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Reply { ARCHIVED } ----------------- Knights, May 2015
[G♕ URGENT] Shadow World Serpent (Closed) Goto Page: [] [<<] [<] 1 2 3 ... 10 11 12 13 [>] [»|]

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Seussi rolled 1 10-sided dice: 7 Total: 7 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 26, 2015 9:48 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 7
DAMAGE TAKEN: 5
YOUR REMAINING HP: 110
BOSS REMAINING HP 58
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


Seussi rolled 1 10-sided dice: 7 Total: 7 (1-10)
PostPosted: Tue May 26, 2015 9:49 am


NO AUTODAMAGE NEXT THREE TURNS

+ 1 sacred point


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 14
DAMAGE TAKEN: 5
YOUR REMAINING HP: 105
BOSS REMAINING HP 44
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.



Seussi

Ice-Cold Hunter

Seussi rolled 1 10-sided dice: 10 Total: 10 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 26, 2015 9:51 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 10
DAMAGE TAKEN: 0 1/3
YOUR REMAINING HP: 105
BOSS REMAINING HP 34
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


Seussi rolled 1 10-sided dice: 5 Total: 5 (1-10)
PostPosted: Tue May 26, 2015 9:52 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 5
DAMAGE TAKEN: 0 2/3
YOUR REMAINING HP: 105
BOSS REMAINING HP 29
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.



Seussi

Ice-Cold Hunter

Seussi rolled 1 10-sided dice: 3 Total: 3 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 26, 2015 9:53 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 3
DAMAGE TAKEN: 0 3/3
YOUR REMAINING HP: 105
BOSS REMAINING HP 26
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


Seussi rolled 1 10-sided dice: 8 Total: 8 (1-10)
PostPosted: Tue May 26, 2015 9:54 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 8
DAMAGE TAKEN: 5
YOUR REMAINING HP: 100
BOSS REMAINING HP 18
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.



Seussi

Ice-Cold Hunter

Seussi rolled 1 10-sided dice: 9 Total: 9 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 26, 2015 9:55 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 9
DAMAGE TAKEN: 5
YOUR REMAINING HP: 95
BOSS REMAINING HP 9
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


Seussi rolled 1 10-sided dice: 5 Total: 5 (1-10)
PostPosted: Tue May 26, 2015 9:56 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 5
DAMAGE TAKEN: 5
YOUR REMAINING HP: 90
BOSS REMAINING HP 4
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.



Seussi

Ice-Cold Hunter

Seussi rolled 1 10-sided dice: 3 Total: 3 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 26, 2015 9:57 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 3
DAMAGE TAKEN: 5
YOUR REMAINING HP: 85
BOSS REMAINING HP 1
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


Seussi rolled 1 10-sided dice: 5 Total: 5 (1-10)
PostPosted: Tue May 26, 2015 9:58 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 5
DAMAGE TAKEN: 5
YOUR REMAINING HP: 80
BOSS REMAINING HP -4 DEAD
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.



Seussi

Ice-Cold Hunter

Seussi rolled 1 6-sided dice: 2 Total: 2 (1-6)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 26, 2015 10:00 am


Looting!
PhiferWolf rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Tue May 26, 2015 10:32 am


Quote:
*gets tissues for crying*

1. SACRED POINT BREAK! From this point onwards, you can obtain double the sacred points a day.

PhiferWolf

Loyal Werewolf

shyanimegrl rolled 1 6-sided dice: 3 Total: 3 (1-6)

shyanimegrl

Combative Foe

15,225 Points
  • Noble Shade 100
  • Perfect Attendance 400
  • Partygoer 500
PostPosted: Tue May 26, 2015 10:44 am


1. SACRED POINT BREAK! From this point onwards, you can obtain double the sacred points a day.
2: BLACK TICKET BREAK! From this point onwards, you can obtain double the black tickets a day.
3. Nulberryx10. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.
5. Prism casket: As long as you own this, you can represent any boss colour weakness. For example, if you are red, but the boss requires green breaks, the prism will let you sub in as green breaks. HOWEVER you can only pick one colour per boss battle.
6. Your pick of +10 black tickets or +10 sacred points. This is on TOP of the +5 per day rule.
phantompanther13 rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Tue May 26, 2015 12:16 pm


And micheal picked up a ton of nulberries.

10 nulberries.

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
Myoukin rolled 1 6-sided dice: 5 Total: 5 (1-6)

Myoukin

Dedicated Mage

PostPosted: Tue May 26, 2015 2:43 pm


Loot: Prism casket: As long as you own this, you can represent any boss colour weakness. For example, if you are red, but the boss requires green breaks, the prism will let you sub in as green breaks. HOWEVER you can only pick one colour per boss battle.
Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: [] [<<] [<] 1 2 3 ... 10 11 12 13 [>] [»|]
 
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