"Over the years, the business within the Stadium became such a neccessity for the Village, because of the ravaging wars within the lands. Because of this, business has sprouted up within the country, thanks to the Stadium."
The village would be like that I suppose. Barring the moutain of heads of course. The stadium would serve as the backdrop for the village itself. The docks would be laid out next to the stadium, since the beach isn't that far from the stadium. The docks would be used for fishing and frieght. Docks would be mdeium sized. No portals, doors please..and routes, paths. Keep it natural.
The Trade Route: Upon the trade route(kinda like the merchants ring i guess, we can just call it merchants ring maybe) in the village, you can buy various items for your everyday needs. From the basic weaponry to even some of the rarest weapons(if your lucky), the training equipments one can use in order to further their training, the armorments to help bring out defense, and the other miscelaneous items that can be of use...
Ideas for shops: adding on to what we have in the merchants ring..
The Weapons Guild
Kunai - Basically a throwing knife. It is a common ninja weapons that comes in various forms and sizes.
Cost - 30 per Kunai
Shuriken - Basically a throwing star. It is a common ninja weapon that comes in various forms and sizes
Cost - 20 per Shuriken
Dagger - A short pointed weapon with sharp edges. Much smaller then a katana and most short swords. This weapon is better for stabbing
Cost - 80
Rapier - A long, slender, two edged sword with a cuplike hilt. Not a very common ninja weapon, that is a bit longer then most short swords but shorter then most katanas. This weapon is better used for stabbing.
Cost - 250.
Short Sword - Simply as the name implies. It is a short sword. Short swords are normally a tad shorter then rapiers, but these swords are better used for slashing.
Cost - 300
Long Sword - Simply as the name implied. It is a fairly long sword. The longest swords available that are even longer then Katanas. These swords are better used for stabbing.
Cost - 450
Katana - The most popular sword among Gaians. Finely crafted with its medium length that it is perfect for both stabbing and slashing an opponent.
Cost - 500
Large Sword - Swords of this variety are very heavy, and are often very hard to use. These swords have a preference for slashing, but they are most often used for being a very big and blunt object, in a sense a makeshit club.
Cost - 525
Needles - very long and powerful needles made out of a very strong metal. Most people cannot even use needles because of the need for aboslute precision and accuracy.
Cost - 50 per needle
Ground Nails - Small, multi-pointed spikes that are thrown on the ground. They can be used to halt the advancement of an unexpecting opponent. They can also be used as projectiles if needed..
Cost - 25 per nail
Iron/Brass/Steel Knuckles - A weapon that is worn around the hand. At the end of most knuckles there is a long blade that can be used for slashing and stabbing. An object loved by those who prefer hand-to-hand combat.
Cost - 125/150/175 per hand
Staffs (Soft Wood, Hard Wood, Metal) - A weapon that is basically a very long and slender club. They can be used to smash into an opponent and deflect weapons. Although the higher up you go the stronger the staff and its likeliness of breaking decreases.
Cost - 100/125/230
Sais - A variation upon the dagger. With a normal metal hilt, it comes up into three slender blades. Two of them span out for the hilt as one of them goes straight up. These weapons are fairly good close combat weapons. Best used for stabbing
Cost - 275
Kamas - A variation upon the larger scythes of the world. These miniature scythes can be held in one hand and their attacking options are quite large. Best used for slashing
Cost - 300 per kama
Hand Wrap - Bandages that can be wrapped around the hands, and arms. These bandages can be unraveled and tied to an opponent, or provide as a bit of cushion for the fists reducing stamina drainage of strikes for the hands.
Cost - 55 per ft of bandage
Neck Slicing Clever - An extremely large sword. Due to its sheer size, it is easily capable of slicing a man in half.
Cost - 1,000
Axes - A very powerful weapon. A large either wooden or metal club with a large blade attached to the one part of it. These weapons are very good for slashing and cutting through opponent.
Cost - 750
The Katar Dagger - This very devistating weapon is the weapon of choice for thieves, and people who just like to cause pain. Not only is the blade extremely sharp, and easily hidden, but it has a feature that not many know about, When the handle is pulled down, the single blade, becomes 3 more blades. This weapon has both a stabbing and slashing preference
Cost - 600
Cooking Wok - This weapon is proof that you are a ramen chef. Only ramen chefs can wield them. It isn't a weapon that is strong offensively, but it's cast-iron shell can be used as a shield to block projectiles and other small swords. Once you drop it, you lose your honorable position.
Cost - None (must apply for ramen chef)
The Armory
Forehead Protector - Can be bought, or simply given to you after you pass the academy. Most forehead protectors have the isignia of the village upon it as an attempt to give classification to fighters. This is also used to protect the users forehead
Cost - $200 or Free after passing academy
Elbow Guards - A type of armor that is worn around the elbows. It fits snuggly there as it will decrease the damage when one falls onto the ground and hits into their elbow. Or can very well increase the damage of strikes with the elbow.
Cost - $300
Arm Guards - Armor that is worn around the forearms, protecting it from physical attacks and softening the blows from weapons. Although sharp objects can still cut through it, unless it is made of a stronger material
Cost - $200 each, $500 each for stronger versions
Knee Guards - A type of armor that is worn over the knees. It serves as a protection from sliding against the ground on your knees. It also protects against melee attacks upon the knee, however this can be cut through unless you buy stronger knee guards.
Cost - $150 each, $450 for stronger versions
Leg Guards - A type of armor that is worn over the shins. It serves as a protection from direct melee attacks to the shin. As well as protect from projectiles thrown towards the shins, however with direct attacks from weapons (Swords and that) They can be cut through, unless they are made of a stronger material
Cost - $250 each, $550 each for stronger versions
Chest Plate - A type of armor that is worn underneath the clothing, this strong metal plate is used to lessen the pain of impact from melee attacks. This can also prevent the person from being stabbed in the chest, as well as stop projectiles from flying into the chat
Cost - $1,000
Shoulder Pads - Another type of armor that can be used for various purposes. It prevents projectiles from flying into the shoulders and is worn over the clothing. It can also prevent an opponent from slashing into the shoulders.
Cost - $750 per shoulder
Torso Bindings - This product is made from a very dense straw material, and bits of metal shavings so its suitable for fighting, and for protection.
Cost - $400
Wrist Absorbers - The brilliant metal plated wrist bands. Created to guard yourself from a weapon, or a devasting assault that you can block with a swift gesture of your hand.
Cost - $250 each
Finger Sliders - These little puppies can give a bit more damage to an opponent with a punch if you please, or protect fragile fingers from being broke.
Cost - $50 per finger
Palm Embracers - pieces of soft but dense metal molded for the palm and strapped to the hand for allowance of catching weapons, such as swords, lances, kunai, etc.
Cost - $300 each
Metal Glove - This metal glove, or gauntlet, is pretty much all three of the previous armors rolled into one. Although more expensive, it gives a great deal of protection to the entire hand.
Cost - $1,000 for a pair
Weighted Vest - Can made to weigh either 20lbs, and higher.
Cost: 750
Waist Weights - Weights made to be worn around the waist. Come in 5lbs, 10lbs, 20lbs, and up
Cost: 450
Ankle Weights - Worn around the ankles. Starts out with 5lbs, and can be added onto.
Cost: 150
Wrist Weights - Worn around the wrists. Starts out at 10lbs, and goes higher.
Costs: 150
Grand Weight Set - A set of weights that is worn on the ankles, wrists, around the waist, and a vest. (cannot be worn with any other kind of weights)
Costs: 2,800
The Scroll Library
The Item Shop
Training Dummy - Basically, this is a dummy that you can smack around to you hearts content.
Costs: 1,250
Training Dummy v2 - This dummy shows off where all pressure points in a normal human body all. This is mainly for those who wish to take there training more seriously.
Costs: 2,500
Strength Steroid - Helps the user train more effectly, and lessens recovery time
Costs: 950 per pill
Muscle Stimulant - This pill, once used, makes your muscles max out to there fullest capacity.
Costs: 950 per pill
Energy Supplement - Gives the user a quick boost in energy.
Costs: 950 per pill
Muscle Toner - this pill, once used has your muscles tone down slightly so that is makes training more suitable for increasing speed.
Costs: 950 per pill
Padded Gloves - Used for practising Hand to Hand combat with somebody
Costs: 300
Rubber Projectiles - Used to perfect your projectile skills, without the killing.
Costs: 250 per projectile
Wooden Sword - Used to strengthen your skills in sword combat, without the deadly force.
Costs: 1,500
Weapon strap - lets you switch from a melee weapon to a sword/fan/etc. You may hold 2 weapons instead of one.
cost - 300
Equipment Rack- lets you hold an extra weapon and/or armor. this is at your house and you can't get it/them unless you are fighting in the city.
cost -700
Light Ball - A ball which emits a tremendous flash of light, which can temporarily blind an opponent.
Cost - 500
Healing Ointment - A medicinal cream that is used to cure various wounds upon a person. The stronger the cream the more expensive it will be.
Cost - 150=minor wounds 250= medium wounds 500 = Lethal wounds
Medicinal Herbs - Various herbs that can be given to a person in order to heal various poisons that aren't as deadly as most.
Cost - 150
Antidote - an anditote that can basically flush out poisons within the body. A very useful item that can bring someone out of a very bad situation.
Cost - 150
Poison Smoke Ball - A highly poisonous smoke ball, which explodes on impact. Any inhalation of the smoke will debilitate the body, rendering an individual helpless
Cost - 250
Smoke Ball - An item which creates a dense cloud of smoke that can provide an opportunity to attack.
Cost - 150
The Pet Shop
Name: Small Dog
Cost: 300
Name: Big Dog
Cost: 500
Underground tunnels would be a combination of naturally shorn in cavern tunnels, as well as manually dug out. It would holds eletrical/power lines, supplying power to the stadium. basically generators and what not would be found underground, you know those kind of tunnels. it would also house warehouse like rooms, bomb shelter type room, emergency secret exit in case stadium gets invaded, you know etc.