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THIS IS HALLOWEEN: Deus Ex Machina

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Welcome to Deus Ex Machina, a humble training facility located on a remote island. 

 

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MoonKitsune rolled 1 20-sided dice: 16 Total: 16 (1-20)

MoonKitsune

Romantic Exhibitionist

PostPosted: Sun Feb 08, 2015 2:19 pm


With one hand on both tendrils, he pulled out and pried them free, tearing them off his body. Releasing them, he swam up, watching as the jellyfish swam away, two limp tendrils hanging pointlessly under it.


HP: 41/50
MoonKitsune rolled 10 10-sided dice: 2, 10, 4, 3, 5, 6, 7, 8, 7, 4 Total: 56 (10-100)
PostPosted: Sun Feb 08, 2015 2:42 pm


Quote:
Find a place where you can reach the most perfect calm and focus possible, and then begin carving Uruz into each of your stones. Think on the purpose of the stone, and meaning of Uruz as you do so. Focus as much of yourself and your actions on the rune and the act of carving. Some people choose to chant out loud or do visual exercises to more perfectly focus on the task, but different methods work best for different people. Once the rune begins to glow, you'll know it's finished. Because this process depends more on people than lab computers and code, it's less consistent and predictable in its results.

Roll 1d10 for each rune stone
1-4: failure! The runestone never glows and eventually breaks.
5-8: Regular Rune! The runestone can power small, battery-operated runic devices for up to a week.
9-10: Superior Rune! The runestone can charge your runic weapons. (In and out of battle. If in battle, it will take 5 turns for the weapon to properly charge.)


The swim back was easier to navigate and he let the rolling waves take him until he pulled himself out of the waters and onto the shore. He returned back after his usual routine and grabbed some food for lunch which he took back to his room. He usually didn't prefer food in his room, but he wanted to eat slowly while he worked on his carving, making sure to wash the stones beforehand so as to not transfer unwanted sea unknowns to his food.

His failures were almost none, but his superior stones had been waving more and more these days. Still, he came out with a nice bit of regulars to use to power his things. He already decided he'd give some to Shu, who seemed to need some light for her basement dorm.


Stones: 10
Failures: 2
Regular: 6
Superior: 2

Week 10

RUNIC ADEPT!

MoonKitsune

Romantic Exhibitionist

MoonKitsune rolled 1 6-sided dice: 4 Total: 4 (1-6)

MoonKitsune

Romantic Exhibitionist

PostPosted: Fri Apr 03, 2015 5:28 am


Step One

In the water surrounding the island, there's numerous eldritch horrors of the deep waiting to attack your hunter.

Roll 1d6
1: a massive sea creature attacks you. Roll 1d20 to escape its gaping maw. If you roll 10+ you escape it, if you roll below you receive 10 damage and need to try again.
2: a bus-sized sea creature attack you. It has 30 HP and 5 auto damage. You can escape it by rolling 1d20 and getting 13+, failure results in auto damage.
3: a small-sized sea creature attack you. It has 15 HP and 3 auto damage. You can escape it by rolling 1d20 and getting 15+, failure results in auto damage.
4: you are safe.
5: you are safe.
6: you are safe.



With as hot as it was becoming, it really started feeling like spring. Spring for the island at least. It was almost summer weather for Maine.

Warming up on the beach, he grabbed his things and dove into the water, depending slowly but without problems.

MoonKitsune rolled 1 8-sided dice: 8 Total: 8 (1-8)
PostPosted: Fri Apr 03, 2015 7:05 am


Step Two

Some of the caves house many useful stones, other house things waiting to kill you. You can keep on collecting for as long as your willing to risk it (or until you die.)

Roll 1d8
1: A few stones! Roll 1d4 to see how many you find in this cave!
2: Sentient seaweed aggressively gropes you! Roll 1d4 to see how much damage it does!
3: A nice amount of stones! Roll 1d8 to see how many you find in this cave!
4: Tentacles! Roll 1d8 to see how much damage they do!
5: A bunch of stones! Roll 1d10 to see how many you find in this cave!
6: This area becomes permanently mob free and reveals a large cache of stones, roll 1d20 to see how many you find in this cave!
7: The mermaids guarded several large, dark caves that are now open to explore. Hundreds to thin, snake-like tendrils shoot out from the darkness. Roll 1d12 to see how much damage they do!
8: The mermaids guarded several large, dark caves that are now open to explore. What appears to be a cave full of inviting stones is actually a huge toothy maw, patiently waiting to devour you. Roll 1d20 to see how much damage it does!


The mermaids never had a routine but they did patrol. He wondered if they had meetings and got orders.

A group moved and he swam into a cave.

MoonKitsune

Romantic Exhibitionist

MoonKitsune rolled 1 20-sided dice: 19 Total: 19 (1-20)

MoonKitsune

Romantic Exhibitionist

PostPosted: Fri Apr 03, 2015 7:07 am


Change to 6.

It was with luck that he picked a good cave that was littered with stones. More than he saw in some time.

You have enough rocks Saliva sighed.

'They are valuable practice than goods' He thought back as he collected.


Stones: 19
MoonKitsune rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Fri Apr 03, 2015 7:10 am


Step Two

Some of the caves house many useful stones, other house things waiting to kill you. You can keep on collecting for as long as your willing to risk it (or until you die.)

Roll 1d8
1: A few stones! Roll 1d4 to see how many you find in this cave!
2: Sentient seaweed aggressively gropes you! Roll 1d4 to see how much damage it does!
3: A nice amount of stones! Roll 1d8 to see how many you find in this cave!
4: Tentacles! Roll 1d8 to see how much damage they do!
5: A bunch of stones! Roll 1d10 to see how many you find in this cave!
6: This area becomes permanently mob free and reveals a large cache of stones, roll 1d20 to see how many you find in this cave!
7: The mermaids guarded several large, dark caves that are now open to explore. Hundreds to thin, snake-like tendrils shoot out from the darkness. Roll 1d12 to see how much damage they do!
8: The mermaids guarded several large, dark caves that are now open to explore. What appears to be a cave full of inviting stones is actually a huge toothy maw, patiently waiting to devour you. Roll 1d20 to see how much damage it does!


Testing his luck, he went to a neighboring cave in hopes the collecting would go just as well as the last one.

MoonKitsune

Romantic Exhibitionist

MoonKitsune rolled 1 8-sided dice: 8 Total: 8 (1-8)

MoonKitsune

Romantic Exhibitionist

PostPosted: Fri Apr 03, 2015 7:15 am


Double rolled oops.
MoonKitsune rolled 1 8-sided dice: 6 Total: 6 (1-8)
PostPosted: Fri Apr 03, 2015 7:17 am


Roll change to 3.

Better than nothing, he found a eel and 6 stones. He didn't tango with the eel and collected around the wary creature that curled into a hole in the side of the cave all.

Stones: 25

MoonKitsune

Romantic Exhibitionist

MoonKitsune rolled 1 8-sided dice: 8 Total: 8 (1-8)

MoonKitsune

Romantic Exhibitionist

PostPosted: Fri Apr 03, 2015 7:26 am


Step Two

Some of the caves house many useful stones, other house things waiting to kill you. You can keep on collecting for as long as your willing to risk it (or until you die.)

Roll 1d8
1: A few stones! Roll 1d4 to see how many you find in this cave!
2: Sentient seaweed aggressively gropes you! Roll 1d4 to see how much damage it does!
3: A nice amount of stones! Roll 1d8 to see how many you find in this cave!
4: Tentacles! Roll 1d8 to see how much damage they do!
5: A bunch of stones! Roll 1d10 to see how many you find in this cave!
6: This area becomes permanently mob free and reveals a large cache of stones, roll 1d20 to see how many you find in this cave!
7: The mermaids guarded several large, dark caves that are now open to explore. Hundreds to thin, snake-like tendrils shoot out from the darkness. Roll 1d12 to see how much damage they do!
8: The mermaids guarded several large, dark caves that are now open to explore. What appears to be a cave full of inviting stones is actually a huge toothy maw, patiently waiting to devour you. Roll 1d20 to see how much damage it does!


He followed the mer-guards slowly until they paused and then swam down again. He slipped into another cave and waited to see they did not backtrack before turning on his flashlight and looking about.
MoonKitsune rolled 1 20-sided dice: 11 Total: 11 (1-20)
PostPosted: Fri Apr 03, 2015 7:29 am


Change to 6.

Again, a large deposit of stones, yet no real care with the guards to linger too long. Did they really care much about the stones or was it something else? Maybe cave guard work was the s**t tier jobs for them. He felt he could relate.

Stones: 36

MoonKitsune

Romantic Exhibitionist

MoonKitsune rolled 1 8-sided dice: 2 Total: 2 (1-8)

MoonKitsune

Romantic Exhibitionist

PostPosted: Fri Apr 03, 2015 7:33 am


Step Two

Some of the caves house many useful stones, other house things waiting to kill you. You can keep on collecting for as long as your willing to risk it (or until you die.)

Roll 1d8
1: A few stones! Roll 1d4 to see how many you find in this cave!
2: Sentient seaweed aggressively gropes you! Roll 1d4 to see how much damage it does!
3: A nice amount of stones! Roll 1d8 to see how many you find in this cave!
4: Tentacles! Roll 1d8 to see how much damage they do!
5: A bunch of stones! Roll 1d10 to see how many you find in this cave!
6: This area becomes permanently mob free and reveals a large cache of stones, roll 1d20 to see how many you find in this cave!
7: The mermaids guarded several large, dark caves that are now open to explore. Hundreds to thin, snake-like tendrils shoot out from the darkness. Roll 1d12 to see how much damage they do!
8: The mermaids guarded several large, dark caves that are now open to explore. What appears to be a cave full of inviting stones is actually a huge toothy maw, patiently waiting to devour you. Roll 1d20 to see how much damage it does!



The next cave was full of what seemed like old, rusted fish hooks. A private collection? He looked among the stones for something more valuable and less likely to give him Tetnis.
MoonKitsune rolled 1 8-sided dice: 4 Total: 4 (1-8)
PostPosted: Fri Apr 03, 2015 7:43 am


Change to 3.

It wasn't much bit something was better than nothing, or something that wanted to drown or eat him. He took the stones and the blessing and left the cave.


Stones: 40

MoonKitsune

Romantic Exhibitionist

MoonKitsune rolled 1 8-sided dice: 4 Total: 4 (1-8)

MoonKitsune

Romantic Exhibitionist

PostPosted: Fri Apr 03, 2015 7:45 am


Step Two

Some of the caves house many useful stones, other house things waiting to kill you. You can keep on collecting for as long as your willing to risk it (or until you die.)

Roll 1d8
1: A few stones! Roll 1d4 to see how many you find in this cave!
2: Sentient seaweed aggressively gropes you! Roll 1d4 to see how much damage it does!
3: A nice amount of stones! Roll 1d8 to see how many you find in this cave!
4: Tentacles! Roll 1d8 to see how much damage they do!
5: A bunch of stones! Roll 1d10 to see how many you find in this cave!
6: This area becomes permanently mob free and reveals a large cache of stones, roll 1d20 to see how many you find in this cave!
7: The mermaids guarded several large, dark caves that are now open to explore. Hundreds to thin, snake-like tendrils shoot out from the darkness. Roll 1d12 to see how much damage they do!
8: The mermaids guarded several large, dark caves that are now open to explore. What appears to be a cave full of inviting stones is actually a huge toothy maw, patiently waiting to devour you. Roll 1d20 to see how much damage it does!


He threw a rock outside the cave. Nothing stirred. He looked out. Nothing. The guards were long gone or far into the caves they lived. He swam back out and looked out into the vast blue like a man looking out his back porch to fields far off before turning into another cave.
MoonKitsune rolled 1 20-sided dice: 11 Total: 11 (1-20)
PostPosted: Fri Apr 03, 2015 7:48 am


Change to 6.

He felt he had been in this area yet there were stones in all the caves he found. Did they reappear it was he starting to forget where he was going? Maybe the caves moved too?

Whatever the case, he found another stash and collected every one stone. Not one was left and he was heavier and heavier with each cave he went into. It was becoming harder to swim, but that was good for times like this.


Stones: 51

MoonKitsune

Romantic Exhibitionist

MoonKitsune rolled 1 8-sided dice: 4 Total: 4 (1-8)

MoonKitsune

Romantic Exhibitionist

PostPosted: Fri Apr 03, 2015 8:28 am


Step Two

Some of the caves house many useful stones, other house things waiting to kill you. You can keep on collecting for as long as your willing to risk it (or until you die.)

Roll 1d8
1: A few stones! Roll 1d4 to see how many you find in this cave!
2: Sentient seaweed aggressively gropes you! Roll 1d4 to see how much damage it does!
3: A nice amount of stones! Roll 1d8 to see how many you find in this cave!
4: Tentacles! Roll 1d8 to see how much damage they do!
5: A bunch of stones! Roll 1d10 to see how many you find in this cave!
6: This area becomes permanently mob free and reveals a large cache of stones, roll 1d20 to see how many you find in this cave!
7: The mermaids guarded several large, dark caves that are now open to explore. Hundreds to thin, snake-like tendrils shoot out from the darkness. Roll 1d12 to see how much damage they do!
8: The mermaids guarded several large, dark caves that are now open to explore. What appears to be a cave full of inviting stones is actually a huge toothy maw, patiently waiting to devour you. Roll 1d20 to see how much damage it does!


It was nice to feel as if he was normal I'm a normal ocean when he saw no signs of trouble. Just a normal diver. He could hear Saliva cackle at the thought of normal.
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THIS IS HALLOWEEN: Deus Ex Machina Training Facilities

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