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muffled_undertone rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Fri Oct 20, 2017 7:54 pm
Round: 14 Stage: 3 - Eerie Cave Breath: 9/10 -4 Score: 14Stage 3: Eerie Cave You approach the cave described in the rumors. Having found no sight of the village they spoke of, you wonder if you're even in the right place. Well...worth a look around...Roll 1d61 - You peer into a small tunnel and suddenly, out comes a school of fish! It spooks you pretty bad. -2 Breath 2 - You wander some ancient ruins just inside cave, and find a small statuette that's fairly intact! +3 Score 3 - You find an air pocket within the cave! +4 Breath 4 - Uh oh! You run into a not-so-friendly shark! ...Or you hope it's just a shark... You hustle to get away, without looking back! -4 Breath 5 - You find an air vent and play around with the bubbles for a moment before moving on! +1 Score +2 Breath 6 - You spy the sacrificial altar! *shudder* You think you've gone far enough as you start to hear something spooky, much deeper inside. +10 Score + Adventure Complete! Kaera runs into a shark and swims away screaming! (Well, kind of. She lost a lot of air.)
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Cheyriddle4 rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Fri Oct 20, 2017 7:55 pm
Round: 2 Stage: (1 - Shallows Stage 1: Pleasant Shallows You wade around the shallows, starting your adventure out somewhere easy and carefree.Roll 1d41 - You come across someone's lost jewelry! Welp, finders keepers! +1 Score 2 - You stub your hoof on some rough coral. -1 Breath 3 - You find a small tunnel that opens up into a trench! Move on to the next round! 4 - You make friends with some sea otters in a kelp forest, but get tangled up for a bit. +1 Score, -1 to Breath Breath: 9/10 Score: (Starts at 0)
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Mewsings of An Angel rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Fri Oct 20, 2017 7:55 pm
Round: 9 Stage: 2
Breath: 3/10 Score: 15
Eek! Good grief turtle! Why the jump scares?!
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muffled_undertone rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Fri Oct 20, 2017 7:55 pm
Round: 15 Stage: 3 - Eerie Cave Breath: 5/10 -2 Score: 14Stage 3: Eerie Cave You approach the cave described in the rumors. Having found no sight of the village they spoke of, you wonder if you're even in the right place. Well...worth a look around...Roll 1d61 - You peer into a small tunnel and suddenly, out comes a school of fish! It spooks you pretty bad. -2 Breath 2 - You wander some ancient ruins just inside cave, and find a small statuette that's fairly intact! +3 Score 3 - You find an air pocket within the cave! +4 Breath 4 - Uh oh! You run into a not-so-friendly shark! ...Or you hope it's just a shark... You hustle to get away, without looking back! -4 Breath 5 - You find an air vent and play around with the bubbles for a moment before moving on! +1 Score +2 Breath 6 - You spy the sacrificial altar! *shudder* You think you've gone far enough as you start to hear something spooky, much deeper inside. +10 Score + Adventure Complete! Kaera looks into a tunnel and gets spooked by a school of fish!
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muffled_undertone rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Fri Oct 20, 2017 7:56 pm
Round: 16 Stage: 3 - Eerie Cave Breath: 3/10 +2 Score: 14 +1Stage 3: Eerie Cave You approach the cave described in the rumors. Having found no sight of the village they spoke of, you wonder if you're even in the right place. Well...worth a look around...Roll 1d61 - You peer into a small tunnel and suddenly, out comes a school of fish! It spooks you pretty bad. -2 Breath 2 - You wander some ancient ruins just inside cave, and find a small statuette that's fairly intact! +3 Score 3 - You find an air pocket within the cave! +4 Breath 4 - Uh oh! You run into a not-so-friendly shark! ...Or you hope it's just a shark... You hustle to get away, without looking back! -4 Breath 5 - You find an air vent and play around with the bubbles for a moment before moving on! +1 Score +2 Breath 6 - You spy the sacrificial altar! *shudder* You think you've gone far enough as you start to hear something spooky, much deeper inside. +10 Score + Adventure Complete! Kaera spots an air vent and takes a breath of air!
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muffled_undertone rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Fri Oct 20, 2017 7:58 pm
Round: 17 Stage: 3 - Eerie Cave Breath: 5/10 -4 Score: 15Stage 3: Eerie Cave You approach the cave described in the rumors. Having found no sight of the village they spoke of, you wonder if you're even in the right place. Well...worth a look around...Roll 1d61 - You peer into a small tunnel and suddenly, out comes a school of fish! It spooks you pretty bad. -2 Breath 2 - You wander some ancient ruins just inside cave, and find a small statuette that's fairly intact! +3 Score 3 - You find an air pocket within the cave! +4 Breath 4 - Uh oh! You run into a not-so-friendly shark! ...Or you hope it's just a shark... You hustle to get away, without looking back! -4 Breath 5 - You find an air vent and play around with the bubbles for a moment before moving on! +1 Score +2 Breath 6 - You spy the sacrificial altar! *shudder* You think you've gone far enough as you start to hear something spooky, much deeper inside. +10 Score + Adventure Complete! Kaera turns to face a shark and gets spooked!
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Mewsings of An Angel rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Fri Oct 20, 2017 7:58 pm
Mewsings of An Angel Round: 10 Stage: 2 Breath: 1/10 Score: 18
No take my shinies!
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muffled_undertone rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Fri Oct 20, 2017 7:59 pm
Round: 18 Stage: 3 - Eerie Cave Breath: 1/10 -2 Score: 15Stage 3: Eerie Cave You approach the cave described in the rumors. Having found no sight of the village they spoke of, you wonder if you're even in the right place. Well...worth a look around...Roll 1d61 - You peer into a small tunnel and suddenly, out comes a school of fish! It spooks you pretty bad. -2 Breath 2 - You wander some ancient ruins just inside cave, and find a small statuette that's fairly intact! +3 Score 3 - You find an air pocket within the cave! +4 Breath 4 - Uh oh! You run into a not-so-friendly shark! ...Or you hope it's just a shark... You hustle to get away, without looking back! -4 Breath 5 - You find an air vent and play around with the bubbles for a moment before moving on! +1 Score +2 Breath 6 - You spy the sacrificial altar! *shudder* You think you've gone far enough as you start to hear something spooky, much deeper inside. +10 Score + Adventure Complete! Kaera runs out of breath and passes out! muffled_undertone: Seathi, Kelpi-Mer, Brown OtterAdventure Complete / Ran Out Of Breath Total Score: 15 # of Rounds: 18
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Mewsings of An Angel rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Fri Oct 20, 2017 8:00 pm
Mewsings of An Angel Round: 11 Stage: 2 Breath: 1/10 Score: 18
A deep darkness. Perhaps it held more treasures!
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muffled_undertone rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Fri Oct 20, 2017 8:01 pm
Round: 1 Stage: 1 Breath: 10/10 -1 Score:0Stage 1: Pleasant Shallows You wade around the shallows, starting your adventure out somewhere easy and carefree.Roll 1d41 - You come across someone's lost jewelry! Welp, finders keepers! +1 Score 2 - You stub your hoof on some rough coral. -1 Breath 3 - You find a small tunnel that opens up into a trench! Move on to the next round! 4 - You make friends with some sea otters in a kelp forest, but get tangled up for a bit. +1 Score, -1 to Breath Kaera stubs her hoof on coral and blinks very hard in pain.
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muffled_undertone rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Fri Oct 20, 2017 8:02 pm
Round: 2 Stage: 1 Breath: 9/10 -1 Score:0 +1Stage 1: Pleasant Shallows You wade around the shallows, starting your adventure out somewhere easy and carefree.Roll 1d41 - You come across someone's lost jewelry! Welp, finders keepers! +1 Score 2 - You stub your hoof on some rough coral. -1 Breath 3 - You find a small tunnel that opens up into a trench! Move on to the next round! 4 - You make friends with some sea otters in a kelp forest, but get tangled up for a bit. +1 Score, -1 to Breath Kaera befriends sea otters that were passing by and smiles at them.
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Posted: Fri Oct 20, 2017 8:02 pm
Mewsings of An Angel Round: 12 Stage: 3 Breath: 1/10 Score: 18
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muffled_undertone rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Fri Oct 20, 2017 8:03 pm
Round: 3 Stage: 1 Breath: 8/10 -1 Score:1Stage 1: Pleasant Shallows You wade around the shallows, starting your adventure out somewhere easy and carefree.Roll 1d41 - You come across someone's lost jewelry! Welp, finders keepers! +1 Score 2 - You stub your hoof on some rough coral. -1 Breath 3 - You find a small tunnel that opens up into a trench! Move on to the next round! 4 - You make friends with some sea otters in a kelp forest, but get tangled up for a bit. +1 Score, -1 to Breath Stubbing her hoof again, Kaera starts to bleed.
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Mewsings of An Angel rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Fri Oct 20, 2017 8:03 pm
Mewsings of An Angel Round: 12 Stage: 3 Breath: 1/10 Score: 18
She suddenly felt strangely strangled! She needed air!
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muffled_undertone rolled 1 4-sided dice:
3
Total: 3 (1-4)
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Posted: Fri Oct 20, 2017 8:04 pm
Round: 4 Stage: 1 Breath: 7/10 Score:1Stage 1: Pleasant Shallows You wade around the shallows, starting your adventure out somewhere easy and carefree.Roll 1d41 - You come across someone's lost jewelry! Welp, finders keepers! +1 Score 2 - You stub your hoof on some rough coral. -1 Breath 3 - You find a small tunnel that opens up into a trench! Move on to the next round! 4 - You make friends with some sea otters in a kelp forest, but get tangled up for a bit. +1 Score, -1 to Breath Kaera finds a tunnel that turns into a trench and moves forward! Full speed ahead! Kaera thinks.
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