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Beatriz-chan

Noble Warlord

PostPosted: Fri Feb 04, 2011 12:29 pm


@Six: Approved
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PostPosted: Fri Feb 04, 2011 1:17 pm


AWESOME SAUCE! Thanks.

___youwillknownihilism


Beatriz-chan

Noble Warlord

PostPosted: Sat Feb 05, 2011 11:18 am


Name of Taijutsu Style Sonia Road - The Regalia of Thorns
Pic if you want one: See below
Description: See below

Sonia Road - The Regalia of Thorns

User Image

A few years ago, this taijutsu style was developed by Kiyoko Kaguya, while she was still a Sannin. Created because of the knowledge that some opponents wouldn't be defeated by just pure strength, and that swift movements could easily defeat many when combined with the abilities of her bloodline. As many shinobi had built their bodies, to be strong and endure normal taijutsu attacks, such as fists, punches and other attacks that wouldn't pierce or cut through the skin and muscles, the young Kaguya decided to make a better use of her bloodline, chakra affinity and the natural talent for taijutsu she had in order to create a taijutsu style that would bring fear to the enemies by just mentioning its name.
The main focuses of this taijutsu style are the speed of the user when attacking and avoiding attacks, and the possibility of attacking enemies from mid and long range. The user creates a kind of whip, covered by thorns, attached the side of each ankle (Right side of right ankle, left side of left ankle, just so there is no confusion about it).
At first, it was developed to be used with the Shikotsumyaku only, but as Kiyoko was never sure of how tomorrow would be, she decided to adapt part of the style to the elemental chakra she has, Doton and Fuuton. In order to learn this style, the user must have Doton and Fuuton. (If the user is a Kaguya then just Fuuton with the bloodline) Also, only women can learn and practice this taijutsu style.

Training Info:

Stage 1 - 5 Posts + 2 Posts of Fighting Style Training + Extra Training
Stage 2 - 7 Posts + 2 Posts of Fighting Style Training
Stage 3 - 9 Posts + 3 Posts of Fighting Style Training + Extra Training
Stage 4 - 12 Posts + 4 Posts of Fighting Style Training
Stage 5 - 15 Posts + 5 Posts of Fighting Style Training
Stage 6 - 15 Posts + 5 Posts of Fighting Style Training* + Extra Training

Note: The order to train is: Training Method 1st > Extra Training > Fighting Style Training.

*: At the Stage 6, the user doesn't need to practice the technique of the stage as part of the Fighting Style Training as it could be dangerous for the training partner.

Fighting Style and Stance: The users of this style, use mainly kick movements, with the whips as extention of their kicks. Fists, punches and other movements using the hands and arms of the user are mostly discarded when fighting with this style, even though the users may often use their hands as support for their kicks. The stance doesn't have a determined form, as the users decide the fighting stance they will use as it seems to fit their bodies, but the style doesn't change. Flexible, quick, strong and accurate movements. At each stage the user must post practicing everything learned at that stage and on the previous one, in a fight. (It can't be against a bunshin)

Stage 1 - Genin

Being the first stage of the style, the user still isn't used to it. Because of the purpose of the style, the user will just learn the basic technique of the style at this stage, and will learn how to use it without getting hurt, but can't use it very well.

D Rank Techniques:

• Thorns (Shikotsumyaku): The user focuses chakra within each ankle, and uses it to create more bones, connect and give them the form of an extendable whip, similar to the spinal cord whip bone. The whip is covered with small thorns, 2 cm long thorns, that are sharp and pointy, like the point of a kunai. The whip itself is kept at a reduced size of 2 feet but as the user attacks, it can be extended to the maximum of 8 feet at first stage and is as resistant as the bones of the Kaguya that created it. The length is increased by 5 feet per stage. The chakra cost to create it is increased by 1 on stages 3 and 5.

• Thorns (Doton): The user has to focus the elemental chakra beside each ankle and below each foot. The chakra, will soften the ground and gather enough earth and rocks, to form a whip of earth. Part of the earth and the rocks, will be molded, to take the form of the thorns, similar to bone version. Unlike the whip made with the bones, one this whip reaches its full length, it cannot be retracted without using chakra to recreate it. ("Retracting" this whip, would mean partially destroying it and restore is 1 CP, if it is on other stages, the cost increases by 1 per stage) The length of this version is the same of the original, 8 feet at first stage, increasing by 5 per stage. The chakra cost to create it is increased by 1 per stage like the original.

Training Method: The user has to just learned what the focus of the style is and will begin training his/her body. The focus will be speed, running and moving with weights, strength will come as a consequence.

Extra Training: As the style isn't very known by the user, fighting with the whip isn't a good point of the user. 1 Post training how to use the Thorn technique.

Stage 2 - Chuunin

After learning the main technique of the stage, the user notices that he/she lacks ability to use it properly. No techniques are learned at this stage, all that there is to do is train.

Training Method: At this stage the user will focus on increasing the speed and the dexterity of each movement while using the whip. The use of weights is still needed in order to keep a continuous increase on the speed of the user.

Stage 3 - Special Jounin

Now that the user has become more used to fighting with the whip, the time to learn a new technique has come. A technique to support the user and increase the effectiveness of the Thorns.

B Ranked Technique:

• Air Skates: The user focuses wind elemental chakra beneath each foot, creating two small wheels of wind, that keeps the user distant from the ground, acting like skates. The wheels are almost invisible, all that can be seen are a few green lines, that form the wheels. The technique gives a great increase at the movement speed of the user and increases how high the user can jump with it active. 1 Rank faster when running, walking and jumping, increases the jump height by 10 feet. Lasts at least two posts without extra chakra cost. After two posts, two chakra points per post are required to keep the technique active.

Training Method: With a new technique being revealed, the user will need a better control of chakra before being able to learn it. ( 3 posts training chakra control, 3 posts training how to use the Air Skates freely and 3 posts training how to fight with the Air Skates. It can be against a clone).

Extra Training: The user trains how to fight using the Air Skates and the whips active. 1 Post training how to attack using the Air Skates and the whips + 1 post training how to dodge with the Air Skates and counterattack with the whips

Stage 4 - Jounin

What before was just for extra training, has now become a habit. The focus of this stage is to counterattack with the whip after dodging. Not just counterattacks, but surprise attacks and attacks from zero distance too. Using the Air Skates to catch an enemy off guard is the training focus of those who reach this stage.

Training Method: In order to be able to catch the enemies off guard, the user will need a trained body and experience. The training will be sparring while using weights. It can be against clones or other shinobi, but not imaginary enemies. As it is a fight, 4 of the 12 training posts, can be counted from the opponent's posts.

Stage 5 - Sannin/Kage

Not many people are able to reach this stage. It is where the real training begins, where the truth behind the Sonia Road will be taught to the user. The Sonia Road makes use of the flexibility of the women's body when moving, using the hip as the base of each movement, instead of the knees. Each movement requires now more flexibility and speed than before in order to reach its full power.

S Ranked Technique:

• Speed/Air Turn (Passive): The user learns how to make full use of the difference the woman's skeleton has at the area of the hip, allowing her to turn around and change the direction while running, without a greater loss of speed, quickly recovering the pace. This movement also has effect while in the air. With the axis of her moves being so close to her gravitational center, the user is able to freely turn in the air, allowing the performance of attacks and defenses at any direction, unlike most people.

Training Method: With the possibility of attacking and defending while in the air, the user now has to train until she is used to this ability. 5 posts training how to attack. with the whip, while turning around in the air, 5 posts training how to defend. with the whip, while turning around in the air, 5 posts practicing the same movements as before but with weights.

Stage 6 - Sannin/Kage

The last stage of this style, the end of this road. Everything that was learned until now, is reviewed and put to practice once more. Once everything was learned, the mastery of the Sonia Road, comes with the possibility to learn the strongest technique of the style.

Training Method: At this stage, as there isn't anything new to the user other than the strongest technique of the style. She reviews everything that was learned until now. Practicing what was learned and improving her physical condition. 6 posts of physical training, 3 post training each technique learned. (If the user learned the two different whips then she will have to train for those too with 3 additional posts. Speed/Air turn counts as one technique)

Extra Training: After the user learned the technique of this stage. She will have to practice using the Infinity Atmosphere 3 times, and at least once it must last until the next post.

S Ranked Technique:

• Thorn Road's Infinity Atmosphere, Infinite Chain: Turquoise Sonia - Before using the technique, the user retracts the Thorns and begins to charge them with chakra for some time. After the Thorns were charged with the right amount of chakra, the user will begin to rotate, releasing multiple thorned whips from each ankle, instead of only one per ankle. As she rotates, the whips are swung forming a sphere with 30 feet radius. Within the sphere, the whips would shred almost anything because of the sharp thorns, the speed and the strength of the user. Lasts up to 3 posts. Costs 20 chakra points at the first post + 5 per post. This technique requires a considerable amount of stamina, if used after a long fight, it may fatigue the user.
 
PostPosted: Sat Feb 05, 2011 11:38 am


Ahahaha

I've never heard of a discriminating Taijutsu Style~

Martin Spiralwave
Crew


Beatriz-chan

Noble Warlord

PostPosted: Sat Feb 05, 2011 1:16 pm


Discriminating? Just because men can't master it? It isn't the first taijutsu that men can't master. There is another one that men can't even learn.

@Azure: Since Harky isn't in charge of Taijutsu Styles (Just checked his name on the job list), I checked your style.

1. Flip Kick - An genin ranked technique strong enough to break concrete? By just jumping and using that momentum to increase the force of the move? Seriously? Think carefully about how strong a genin is.

2. Top Spin - Being able to weaken the jutsu by just spinning and if the enemy is of a lower rank completely stop the jutsu? Seriously? So with that anyone would be able to stop any enormous offensive jutsu as long as the enemy is one rank lower? There is no way that I'll allow that. Edit the technique, or remove it.

3. Chuunin Stage, until the Top Spin technique problem is solved, I'll not say anything about the description of this stage.

4. Jounin Stage, training for two weeks in real life? I cannot allow that sorry. State an amount of training in posts. A week in real life could pass and the user may have posted just once per day, or once every two days, etc.

5. Etreme Hammer Drop, being able to even destroy a building by just slamming your hands on it? Oh and, extreme heights? The shinobi aren't super humans, they have limits to how far they can jump without using jutsu to propell themselves, and also from how high they can fall without being hurt. Falling from "extreme heights" as you mentioned, would also inflict damage upon the user's body, mainly his/her hands.
PostPosted: Sat Feb 05, 2011 1:49 pm


Heh, that is true.

Oh don't worry about my style, its only half way done and still needs to be beautified :3

Martin Spiralwave
Crew


Beatriz-chan

Noble Warlord

PostPosted: Sat Feb 05, 2011 1:57 pm


I'm not worried about the time you spend creating it, take your time to create it calmly.
PostPosted: Sat Feb 05, 2011 2:05 pm


Azure Destruction
Name of Taijutsu Style Run of the Speed Demon
Pic if you want one:
If it's a weapon style what is the intended weapon: Can use bladed shoes, but aren't necessary.
Requirements Speed shinobi
Description: Run of the Speed Demon is a taijutsu style started as a dance tumblers and acrobats used. It evolved into a way of moving and then into a way of fighting. Using speed and momentum and transferring it into power a master can destroy somebody before they even draw their weapon.

It uses a lot of flips, spins, and rolling maneuvers and is extremely flashy. Most techniques cannot be used at a stand still and require frequent motion of the user. Run of the Speed Demon uses a lot of kicks and throws. The user must be extremely flexible and agile.

Stage one
Academy student

The academy student builds up their all around strength by wearing weights on their torso, arms, and legs. They train by running and doing stunts with the weights on for 5 posts. The student keeps these weights on. At this stage the user mainly focuses on speed and movement.

Maneuvers

Flash Drop:
The user bends their knees and falls backward. They put their arms behind them and land on their hands. This is essential to the style because it makes a good way to start most break-dance related maneuvers. It also is a good way to dodge a attack.

Flash Roll:
Using the same basis as Flash Drop the user rolls forward.

Windmill Kick:
The user stands on their hands and holds their legs out. They use their hands to move spin their body making their legs spin like a top causing anybody damage to anybody in their way.

Stage Two
Genin

Now the user of Run of the Speed Demon will know the basics of the style. The genin must double the weight of the weights and train the same as before this time for 10 posts. The user now focuses on kicks while still learning some more advanced movement techniques

Maneuvers


Flip Kick:
The user moves fast towards their target. They stop suddenly and jump forward simultaneously jumping forward causing a flip the user tucks their knees against their chest and holds just above the knee. The forward momentum causes a lot of force. The force behind this kick can crack concrete and rock.


Rank three
Chunin

The user has now almost mastered the style. Techniques like Windmill Kick are now twice as effective. Training for this rank is tripling the second ranks weight and training for 15 posts. The chunnin would have mastered the movement and now focuses on throws.

Grapple Flip:
The user grabs their target either using their legs or arms and flips high. In the air the user hurtles the victim to the ground using the momentum from the speed and the flip.

Kamikaze Spin Dive:
The user jumps into the air towards their target and spins rapidly increasing their speed. The user slams into the target with their head causing small damage to the user but greater damage to the target.


Entwined Leg:
The user kicks at the opponent and instead of making contact they twist their leg around one of the targets limbs. This can be used for a great many things and would be a basis in many of the styles throwing maneuvers.
Rank Four
Jounin

The user is now a master of the style. The user can now use the most advanced techniques of the style. To train for this the user must increase the last weight by ten times and train for 20 posts.

Maneuvers


Devastating Grip:
The user jumps on the back of the target and holds onto the neck of the target with their arms and wraps their legs around their torso. The user then tightens their grip and holds the target tightly. Can break bones and if done right choke the target.








Edited

Bisquix

Shirtless Genius


Beatriz-chan

Noble Warlord

PostPosted: Sat Feb 05, 2011 2:23 pm


@Azure: I thought you would at least try to edit those techniques instead of removing them right away. Well...Approved.
User Image  
PostPosted: Tue Feb 08, 2011 9:57 pm


@Beatriz: This entire style seems to be made more of a bunch of individual Fuuton and Doton jutsu, though the idea of fighting with a whip is cool.

No Academy Student stage?

Disregarding the fact that I am male, restricting this style so that only women can gain it's most powerful techniques is unfairly restricting.

You need to provide more description for what each stage teaches, more than the specific techniques it teaches. Techniques are cool, but they should not be the main thing.

Gregar828
Vice Captain


bb3000ae

Desirable Lover

PostPosted: Tue Feb 08, 2011 10:11 pm


Gregar828
@Beatriz: This entire style seems to be made more of a bunch of individual Fuuton and Doton jutsu, though the idea of fighting with a whip is cool.

No Academy Student stage?

Disregarding the fact that I am male, restricting this style so that only women can gain it's most powerful techniques is unfairly restricting.

You need to provide more description for what each stage teaches, more than the specific techniques it teaches. Techniques are cool, but they should not be the main thing.


Just pointing out we have the "Kunoichi Combat Style" where the entire style requires you to be female to learn it
PostPosted: Tue Feb 08, 2011 10:20 pm


bb3000ae
Gregar828
@Beatriz: This entire style seems to be made more of a bunch of individual Fuuton and Doton jutsu, though the idea of fighting with a whip is cool.

No Academy Student stage?

Disregarding the fact that I am male, restricting this style so that only women can gain it's most powerful techniques is unfairly restricting.

You need to provide more description for what each stage teaches, more than the specific techniques it teaches. Techniques are cool, but they should not be the main thing.


Just pointing out we have the "Kunoichi Combat Style" where the entire style requires you to be female to learn it


I know that, but thats a style BUILT for women. This style says "oh, you can learn it, but you can't master it if you're a guy."

Gregar828
Vice Captain


Beatriz-chan

Noble Warlord

PostPosted: Wed Feb 09, 2011 2:50 am


Gregar828
bb3000ae
Gregar828
@Beatriz: This entire style seems to be made more of a bunch of individual Fuuton and Doton jutsu, though the idea of fighting with a whip is cool.

No Academy Student stage?

Disregarding the fact that I am male, restricting this style so that only women can gain it's most powerful techniques is unfairly restricting.

You need to provide more description for what each stage teaches, more than the specific techniques it teaches. Techniques are cool, but they should not be the main thing.


Just pointing out we have the "Kunoichi Combat Style" where the entire style requires you to be female to learn it


I know that, but thats a style BUILT for women. This style says "oh, you can learn it, but you can't master it if you're a guy."

The style now is for women only. I tried to make something that men could learn too, and at a later date make an update of the style (and of course put it for approval) with a branch for men to continue learning it and eventually reach mastery of the stage with equal power to the original. But now it'll be for women only as the Sonia Road should be.
About what each stage teaches, they focus on the training methods and on the fighting style. I've added a bit more to the fighting style and stance part, not much but enough to allow someone to get the idea of the style. The fighting style is kind of free, without many fixed moves, focused on the flexibility and speed while using the whips. Yet, this style is one that can't be used without the techniques nor with any other kind of whip. They are the base and the essence of the style along with the movements stated by the fighting stance, if you ever read Air Gear you should know what I mean, if not then that is a manga I recommend.
Oh and I just noticed something, a mistake I commited. It seems that I forgot about the training method of the stages 5 and 6, so I've added them and a few notes too.
And about the "No Academy Student stage" question, I didn't and I don't plan on making one, because that the simple fact of an academy student being able to create a whip to be used in this style, with shikotsumyaku and/or earth doesn't seem quite right to me and I'm not going to make it an E Rank technique, anyone with common sense would require it to be at least D Rank. Without the whip, there is no point in using this style, no point in creating an E Rank stage.
PostPosted: Fri Feb 11, 2011 8:57 pm


Bloody Road

User Image



This style was created by Jade Uchiha. She wanted something that incorporated the movement of the body, so that she may use it with her taijutsu style as well. This weapon style uses chains covered in a special coated cover. The cover keeps the chains from rusting or being damaged from the elements. On the end of the chains is a sharp hook or blade, capable of tearing and catching upon the skin. Alot of movement is done, such as thrusting with the chains, pulling, spinning, kicking and the likes. As the user grows in the stage, they will be able to successfully control more and more chains in different parts of the body. Alot of circular motions are used with this style, in order to whip the chains about. Complete control over the chains mastered via chakra. The earlier stages do not possess a great control over the chains. Through chakra usage, they are able to apply elemental affects, but only with their primary element. The length of the chains can reach up to 5 feet.

Requirements:
• The only requirement is to be a Speed Ninja


Stage One:

The user has just begun and is quite awkward with their movements. For now, they can only use two chains, each attached to their wrists. Their moves are mostly inaccurate, so in order to train in this stage, they work on accuracy. Chakra control is not even used at this stage.

Requirements
The user must be at the Rank of Genin to begin learning this style.

Training Methods
The user must train by working on their accuracy. This is done by hitting targets. They must grow used to the chains until they become extensions of their arms. Once they've become good at hitting while not moving, they'll start training on their accuracy while moving.

• 5 Posts of Training Accuracy

Techniques:

E-Rank

Chain Launch: This is the simplest technique any Thorn could learn. They merely launch out one of their chains by either thrusting or swinging their limb. Hopefully the hook on the end will be able to latch onto the opponent. If it successfully lands, the user will yank back, causing the hooks to be ripped from their opponents body.

Dual Chain Launch: This is merely the next step from Chain Launch. Now, the user will launch out two chains at once, hoping to catch their hooks or blades onto the opponent, and yank them out.

D-Rank

Bloody Flurry: This technique can act as a defensive move. The length of the chains can be altered so the that chains can be closer to the user. The user will spin, causing the blades to whip around them rapidly. It's hard to actually see where the opponent is when doing this, but it is a good way to get them to back off. If they do not back off, then the hooks or blades will rip into them until they do. The user must remain still for this.


Stage Two:
Now that the user has perfected their accuracy, they can use 4 chains, the originals attached to their wrists, and two more attached to their ankles. they begin to work on the speed of their attacks. The chakra control is now being used to control the chains once they are thrown out. Very little chakra is used, as the moves are not very complex just yet.

Requirements
Genin may learn the D Rank techniques. In order to learn the C Rank, one must be Chuunin.

Training Methods
The user must grow accustomed to now having more chains to control before anything. So they begin training their accuracy once more. After they've grown used to the addition of chains, the user will work on their speed. The aim is to be constantly in motion, always flinging out attacks as to not give the opponent a chance to rest.

• 5 Posts of Speed Training
• 7 Posts of Accuracy

Techniques:

D-Rank

Bloody Rope: The user will launch out the two wrist chains, yanking at just the right time to have them wrap around the victim. The hooks or blades will dig into their opponents, firmly latching on. If the user happens to miss the target by anything within 6 inches, they can send a burst if chakra {3 CP} to move the chain in a single direction.

Rope Drag: The user will either have their chains wrap around the enemy or dig into their skin. They will then give a great tug, pulling them close. The aim is to bring the victim to the floor, making them vulnerable to assault.

C-Rank

Onslaught: This technique is generally performed after Bloody Rope has successfully latched onto the victim. With the ankle chains, the user will rapidly launch out continuous attacks with the chains, aiming to maim their opponent. The key is to not give the opponent a chance to retaliate.

Blind Onslaught: In the event that the user is ever unable to see, and somehow manages to latch onto the opponent, they are able to use that as a reference to launch out the rest of their attacks. They will try and keep one chain on them at all times, and rapidly attack in a continuous onslaught.



Stage Three:


The user has come far enough to fight very well when it comes down to a matter of both speed and accuracy. They are adept enough to now fight with 6 chains, two on the wrists, two on the ankles, and two on the hips. Now that they have the chains on the hips, the full body is incorporated in their movements, meaning to master this stage, the user has to train in their graceful movements, mastering a part of the body that isn't generally used to control a weapon.

Requirements
A Chuunin will be able to learn the C Rank techniques, but the user must be Jounin to use the B Rank techniques.

Training Methods
The user must now become used to moving chains which are on the hips. As the other stages, they must work on their accuracy, and then their speed. After they have gotten used to the hip chains, they will try and incorporate speed and accuracy, attacking as fast as they can while hitting their target. As well, they want to practice more in moving around alot while doing so.

• 6 Posts of Speed
• 9 Posts of Accuracy
• 2 Posts of Chakra Control

C-Rank

Spinning Flurry The user will jump forth, and begin to spin their body, launching out their chains, hooks, and or blades. Their aim is to totally shred their opponent. Unlike the Bloody Flurry, the user can now move about as they spin, launching themselves forward or in different directions.

Chain Extension There are times when the chain is not long enough, missing the target by a small margin. For this time, the technique comes in handy. By sending chakra into the chain, they can extend it exactly by 1 foot. This affects all chains at the same time.

B-Rank

Split Rip This technique starts to utilize all the movements, including the hips. The user will try to attach as many upper body chains onto the opponent, and as many lower body chains as well. They will then pull them in opposite directions. This simulates ripping an opponent in half, but does not have that much strength.

Spiked Chain For 4 CP per chain, the user can cover their chains with 3 inch spikes. This lasts 3 posts.


Stage Four:


Now the user is polished enough to bring all the stages into one, and display the true strength of the Bloody Road. Now with 12 chains, doubling up on each placement, they can unleash an onslaught of powerful attacks. On top of that, they are able to utilize their elemental abilities.

Requirements
The user must be of Jounin Rank, and have mastered everything prior to this stage.

Training Methods
Now that the elemental aspect and the chakra control aspect of the style have fully emerged, the user must learn how to apply them to their attacks. This means training by controlling chains with chakra, and adding their elemental affinities.

• 9 Posts of Speed Training
• 11 Posts of Accuracy Training
• 6 Posts of Chakra Control
• 4 Posts of Adding Elemental Affinity

B-Rank

Elemental Chakra Cloak At the cost of 12 chakra points, the user can cover 6 chains, one from each attachment, with their primary element.

A-Rank

Raging Bloody Chains At the cost of 5 chakra points per chain, the user is able to control the chain for 2 posts. This means that they will be able to move it however they want. The max amount of chains that are able to be controlled at once is 6.


THIS IS A WEAPON STYLE >.>... On a side note, let it be known that I had no idea the Sonia road one even existed until it was pointed out after I pointed this....and...I am very jealous indeed....D;  

A faint smile

Dedicated Friend

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