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Posted: Wed Dec 22, 2010 4:57 am
Durr hurr, I forgot about this. I think I added the numbers right.
LEVEL 3 STATS Attack Strength 4 [3] Attack Speed 7 [4] Magic Strength 9 [6] Magic Defense: 10 [6] Guard Strength: 7 [7] Evasive Reflexes 8 [5] Outright Speed 5 [4] Constitutional Endurance 6 [5] Energy 7 [6]
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Posted: Mon Jan 03, 2011 5:31 pm
Stats for Level 3:
• Attack Strength: 9 [7] • Attack Speed: 9 [8] • Magic Strength: 10 [8] • Magic Defense: 5 [5] • Guard Strength: 6 [4] • Evasive Reflexes: 8 [7] • Outright Speed: 6 [5] • Constitutional Endurance: 4 [4] • Energy: 6 [6]
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Je suis a toi Vice Captain
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Posted: Mon Jan 03, 2011 6:10 pm
Noelle's Stats for level 3:
Attack Strength: 7 [ 6 ] Attack Speed: 7 [ 5 ]
Magic Strength: 10 [ 9 ] Magic Defense: 7 [ 6 ]
Guard Strength: 5 [ 4 ] Evasive Reflexes: 8 [ 7 ] Outright Speed: 6 [ 5 ]
Constitutional Endurance: 8 [ 7 ] Energy: 7 [ 7 ]
Aaaaand these will probably be tweaked the tinyest bit when I finally get to my limits and stuff. XD
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Posted: Mon Jan 03, 2011 6:20 pm
Hope this is correct
Level 3 stats Stats: • Attack Strength: 1 • Attack Speed: 4 [3] • Magic Strength: 9+1+1(special point)= 11 [8] • Magic Defense: 9+1=10 [8] • Guard Strength: 4 +3=7 [4] • Evasive Reflexes: 6+1=7 [5] • Outright Speed: 5 [3] • Constitutional Endurance: 7+2 = 9 [5] • Energy:9+1=10 [8]
Limit Breaks [Level 1] Birn Strike, Level 3! [Level 2] Lotus Finale [Level 3] * stat Boost: Magic Strength*
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Je suis a toi Vice Captain
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Posted: Mon Jan 03, 2011 9:28 pm
Aaaaand stealing the limit ideas you guys gave me.
Mother Nature - For three turns, Noelle's Nature magic gets a large boost; she needs no seeds to grow her plants, and no original plants to manipulate. Her plants grow at an accelerated rate, and on any surface she desires, regardless of nutritional value. All Nature-element attacks have a +2 Magic Strength bonus.
Homegrown Golem - Noelle builds up a charge of Nature magic and releases it, turning either nutrient-rich soil or trees into a golem she can control for the rest of the battle or until it is destroyed
That takes care of it? Yes?
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Posted: Mon Jan 03, 2011 11:00 pm
Once again I feel compelled to apologize for my inactivity of late. I really have no excuse besides being tired and uninspired. . .
Honestly, I've never felt great inspiration with this RP. I've talked with Jon about this - I'm debating with myself whether or not I should stay.
I'll keep with it for now though. At least for a little while longer.
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Posted: Mon Jan 03, 2011 11:06 pm
Yes, and we'd planned to have a little peace, some rest on the beach, but... well, yeah.
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Posted: Thu Jan 06, 2011 11:29 am
So I noticed that Attack Strength is now called Physical Strength. Does this mean that it effects not only how much damage our physical attacks do, but also how much we can lift/carry?
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Posted: Thu Jan 06, 2011 11:42 am
Yes, that was the intention from the start, I was just horrible at naming things. That's what Guard Strength is now Physical Resistance, Attack Speed is now Action Speed (meaning both attacks and magic casting)... yeah.
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Posted: Thu Jan 06, 2011 11:56 am
Seems like mine should be higher then, just from a fluff perspective. I mean, at the risk of sounding like I'm bragging, I'm definitely stronger than average. I gave my character a low attack strength 'cause, y'know, his weapon's a frickin' book. XD
On the other hand, tactically, putting points into Strength would be a complete waste. . .
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Posted: Thu Jan 06, 2011 12:00 pm
Books can be deadly weapons. Those corners could put an eye out.
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Posted: Thu Jan 06, 2011 12:03 pm
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Posted: Thu Jan 06, 2011 12:06 pm
SHUT UP DAWN, NO ONE ASKED YO- No I kid, lol.
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Posted: Thu Jan 06, 2011 12:08 pm
How bout I give you a paper fan cut <<;
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Posted: Thu Jan 06, 2011 12:20 pm
What cuts better?
A paper fan?
OR A SWORD WITH AN ENGINE ON IT? twisted
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