Your Arena Rank:[ G ] DAMAGE DONE: 21 (crit) DAMAGE TAKEN: 38 (mind control suidicalness and auto damages minus stun yaaaaaaay) YOUR REMAINING HP: 122 BOSS REMAINING HP -1 (um I think we overkilled it whooooooo) TURNS TAKEN: n/a Items used: 1 Nulberry has been previously used during an earlier turn and is in effect. Color: Red
SKILLS
[The max of three skills chosen for this battle are as follows:]
Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
"THATS FOR MIND CONTROLLING ME SIX TIMES YA ******** class="quote">
BATTLE DAMAGE
Your Arena Rank:G Gold Crown DAMAGE DONE: 6 + 1 = 7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 38/180 BOSS REMAINING HP very ded/999 TURNS TAKEN: Items used: Color: White
YOUR SKILLS
gaia_crownRank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. gaia_crownRank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crownRank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Shu joined in to make sure it's dead. "It's dead, really? It's dead?" She squatted and stabbed the snake with the sword for safety.
BATTLE DAMAGE
Your Arena Rank:Rank G DAMAGE DONE: 8 DAMAGE TAKEN: 5 YOUR REMAINING HP: 66/ 180 BOSS REMAINING HP: DED TURNS TAKEN: N/A Items used: Nulberry time
YOUR SKILLS
Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Full Revive: Revive all fallen party members. Can only be used once per battle.
OOC
My character's name: Dong Shu Lei, Shu for short (Black) Character's journal link: Pat the raven BRIEF DESCRIPTION OF MY CHARACTER: Petite and light, she's just like a baby raven. The female knight apprentice wore a set of light dark armor had a body better than the hunter in another world, small but not flat bless. Abundance of raven hair was tied up and adorned with a small raven skull pin, she was nicknamed the "Child of Raven". Cheerful, friendly but serious in her battle, Shu's choice of weapon is a pair of chakram that matches with her swiftness and agility.
Rank of character: Full Knight - 1d10
Rathurue rolled 1 10-sided dice:
5Total: 5 (1-10)
Posted: Sun May 24, 2015 5:05 am
After seeing his fellow knights beating the dead horse...uh-SNAKE, Rei called the tamed Shadow Puppy to snack upon the body before it dissolves.
Hey, it beats hunting smaller monsters to feed him.
BATTLE DAMAGE
Your Arena Rank: AR [G] DAMAGE DONE:5 DAMAGE TAKEN: 5 YOUR REMAINING HP: 23/180 BOSS REMAINING HP-21 ULTRA OVERKILLED. TURNS TAKEN: NULLBERRY'D Items used:
YOUR SKILLS
gaia_crown[ Rank 1 ]Recovery: Heal yourself for 1/4 of your max HP, rounded up. Once per battle. gaia_crown[ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown[ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
5. Prism casket: As long as you own this, you can represent any boss colour weakness. For example, if you are red, but the boss requires green breaks, the prism will let you sub in as green breaks. HOWEVER you can only pick one colour per boss battle.
1. SACRED POINT BREAK! From this point onwards, you can obtain double the sacred points a day. 2: BLACK TICKET BREAK! From this point onwards, you can obtain double the black tickets a day. 3. Nulberryx10. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. 5. Prism casket: As long as you own this, you can represent any boss colour weakness. For example, if you are red, but the boss requires green breaks, the prism will let you sub in as green breaks. HOWEVER you can only pick one colour per boss battle. 6. Your pick of +10 black tickets or +10 sacred points. This is on TOP of the +5 per day rule.
PhiferWolf rolled 1 6-sided dice:
3Total: 3 (1-6)
Posted: Sun May 24, 2015 11:35 am
Quote:
*cries profusely*
3. Nulberryx10. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread!