Day 11: Roll 1 12. TIME You tightly shut your eyes and cover your ears. It seems to be working...for now + 2 mins
Day 11: Roll 2 17. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Day 11: Roll 3 16. SCARY EVENT Your ears p***k at the sound of a scratching, grating sound; turning you see the severed torso of a corpse pulling itself towards you. You flee the house!
Day 1: Roll 1 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 2 20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use. Roll 3 19. TIME You laugh in the face of fear; You've been in the house for 15 mins Roll 4 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 5 7. TIME You laugh in the face of fear; You've been in the house for 15 mins Day 1 End Time: 34 mins + Bonus 10 mins = 44 mins; Charm: 1 Day 2:Roll 1 8. CHARM You're wearing a protective amulet. Ghosts will be repeled for 1 use. Roll 2 16. SCARY EVENT Your ears p***k at the sound of a scratching, grating sound; turning you see the severed torso of a corpse pulling itself towards you. You flee the house! - Charm used to stay! Roll 3 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! - Charm used to stay! Roll 4 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! Time: 0 minutes Day 3:Roll 1 11. TIME What a champ; You've been in the house for 10 mins Roll 2 7. TIME You laugh in the face of fear; You've been in the house for 15 mins Roll 3 3. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 4 3. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 5 18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house! Time: 35 minutes Day 4:Roll 1 14. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 2 9. SCARY EVENT As you walk down a corridor the walls begin to ooze black blood. You flee the house! Time: 5 minutes Day 5:Roll 1 2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house! Time: 0 minutes Day 6: Roll 1 18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house! Time: 0 minutes Day 7:Roll 1 10. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 2 14. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 3 3. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 4 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! Time: 15 minutes Day 8:Roll 1 4. TIME What a champ; You've been in the house for 10 mins Roll 2 20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use. Roll 3 4. TIME What a champ; You've been in the house for 10 mins Roll 4 2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house! - Charm used to stay! Roll 5 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! Time: 20 minutes; Charm - 0 Day 9:Roll 1 13. SCARY EVENT After exploring one of the bedrooms you glance at a floor standing mirror on your way out. Reflected in it you see yourself...and a shadowy figure standing behind you. You flee the house! Time: 0 minutes Day 10:Roll 1 17. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 2 3. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 3 17. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 4 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 5 9. SCARY EVENT As you walk down a corridor the walls begin to ooze black blood. You flee the house! Time: 17 minutes
Day 11:Roll 1 19. TIME You laugh in the face of fear; You've been in the house for 15 mins
Day 1: Roll 1 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 2 20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use. Roll 3 19. TIME You laugh in the face of fear; You've been in the house for 15 mins Roll 4 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 5 7. TIME You laugh in the face of fear; You've been in the house for 15 mins Day 1 End Time: 34 mins + Bonus 10 mins = 44 mins; Charm: 1 Day 2:Roll 1 8. CHARM You're wearing a protective amulet. Ghosts will be repeled for 1 use. Roll 2 16. SCARY EVENT Your ears p***k at the sound of a scratching, grating sound; turning you see the severed torso of a corpse pulling itself towards you. You flee the house! - Charm used to stay! Roll 3 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! - Charm used to stay! Roll 4 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! Time: 0 minutes Day 3:Roll 1 11. TIME What a champ; You've been in the house for 10 mins Roll 2 7. TIME You laugh in the face of fear; You've been in the house for 15 mins Roll 3 3. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 4 3. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 5 18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house! Time: 35 minutes Day 4:Roll 1 14. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 2 9. SCARY EVENT As you walk down a corridor the walls begin to ooze black blood. You flee the house! Time: 5 minutes Day 5:Roll 1 2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house! Time: 0 minutes Day 6: Roll 1 18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house! Time: 0 minutes Day 7:Roll 1 10. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 2 14. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 3 3. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 4 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! Time: 15 minutes Day 8:Roll 1 4. TIME What a champ; You've been in the house for 10 mins Roll 2 20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use. Roll 3 4. TIME What a champ; You've been in the house for 10 mins Roll 4 2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house! - Charm used to stay! Roll 5 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! Time: 20 minutes; Charm - 0 Day 9:Roll 1 13. SCARY EVENT After exploring one of the bedrooms you glance at a floor standing mirror on your way out. Reflected in it you see yourself...and a shadowy figure standing behind you. You flee the house! Time: 0 minutes Day 10:Roll 1 17. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 2 3. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 3 17. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 4 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 5 9. SCARY EVENT As you walk down a corridor the walls begin to ooze black blood. You flee the house! Time: 17 minutes
Day 11:Roll 1 19. TIME You laugh in the face of fear; You've been in the house for 15 mins Roll 2 7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Day 1: Roll 1 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 2 20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use. Roll 3 19. TIME You laugh in the face of fear; You've been in the house for 15 mins Roll 4 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 5 7. TIME You laugh in the face of fear; You've been in the house for 15 mins Day 1 End Time: 34 mins + Bonus 10 mins = 44 mins; Charm: 1 Day 2:Roll 1 8. CHARM You're wearing a protective amulet. Ghosts will be repeled for 1 use. Roll 2 16. SCARY EVENT Your ears p***k at the sound of a scratching, grating sound; turning you see the severed torso of a corpse pulling itself towards you. You flee the house! - Charm used to stay! Roll 3 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! - Charm used to stay! Roll 4 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! Time: 0 minutes Day 3:Roll 1 11. TIME What a champ; You've been in the house for 10 mins Roll 2 7. TIME You laugh in the face of fear; You've been in the house for 15 mins Roll 3 3. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 4 3. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 5 18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house! Time: 35 minutes Day 4:Roll 1 14. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 2 9. SCARY EVENT As you walk down a corridor the walls begin to ooze black blood. You flee the house! Time: 5 minutes Day 5:Roll 1 2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house! Time: 0 minutes Day 6: Roll 1 18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house! Time: 0 minutes Day 7:Roll 1 10. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 2 14. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 3 3. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 4 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! Time: 15 minutes Day 8:Roll 1 4. TIME What a champ; You've been in the house for 10 mins Roll 2 20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use. Roll 3 4. TIME What a champ; You've been in the house for 10 mins Roll 4 2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house! - Charm used to stay! Roll 5 5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! Time: 20 minutes; Charm - 0 Day 9:Roll 1 13. SCARY EVENT After exploring one of the bedrooms you glance at a floor standing mirror on your way out. Reflected in it you see yourself...and a shadowy figure standing behind you. You flee the house! Time: 0 minutes Day 10:Roll 1 17. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 2 3. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 3 17. TIME Hold your nerve; You've managed to stay in the house for 5 mins Roll 4 1. TIME You find a candle and light it. You feel safe...for now + 2 mins Roll 5 9. SCARY EVENT As you walk down a corridor the walls begin to ooze black blood. You flee the house! Time: 17 minutes
Day 11:Roll 1 19. TIME You laugh in the face of fear; You've been in the house for 15 mins Roll 2 7. TIME You laugh in the face of fear; You've been in the house for 15 mins Roll 3 9. SCARY EVENT As you walk down a corridor the walls begin to ooze black blood. You flee the house!