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Scrouton rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Tue May 13, 2008 2:35 pm
Akari watched as Conan tried to escape. She held a tight grip on him and continued to leak sweat. She just hoped she wouldn't knock him out like he did to her. She had to do a successful grapple with him and it turned out she did. Conan though would have to escape and come grapple her. Besides escaping Conan's grapple when he does grapple, all that was left on her to do list was to do a flip or handspring.
Taijutsu To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left. To Attack: 1d20 + Taijutsu (Str) To Dodge: Dodge (No dice roll) To Grapple: 1d20 + Attack Melee To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple) To Flip, Handspring, etc: 1d20 + Tumble To Damage: Random number 1 + Str. to 6 + Str. Ties go in favor to the attacker. Rolling a "1" is an automatic failure. Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
((Guessing a 4))
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Posted: Tue May 13, 2008 2:36 pm
((Rest post)) lehran, sitten down, looks at Kasai as he worked fast. Lehran didin't really feel like continueing, of corse he had to go and catch up to everyone to be able to become a gennin before it is too late. He looked towards Akari and Conan, it seems they were getting ready for a graple fight, Lehran liked his turn since he actaully took his grapple as a joke. He stood up and noticed a wierd guy had come and talked to the sensei, he smiled. I wonder who he will end up to be. Lehran thought to himself and stood up, ready to train.
Henge no Jutsu: At the beginning of this lesson, the Students would each obtain a small pebble. Roll 1d20. You must get a 13 or higher to successfully learn the hand seals and transform into a crude image of the object. Each student is expected to complete this 5 times for the first day of training. Attach the following to each training post: Cp: +1 (Max: 3) DC: 13 Formula: 1d20 + Chakra Control (3) Train: 4/5 If a student successfully performed the Jutsu, he loses -1 Cp. If a student failed an attempt, he would still lose -1 Cp. To regain Cp, they had to rest for one post and gain back +1 Cp. Rewards: +1 Chakra Control
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Simpashia rolled 1 20-sided dice:
9
Total: 9 (1-20)
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Posted: Tue May 13, 2008 2:38 pm
Lehran exited to continue, took his scroll. He looked over at kasai as he seemed to have been done. This only got him exited, he smiled towrads kasai in congratulations. He then looked at the pebble as he prepares to do the jutsu once more, hopefully this would be his last time. He does his handseals and a smoke came out of it, since the beggining he knew he had done an error in his handseals, so he noticed he was not going to transform. The smoke wore off and Lehran sitted down on the floor, resting for his chakra once mroe.
Henge no Jutsu: At the beginning of this lesson, the Students would each obtain a small pebble. Roll 1d20. You must get a 13 or higher to successfully learn the hand seals and transform into a crude image of the object. Each student is expected to complete this 5 times for the first day of training. Attach the following to each training post: Cp: 0 (Max: 3) DC: 13 Formula: 1d20 + Chakra Control (3) Train: 4/5 If a student successfully performed the Jutsu, he loses -1 Cp. If a student failed an attempt, he would still lose -1 Cp. To regain Cp, they had to rest for one post and gain back +1 Cp. Rewards: +1 Chakra Control
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Posted: Tue May 13, 2008 2:43 pm
[Resting post]
Resting for his chakra he looked towards Conan and Akari, Akari seemed to be doing a great battle, it seemed fun for Lehran, of corse he was always hoping for no one to get hurt, and always trying to tell Conan to take it at more ease, of corse Akari would get mad at Lehran so he just helt it. "I'm bored" Lehran said and looked towards the sky as he took his bitten apple and continued to eat it, it was almost finished, and Lehran was almost done learning his jutsu training.
Henge no Jutsu: At the beginning of this lesson, the Students would each obtain a small pebble. Roll 1d20. You must get a 13 or higher to successfully learn the hand seals and transform into a crude image of the object. Each student is expected to complete this 5 times for the first day of training. Attach the following to each training post: Cp: 1 (Max: 3) DC: 13 Formula: 1d20 + Chakra Control (3) Train: 4/5 If a student successfully performed the Jutsu, he loses -1 Cp. If a student failed an attempt, he would still lose -1 Cp. To regain Cp, they had to rest for one post and gain back +1 Cp. Rewards: +1 Chakra Control
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Simpashia rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Tue May 13, 2008 2:48 pm
Lehran stood up and gets ready for another try at the jutsu training. This time doing it with no effort at all, he gets both handseals wrong and was covered in smoke, releasing his chakra ompletly incorrect. He turned into nothing, Lehrasn stayed as usual and looked around, bored and tiered, unable to continue training for the time being. He sits back in the ground and takes his apple as he bites it, finishing it. He sits back and watches the clouds, trying to get his sister off his mind so she can have some space from him.
Henge no Jutsu: At the beginning of this lesson, the Students would each obtain a small pebble. Roll 1d20. You must get a 13 or higher to successfully learn the hand seals and transform into a crude image of the object. Each student is expected to complete this 5 times for the first day of training. Attach the following to each training post: Cp: 0 (Max: 3) DC: 13 Formula: 1d20 + Chakra Control (3) Train: 4/5 If a student successfully performed the Jutsu, he loses -1 Cp. If a student failed an attempt, he would still lose -1 Cp. To regain Cp, they had to rest for one post and gain back +1 Cp. Rewards: +1 Chakra Control
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cyborg902 rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Tue May 13, 2008 3:37 pm
HP= 20-1 +19
Well the roll could of ended up better for Conan but alas. As Conan pushed himself forward his feet kind of tripped on themselves. Meaning Conan didn’t tuck. Meaning he couldn’t roll. Meaning when the ground came around Conan had no way of slowing or stopping. So Conan ended up hitting the ground headfirst. Conan only muttered out a muffled “mmmmmm” Conan had to escape so now that he was on the ground Conan figured he could just roll ver again and again until Akari let go. Hopefully it would work. Using what strength he had Conan forced himself to roll over and over again.
Taijutsu To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left. To Attack: 1d20 + Taijutsu (Str) To Dodge: Dodge (No dice roll) To Grapple: 1d20 + Attack Melee To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple) To Flip, Handspring, etc: 1d20 + Tumble To Damage: Random number 1 + Str. to 6 + Str. Ties go in favor to the attacker. Rolling a "1" is an automatic failure. Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
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Scrouton rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Tue May 13, 2008 3:52 pm
((Guessing a 18 (Maybe it will suck)<- Good thing. ---> WTF??? I get a 19. >.> Sorry buddy.))
Continuing to hold on to Conan, Akari grinned and began to sweat even more. Her grip kept tightening. She watched as Conan tried to roll out of the grip but she wasn't letting that happen easily. Her grin turned into a soft smile as she was making Conan work a lot to get out of her grip. Her expression bluntly stated out the 'I'm sorry' look. She looked over to Lehran and back to Conan.
Taijutsu To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left. To Attack: 1d20 + Taijutsu (Str) To Dodge: Dodge (No dice roll) To Grapple: 1d20 + Attack Melee To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple) To Flip, Handspring, etc: 1d20 + Tumble To Damage: Random number 1 + Str. to 6 + Str. Ties go in favor to the attacker. Rolling a "1" is an automatic failure. Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
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cyborg902 rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Tue May 13, 2008 4:17 pm
(( no worries I got 18 trys left and the more we do the more exp we get… I think)) HP= 19-1 =18
The rolling didn’t work ether. All Conan got for his effort was a large amount of knees digging into different spots on his body, all of them painful. Conan didn’t know why he did what he did next. Conan started laughing. He was having fun. Conan was able to muffle out “ this is grate I don’t know about you but I’m having a blast.” Conan thought about all the times his mom had “Creatively” gotten Conan out of bed. Conan could handle a lot worse then this. He just needed to figure out a way to get free. Conan figured he could try anything and see if it would work. What Conan ended up deciding on was moving his entire body like he was a fish out of weather and see if that did anything. Taijutsu To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left. To Attack: 1d20 + Taijutsu (Str) To Dodge: Dodge (No dice roll) To Grapple: 1d20 + Attack Melee To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple) To Flip, Handspring, etc: 1d20 + Tumble To Damage: Random number 1 + Str. to 6 + Str. Ties go in favor to the attacker. Rolling a "1" is an automatic failure. Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
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Scrouton rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Tue May 13, 2008 4:23 pm
Akari tilted her head sideways with Conan's response. "I guess I you could fighting someone fun. Relieves stress. I think this is where all my pent up anger is gonna land. " Akari said and smiled brighter. She kept her grip tight a bit watching Conan try to escape her grasp. She didn't know she had such luck especially after being knocked out by Conan.
Taijutsu To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left. To Attack: 1d20 + Taijutsu (Str) To Dodge: Dodge (No dice roll) To Grapple: 1d20 + Attack Melee To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple) To Flip, Handspring, etc: 1d20 + Tumble To Damage: Random number 1 + Str. to 6 + Str. Ties go in favor to the attacker. Rolling a "1" is an automatic failure. Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
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cyborg902 rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Tue May 13, 2008 4:41 pm
HP= 18-1 =17
Conan continued to laugh as he said back. ‘ well in that case ill make a good punching bag. Maybe all the kicks I did gave you super human strength “ Conan was running out of ideas. He Couldn’t give up. Mustering what strength he could Conan stood up on his hands and knees. He then proceeded to kick his legs up in the air trying to get Akari off like how a bull would get a human rider of. Conan didn’t know if it would work but he figured he could at least have some fun with the training. if you Could call it fun.
Taijutsu To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left. To Grapple: 1d20 + Attack Melee To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple) To Flip, Handspring, etc: 1d20 + Tumble Ties go in favor to the attacker. Rolling a "1" is an automatic failure. Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
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Posted: Tue May 13, 2008 4:45 pm
[Rest post]
Lehran looked at the sky, all he could think about was to try the handseals. He quickly stood up and does the required handseals without releasing his chakra, just to make sure he had no errors. After a few tries of trying to make them perfect, he then looked towards Conan and Akari once more, they were having a nice fight, it seemed all the dangarious action was gone, this allowed Lehran to concentrate a little more and be less worried about Akari. He looked at the pebble as he prepared to do the jutsu once more.
Henge no Jutsu: At the beginning of this lesson, the Students would each obtain a small pebble. Roll 1d20. You must get a 13 or higher to successfully learn the hand seals and transform into a crude image of the object. Each student is expected to complete this 5 times for the first day of training. Attach the following to each training post: Cp: 1 (Max: 3) DC: 13 Formula: 1d20 + Chakra Control (3) Train: 4/5 If a student successfully performed the Jutsu, he loses -1 Cp. If a student failed an attempt, he would still lose -1 Cp. To regain Cp, they had to rest for one post and gain back +1 Cp. Rewards: +1 Chakra Control
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Simpashia rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Tue May 13, 2008 4:46 pm
Lehran prepared to do the handseals. He then does his two handseals, quickly and prepared to not allow no erros, fortunetly he was able to do this. he then called out "Henge no jutsu" While a smoke covered him, he was transformed in a perfect image of a simple pebble, it seemed he had gotten the hand of things. He transforms back "That was... Interesting" lehran responded as he smiled and sat on the ground, "Finally" He said to himself and took the jutsu for part two of the jutsu.
Henge no Jutsu: At the beginning of this lesson, the Students would each obtain a small pebble. Roll 1d20. You must get a 13 or higher to successfully learn the hand seals and transform into a crude image of the object. Each student is expected to complete this 5 times for the first day of training. Attach the following to each training post: Cp: 0 (Max: 3) DC: 13 Formula: 1d20 + Chakra Control (3) Train: 5/5 If a student successfully performed the Jutsu, he loses -1 Cp. If a student failed an attempt, he would still lose -1 Cp. To regain Cp, they had to rest for one post and gain back +1 Cp. Rewards: +1 Chakra Control
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Scrouton rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Tue May 13, 2008 5:02 pm
Akari watched as Conan struggled to escape and just barely did so. Unfortunately for him she had a tight grip. She loosened up her grip and smiled brightly as she was getting ready to just hop off him on her own even though Conan was trying his best. She kept her thoughts to herself though about how badly she felt for keeping him down on the ground.
Taijutsu To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left. To Attack: 1d20 + Taijutsu (Str) To Dodge: Dodge (No dice roll) To Grapple: 1d20 + Attack Melee To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple) To Flip, Handspring, etc: 1d20 + Tumble To Damage: Random number 1 + Str. to 6 + Str. Ties go in favor to the attacker. Rolling a "1" is an automatic failure. Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
((42))
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Posted: Tue May 13, 2008 5:13 pm
(( sorry for the short one I can think of much else.)) HP= 17-1 =16
Conan still felt some “extra weight” on him She had managed to hang on to Conan and had her arm around his neck. Conan didn’t have very many options left. Slowly Conan was able to get himself in a standing position. Once he did that Conan slowly started to spin. Faster and faster. Hopefully He would create enough force to make Akari grip slip.
Taijutsu To practice Taijutsu, the students were paired up and sparred against one another. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu were the only techniques used. The Students kept fighting until 5 HP was left. To Grapple: 1d20 + Attack Melee To Escape: 1d20 + Escape Artist (if failed to escape, -1 Hp per turn remaining in the grapple) To Flip, Handspring, etc: 1d20 + Tumble Ties go in favor to the attacker. Rolling a "1" is an automatic failure. Rolling a "20" is an automatic win. If a 20 is rolled during an attack session, the damage is doubled.
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cyborg902 rolled 1 20-sided dice:
12
Total: 12 (1-20)
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Posted: Tue May 13, 2008 5:14 pm
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