Your Arena Rank:G Gold Crown DAMAGE DONE: 3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 117/180 BOSS REMAINING HP 34/999 TURNS TAKEN: 11 Items used:
YOUR SKILLS
Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Full Revive: Revive all fallen party members. Can only be used once per battle.
HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
OOC
My character's name: Yuki Character's journal link:Here BRIEF DESCRIPTION OF MY CHARACTER Reference here; without pointed ears. Rank of character Knight Sacred Points obtained: 82/100
Your Arena Rank:- G - DAMAGE DONE: 5 DAMAGE TAKEN: 5 YOUR REMAINING HP: 105/180 BOSS REMAINING HP: 29/999 Turns Taken: nullberry Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf
Loyal Werewolf
Offline
Rathurue rolled 1 10-sided dice:
9Total: 9 (1-10)
Rathurue
Alien Abductee
Offline
Posted: Mon May 25, 2015 7:21 pm
Killing myself 3/3
BATTLE DAMAGE
Your Arena Rank: AR [G] DAMAGE DONE:9 DAMAGE TAKEN: 5 YOUR REMAINING HP: 82/180 BOSS REMAINING HP ?? TURNS TAKEN: NULLBERRY'D Items used:
YOUR SKILLS
gaia_crown[ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown[ Rank 2 ]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown[ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown[ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown[ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown[ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
Your Arena Rank:Micheal - Rank G DAMAGE DONE: 9 DAMAGE TAKEN: 5 YOUR REMAINING HP: 70/80 BOSS REMAINING HP 20/999 TURNS TAKEN: nulberried Items used:
YOUR SKILLS
takes up that turn.
Special skill: 5. Prism casket: As long as you own this, you can represent any boss colour weakness. For example, if you are red, but the boss requires green breaks, the prism will let you sub in as green breaks. HOWEVER you can only pick one colour per boss battle.
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.
Your Arena Rank:- G - DAMAGE DONE: MC'd DAMAGE TAKEN: 5 YOUR REMAINING HP: 100/180 BOSS REMAINING HP: 20/999 Turns Taken: nullberry Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
Rathurue rolled 1 10-sided dice:
7Total: 7 (1-10)
Posted: Mon May 25, 2015 7:22 pm
BATTLE DAMAGE
Your Arena Rank: AR [G] DAMAGE DONE:7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 77/180 BOSS REMAINING HP 13 TURNS TAKEN: NULLBERRY'D Items used:
YOUR SKILLS
gaia_crown[ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown[ Rank 2 ]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown[ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown[ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown[ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown[ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
Rathurue
Alien Abductee
Offline
Hitsuzen rolled 1 10-sided dice:
6Total: 6 (1-10)
Hitsuzen
Naughty Advisor
Offline
Posted: Mon May 25, 2015 7:22 pm
BATTLE DAMAGE
Your Arena Rank:G Gold Crown DAMAGE DONE: 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 112/180 BOSS REMAINING HP 7/999 TURNS TAKEN: 12 Items used:
YOUR SKILLS
Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Full Revive: Revive all fallen party members. Can only be used once per battle.
HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
OOC
My character's name: Yuki Character's journal link:Here BRIEF DESCRIPTION OF MY CHARACTER Reference here; without pointed ears. Rank of character Knight Sacred Points obtained: 82/100
Your Arena Rank:Micheal - Rank G DAMAGE DONE: 7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 65/80 BOSS REMAINING HP 7/999 TURNS TAKEN: nulberried Items used:
YOUR SKILLS
takes up that turn.
Special skill: 5. Prism casket: As long as you own this, you can represent any boss colour weakness. For example, if you are red, but the boss requires green breaks, the prism will let you sub in as green breaks. HOWEVER you can only pick one colour per boss battle.
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.
Your Arena Rank:- G - DAMAGE DONE: MC'd DAMAGE TAKEN: 5 + 4 YOUR REMAINING HP: 91/180 BOSS REMAINING HP: ???/999 Turns Taken: nullberry Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
Your Arena Rank: G Gold Crown DAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 175/180 BOSS REMAINING HP /999 TURNS TAKEN: Color: Gold Items used:
YOUR SKILLS
gaia_crownRank H Full Revive: Revive all fallen party members. Can only be used once per battle gaia_crownRank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crownRank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active)
5. Prism casket: As long as you own this, you can represent any boss colour weakness. For example, if you are red, but the boss requires green breaks, the prism will let you sub in as green breaks. HOWEVER you can only pick one colour per boss battle.