LV. 1
Experience: 20 / 100
Hp: [10 + constitution modifier] x level = (10 + 0) x 1 = 10
Cp: [3 + chakra modifier] x level = (3 + 0) x 1 = 3
MHp: [10 + wisdom modifier] x level = (10 + 0) x 1 = 10
Stat cap: [Level + 20] = 21
Attribute: ...... Distribute | Level | Training | Clan | Total
Strength: .........09 | 00 | 00 | x1.2----| 10 mod = 0
Dexterity: ........10 | 00 | 00 | --------| 10 mod = 0
Constitution: ....10 | 00 | 00 | --------| 10 mod = 0
Intelligence: .....11 | 00 | 01 |x0.7-----| 8 mod = -1
Wisdom: ..........10 | 00 | 00 |---------| 10 mod = 0
Charisma: ........09 | 00 | 00 | x0.7-----| 04 mod = -3
Chakra: ............07 | 00 | 00 | x1.5| 10 mod = 0
Dodge: [10 + dex mod + wis mod] = 10 + 0 + 0 = 10
Base Attack Bonus: [level] = 1
Attack Melee: [str mod + bab] = 5 + 1 = 6
Attack Ranged: [dex mod + bab] = 2 + 1 = 3Number of attacks: 1
Base Save Bonus: [level/2 (down)] = 0
Fort: [con mod + bsb] = 0 + 0= 0 ( +1 for marine poisons)
Rex: [dex mod + bsb] = 0 + 0 = 0
Will: [wis mod + bsb] = 0 + 0= 0