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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

Tags: Role Play, Fantasy, Dungeon, Adventure, System 

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random mistakes

PostPosted: Tue Jul 24, 2007 10:31 am


Nice,

Any way I can get that poison spell ((Always spelt that wrong)) soon?

*Mouth starts to water*
PostPosted: Tue Jul 24, 2007 6:07 pm


I would like some real Necromatic spells. Like raising the dead to serve as my minions. I know Shadow would love that too, she is listed as a purple mage. Specializing in summons and other minions.

Also I would like an alternate spell to fireball, that has a similar effect. But isn't fireball. Anything but fireball.

Gonzu the Immaculate


random mistakes

PostPosted: Tue Jul 24, 2007 8:53 pm


Well...

Fireball is 3x magic damage on one turn

Poison is 3x magic damage over 3 turns

...

Is that close enough?
PostPosted: Tue Jul 24, 2007 9:51 pm


There's an item already planned that Shadow would likely appreciate. mrgreen

As for other summoning spells, I want to make sure they're balanced so that a casual user can get some benefit from them, but a dedicated summoner won't be overpowered unless monsters concentrate on killing summons. There's always the 1x summon hard cap, but I'd rather not go down that road, as it doesn't particularly make a summoning character enjoyable.

Perhaps I'd be more inspired if the necromancy school RP thread wasn't so lonely, eh? rofl

Grand_Commander13


Polkana

PostPosted: Wed Jul 25, 2007 11:33 am


We are very very close to a new milestone.
PostPosted: Wed Jul 25, 2007 11:34 am


Oh so very close. Please let me get it this time! I want to get the milestone. 2998.

Polkana


Polkana

PostPosted: Wed Jul 25, 2007 11:35 am


Just two more posts left to go!!! 2999!!!
PostPosted: Wed Jul 25, 2007 11:36 am


Huzzah!!!! This is the 3000th Post!!! Yay for me!!! Yay for the RPS guild!!! Yaaaaaaay!!!
 

Polkana


DJ_Kage

PostPosted: Wed Jul 25, 2007 1:15 pm


Polk, you trying to steal Gerbo's place? He's gonna be so sad! crying

Naw, he'll be pissed he missed it though.
PostPosted: Wed Jul 25, 2007 4:20 pm


eek

wow i did miss one... grr... i've been watching that oe for a few days now too.....

grr...

Congrats! But you have not won the war!!!

MWAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!! twisted

-A M P-


DJ_Kage

PostPosted: Wed Jul 25, 2007 6:36 pm


ok, i'm out for the day! i might be back at like 9 for a moment! latter all. I think our rampant posting today put us well over 3000 now smile
PostPosted: Wed Jul 25, 2007 6:52 pm


damn! GC and Regal left... and the guild died again!!!

No!!!!!!!!

-A M P-


random mistakes

PostPosted: Wed Jul 25, 2007 10:27 pm


>.> Your not the only bored one...

Oh, and since we have necromancy, dark arts, and poison death clounds...

What about Geomancy?

It's a question someone asked me today.
PostPosted: Wed Jul 25, 2007 10:50 pm


Don't think that the thought of a few other RP threads hadn't crossed my mind. rofl

The only problem is there are so many potential schools of magic, and methinks it would go a bit crazy if I gave each one a thread. And then there are the fighters to consider...

Grand_Commander13


Polkana

PostPosted: Wed Jul 25, 2007 10:53 pm


Don't forget defensive abilities! If we are going to have special magic, and special attack abilites we need defensive ones too.

I really want an ability called Reversal. Like if my defense is higher than the other guys attack then inflict the difference as damage. So if they are pretty close to my defense they only take a minor hit. But if a zombie with 2 attack tries to break through my 12 defense he's gonna get blasted into next Tuesday.

We need more defensive abilities and magic. Maybe a reflect spell? Bounce the spell at a random target. Maybe assign a number to each player and then use the random number generator to see who it hits.
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