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Halloween 2017 - Haunted House Trial Goto Page: [] [<<] [<] 1 2 3 ... 10 11 12 13 14 [>] [»|]

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xXToxicIllusionsXx rolled 1 20-sided dice: 4 Total: 4 (1-20)

xXToxicIllusionsXx

Beloved Winner

PostPosted: Tue Nov 07, 2017 11:38 am


Roll 1: 10 mins
xXToxicIllusionsXx rolled 1 20-sided dice: 5 Total: 5 (1-20)
PostPosted: Tue Nov 07, 2017 11:39 am


Roll 1: 10 mins
Roll 2: Flee

xXToxicIllusionsXx

Beloved Winner

Blue_Sparkle27 rolled 1 20-sided dice: 13 Total: 13 (1-20)


Blue_Sparkle27


Seasonal Shapeshifter

36,475 Points
  • Simple Romantic 50
  • Doting Romantic 100
  • Lavishing Romantic 250
PostPosted: Tue Nov 07, 2017 5:44 pm


Day 10: Roll 1
13. SCARY EVENT After exploring one of the bedrooms you glance at a floor standing mirror on your way out. Reflected in it you see yourself...and a shadowy figure standing behind you. You flee the house!
Bluedemonwolf rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Wed Nov 08, 2017 4:59 am


Day 1: Roll 1
1. TIME You find a candle and light it. You feel safe...for now + 2 mins
Roll 2
20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use.
Roll 3
19. TIME You laugh in the face of fear; You've been in the house for 15 mins
Roll 4
1. TIME You find a candle and light it. You feel safe...for now + 2 mins
Roll 5
7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Day 1 End Time: 34 mins + Bonus 10 mins = 44 mins; Charm: 1
Day 2: Roll 1
8. CHARM You're wearing a protective amulet. Ghosts will be repeled for 1 use.
Roll 2
16. SCARY EVENT Your ears p***k at the sound of a scratching, grating sound; turning you see the severed torso of a corpse pulling itself towards you. You flee the house! - Charm used to stay!
Roll 3
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! - Charm used to stay!
Roll 4
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 0 minutes
Day 3: Roll 1
11. TIME What a champ; You've been in the house for 10 mins
Roll 2
7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Roll 3
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 4
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 5
18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house!
Time: 35 minutes
Day 4: Roll 1
14. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
9. SCARY EVENT As you walk down a corridor the walls begin to ooze black blood. You flee the house!
Time: 5 minutes
Day 5: Roll 1
2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house!
Time: 0 minutes
Day 6: Roll 1
18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house!
Time: 0 minutes
Day 7: Roll 1
10. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
14. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 3
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 4
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 15 minutes
Day 8: Roll 1
4. TIME What a champ; You've been in the house for 10 mins
Roll 2
20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use.
Roll 3
4. TIME What a champ; You've been in the house for 10 mins
Roll 4
2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house! - Charm used to stay!
Roll 5
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 20 minutes; Charm - 0
Day 9: Roll 1
13. SCARY EVENT After exploring one of the bedrooms you glance at a floor standing mirror on your way out. Reflected in it you see yourself...and a shadowy figure standing behind you. You flee the house!
Time: 0 minutes


Day 10:
Roll 1
17. TIME Hold your nerve; You've managed to stay in the house for 5 mins

Time: 5 minutes

Bluedemonwolf

Darling Hunter

Bluedemonwolf rolled 1 20-sided dice: 3 Total: 3 (1-20)

Bluedemonwolf

Darling Hunter

PostPosted: Wed Nov 08, 2017 5:00 am


Day 1: Roll 1
1. TIME You find a candle and light it. You feel safe...for now + 2 mins
Roll 2
20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use.
Roll 3
19. TIME You laugh in the face of fear; You've been in the house for 15 mins
Roll 4
1. TIME You find a candle and light it. You feel safe...for now + 2 mins
Roll 5
7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Day 1 End Time: 34 mins + Bonus 10 mins = 44 mins; Charm: 1
Day 2: Roll 1
8. CHARM You're wearing a protective amulet. Ghosts will be repeled for 1 use.
Roll 2
16. SCARY EVENT Your ears p***k at the sound of a scratching, grating sound; turning you see the severed torso of a corpse pulling itself towards you. You flee the house! - Charm used to stay!
Roll 3
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! - Charm used to stay!
Roll 4
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 0 minutes
Day 3: Roll 1
11. TIME What a champ; You've been in the house for 10 mins
Roll 2
7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Roll 3
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 4
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 5
18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house!
Time: 35 minutes
Day 4: Roll 1
14. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
9. SCARY EVENT As you walk down a corridor the walls begin to ooze black blood. You flee the house!
Time: 5 minutes
Day 5: Roll 1
2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house!
Time: 0 minutes
Day 6: Roll 1
18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house!
Time: 0 minutes
Day 7: Roll 1
10. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
14. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 3
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 4
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 15 minutes
Day 8: Roll 1
4. TIME What a champ; You've been in the house for 10 mins
Roll 2
20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use.
Roll 3
4. TIME What a champ; You've been in the house for 10 mins
Roll 4
2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house! - Charm used to stay!
Roll 5
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 20 minutes; Charm - 0
Day 9: Roll 1
13. SCARY EVENT After exploring one of the bedrooms you glance at a floor standing mirror on your way out. Reflected in it you see yourself...and a shadowy figure standing behind you. You flee the house!
Time: 0 minutes


Day 10:
Roll 1
17. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins

Time: 10 minutes
Bluedemonwolf rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Wed Nov 08, 2017 5:01 am


Day 1: Roll 1
1. TIME You find a candle and light it. You feel safe...for now + 2 mins
Roll 2
20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use.
Roll 3
19. TIME You laugh in the face of fear; You've been in the house for 15 mins
Roll 4
1. TIME You find a candle and light it. You feel safe...for now + 2 mins
Roll 5
7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Day 1 End Time: 34 mins + Bonus 10 mins = 44 mins; Charm: 1
Day 2: Roll 1
8. CHARM You're wearing a protective amulet. Ghosts will be repeled for 1 use.
Roll 2
16. SCARY EVENT Your ears p***k at the sound of a scratching, grating sound; turning you see the severed torso of a corpse pulling itself towards you. You flee the house! - Charm used to stay!
Roll 3
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! - Charm used to stay!
Roll 4
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 0 minutes
Day 3: Roll 1
11. TIME What a champ; You've been in the house for 10 mins
Roll 2
7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Roll 3
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 4
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 5
18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house!
Time: 35 minutes
Day 4: Roll 1
14. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
9. SCARY EVENT As you walk down a corridor the walls begin to ooze black blood. You flee the house!
Time: 5 minutes
Day 5: Roll 1
2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house!
Time: 0 minutes
Day 6: Roll 1
18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house!
Time: 0 minutes
Day 7: Roll 1
10. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
14. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 3
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 4
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 15 minutes
Day 8: Roll 1
4. TIME What a champ; You've been in the house for 10 mins
Roll 2
20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use.
Roll 3
4. TIME What a champ; You've been in the house for 10 mins
Roll 4
2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house! - Charm used to stay!
Roll 5
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 20 minutes; Charm - 0
Day 9: Roll 1
13. SCARY EVENT After exploring one of the bedrooms you glance at a floor standing mirror on your way out. Reflected in it you see yourself...and a shadowy figure standing behind you. You flee the house!
Time: 0 minutes


Day 10:
Roll 1
17. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 3
17. TIME Hold your nerve; You've managed to stay in the house for 5 mins

Time: 15 minutes

Bluedemonwolf

Darling Hunter

Bluedemonwolf rolled 1 20-sided dice: 1 Total: 1 (1-20)

Bluedemonwolf

Darling Hunter

PostPosted: Wed Nov 08, 2017 5:02 am


Day 1: Roll 1
1. TIME You find a candle and light it. You feel safe...for now + 2 mins
Roll 2
20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use.
Roll 3
19. TIME You laugh in the face of fear; You've been in the house for 15 mins
Roll 4
1. TIME You find a candle and light it. You feel safe...for now + 2 mins
Roll 5
7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Day 1 End Time: 34 mins + Bonus 10 mins = 44 mins; Charm: 1
Day 2: Roll 1
8. CHARM You're wearing a protective amulet. Ghosts will be repeled for 1 use.
Roll 2
16. SCARY EVENT Your ears p***k at the sound of a scratching, grating sound; turning you see the severed torso of a corpse pulling itself towards you. You flee the house! - Charm used to stay!
Roll 3
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! - Charm used to stay!
Roll 4
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 0 minutes
Day 3: Roll 1
11. TIME What a champ; You've been in the house for 10 mins
Roll 2
7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Roll 3
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 4
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 5
18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house!
Time: 35 minutes
Day 4: Roll 1
14. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
9. SCARY EVENT As you walk down a corridor the walls begin to ooze black blood. You flee the house!
Time: 5 minutes
Day 5: Roll 1
2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house!
Time: 0 minutes
Day 6: Roll 1
18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house!
Time: 0 minutes
Day 7: Roll 1
10. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
14. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 3
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 4
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 15 minutes
Day 8: Roll 1
4. TIME What a champ; You've been in the house for 10 mins
Roll 2
20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use.
Roll 3
4. TIME What a champ; You've been in the house for 10 mins
Roll 4
2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house! - Charm used to stay!
Roll 5
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 20 minutes; Charm - 0
Day 9: Roll 1
13. SCARY EVENT After exploring one of the bedrooms you glance at a floor standing mirror on your way out. Reflected in it you see yourself...and a shadowy figure standing behind you. You flee the house!
Time: 0 minutes


Day 10:
Roll 1
17. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 3
17. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 4
1. TIME You find a candle and light it. You feel safe...for now + 2 mins

Time: 17 minutes
Bluedemonwolf rolled 1 20-sided dice: 9 Total: 9 (1-20)
PostPosted: Wed Nov 08, 2017 5:03 am


Day 1: Roll 1
1. TIME You find a candle and light it. You feel safe...for now + 2 mins
Roll 2
20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use.
Roll 3
19. TIME You laugh in the face of fear; You've been in the house for 15 mins
Roll 4
1. TIME You find a candle and light it. You feel safe...for now + 2 mins
Roll 5
7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Day 1 End Time: 34 mins + Bonus 10 mins = 44 mins; Charm: 1
Day 2: Roll 1
8. CHARM You're wearing a protective amulet. Ghosts will be repeled for 1 use.
Roll 2
16. SCARY EVENT Your ears p***k at the sound of a scratching, grating sound; turning you see the severed torso of a corpse pulling itself towards you. You flee the house! - Charm used to stay!
Roll 3
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house! - Charm used to stay!
Roll 4
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 0 minutes
Day 3: Roll 1
11. TIME What a champ; You've been in the house for 10 mins
Roll 2
7. TIME You laugh in the face of fear; You've been in the house for 15 mins
Roll 3
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 4
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 5
18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house!
Time: 35 minutes
Day 4: Roll 1
14. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
9. SCARY EVENT As you walk down a corridor the walls begin to ooze black blood. You flee the house!
Time: 5 minutes
Day 5: Roll 1
2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house!
Time: 0 minutes
Day 6: Roll 1
18. SCARY EVENT Entering the decaying kitchen the furniture begins shaking and rusty knives come flying at you. You flee the house!
Time: 0 minutes
Day 7: Roll 1
10. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
14. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 3
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 4
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 15 minutes
Day 8: Roll 1
4. TIME What a champ; You've been in the house for 10 mins
Roll 2
20. CHARM You brought a bottle of salt with you; You use it to create a circle around yourself. Ghosts will be repeled for 1 use.
Roll 3
4. TIME What a champ; You've been in the house for 10 mins
Roll 4
2. SCARY EVENT You feel as though you are being watched. It's then that you notice one of the portraits hanging on the wall appears to be staring directly at you. As you move away its eyes follow you. Then, slowly, it smiles. You flee the house! - Charm used to stay!
Roll 5
5. SCARY EVENT The atmosphere turns heavy and you hear the sound of someone breathing by your ear. Then, in a whisper a voice says, "stay with me forever". You flee the house!
Time: 20 minutes; Charm - 0
Day 9: Roll 1
13. SCARY EVENT After exploring one of the bedrooms you glance at a floor standing mirror on your way out. Reflected in it you see yourself...and a shadowy figure standing behind you. You flee the house!
Time: 0 minutes


Day 10:
Roll 1
17. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 2
3. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 3
17. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Roll 4
1. TIME You find a candle and light it. You feel safe...for now + 2 mins
Roll 5
9. SCARY EVENT As you walk down a corridor the walls begin to ooze black blood. You flee the house!

Time: 17 minutes

Bluedemonwolf

Darling Hunter

Mutilated Moogle rolled 1 20-sided dice: 9 Total: 9 (1-20)

Mutilated Moogle

Sexy Marshmallow

21,900 Points
  • Peoplewatcher 100
  • Pie Feeder 50
  • V-Day 2011 Event 100
PostPosted: Wed Nov 08, 2017 1:58 pm


Roll 1
Mutilated Moogle rolled 1 20-sided dice: 18 Total: 18 (1-20)
PostPosted: Wed Nov 08, 2017 1:59 pm


Roll 1: Charm used
roll 2:

Mutilated Moogle

Sexy Marshmallow

21,900 Points
  • Peoplewatcher 100
  • Pie Feeder 50
  • V-Day 2011 Event 100
Mutilated Moogle rolled 1 20-sided dice: 15 Total: 15 (1-20)

Mutilated Moogle

Sexy Marshmallow

21,900 Points
  • Peoplewatcher 100
  • Pie Feeder 50
  • V-Day 2011 Event 100
PostPosted: Wed Nov 08, 2017 2:00 pm


Roll 1: Charm used
roll 2: Second Charm used
Roll 3
Mutilated Moogle rolled 1 20-sided dice: 10 Total: 10 (1-20)
PostPosted: Wed Nov 08, 2017 2:03 pm


Roll 1: Charm used
Roll 2: Second charm used
Roll 3: 2
Roll 4:

Mutilated Moogle

Sexy Marshmallow

21,900 Points
  • Peoplewatcher 100
  • Pie Feeder 50
  • V-Day 2011 Event 100
Mutilated Moogle rolled 1 20-sided dice: 10 Total: 10 (1-20)

Mutilated Moogle

Sexy Marshmallow

21,900 Points
  • Peoplewatcher 100
  • Pie Feeder 50
  • V-Day 2011 Event 100
PostPosted: Wed Nov 08, 2017 2:05 pm


Roll 1: Charm used
Roll 2: Second charm used
Roll 3: 2
Roll 4: 5
Roll 5: 5

total: 12 minutes
Blue_Sparkle27 rolled 1 20-sided dice: 12 Total: 12 (1-20)
PostPosted: Wed Nov 08, 2017 6:36 pm


Day 11: Roll 1
12. TIME You tightly shut your eyes and cover your ears. It seems to be working...for now + 2 mins


Blue_Sparkle27


Seasonal Shapeshifter

36,475 Points
  • Simple Romantic 50
  • Doting Romantic 100
  • Lavishing Romantic 250
Blue_Sparkle27 rolled 1 20-sided dice: 17 Total: 17 (1-20)


Blue_Sparkle27


Seasonal Shapeshifter

36,475 Points
  • Simple Romantic 50
  • Doting Romantic 100
  • Lavishing Romantic 250
PostPosted: Wed Nov 08, 2017 6:38 pm


Day 11: Roll 1
12. TIME You tightly shut your eyes and cover your ears. It seems to be working...for now + 2 mins

Day 11: Roll 2
17. TIME Hold your nerve; You've managed to stay in the house for 5 mins
Reply
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