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The Much Anticipated Dungeons and Dragons Weight Gain System Goto Page: [] [<<] [<] 1 2 3 ... 11 12 13 14 [>] [»|]

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Jinnari Kisaragi
Crew

Divine Spirit

PostPosted: Sun May 22, 2005 8:07 pm


Untamed Toast
Jinnari
Untamed Toast
Jinnari
Eh...minute differences. The System thread is for his creations. The WG D&D one is for questions and organizing a game. The one PAradox did I think was for playing the game. It is locked now and in order to stop further problems...let it go. confused It got locked. We can practice elsewhere... *shrugs*


Yeah ^^" We can just make another one ^_^

I just am sick of all the thread locking lately <<"

Yeah...but she is trying to do her job. It is a horrible thing to do I'd bet...but someone has to. rolleyes


Or she could be lazy and let the threads die out since people hate spam so much around here as she claims xd

But then someone would be claiming that people hate them because they never post in their topics...now wouldn't they? xp It is just best to lock it and let it die. That is her job...not to let things go.
PostPosted: Sun May 22, 2005 8:15 pm


Jinnari
Untamed Toast
Jinnari
Untamed Toast
Jinnari
Eh...minute differences. The System thread is for his creations. The WG D&D one is for questions and organizing a game. The one PAradox did I think was for playing the game. It is locked now and in order to stop further problems...let it go. confused It got locked. We can practice elsewhere... *shrugs*


Yeah ^^" We can just make another one ^_^

I just am sick of all the thread locking lately <<"

Yeah...but she is trying to do her job. It is a horrible thing to do I'd bet...but someone has to. rolleyes


Or she could be lazy and let the threads die out since people hate spam so much around here as she claims xd

But then someone would be claiming that people hate them because they never post in their topics...now wouldn't they? xp It is just best to lock it and let it die. That is her job...not to let things go.


But she seems to love her job too much O.o

And you don't got to lock a topic to let it die xp

Untamed Toast


Jinnari Kisaragi
Crew

Divine Spirit

PostPosted: Sun May 22, 2005 8:20 pm


Untamed Toast

But she seems to love her job too much O.o

And you don't got to lock a topic to let it die xp

Might as well like a dirty job...hating it serves no purpose. *shrugs* Besides...she is SUPPOSED to lock a needless thread. It is her job as a mod. Only bad mods let things die a natural death. It is too much clutter and she is supposed to eliminate clutter. Now that you have gotten this out of your system I would like for you to stop spamming this thread and let it go as I asked earlier. Thank you. 3nodding
PostPosted: Sun May 22, 2005 8:25 pm


Jinnari
Untamed Toast

But she seems to love her job too much O.o

And you don't got to lock a topic to let it die xp

Might as well like a dirty job...hating it serves no purpose. *shrugs* Besides...she is SUPPOSED to lock a needless thread. It is her job as a mod. Only bad mods let things die a natural death. It is too much clutter and she is supposed to eliminate clutter. Now that you have gotten this out of your system I would like for you to stop spamming this thread and let it go as I asked earlier. Thank you. 3nodding


Ok for you ^_^

Untamed Toast


Fuzzy Necromancer

PostPosted: Mon May 23, 2005 3:40 am


Alright, you want to freelance RP in this thread.

No.


We're not going to freelance RP our DnD characters in any thread, or in any thread. This is because it will do nothing to prepare us for DnD, because a Role Playing Game. A RPG is as different from an RP as a video camera is different from a video game. They are entirely unlike. You use RP-ing a little in the game, but the majority of it is based on DnD rules.
PostPosted: Mon May 23, 2005 8:55 am


Fuzzy Necromancer
Alright, you want to freelance RP in this thread.

No.


We're not going to freelance RP our DnD characters in any thread, or in any thread. This is because it will do nothing to prepare us for DnD, because a Role Playing Game. A RPG is as different from an RP as a video camera is different from a video game. They are entirely unlike. You use RP-ing a little in the game, but the majority of it is based on DnD rules.

cry Ok...*skips off to another forum humming the wedding march*

Jinnari Kisaragi
Crew

Divine Spirit


Untamed Toast

PostPosted: Mon May 23, 2005 4:22 pm


Jinnari
Fuzzy Necromancer
Alright, you want to freelance RP in this thread.

No.


We're not going to freelance RP our DnD characters in any thread, or in any thread. This is because it will do nothing to prepare us for DnD, because a Role Playing Game. A RPG is as different from an RP as a video camera is different from a video game. They are entirely unlike. You use RP-ing a little in the game, but the majority of it is based on DnD rules.

cry Ok...*skips off to another forum humming the wedding march*


WHEEEEEEE
PostPosted: Mon May 23, 2005 4:24 pm


Untamed Toast
Jinnari
Fuzzy Necromancer
Alright, you want to freelance RP in this thread.

No.


We're not going to freelance RP our DnD characters in any thread, or in any thread. This is because it will do nothing to prepare us for DnD, because a Role Playing Game. A RPG is as different from an RP as a video camera is different from a video game. They are entirely unlike. You use RP-ing a little in the game, but the majority of it is based on DnD rules.

cry Ok...*skips off to another forum humming the wedding march*


WHEEEEEEE


i'd imagine it'd be hard to skip in a wedding dress without tripping. i have enough trouble skipping in a normal dress

Zeusthunder


Fuzzy Necromancer

PostPosted: Thu Jul 07, 2005 9:04 pm


Newest addition, more feats.

Bite
General Feat
This feat is identical to the improved unarmed strike feat, except that it grants you a natural bite attack dealing 1d4 peircing (slashing? bludgeoning even?) damage. It counts as improved unarmed strike for the pourpose of prequisites.

Belly Slam
General Feat
Prequisite: Improved Unarmed Strike, Con13+, extra fat 50lb.+
You have learned to ram enemies with your gut as an attack mode.
Benefit: You gain a slam attack dealing 1d6 base bludgeoning damage. Instead of the normal combat benefits for added weight, your belly slam gets an extra +1 bonus to attack roll and damage roll for each 10 pounds of extra fat. You may choose to deal subdual damage with your belly slam at no penalty.

Busty
General Feat
Prequisite: Con 11+, Female
You have HUGE....tracks of land.
Benefit: you add 10 pounds to your extra fat and get a +2 racial bonus to bluff(seduction) checks.
Special: This feat can only be taken upon character creation.
PostPosted: Thu Jul 07, 2005 9:14 pm


lol I have got to get that last one! rofl

Jinnari Kisaragi
Crew

Divine Spirit


Fuzzy Necromancer

PostPosted: Fri Jul 08, 2005 6:07 am


Sex Appeal And Fat

Ye Olde Timey Rules: Before the modern days of cheese-its and oreos, food was hard to come bye, and high calorie food was very expensive. In this day and age, fat was actually seen as a sexual positive, and "pleasantly plump" women were the ideal. However, there would be a limit to this view.
For every 25 pounds over 75, the character suffers a -1 cumulative penalty to bluff(seduction) checks towards non-feeders. For every 25 pounds above 75, they recieve a cumulative +1 bonus to bluff(seduction) checks towards feeders.

Recent Rules: Going with more recent standards, for every 10 pounds of excess fat above 40, they suffer a -1 penalty to bluff(seduction) checks against non-FAs and an equal bonus towards FAs and feeders.
PostPosted: Tue Sep 20, 2005 3:19 pm


IMPORTANT CHANGES TO THE DND WG SYSTEM

I have, after careful consideration and discussion with certain Dungeons and Dragons experts, come up with some rules changes to provide a more balanced system that will prevent characters from shooting up to enormous sizes in a single session.

Max weight gain by level: A person can only reach 50 pounds above their starting weight before they platue, unable to gain weight until they undergo a considerable developement in their life progression (read: gain a level).
Max Weight
Lvl 1 Starting Weight Plus 50 pounds
Lvl 2 Starting Weight Plus 100 pounds
Lvl 3 Starting Weight Plus 150 pounds
Lvl 4 ...You get the picture

Max Weight Gain, daily: A person can only convert so much total calories into fat within a short span of time. Unless modified through special feats, magic, or other means, a character cannot gain more than 5 pounds each day, regardless of how much he, she, or it ingests. Excess calories are merely excreted along with fiber and waste products.

New Vore Rules: Vore has undergone significant change. I haven't yet come up with an in-game explanation for some of its effects.

Hungry Bite
General Feat
Prequisites: No natural bite attacks.
Benefits: You gain a natural bite attack. A medium creature's bite deals 1d6 peircing damage, 1d8 damage for a large creature, and 1d4 damage for a small one. Because the creature's mouth and jaw are not designed for combat biting, the bite suffers a -2 penalty to its attack roll.

Swallow Whole
Monstrous Feat
Prequisites: None
Benefits: You gain a swallow whole attack. This attack functions on creatures 2 size categories smaller than you, and you can contain up to one creature of such size in your gullet and twice as many of a smaller size. Swallowed creatures take 1d8 crushing damage per size class above small (minimum 1d cool plus your strength mod, and acid damage equal to 2d6 plus twice your constitution modifier. A creature can cut their way out through the gullet with a light peircing or slashing weapon. Your gullet has AC equal to 5 plus 1/2 your natural armor class and hit points equal to your hit dice total plus your constitution modifier. Once a creature escapes it takes 2 rounds for a muscular action to close the hole. Once reduced to -30 hp by this damage, creatures become treated as meat of the appropriate kind equal to their weight.

Vore
Expansion Feat
Prequisites: Improved grapple, bite attack
Benefits: You gain a swallow whole attack that allows you to swallow any creature of equal size class or less. To swallow a creature, you must first have them grappled and make a second successful grapple check as if to pin them. Swallowed creatures take 1d8 crushing damage for every two levels you possess (minimum 1d cool plus your strength mod, and acid damage equal to 2d4 plus twice your constitution modifier. Creatures can cut their way out with a light peircing or slashing weapon or fight their way back up with a grapple or escape artist check opposing your foritude save, success in the latter case means that you are nauseated for one round and they are vomited prone onto an adjacent square. Your gullet has AC equal to 5 plus 1/2 your class level and hit points equal to your level total plus your constitution modifier. A creature that cuts its way free leaves a bleeding wound that deals 1 damage to you per round, and a hole through which other creatures can escape until the damage is healed.
A creature counts as an amount, in pounds, of the appropriate meat equal to its total hit dice and class levels minus your total hit dice and class levels times two, to a minimum of 1.

Monstrous Vore
Expansion Feat
Prequisites: Vore, Character level 5th or higher
Benefits: Your vore attack can swallow creatures as much as two size classes larger than you, and when grappling their grapple bonus based on size is halved. When a creature attempts to use a swallow whole attack on you, you may react with a grapple attempt to swallow them. If you swallow a creature larger than you, you are considered to be carrying a heavy load until it digests (reduced to -30hp).

Gulp
Expansion Feat
Prequisites: Vore
Benefits: You gain an improved grab attack that can only be used after a successful bite attack, and you gain a +3 bonus on your grapple checks to swallow creatures.

Fuzzy Necromancer


Diego the Incubus

PostPosted: Wed Sep 21, 2005 6:10 am


You gotta respect your ability to come up with cool stuff like this. 3nodding Actually, I'm surprized that no one came up with the "Busty" feat sooner. blaugh
PostPosted: Wed Sep 21, 2005 5:35 pm


True Weight Gain Formula
Alchemical Item
Cost: 75gp
When consumed, this vial of liquid causes you to instantaneously gain 1 pound. The true WG formula may be added to food beforehand or with a slight of hand check opposing nearby spot checks. A wisdom check dc:11 will notice an unusually rich and sweet flavor.

Potion of Weight Gain
Cost: 300gp
Upon consumption of this potion, you gain 1d12 pounds.

Feedee's Hunger
Transmutation
Lvl: Wiz/Sorc2
Components:V,S,M
Range: Close
Target: One living humanoid or monstrous humanoid
Effect: Ray
Duration: 1 day per level
Saving Throw: See text
Spell Resistance: yes

Upon casting this spell, a yellow ray of energy shoots towards the target with a ranged touch attack at a +1 bonus. Upon success, the target is shaken with a ravenous hunger and a slowed metabolism. Whenever presented with food they believe to be safe (IE not poisoned or disease ridden), they must make a will save or eat it until full. Regardless of class, their digestion rate increases to that of a barbarian, and their fat conversion ratio becomes that of a wizard. Their maximum weight gained per day is increased by 1 pound plus 1 per four caster levels, and they can gain weight above the maximum weight for their class level. After the spell ends, they lose the excess weight over the course of 1d4 days until they are reduced to maximum weight for their level.
A creature which has this spell cast upon it is immune to the spell for the spell's duration and one month afterwards.

Material Component: A sprig of parsely and a pinch of salt

Fuzzy Necromancer


Fuzzy Necromancer

PostPosted: Fri Sep 23, 2005 8:55 pm


NEW FEAT!

Slow Metabolism
WG feat
Prequisites: Con11
Benefits: Your max pounds gained per day increases by 1, and you turn food to fat as if you were two steps closer to wizard.
Reply
Soft and Sexy

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