| What time of day is most convenient for you as an End of Day? |
| Early morning |
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18% |
[ 3 ] |
| Late morning |
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0% |
[ 0 ] |
| Early afternoon |
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6% |
[ 1 ] |
| Late afternoon |
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6% |
[ 1 ] |
| Early evening |
|
6% |
[ 1 ] |
| Late evening |
|
31% |
[ 5 ] |
| Midnight or later |
|
31% |
[ 5 ] |
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| Total Votes : 16 |
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Posted: Sat Jul 10, 2010 11:09 pm
I'm having ravioli. :3 Also, Food is confusing me with math. Lol, I've been having a dumb day. ><
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Posted: Sun Jul 11, 2010 12:00 am
I'm saying we can do pretty much anything.
We'll just have a high probability that we'll go straight into endgame if we all decide to use our kill powers today.
So I'm thinking we fire Owwin, then have everyone mass claim if we end up in endgame. This way, our seers can reveal their investigations and we can lynch accordingly.
Or
We don't kill Owwin because he might be a Jester. And we try to lynch mafia based on who is fired the next day. I don't know how we can make this strategy work. All the strategies I've seen usually involve people getting offed and relying on the role reveal.
So..we can do whatever sounds easier or funner.
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Posted: Sun Jul 11, 2010 12:05 am
No jester in this game, but I could have the vigilante kill me if you don't wanna waste the vote. Hopefully both seers are active, because if I sacrifice myself and they don't use this I will be PISSED.
I am thinking my death is totally worth having two seers we can rely on though. So I say go for it if you want to.
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Posted: Sun Jul 11, 2010 12:16 am
I don't agree that we should lynch Owwin. Yet. It might just be that I've been being really slow today, but all that I'm certain of at this time is that both the seers should investigate Owwin.
Edit: I'm also certain that Owwin is not Ramsay. 3nodding Owwin would never pull this move if he was.
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problematic briefcase Crew
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Posted: Sun Jul 11, 2010 12:18 am
Can I get a modkill? I'm not going to get any more active than a post a couple hours before day end or anything anyways.
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Posted: Sun Jul 11, 2010 12:24 am
In The Kitchen Can I get a modkill? I'm not going to get any more active than a post a couple hours before day end or anything anyways.Don't lose us another town. If we lose another town to modkill that would really suck.
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Posted: Sun Jul 11, 2010 12:40 am
Balance is already a little skewed by losing one. Two players lost would kind of lame up the place. >.>
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Posted: Sun Jul 11, 2010 12:43 am
Please don't leave. Every vote counts. sad
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problematic briefcase Crew
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Posted: Sun Jul 11, 2010 12:48 am
What's the point? I won't be very active. Have any of you even seen how I've been playing recently?
No. You haven't. I haven't been very active at all.
I'll stay, but, I'm just a sitting duck.
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Posted: Sun Jul 11, 2010 12:51 am
Living dead weight > Dead dead weight
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Posted: Sun Jul 11, 2010 12:55 am
melikefood Living dead weight > Dead dead weight
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Posted: Sun Jul 11, 2010 11:37 am
So... um... I don't really know what to say sweatdrop Just wanted to tell you I'm not inactive, so I don't get suspected...
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Posted: Sun Jul 11, 2010 12:11 pm
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Posted: Sun Jul 11, 2010 12:17 pm
melikefood Living dead weight > Dead dead weight His easiest, and most reliable, math all day. smile
I don't see why Owwin should have to die yet, as long as we can focus the seers on 1 person they really trust to be revealing their role. However, this could just be a ploy to actually save a saboteur or confuse both seers... o.O
@Wylr: あなた(ろくでなし)と性交してください。 There. Un-Azn-ify that. : P
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Posted: Sun Jul 11, 2010 2:21 pm
I'd love to figure out which one's the real seer, and which one's the phony. We could invstigate 2 people per night that way.
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