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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

Tags: Naruto, roleplay, d20 system, semi-literate, literate 

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The Open Meadows [Memorial Stone, Training Grounds 16 - 22] Goto Page: [] [<<] [<] 1 2 3 ... 12 13 14 15 16 17 ... 199 200 201 202 [>] [>>] [>>] [»|]

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Scrouton rolled 1 20-sided dice: 20 Total: 20 (1-20)

Scrouton

PostPosted: Wed May 14, 2008 12:31 pm


Akari watched as Conan attempted to slip from her grasp and she was quick to gather him and hold him down. She snickered a bit as her grasp tightened and threw him on his back while she stayed over him. He would have to work harder to escape her grasp. She was just surprised at how he didn't escape at all. Poor Conan. Her blue eyes glanced at him blackly and emotionless. She didn't know how to feel about this.

Taijutsu
To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left.
To Attack: 1d20 + Taijutsu (Str)
To Dodge: Dodge (No dice roll)
To Grapple: 1d20 + Attack Melee

To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple)
To Flip, Handspring, etc: 1d20 + Tumble
To Damage: Random number 1 + Str. to 6 + Str.
Ties go in favor to the attacker.
Rolling a "1" is an automatic failure.
Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
cyborg902 rolled 1 20-sided dice: 12 Total: 12 (1-20)
PostPosted: Wed May 14, 2008 12:38 pm


16-2= 14

After a short time of spinning Conan fell over. As he hit the ground he was greeted by another force landing on top of him, Namely Akari. Sure it hurt but the fact remained that this was training if Akari wasn’t trying her best then no one would gain anything. Instead of something fancy this time Conans attempt to escape was to simply get his hands on Akari and simply push her back. Hopefully this time Conan attempt at brute strength would work out.


Taijutsu
To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left.
To Grapple: 1d20 + Attack Melee
To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple)
To Flip, Handspring, etc: 1d20 + Tumble
Ties go in favor to the attacker.
Rolling a "1" is an automatic failure.
Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.

cyborg902

Scrouton rolled 1 20-sided dice: 18 Total: 18 (1-20)

Scrouton

PostPosted: Wed May 14, 2008 12:57 pm


Akari quickly shoved Conans arms back down so she didn't go flying. Her face was now emotionless. Blank and cold. Conan would have to try harder or she would have to get off him. She wondered where the teacher was and why he didn't notice that Akari had Conan pinned to the ground. She sighed before yawning of boredom. "You have to try harder Conan! Work as best as you can to get me off." Akari stated bluntly.

Taijutsu
To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left.
To Attack: 1d20 + Taijutsu (Str)
To Dodge: Dodge (No dice roll)
To Grapple: 1d20 + Attack Melee

To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple)
To Flip, Handspring, etc: 1d20 + Tumble
To Damage: Random number 1 + Str. to 6 + Str.
Ties go in favor to the attacker.
Rolling a "1" is an automatic failure.
Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
cyborg902 rolled 1 20-sided dice: 16 Total: 16 (1-20)
PostPosted: Wed May 14, 2008 1:10 pm


14-1= 13

Conans last attempt didn’t work ether and Conan was starting to feel tired. It was at this point Conan herd one of the most unpleasant things he ever herd. you really are pathetic aren’t you. You cant even get away from one weak little girl it was the voice in his head, Conan bit back at the voice by saying a little busy at the moment hear can you just go away for like ever? Of course the voice wouldn’t listen to what Conan had said. But Conan had to ignore it for the time being. He had to get Akari off him first then he could have what he was sure to be a fun little talk with his inner voice. Conan kept trying his hardest to shake Akari off him. Eager to get out of her grasp.



Taijutsu
To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left.
To Grapple: 1d20 + Attack Melee
To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple)
To Flip, Handspring, etc: 1d20 + Tumble
Ties go in favor to the attacker.
Rolling a "1" is an automatic failure.
Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.

cyborg902

Scrouton rolled 1 20-sided dice: 11 Total: 11 (1-20)

Scrouton

PostPosted: Wed May 14, 2008 1:16 pm


Akari's grip loosened greatly after slipping. Conan had failed to escape again but he should have been capable of escaping this grasp. Then she would be grappled. Hopefully she wouldn't be knocked out again. The thing that made her curious was the voice inside her head. Wait, she didn't really have one. That brought a question into her mind of why some people have a little voice inside their head. She was becoming side tracked. Oh well.

Taijutsu
To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left.
To Attack: 1d20 + Taijutsu (Str)
To Dodge: Dodge (No dice roll)
To Grapple: 1d20 + Attack Melee

To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple)
To Flip, Handspring, etc: 1d20 + Tumble
To Damage: Random number 1 + Str. to 6 + Str.
Ties go in favor to the attacker.
Rolling a "1" is an automatic failure.
Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
cyborg902 rolled 1 20-sided dice: 20 Total: 20 (1-20)
PostPosted: Wed May 14, 2008 1:27 pm


13-1= 12

As Conan struggled to get away the voice in his head was yelling at him non-stop most of what Conan could decipher from it Conan didn’t like. Maybe Conan could use it however. Taking every thing that Conan wanted to do to the voice Conan kind of pushed the rage into his arms. With which he then used to try and pry Akari off of him.


Taijutsu
To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left.
To Grapple: 1d20 + Attack Melee
To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple)
To Flip, Handspring, etc: 1d20 + Tumble
Ties go in favor to the attacker.
Rolling a "1" is an automatic failure.
Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.

cyborg902


Scrouton

PostPosted: Wed May 14, 2008 2:00 pm


Conan had successfully gotten Akari off him. She went flying on her back and quickly got up. "You finally did it! Now give me your best shot." Akari said pumped and trying to get Conan fired up to grapple her. She did a little dance and then grinned while waiting for Conan to come at her.

Taijutsu
To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left.
To Attack: 1d20 + Taijutsu (Str)
To Dodge: Dodge (No dice roll)
To Grapple: 1d20 + Attack Melee

To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple)
To Flip, Handspring, etc: 1d20 + Tumble
To Damage: Random number 1 + Str. to 6 + Str.
Ties go in favor to the attacker.
Rolling a "1" is an automatic failure.
Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
PostPosted: Wed May 14, 2008 2:07 pm


Lehran laughed as Akari had grappled Conan in a tie he could never get free of. After a great amount of tries, by brutally moving, spinning, and much more he had finally gotten free. Lehran could not be more proud towards his sister for being so strong. Though he felt a little ashamed for Conan, since that was a really shameful moment, to be tied up by a girl so badly. He laughed once more as he continued to watch the fight. He took the last peach he had gathered and started to eat it.

Simpashia

cyborg902 rolled 1 20-sided dice: 15 Total: 15 (1-20)

cyborg902

PostPosted: Wed May 14, 2008 2:22 pm


HP=12 ( it was at 20)

Conan was out of breath as he stood back up. Looking over at Akari Conan managed to start laughing and said “ I know you can really hold on tight. Well fighting has never been my forte anyway. I’m a thinker I suck at pretty much everything else. So I dought that I could hold on to you for very long if even that.” With that said Conan ran directly at Akari sort of tackled her and tried his own into his own grapple. The voice in his head had shut up for the moment being. To Conan that was a good sign.



Taijutsu
To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left.
To Grapple: 1d20 + Attack Melee
To Flip, Handspring, etc: 1d20 + Tumble
Ties go in favor to the attacker.
Rolling a "1" is an automatic failure.
Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
Scrouton rolled 1 20-sided dice: 18 Total: 18 (1-20)
PostPosted: Wed May 14, 2008 2:58 pm


((O.O ninja SWEET!))

Akari must have had lightning fast reflexes or something odd was going on. Akari had managed to escape before he even really began. She was taking on some luck or something because before she couldn't do anything as good as this. Her expression had formed into a super surprised look as she wasn't used to having such luck in this stuff.

Taijutsu
To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left.
To Attack: 1d20 + Taijutsu (Str)
To Dodge: Dodge (No dice roll)
To Grapple: 1d20 + Attack Melee

To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple)
To Flip, Handspring, etc: 1d20 + Tumble
To Damage: Random number 1 + Str. to 6 + Str.
Ties go in favor to the attacker.
Rolling a "1" is an automatic failure.
Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.

((Guessing a 6))

Scrouton

Scrouton rolled 1 20-sided dice: 14 Total: 14 (1-20)

Scrouton

PostPosted: Wed May 14, 2008 3:45 pm


((Edit: Saw post below. Screw the roll. >.>))
cyborg902 rolled 1 20-sided dice: 2 Total: 2 (1-20)
PostPosted: Wed May 14, 2008 3:46 pm


HP=12

Conan smiled as Akari slipped away from him. ( my God I really do suck at this kind of thing Conan joked in hi head. Standing back up from the ground Conan patted the dirt off his pants. “ well then I guess no one said you have to stand still” Conan joked. After taking a breath Conan ran up to Akari and gave her a big bear hug as his grapple hopefully this time Akari wouldn’t slip[p out.
Taijutsu
To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left.
To Grapple: 1d20 + Attack Melee
To Flip, Handspring, etc: 1d20 + Tumble
Ties go in favor to the attacker.
Rolling a "1" is an automatic failure.
Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.

cyborg902


Simpashia

PostPosted: Wed May 14, 2008 3:56 pm


The fact that Conan was unable to take Akari down just made it harder for Lehran to hold his laughter. Taping his mouth with his hands, he couldent help but make a joke or annoy someone. He placed his hands, hiding his mouth and screamed out "You are making this too easy, Conan-kun! Show some backbone!" Lehran said in the voice of his sister, Akari, using his Mimic Voice technique. He laughed as he yelled that out, knowing that his sister would notice quickly and that Conan will question himself, thinking Akari is not the one who would say something like that.
Scrouton rolled 1 20-sided dice: 14 Total: 14 (1-20)
PostPosted: Wed May 14, 2008 4:03 pm


Akari grew furious at Lehran. Her eyes pierced through him like daggers while she shouted. "Lehran you brat. No more using Mimic Jutsu." Akari said while quickly hand-springing out of Conan's grasp. The handspring had came quite natural to her and her body landed off to the far back side of Conan. She grinned widely while expecting Conan to land on the ground. "Nice try dork." She said bluntly using the Mimic Jutsu to mimic her brothers voice. All the while she couldn't help but laugh inside her head as to what the outcome of the situation would be.

Taijutsu
To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left.
To Attack: 1d20 + Taijutsu (Str)
To Dodge: Dodge (No dice roll)
To Grapple: 1d20 + Attack Melee
To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple)

To Flip, Handspring, etc: 1d20 + Tumble
To Damage: Random number 1 + Str. to 6 + Str.
Ties go in favor to the attacker.
Rolling a "1" is an automatic failure.
Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.

Scrouton

cyborg902 rolled 1 20-sided dice: 18 Total: 18 (1-20)

cyborg902

PostPosted: Wed May 14, 2008 4:13 pm


HP=12

Conan was thinking of what he could do next when he heard Akari’s voice somewhat mocking him. This was confusing for a few resins. One of them being that Conan was looking right at Akari and her mouth didn’t move at all. The second thing was that Akari had said her own kind of insult and also took the time to yell at Lehran. After hearing both comments Conan laughed as he said, “ well like I said I not only hate fighting but I suck at it to. “ Conan finished as he stuck out his tongue closed his eyes and smiled. Conan figured that if Akari had time to say that then she probably had her guard down So Conan took the moment to try and grapple her again.

Taijutsu
To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left.
To Grapple: 1d20 + Attack Melee
To Flip, Handspring, etc: 1d20 + Tumble
Ties go in favor to the attacker.
Rolling a "1" is an automatic failure.
Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
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