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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

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The Open Meadows [Memorial Stone, Training Grounds 16 - 22] Goto Page: [] [<<] [<<] [<] 1 2 3 ... 144 145 146 147 148 149 ... 199 200 201 202 [>] [>>] [»|]

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Demonic Storm rolled 1 20-sided dice: 14 Total: 14 (1-20)

Demonic Storm

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PostPosted: Mon Jul 13, 2009 4:03 pm


Ayame again attempted to do the seal. Though it was difficult she paid no attention to it. "So its come down to me hating myself?" She asked and shook her head. This just wont do... I wont allow it.... Se Thought as she did the current seal over and over until she had gotten it right.

She glanced at the Scroll's illustration. "So the challenge begins..." She muttered and continued with the seal practise.
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Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod].
DC: 12
Total Seals Learned: 9/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)
Homicidal Love rolled 1 20-sided dice: 14 Total: 14 (1-20)
PostPosted: Mon Jul 13, 2009 4:07 pm


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After going over the proper steps in her mind Tenma knew it was time to put thought into practice. Her approach was quick, but she had properly loaded for her jump and easily cleared the log. Landing on her hands the girl let her feet come over her head and she cleanly pushed herself upright. The completed motion might have looked a bit awkward with her general size, but it was effective none the less.

With a gentle hand the girl dusted off her black tee since it was beginning to fade with the dirt that was slowly but surely being acquired. Making a mental note she looked at her pants: she would eventually need a new pair, a pair that actually fit.

After making sure her shirt was back to her liking the child stepped off her distance for another try.

Taijutsu
HP: 22/40
To Attack: 1d20 + 0 (3)
To Dodge: 10 (0)
To Grapple: 1d20 + 0 (2)
To Escape: 1d20 + 0 (3)
To Flip, Handspring, etc: 1d20 + 0 + 1 Assist (3)
To Damage: Random number 1 + 0 to 6 + 0 (3)
Rewards: +2 Grapple, +2 Escape Artist, +2 Tumble, +2 Taijutsu

Homicidal Love

Timid Seeker

Homicidal Love rolled 1 20-sided dice: 16 Total: 16 (1-20)

Homicidal Love

Timid Seeker

PostPosted: Mon Jul 13, 2009 4:14 pm


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Now that her mind and her eyes were beginning to self-correct her actions to accomodate the distance she was finding it easier to complete the task. With a surprisingly skilled leap over the fallen tree she was, once again, able to catch herself on her hands and rotate to her feet. This was become a pleasantly eased motion as Tenma found herself only needing to complete one more clearance of the log to meet her goal. Depending on how she was feeling she might give it a couple more tries after that. That, however, would probably go as Rhiam worked through his jutsu.

With her final step out marked the girl found herself smiling. Between the invigorating work and the gorgeous setting there wasn't anything to be worried about that particular morning.

Taijutsu
HP: 22/40
To Attack: 1d20 + 0 (3)
To Dodge: 10 (0)
To Grapple: 1d20 + 0 (2)
To Escape: 1d20 + 0 (3)
To Flip, Handspring, etc: 1d20 + 0 + 1 Assist (4)
To Damage: Random number 1 + 0 to 6 + 0 (3)
Rewards: +2 Grapple, +2 Escape Artist, +2 Tumble, +2 Taijutsu
PostPosted: Mon Jul 13, 2009 4:24 pm


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With body completely adjusted to the task Tenma found such ease in clearing the log she was able to rotate at the end and land on her feet without catching herself with her hands. It was a fairly impressive move, but she found that it was easy to throw herself around because of her small size. Some of the child's hair fell into her eyes as she landed and she used a gentle hand to tuck it back into her limp ribbon. Taking in a breath of the almost painfully clean air the girl scanned the meadow for Rhiam, hopefully she would finally be able to complete this assignment.

Taijutsu
HP: 22/40
To Attack: 1d20 + 0 (3)
To Dodge: 10 (0)
To Grapple: 1d20 + 0 (2)
To Escape: 1d20 + 0 (3)
To Flip, Handspring, etc: 1d20 + 0(5)
To Damage: Random number 1 + 0 to 6 + 0 (3)
Rewards: +2 Grapple, +2 Escape Artist, +2 Tumble, +2 Taijutsu

Homicidal Love

Timid Seeker

Aruil rolled 3 20-sided dice: 20, 13, 9 Total: 42 (3-60)

Aruil

PostPosted: Tue Jul 14, 2009 9:53 pm


Rhaim had wandered off to a nearby tree to relax and watch Tenma finish her training in between attempts at napping. Unfortuneately for the young Nara boy it seemed that everytime he was about to doze off he would catch a glimpse of her clearing the obstacle. Seeing her do the exercise correctly always made him come back to conciousness in an attempt to see how she reacted to the success. When he noticed that she had completed the task and was seemingly ready to move on he slowly pulled himself from the trees' base and walked to the smaller girl. Since he had just come from the new girl that towered over him, being back talking with Tenma was much appreciated by his neck. Up wasn't a normal direction that the boys head was used to, "Good job. You'll be ready to graduate in no time. Since you want to finish up the assignments as fast as possible I'll set you up for the last jutsu. Put your hands together and bring your feet in close."

Rhaim pulled out the rope that he had from when he had been trained on the jutsu and proceeded to tie up Tenmas legs, followed by her hands, and lastly he tied the two sections together. "First you have to untie the part that is connecting the feet and hands. Then untie your hands. And finally untie your feet. I'm not great with knots so they're just sloppy knots with lots of random twists. Oh and this is the Nawanuke no Jutsu training in case a teacher asks you why you're tied up."

The boy moved off over to the tree again when he was done explaining, since he figured that she didn't want to waste her time talking to him while she needed to do her training. First however he made sure to retrieve his shuriken from the lof that Tenma had been diving over.

Spar
((The DC you need to roll is based off of 1D20+5 for my use rope skill. I'm using 5 even though it's really 15 because you're working alone and 15 would be too hard.))
DC for connecting section: 25(You need a natural 20 to beat, sorry)
DC for hands: 18
DC for feet: 14

((Use 1D20+Escape Artist to defeat the ropes.))
Demonic Storm rolled 1 20-sided dice: 19 Total: 19 (1-20)
PostPosted: Fri Jul 17, 2009 7:54 am


Ayame smiled she'd completed the tenth handseal. Only two left and she was finnished with this training. Smiling somewhat she continued on with her training. "Only two to go its not so far off... Im almost finnished" She said to herself concentrating as much as she could to the illustration and how she replicated them with her own hands.

----------

Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod].
DC: 12
Total Seals Learned: 10/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)

Demonic Storm

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Demonic Storm rolled 1 20-sided dice: 2 Total: 2 (1-20)

Demonic Storm

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PostPosted: Fri Jul 17, 2009 8:02 am


Ayame's half smile of sorts filled out to become a full smile. She'd got it right. Before attempting the last handsign she spent most of the next couple of minutes going over the illustration and then when she was confident that she understood it she began replicating it with her own hands. It was somewhat daunting to think that this would be the last seal to learn to do jutsus and such but it was one step closer for her to become the shinobi she's always wanted to become. She smiled and taking one final look at the illustration and replicating the sign with her hands she thought, Today is the day i can start my Jutsu training!

----------

Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod].
DC: 12
Total Seals Learned: 11/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)
Demonic Storm rolled 1 20-sided dice: 9 Total: 9 (1-20)
PostPosted: Fri Jul 17, 2009 8:06 am


Ayame hadnt been concentrating on the final handsign which caused her to misreplicate it. Her mind had wandered to a place where she was already one of the best Ninja the village of Konoha had seen. Shaking her head to dispell her daydream she looked down and laughed she'd replicated a seal she'd already perfected, No wander i didnt understand where i went wrong she thought. Taking a final look at the last sign she needed to learn she tried again, this time making several referances to the illustration and moving her fingers to the correct places according to what was shown in the scroll.

----------

Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod].
DC: 12
Total Seals Learned: 11/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)

Demonic Storm

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Demonic Storm rolled 1 20-sided dice: 11 Total: 11 (1-20)

Demonic Storm

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PostPosted: Fri Jul 17, 2009 8:12 am


Ayame laughed now she'd been combining more than one seal into one. Her mind was obviously still drifting. Taking a deep breath and letting it out then repeating the process several times she looked at the scroll for the description of the handseal reading it over until she'd understood it. She only had this last seal to go and her mind was already starting to wander after having been so rigid in its resolve to complete this exercise. Taking a final breath and looking at the illustration she attempted to replicate it with her own hands.

----------

Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod].
DC: 12
Total Seals Learned: 11/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)
Demonic Storm rolled 1 20-sided dice: 12 Total: 12 (1-20)
PostPosted: Fri Jul 17, 2009 8:20 am


Ayame frowned. Her hand had slipped ever so slightly but it looked as if she was making progress. The hand seal had proved more difficult than she had initially thought but so had some of the previous seals but she had succeeded in learning those so she had the confidence to complete this last one. "This is the last one! I wont be defeated by a simple seal!" She said to herself as she again attempted the handsign. She was determined to complete this lesson no matter what it took. For the past couple of days she had been so occupied in her own little world to complete the handseals she had bearly even gone home except for when it was absolutely neccisary, Which of course meant she'd often slept right where she had started the lesson, working late into the night and rising early in the morning to carry on with her lesson.

----------

Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod].
DC: 12
Total Seals Learned: 11/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)

Demonic Storm

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Demonic Storm rolled 1 20-sided dice: 19 Total: 19 (1-20)

Demonic Storm

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PostPosted: Fri Jul 17, 2009 8:28 am


Ayame smiled she was definately close to completeing the lesson. It actually amazed her at how easy the seal was getting over time but that she knew was also to be expected as of course the lesson was in itself training. The scroll she figured wasnt really meant to teach the students the seals it was more to show them the basics and let them learn the how for the training and from there allowing them to complete it. Looking over the scroll with the new thought in mind she tried a differant method to the seal to see if that maybe would work.

----------

Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod].
DC: 12
Total Seals Learned: 11/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)
Homicidal Love rolled 1 20-sided dice: 1 Total: 1 (1-20)
PostPosted: Mon Jul 20, 2009 1:20 pm


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Finally she had finished the taijutsu task. Sure, it had taken a conciderable amount of time, most of it spent being coached, but she had gotten through it. With a slight thought she smiled, she wouldn't have been able to get through the task without Rhiam or his teachings. A deep breath of clean air allowed her to clear her mind and, before she could even open her mouth to speak, Tenma found herself listening to Rhiam. As the words came from his mouth she found her head c**k itself to the right while she took in the directions. With a slightly wandering train of thought she realized that she was getting all too used to looking up at people, literally.

Not putting too much thought into Tenma place her hands together and her feet pulled into place. She didn't know why this boy was so tolerant in helping her, but she appreciated it. The compliment Rhiam spared made the girl smile as she felt him tying her hands and feet. With slight nods Tenma listened to the task she was charged with, hopefully it wouldn't be too difficult.

Once her feet were connected to her hands, though there was space between the two, she saw Rhiam walk off. He had his own things to do and this was, apparently, a solo task. "Thank you." Those were the words that caught her off guard as she saw him getting his shuriken. It was unusual for her to simply speak without being prompted but none the less her voice trailed after the boy. With a slight sigh she looked down at the knot and her eyes almost crossed; though he may not be an efficient knot tie-er he could definitely create a mess.

In order to begin Tenma decided to begin by getting herself in a workable position. With hardly a care she lowered herself to her knees then she sat like she normally would, letting the knot rest on her extended legs. Her eyes began tracing the loose end but she found it easy to get lost in the tightly woven maze. With a slight hesitation she saw what she believed to be the connecting point of the loose and, as best she could, dug her fingers under the rope and tried to pull it loose of the rest.

Nawanuke no Jutsu
Cp: 24/24
Connecting DC: 20
Hand DC: 18
Feet DC: 14
Train: 0/3
Formula: 1d20 + 0
Rewards: +1 Chakra, +3 Chakra Control

Homicidal Love

Timid Seeker

Homicidal Love rolled 1 20-sided dice: 3 Total: 3 (1-20)

Homicidal Love

Timid Seeker

PostPosted: Mon Jul 20, 2009 1:29 pm


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With that slight tug Tenma found her finger becoming part of the knot. Attempting to pull her finger out she realized it was just getting tighter. Loosening up on the ropes she wiggled her finger until there was enough room to slip it out from in between the ropes. After freeing herself from the containment the girl made a mental note of which rope was not the right one and went on to the next.

There was a piece of rope that seemed to slip around itself like your common knot, so maybe that was the right one. This one was a bit tighter than the one before but Tenma was still able to get a hold of enough of it to make an attempt at slipping it out of it's twisted hold.

Nawanuke no Jutsu
Cp: 23/24
Connecting DC: 25
Hand DC: 18
Feet DC: 14
Train: 0/3
Formula: 1d20 + 0
Rewards: +1 Chakra, +3 Chakra Control
Homicidal Love rolled 1 20-sided dice: 11 Total: 11 (1-20)
PostPosted: Mon Jul 20, 2009 1:48 pm


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There was a slight give to the section of rope that Tenma had a hold of but it wouldn't give. As her eyes traced the section she saw where it looped around another knot that only pulled it tighter. With a slight furrow to her eyebrows Tenma made another mental note of where not to pull and she moved on to another portion of the knot.

Her previous loop had tightened around another, so may be if she tried pulling on that one she would finally be able to make some progress. Adjusting some of the rope she was able to loosen the section she had previously been pulling on in order to get a hold. Slipping her fingers beneath the spare knots the girl got a hold of the section and gave it a slight tug to see whether it would tighten or loosen.

Nawanuke no Jutsu
Cp: 22/24
Connecting DC: 25
Hand DC: 18
Feet DC: 14
Train: 0/3
Formula: 1d20 + 0
Rewards: +1 Chakra, +3 Chakra Control

Homicidal Love

Timid Seeker

Homicidal Love rolled 1 20-sided dice: 15 Total: 15 (1-20)

Homicidal Love

Timid Seeker

PostPosted: Mon Jul 20, 2009 2:00 pm


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With a slight wince of anticipation the girl began pulling on the rope. To her pleased surprise not only did the rope begin to slip out of its hold but it wasn't pulling tight on any other section. After a second or two of tugging she was able to pull the loose end out of the knot. At least the girl was making some progress on the knot.

Slightly flexing her hand Tenma smiled at the fact that her fingers hadn't become entangled, yet again, in the rope. Now that her eyes were focused on the portion where she had made some headway the child searched for another possible loose end. Along the side it looked like her newly loosened portion wrapped around. Without must hesitation Tenma decided to go with it and tugged at the loop.

Nawanuke no Jutsu
Cp: 21/24
Connecting DC: 25
Hand DC: 18
Feet DC: 14
Train: 0/3
Formula: 1d20 + 0
Rewards: +1 Chakra, +3 Chakra Control
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