {Requires the Poisoner Benefit, if Poisoner wasn't taken at Genin the Assassin can substitute Poison Resistance with Poisoner} [needs a description]
(The Assassin gains immunity to all of their own custom poisons. In addition when first affected by a foreign poison, the Assassin rolls a 10-sided dice, if the result is a 3,6, or 7 then they are not affected, any subsequent exposure to the poison requires a roll of a 10-sided dice and if the Assassin rolls an even number they are not affected by the poison [this applies whether the Assassin resisted the first exposure or not]

Jounin
Perfect Shadow: The Assassin has truly become one with the shadows, they can no longer be detected by even the most powerful extrasensory abilities unless they wish it or until they strike.
(cannot be detected even by kekkai genkai, higher ranking shinobi are still aware of the Assassin's presence, but they cannot pinpoint their location even if they have a kekkai genkai)


Shinobi Type(s)

Stealth Ninja:Although like the Assassin Type the Stealth ninja is a master of hiding and catching there opponent off guard. These ninja are very hard to notice unless they give an obvious clue ( such as puddle on a clear day on the ground). Attacks made by these ninja are done with out saying the jutsu's name and the ninja can hide their presence as well.
(Ninja of Jounnin and lower won't notice these ninja until they attack, jutsu doesn't have to be recited, just described)

Elemental Control(Earth,Genjutsu): Choose either ninjutsu or genjutsu. Universal may also be chosen as an element) (must pick an element, if elemental control is the only shinobi type then the character may pick two elements):
These ninja are masters of there elements allowing them to learn elemental jutsu with a easier time and make there elemental jutsu stronger. These ninja also get stronger jutsu when near there element.
(-3 posts learning of jutsu of their element, +1 rank to jutsu used normally, +2 ranks around the elemental ninjas element)


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Chakra and Jutsu
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Chakra Information

Chakra Level:High

Chakra Control:N/A

Elemental Affinities: Fire,Earth,Water

Chakra Points:180


Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




Fire

•Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique) Description
•Katon: Fukumen no Jutsu (Fire Release: Veil Technique) Description
•Katon: Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique),Description
•Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique),Description
•Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique) ,Description
•Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique),Description
•Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique).Description
•Katon Hidora no Jutsu (Fire Release: Hydra Technique) Description
•Katon: Neshou Bunshin (Fire Release: Burning Clone),Description
•Katon: Gouka Hataka no Jutsu (Fire Release: Hellfire Clap),Description
•Moushou Kaseiken (Fierce Flame Fist),Description
•Katon: Oorashi no Ryu (Fire Release: Raging Storm of the Dragon) Description
•Katon: Daikonran (Fire Release: Pandemonium)Description
•Katon: Shunshin no Jutsu (Fire Release: Fire Transport Technique)Description ***
•Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique)Description ***


Earth

•Doton: Iwa Tounyuu no Jutsu (Earth Release: Rock Throw Technique) Description
•Doton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill)Description
•Doton: Jihibiki Kansei no Jutsu (Earth Release: Earth Tremor Sense Technique) Description
•Doton: Doryu Taiga (Earth Release: Mud River)Description
•Tsuchi Shouaku no jutsu (Earth holding technique) Description
•Doton: Shindoryuudan no Jutsu (Earth Release: Earth Dragon God Blast)Description


Water


• Mizu Kagami no Jutsu (Water Mirror Technique),Description
•Suiton: Suiryuudan no Jutsu (Water Release: Water Dragon Blast Technique),Description
•Mizutamari no Jutsu (Water Puddle Technique)
•Mizutamari Yusuo no Jutsu (Water Puddle Transportation) Description
•Kiri Shikaku no Jutsu (Mist Vision Technique)Description
•Suiton: Shindo Futan (Water Release: Depth Charge)Description
•Mizu Soujuu (Water Manipulation)Description


Genjutsu

Universal
Bunshin no Jutsu
Water (Mastered)



•Kanraku Kibun (Sinking Feeling) Description
•Kani Hokou (Crab Walk)Description
•Bakuretsu Kunai (Exploding Kunai)Description
•Doro Bunshin no Jutsu (Mud Clone Skill) Description
•Suirou no Jutsu (Water Prison Technique) - Illusionary Version Description
•Kirigakure no Jutsu (Hidden Mist Technique)Description
•Atsubottai Mizu no Jutsu (Heavy Water Technique) Description
•Aranu Atsubottai Kyouatsu no Jutsu (False Heavy Pressure Technique)Description
•Tsuiraku Nami no Jutsu (Crashing Wave Technique)Description
•Tsukaeru no Jutsu (Choke Technique)Description
•Chikan no Jutsu (Displacement Technique)Description
•Suishi Hitokiri (Drowning Assassination)Description
•Awa no Jutsu (Bubble Technique)Description
•Mizu Taremaku (Illusionary - Water Curtain)Description
•Kioku Fukikesu (Memory Wipe)Description
•Kiridoku (Poisoned Mist)Description
•Suishibari no Jutsu (Water Bind Technique)Description
•Kachuu no Jutsu (Maelstrom Technique)Description
•Hokkyokuyou Shaku (Arctic Ocean Dip) Description
•Mizu Gyakuryuu no Jutsu (Water Reverse Flow Technique)Description
•Museigen Enkai (Limitless Ocean) Description
•Pirania Sesshoku (Piranha Food)Description
•Ika Sukuizu (Squid Squeeze)Description
•Gufuu Fuuun (Typhoon Winds and Clouds) Description
•Hajikikaesu (Repel) Description
•Fukuzai Senjou no Jutsu (Hidden Battlefield Technique)Description
●Shishigotai Tokasu (Body Melt) Description
●Fukai Oshi (Deep Pressure)Description

Bloodline Justu





Bloodline/Clan Jutsus

Ninjutsu






Genjutsus
●tamashī no me(Eye of the soul)Description

●tamashī no kurōningu(Soul Clone) Description

● tamashī no sōsa(Soul manipulation) Description

•tamashī no rīdā(Soul Searching) Description

•tamashī no fukkatsu(Soul resurrection)Description


Taijutus






----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


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Equipment
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Weapons

Type of Weapon: Staff
Name of Weapon: Piercing Fang
Base Range: 2 feet around user


Weapon Location:Peircing Fang is always strapped on Koizumi's back.

Special Abilities: With enough chakra or bloodline power, Peircing Fang, can multiply the power of technique upto 3X. It can also cut the time of affect in half.This staff is used to enchance, help focus or concentratethe power or ability of ones bloodline' or chakra technique.

Weapon Weakness:it too much power is put into it will either break, or go out of control
Shinobi Tools

Kunai: 20
Shuriken: 25
Makibishi: 20
light bomb: 15
smoke bomb: 10
steel wire: 5 ft


Apparel

Head-Band Style:wiast
Head-Band Location:Belt
Head-Band Color:Brown
Flak-Jacket style:Vest
Flak-Jacket color:tan
PostPosted: Sun Nov 07, 2010 4:33 pm


Gregar828
@Hetalia: Please provide descriptions for Shinobi Profession, Weaknesses, and base benefit.

You cannot put down profession benefits until you reach the appropriate rank.

Until you are approved for Ink Artistry, your chakra is low.

Chakra Control is for things that affect how you use chakra, like a shinobi type, Shinobi Profession, of Bloodline factor. Standard is not something you put there.

Create a Genjutsu column for earth.


(Oh, Ok. I'll change that stuff...)

Kogasa IkusaUser Image - Blocked by "Display Image" Settings. Click to show.

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Character Info
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Main Info

Character Name:Kogasa Ikusa
Nicknames: Kaga-chan, Kotori ('Little Bird' in Japanese)
Title(s): (what title(s), if any, has your character recieved)
Rank: Academy Student
Village: Iwagakure (Rock)


Background Info

Physical Description

Age: 15
Sex: Female
Hair Color: Black
Natural Eye Color: Blue
Body Type: Slightly thin, but very Athletic
Distinguishing Features: A small scar above her right eyebrow


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Ink Artistry [waiting for approval]
Bloodline/Clan Stage: N/A
Abilities of the Bloodline/Clan:

1. Can bring ink drawings to life and aid the user in battle/combat
2. The drawing ability is a type of jitsu used called Super Beasts Imitation Picture


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Taijutsu Specialist - Relying on thir physical strength durring battle, a Taijutsu Specialist also has a strong body. Although, even if they have a strong body, their Gen/Ninjutsus are much weaker, and they may not have more than two elements.
Profession Base Benefit:
Increased Number of Taijutsu Styles: Because of their focus and training in the martial arts, Taijutsu Specialists are able to practice more taijutsu styles others. (see below)

Academy Student: 1 Taijutsu Style
Genin: 2 Taijutsu Styles, 1 Weapon or Taijutsu Style
Chuunin: 3 Taijutsu Styles, 1 Weapon or Taijutsu Style
Jounin: 4 Taijutsu Styles, 2 Weapon or Taijutsu Styles

Strong Bodied: Does this really need a description? It means that who ever is a Taijutsu specialist, they have a stronger body than other shinobi with different professions and are better in head-to-head combat with just their bare hands and feet.
(Physical strength of the Taijutsu Specialist is increased by 1 rank)
Learning Information: Taijutsu Specialists receive a -1 post learning bonus when learning taijutsu, but receive a +1 post penalty for learning weapon techniques and styles and a +2 post penalty for learning nin/genjtus.
Weakness:
Less Elements: Taijutsu Specialists rely mostly on physical strength when fighting, so they can only have up to 2 elements. If an Academy student, they start with one element. Only when they become a Jounin can they actually have 2 elements.
(A taijutsu specialist can only have 2 elements, starting with 1 at academy student and acquiring the second at jounin; if the character has a combination release Kekkai genkai they get their two primary elements and their combination element at academy student, but never get another element; demons that give their hosts access to elements can still learn the jutsus for that element, but only up to their churrent rank, unless they are willing to take it as 1 of their two primary elements)

Weaker Gen/Ninjutsus: Since Taijutsu Specialists use mostly Taijutsu type attacks, they don't work on Gen/Ninjutsus as much as other people with different professions.
(Choose either Nin or Genjutsus, all jutsus of that type used by the weapon master are counted as if one rank lower in power to a minimum of Academy Student)


Shinobi Type(s)

:
The combo type is for ninja who use there jutsu in a chain to help deliver a devastating overall effect. Stringing multiple jutsu together, these ninja are dangerous, allowing them to overwhelm their opponents with the sheer number of jutsus they can perform.
(Can use 2 jutsu per post, at Jounin can use 3 jutsu per post)

: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Low at the moment

Chakra Point: 15

Chakra Control: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage technique

Elemental Affinities: Earth


Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Earth






Genjutsu

Universal
Bunshin no Jutsu





First Element: Earth






Bloodline/Clan Jutsus

Ninjutsu
Sumi Bunshin no Jutsu (Ink Clone Technique)





Genjutsus






Taijutus






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Summoning Information
----------------------------------------------------------------


Summoning Type: N/A

Summons Known: N/A

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


: N/A
current stage: N/A

Maneuvers

Abilities


----------------------------------------------------------------
Equipment
----------------------------------------------------------------


Weapons

Type of Weapon: N/A
Name of Weapon: N/A
Base Range: N/A


Shinobi Tools

Kunai: 15
Shuriken: 20
Makibishi: None
light bomb: None
smoke bomb: 10
steel wire: 30 feet


Apparel

Head-Band Style: None
Head-Band Location: None
Head-Band Color:None
Flak-Jacket style: None
Flak-Jacket color: None

Heta-chan


iTammie-chan

PostPosted: Mon Nov 08, 2010 6:29 pm


Sora Kyuuketsuki
]http://s276.photobucket.com/albums/kk39/hnanimegrl88/purple hair girl/?action=view¤t=anime_boy-Blue_Eyes-Purple_Hair.png&newest=1


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Character Info
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Main Info

Character Name: Sora Kyuuketsuki
Nicknames: Sora
Title(s):
Rank: Genin
Village: Sunagakure no Sato


Background Info (Still tinkering with it, so it's not complete)

Physical Description

Age: 17
Sex: Female
Hair Color: Lavender
Natural Eye Color: Blue (Aquamarine)
Body Type: Petite/Slight Athletic Build
Distinguishing Features: Two cartilage piercings on left ear, three on the right, one regular stud piercing on the right ear. She has a huge scar running right down her back from a kunai.


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Bloodline, Clan, or Demon
----------------------------------------------------------------


Main Info

Bloodline, Clan, or Demon: N/A
Bloodline/Clan Stage: N/A
Abilities of the Bloodline/Clan: N/A

1.
2.
3.


Companion Info.

Companion Type: N/A
Companion Name: N/A
User Image - Blocked by "Display Image" Settings. Click to show. N/A
Bug Evolutions: N/A
1. (ex: fire resistance- fire jutsus C rank and lower do not affect the bugs)
2.
3.
4.


Transplant Info

Bloodline/Clan Transplant: N/A
Transplant Stage: N/A
Abilities of Transplant: N/A
1.
2.
3.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Medical Shinobi
Profession Base Benefit: Natural Healer (Gains medical as a bonus starting "element"; this does not count against total allowed number of elements, the Medical Shinobi still receives any elements they would normally get to begin with, and they would still get to pick another element at Chuunin, and a final element at Jounin)
Learning Information: Medical Shinobi recieve a -1 post learning bonus when learning medical jutsus, but recieve a +1 learning post penalty for all other types of techniques.
Weakness: 1) Fewer Weapon/Taijutsu Styles:[description here]
(The Medical Shinobi can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank)

Rank Benefits

Genin
Poisoner:
(The Medical Shinobi gains the ability to safely use poisons and can also create their own custom poisons, 1 at Genin, and a second at Jounin)

Chuunin


Jounin


Shinobi Type(s)

Support: Support type ninja are people who use jutsu to help other ninja in attacking, defense and any other type of need a fellow ninja would have. This ninjas is usually well rounded in jutsu knowing a wide range of jutsu from long range, short range and so on. These ninja are faster at learning jutsu and faster at using them too.
(Jutsu -2 posts to learn jutsu, can perform jutsus that are below their without hand-seals, jutsus of equal rank can be performed with far fewer hand-seals, allowing the support shinobi to get off a quick jutsu in close quarters, jutsus of higher rank require the normal number of hand-seals.)


Speed Ninja: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Low

Chakra Point: 25

Chakra Control: N/A


Elemental Affinities: Medical

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Medical
Academy
-Shindan (Diagnosis)
-Kiyomaru (Cleansing)
-Shadan no jutsu (Quarantine)
-Teikouryoku (Resistance)
-Tekishutsu (Extraction)
-Life Preservation Technique (Ichimei Hoyou no Jutsu)
-Shiatsu (Massage)

Genin
- Gantai no Jutsu (Bandage Skill)


Genjutsu

Universal
Bunshin no Jutsu
• Fukushi no Jutsu (Double Vision Technique)




First Element:






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






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Summoning Information
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Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.)

Summons Known: (don't worry about filling this out just yet)

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Taijutsu/Weapon Styles
----------------------------------------------------------------


Kunoichi Taijutsu: While the female body is not as strong as that of a male, the female has several attributes that make this style of fighting made specifically for their body type. If focuses on using the naturally shorter body as well as the flexibility and lightness of the frame. This style also does most of it's damage through kicks and pressure points.

current stage: Stage 1 (First post by Zane is the end of the training)

Maneuvers
Here


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Equipment
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Weapons

Type of Weapon: A sword and a Razor-blade fan
Name of Weapon:Yabai - Sword Ubi - Fan
Base Range:Yabai - 3 ft
Ubi - an arm's length away


Shinobi Tools

Kunai: 10
Shuriken: 10
Makibishi: 20
light bomb: 2
smoke bomb: 3
steel wire:30 feet cut into 10 foot increments


Apparel

Head-Band Style: Straight
Head-Band Location: Around the neck
Head-Band Color: Black
Flak-Jacket style: N/A
Flak-Jacket color: N/A
PostPosted: Mon Nov 08, 2010 7:42 pm


Ceres StygiaUser Image

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Character Info
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Main Info

Character Name: Ceres Stygia
Nicknames: Sin
Title(s): N/A
Rank: Academy Student
Village: Otogakure


Background Info

Physical Description

Age: 14
Sex: Female
Hair Color: Black
Natural Eye Color: Blue
Body Type: Tiny, Loli
Distinguishing Features: Wears a Black Mask Constantly


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Bloodline, Clan, or Demon
----------------------------------------------------------------


Main Info

Bloodline, Clan, or Demon: N/A
Bloodline/Clan Stage: N/A
Abilities of the Bloodline/Clan: N/A

1. N/A
2. N/A
3. N/A


Companion Info.

Companion Type: N/A
Companion Name: N/A[/img]
Bug Evolutions: N/A
1. N/A
2. N/A
3. N/A
4. N/A


Transplant Info

Bloodline/Clan Transplant: N/A
Transplant Stage: N/A
Abilities of Transplant: N/A
1. N/A
2. N/A
3. N/A


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Shinobi Profession and Shinobi Types
----------------------------------------------------------------


Shinobi Profession

Shinobi Profession: Assassin
Profession Base Benefit:
Shadow's Shroud: Assassin's are incredibly adept at moving unseen and unheard, learning to hide themselves from all but the most perceptive of individuals.
(cannot be found by shinobis of equal rank when hiding unless they have a Kekkai Genkai with extrasensory abilities; Shinobis of greater rank without an extrasensory Kekkai Genkai will be aware of the Assassin's presence, but not the exact location of the shinobi; Shinobis of lower rank with an extrasensory Kekkai Genkai will be aware of the presence of the Assassin, but not the exact location)

Stealth Focus: Assassin's are also highly skilled in the use of stealth based jutsus. Any stealth based jutsu is treated as if it were equal to the Assassin's rank in terms of effectiveness.
(stealth based jutsus treated as equal to the Assassin's rank)
Learning Information: N/A
Weakness: Weak-Bodied: Assassin's focus on stealth and quickly ending battles leads to a lack of physical endurance.
(When hit with a damaging jutsu of equal or greater rank to the Assassin, the Assassin treats the jutsu as if it were one rank higher in terms of damage done)

Rank Benefits

Genin
(place chosen genin rank benefit here)

Chuunin
(place chosen chuunin rank benefit here)

Jounin
(place chosen Jounin rank benefit here)


Shinobi Type(s)

Speed Shinobi: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)

Tactical Ninja: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation.
(-3 posts for learning jutsu, reaction speed is one rank higher)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Low

Chakra Point: 15

Chakra Control: N/A


Elemental Affinities: Sound

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Sound






Genjutsu

Universal
Bunshin no Jutsu





First Element: Sound






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






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Summoning Information
----------------------------------------------------------------


Summoning Type: N/A

Summons Known: N/A

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


: (brief description of the style)
current stage: N/A

Maneuvers

Abilities


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Equipment
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Weapons

Type of Weapon: Scythe
Name of Weapon: Moon Scythe
Base Range: 2 Feet Blade, 5 Foot Poll that can collapse on its self to make it a foot long.


Shinobi Tools

Kunai: 10
Shuriken: 10
Makibishi: 10
light bomb: 10
smoke bomb: 10
steel wire: 10 yards


Apparel

Head-Band Style: Tied
Head-Band Location: Forehead
Head-Band Color: Black
Flak-Jacket style: Vest (Hidden)
Flak-Jacket color: Black


( Greg Idk If Sound is like Sand where u need to be part of the village and have the element so i just put it as my element )

Orchid Moon


Gregar828
Vice Captain

PostPosted: Mon Nov 08, 2010 9:24 pm


@Unrelinquished: Please provide the link to the training posts of your current mastery stage for your chosen Taijutsu style.

@Duck:
User Image

@Hetalia: Double posting to get something approved faster is unacceptable. It just pushes everything back farther, to the point where I need two webpages up to look at all the profiles, making it harder for everyone. Do you understand this?

@Sosay: Where are you getting these chakra point calculations from? Thats wrong too. I'm not going to say it, as a crew member you should be able to figure this out yourself.

Create Genjutsu columns for all your elements ( I am aware that there are no Katon of Fuuton genjutsu, but put it down anyway. Hopefully we will be changing that soon)

@Martin: You dont get separate elements for Ninjutsu and Genjutsu. You chose sound, so sound goes in both columns. You cant put down earth.

@Kage:
User Image

@Mint: Until you are accepted into Suigetsu, take away medium chakra and your bloodline abilities. Also, 3/10 for medium chakra does not go under chakra control, and -1 for suiton would go under bloodline abilities as well as chakra control.

Place Suiton under your genjutsu column.

@Allegra (Kilanari): Place Earth under your ninjutsu and genjutsu columns.

Fill in sections for Shinobi Tools and Apparel.

@Allegra (Koizumi):
User Image

@Black: You only fill in the Benefits as you acquire the rank. Take away Chuunin and Jounin benefits for Shinobi Profession.

You only take one weakness.

Please create a ninjutsu and genjutsu column for fuuton (see above comments about fuuton genjutsu)

Please put in any N/A's in your blank spots.

@Orchid: You are not at the qualifications to make a 2nd character.
PostPosted: Mon Nov 08, 2010 9:26 pm


What happened to crew getting 2 rpcs?...

Orchid Moon


Gregar828
Vice Captain

PostPosted: Mon Nov 08, 2010 9:32 pm


Quote:
In order to make a second character you must have been an active member of the guild with a character that has been around for at least 4 months.


You've come back from a three month Hiatus, and have just started a new character. Crew follows the same rules as members when it comes to profiles. Plus, seeing as you have not performed any administrative function in a long time, your claim of being crew, despite the title, is quite a strech.
PostPosted: Mon Nov 08, 2010 9:35 pm


Mk.. sorry.. ignore my profile then...

Orchid Moon


iTammie-chan

PostPosted: Mon Nov 08, 2010 10:13 pm


Edited... took out Fuuton cuz... um... I never learned any fuuton yet?
Reply
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