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SpectralEternity
Crew

Cosmic Demigod

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PostPosted: Fri Jun 05, 2015 2:49 pm


Crush Crush
Lol songs are always needed = w=

Yeah I was wary of that ability >w> s'why I used milk drink before trying to stomp again, didn't want miltank to get one shotted once it crossed that boarder lol

Now if only RNG would have cooperated with me I would have been able to KO your wartortle, but today was not that day |||orz



User Image
Leader Whitney


It was somewhat surprising to see the Wartortle coming back with such powerful attacks in spite of it's weakened condition, but then it dawned on Whitney. "Brace yourself Miltank, that Wartortle's Torrent ability must have activated! It's water attacks will be stronger now, but that also means it's nearing the end of it's rope, just hold out a little bit longer and hit it with a Stomp attack!" Whitney insisted, and Miltank quickly shook off the water pulse to land another Stomp attack, but the Wartortle persisted it seemed, still managing to stay conscious and unwavering in the end.

User Image - Blocked by "Display Image" Settings. Click to show.

User Image - Blocked by "Display Image" Settings. Click to show.Miltank ♀ █ Lv 35 █ 77/350 HP █ Ability: Scrappy - Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
█ Held Item: N/A
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█ ◆ █►▐ Attract - Opposing gender opponents become infatuated
█ ◆ █►▐ Milk Drink - Recovers HP equal to half of max users max HP. Can be used outside of battle to transfer health from user to an ally.
█ ◆ █►▐ Stomp - 65 damage, 4/10 chance of making target flinch
█ ◆ █►▐ Rollout - Does damage over five turns (10, 20, 40, 80, 100)
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[Battle Synopsis]



Round O1

Lickitung used Ice Beam!
It's not very effective...
90 + 20 (Lickitung's level 30 attack bonus) = 110 - 10 (Crawdaunt's level 20 defense bonus) = 100 / 2 (effectiveness) = 50 total damage!
Crawdaunt at 170/220HP
Crawdaunt was not frozen!

Crawdaunt used Bubblebeam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung at 200/330HP

Lickitung's speed was lowered!
Lickitung's speed at level 23!

Round O2

Lickitung used Slam!
80 + 20 (Lickitung's level 30 attack bonus) = 100 - 10 (Crawdaunt's level 20 defense bonus) = 90 total damage
Crawdaunt at 80/220HP

Crawdaunt used Bubble Beam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung at 70/330HP
Lickitung's Speed was lowered!
Lickitung's speed at level 13!

Round O3

Crawdaunt used Bubble Beam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung fainted!

Whitney sent out Miltank!

Round O4

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 10 (Crawdaunt's level 20 defense bonus) = 75 total damage
Crawdaunt at 5/220HP
Crawdaunt did not flinch!

Crawdaunt used Double Hit!
70 + 10 (Crawdaunt's Level 20 Attack Bonus)= 80 x 1.1 (Muscle Band)= 88 - 20 (Miltank's Level 30 Defense Bonus) = 68 Total Damage
Miltank at 282/350HP

Round O5

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 10 (Crawdaunt's level 20 defense bonus) = 75 total damage
Crawdaunt fainted!

Alex sent out Wartortle!

Round O6

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 285/350HP
Wartortle did not flinch!

Wartortle used Ice Beam!
90 + 20 (Wartortle's Level 30 Attack Bonus)= 110 - 20 (Miltank's Level 30 Defense Bonus) = 90 Total Damage
Miltank at 192/350HP
Miltank was Frozen solid!

Miltank ate it's Lum Berry!
Miltank was thawed out!

Round O7

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 220/350HP

Wartortle flinched!

Round O8

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 155/350HP
Wartortle did not flinch!

Wartortle used Water Pulse!
60 + 20 (Wartortle's Level 30 Attack Bonus)= 80 x 1.2 (Mystic Water)= 96 - 20 (Miltank's Level 30 Defense Bonus)= 76 Total Damage
Miltank at 116/350HP

Round O9

Miltank used Milk Drink!
350/2 = 175 HP restored
Miltank at 291/350HP

Wartortle used Ice Beam!
90 + 20 (Wartortle's Level 30 Attack Bonus)= 110 - 20 (Miltank's Level 30 Defense Bonus) = 90 Total Damage
Miltank at 201/350HP

Miltank was not frozen!

Round 1O

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 90/350HP
Wartortle did not flinch!

Watrortle used Water Pulse!
60 + 20 (Wartortle's Level 30 Attack Bonus)= 80 x 1.5 (Torrent)= 120 x 1.2 (Mystic Water)= 144 - 20 (Miltank's Level 30 Defense Bonus)= 124 Total Damage
Miltank at 77/350HP

Round 11

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 25/350HP
Wartortle did not flinch!

[In Progress...]



[Remaining Pokemon]


User Image - Blocked by "Display Image" Settings. Click to show.Clefairy ♀ █ Lv 33 █ 330 HP █ Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ ◆ █►▐ Mimic - Copies last move used and keeps in place of mimic until the battle ends
█ ◆ █►▐ Encore - Makes opponent attack with their last move for 3 turns
█ ◆ █►▐ Double Slap - 15 damage per hit (2-5 hits)
█ ◆ █►▐ Metronome - 0-250, Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.
PostPosted: Fri Jun 05, 2015 7:46 pm


User Image
≈Alex Cross≈
Encounter - [112/5]
Questing - Choice Band - [34/50]
Leaving for: - [0/3]

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Alex had hoped to finish off the battle the next turn, but he needed for Wartortle to not flinch, just one more time. He hoped for the best, but his glance moved toward Eevee, having her as a back up plan. The trainer didn't give up on Wartortle, since that was the way he battled, but thinking ahead was a good way to make sure momentum didn't fade. Despite the planning he had thought of, Wartortle managed to take another Stomp without flinching. Even though that was a good thing, the water type pokemon stumbled back, just keeping her balance as it was obvious she was quite exhausted. Alex was worried, but he wanted Wartortle to deliver the finishing blow. "With Torrent, I think we can finish this off, Wartortle. One more attack and you can rest. Lets use the strongest move you have, Aqua Tail." Alex had been holding this move back for this moment, not to prove a point, but because he knew it was pure physical and didn't have any extra status effect. In a gym battle, sometimes it wasn't just about using the strongest attacks. Either way, Wartortle nodded and seemed to get a second wind as she could handle one move. With that in mind, her tail began to glow light blue as she spun her tail around. This motion caused a spiral of water to start spiraling around it. Wartortle moved quicker than it had done all battle toward the Miltank. Suddenly she lunged forward and flipped around in mid-air before slamming her tail into the normal type pokemon. Aqua Tail managed to connect full force with Whitney's pokemon and was enough to finally knock out the powerful Miltank.

User Image - Blocked by "Display Image" Settings. Click to show.
Wartortle - Lv: 35 - Torrent
Stomp - 65 damage
HP: 25/350

VS

User Image - Blocked by "Display Image" Settings. Click to show.
Miltank Lv: 35 - Scrappy
Aqua Tail - 178 damage
HP: 0/350

Battle Synopsis

Round 1
Crawdaunt used Double Hit!
70 + 10 (Level Attack Bonus)= 80 x 1.1 (Muscle Band)= 88 - 20 (Level Defense Bonus)= 68 Total Damage
Miltank HP: 282/350

Round 2
Crawdaunt Fainted!
Switched out for Wartortle

Round 3
Wartortle used Ice Beam!
90 + 20 (Level Attack Bonus)= 110 - 20 (Level Defense Bonus)= 90 Total Damage
Miltank HP: 192/350
Miltank was Frozen solid!

Round 4
Wartortle Flinched!

Round 5
Wartortle used Water Pulse!
60 + 20 (Level Attack Bonus)= 80 x 1.2 (Mystic Water)= 96 - 20 (Level Defense Bonus)= 76 Total Damage
Miltank HP: 116/350

Round 6
Wartortle used Ice Beam!
90 + 20 (Level Attack Bonus)= 110 - 20 (Level Defense Bonus)= 90 Total Damage
Miltank HP: 201/350

Round 7
Wartortle used Water Pulse!
60 + 20 (Level Attack Bonus)= 80 x 1.5 (Torrent)= 120 x 1.2 (Mystic Water)= 144 - 20 (Level Defense Bonus)= 124 Total Damage
Miltank HP: 77/350

Round 8
Wartortle used Aqua Tail!
90 + 20 (Level Attack Bonus)= 110 x 1.5 (Torrent)= 165 x 1.2 (Mystic Water)= 198 - 20 (Level Defense Bonus)= 178 Total Damage
Miltank HP: 0/350
Miltank Fainted!


Crawdaunt Leveled up to 23!
Espeon Leveled up to 27!


User Image
Out of Ball: Eevee, Wartortle

OOC: I'm always listening to music when I post, it's way easier to come up with this stuff. Yeah, this attack is a really good show of how great Torrent can be. lol Almost doubled the amount of damage. I know, it was close, you almost got Wartortle, but this works good. I'm switching for Eevee to give Wartortle a rest without going to her pokeball. That way after this battle I'll probably have enought to evolve her to Blastoise. So, that's my plan, get Eevee in and use Quick Attack. lol Just saying that now since you need to switch in the third pokemon and then I get the switching of my pokemon, then I'll just start the second round by using Quick Attack since there is no point in waiting another post. Would have had this up sooner, but the quote didn't work.

Stuff to Claim: Nothing at the moment


Party: [6/6]

User Image - Blocked by "Display Image" Settings. Click to show.
Wartortle - Water - Female - Lax - Torrent - Mystic Water
Lv: 35 - HP: 350 - Exp: 28/45
•Aqua Tail - 90
•Bite - 60, 4/10 Chance of Flinch
Ice Beam - 90 damage, 3/10 chance of freezing target
Water Pulse - 60, 4/10 Chance to Confuse Opponent

Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage
Held item: Mystic Water: Water type attacks do x1.2 damage



User Image - Blocked by "Display Image" Settings. Click to show.
Espeon - Psychic - Female - Impish - Magic Bounce - Held item
Lv: 27 - HP: 270 - Exp: 0/27
~Dazzling Gleam- 80
~Swift - 60, never misses
Psybeam - 65 damage, 4/10 Chance of Confusion
Future Sight - 120, damage occurs 2 turns after use

Ability: Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user
Held item:



User Image - Blocked by "Display Image" Settings. Click to show.
Crawdaunt - Water/Dark - Male - Gentle - Adaptability - Muscle Band
Lv: 23 - HP: 230 - Exp: 0/26
Harden - Defense is raised by one stage
•Double Hit - 35 per hit (70 damage total)
~Leer - Lowers target's defense by one stage
Bubble Beam - 65, 1/2 chance of Lowering Opponent's Speed One Stage

Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
Held item: Muscle Band: Effect: Physical attacks do x1.1 damage



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Dewott - Water - Female - Timid - Shell Armor - Held item
Lv: 24 - HP: 240 - Exp: 3/24
•Tackle - 50
Water Gun - 40
•Razor Shell - 75, 1/2 chance of lowering opponent's defense by one stage
•Fury Cutter - 40, damage doubles after each sucessful hit, If not used consecutively, or misses, damage resets

Ability: Shell Armor: Prevents attacks from critically hitting
Held item:



User Image - Blocked by "Display Image" Settings. Click to show.
Eevee - Normal - Female - Adamant - Adaptability - Rocky Helmet
Lv: 26 - HP: 260 - Exp: 16/31
•Quick Attack - 40 (Priority +1)
•Bite - 60, 4/10 chance of flinching
•Take Down - 90, user takes recoil damage equal to 1/4 of the damage dealt
Trump Card - Does damage based on how much HP this pokemon has left.
100-75% HP: 40 damage
74-50% HP: 60 damage
49-25% HP: 80 damage
24-5% HP: 100 damage
4%-1HP: 200 damage

Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
Held item: Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item



User Image - Blocked by "Display Image" Settings. Click to show.
Slowking - Water/Psychic - Male - Mild - Regenerator - Quick Claw
LV: 23 HP: 230 Exp: 18/28
Water Gun - 40
Power Gem - 80
Confusion - 50, 4/10 Chance of confusion
•Headbutt - 70, 4/10 chance of making target flinch

Ability: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
Held item: Quick Claw: Forces holder to go first



Out of Party:

User Image - Blocked by "Display Image" Settings. Click to show.
Druddigon - Dragon - Male - Docile - Mold Breaker - Dragon Fang
Lv: 30 - HP: 300 - Exp: 22/30
•Dragon Claw - 80
Hone Claws - Raises user's attack and accuracy by one stage
•Crunch - 80, 7/10 chance to Lower's Opponent's Defense One Stage
•Outrage - 120; inflicts damage for 2-3 turns, user is confused afterwards

Ability: Mold Breaker: The Opponent's Ability has no effect
Held item: Dragon Fang: Dragon type attacks do x1.2 damage



User Image - Blocked by "Display Image" Settings. Click to show.
Skarmory - Steel/Flying - Female - Modest - Keen Eye - Shell Bell
Lv: 11 - HP: 110 - Exp: 5/25
• Peck : 35
~Swift - 60, never misses
Dark Pulse - 80, 3/10 Chance of Flinching
• Sky Drop - 60; target is taken into the air the 1st turn, then dropped on the 2nd; target cannot attack whilst in the air; does not work on Pokémon weighing more than 440.9 lbs

Ability: Keen Eye: Prevents pokemon with this ability from losing accuracy
Held item: Shell Bell: Heals 1/10th of the holder's max HP per turn




Bag:


Inventory:

Items
Pokedex
Lum Berries x3
Waterstone x1
Heart scales x8
Big Mushrooms x6
Rare candies x19
Lucky eggs x3
Dragon Scale x1
Sunstone x1
Rawst Berries x3
Sitrus Berries x6
Blastoisenite x1
Soft Sand x1
Wash Plug x1
Tyranitarite x1

Recovery

Potions
Revive x1
Super Potion x7
Old Gateau x2
Sweet Hearts x6


Pokeballs

Pokeballs
x5 Great Balls
x2 Ultra Balls
x3 Friend Balls


TM/HM's

TM #53 Energy Ball x3
TM #29 Psychic x1
TM #68 Giga Impact x1
TM #51 Roost x1
TM #38 Fire Blast x1
TM #85 Dream Eater x1
TM #02 Dragon Claw x1
TM #26 Earthquake x1
TM #55 Scald x1
TM #34 Sludge Wave x1
TM #62 Silver Wind x1





Badges:

Kanto 0/8 [---- ----]
Johto 2/8 [Zephyr, Hive, -- ----]
Hoenn 0/8 [---- ----]
Sinnoh 0/8 [---- ----]
Unova 0/8 [---- ----]
Kalos 0/8 [---- ----]


SpectralEternity

Quote:



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Crush Crush

Demonic Businessman

18,000 Points
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  • Citizen 200
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SpectralEternity
Crew

Cosmic Demigod

43,250 Points
  • Threadmaster 200
  • Elocutionist 200
  • Megathread 100
PostPosted: Sun Jun 07, 2015 11:18 am


Crush Crush
Sammmeee I listen to music all the time >w<

Oki doke, then I'll just post with Whitney switching then. Let me know when Eevee isn't going to use Quick Attack so I can have Clefairy attack first the next round.

Also, in light of the recent update on the ability adaptability, I would like to point out that for this battle I will not force you to change the adaptability effects, as the rule was implemented in the middle of our battle and it's not fair to force that. Therefore you may still choose to have adaptability do x2 damage if you would like. I don't like changing things in the middle of a battle like this, but you should probably make note that afterwards adaptability will only do x1.5 damage, not x2 for its type bonus. x2 was a little high, I think I missed it when I was scanning through last time for abilities and items because it was worded as "double damage" instead of x2 or numbers and the like.



User Image
Leader Whitney


Whitney knew that it was all over the moment Miltank wasn't able to get the Wartortle to flinch. Shoot! They'd beed doing pretty well too, but the Wartortle came back at them with a mighty Aqua Tail and absolutely wiped Miltank out. "Gak!!" Whitney shielded herself as Miltank was sent hurdling her way with a wave of water, and together they collided, falling to the floor with Miltank utterly (pun completely intended) passed out. Whitney managed to pull out the cow's pokeball and return the Miltank before it completely crushed her, and sat up groggily, now drenched, frazzled, and humiliated. "Alright fine, so you defeated my Miltank, but we aren't finished yet! Get in there Clefairy!" Whitney ordered, sending out her final pokemon, trying to keep her hopes high, but Clefairy's attacks were a little unpredictable. This battle could really go any direction with Metronome under a pokemon's belt.

User Image - Blocked by "Display Image" Settings. Click to show.

User Image - Blocked by "Display Image" Settings. Click to show.Clefairy ♀ █ Lv 33 █ 330 HP █ Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ ◆ █►▐ Mimic - Copies last move used and keeps in place of mimic until the battle ends
█ ◆ █►▐ Encore - Makes opponent attack with their last move for 3 turns
█ ◆ █►▐ Double Slap - 15 damage per hit (2-5 hits)
█ ◆ █►▐ Metronome - 0-250, Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.

[Battle Synopsis]



Round O1

Lickitung used Ice Beam!
It's not very effective...
90 + 20 (Lickitung's level 30 attack bonus) = 110 - 10 (Crawdaunt's level 20 defense bonus) = 100 / 2 (effectiveness) = 50 total damage!
Crawdaunt at 170/220HP
Crawdaunt was not frozen!

Crawdaunt used Bubblebeam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung at 200/330HP

Lickitung's speed was lowered!
Lickitung's speed at level 23!

Round O2

Lickitung used Slam!
80 + 20 (Lickitung's level 30 attack bonus) = 100 - 10 (Crawdaunt's level 20 defense bonus) = 90 total damage
Crawdaunt at 80/220HP

Crawdaunt used Bubble Beam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung at 70/330HP
Lickitung's Speed was lowered!
Lickitung's speed at level 13!

Round O3

Crawdaunt used Bubble Beam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung fainted!

Whitney sent out Miltank!

Round O4

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 10 (Crawdaunt's level 20 defense bonus) = 75 total damage
Crawdaunt at 5/220HP
Crawdaunt did not flinch!

Crawdaunt used Double Hit!
70 + 10 (Crawdaunt's Level 20 Attack Bonus)= 80 x 1.1 (Muscle Band)= 88 - 20 (Miltank's Level 30 Defense Bonus) = 68 Total Damage
Miltank at 282/350HP

Round O5

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 10 (Crawdaunt's level 20 defense bonus) = 75 total damage
Crawdaunt fainted!

Alex sent out Wartortle!

Round O6

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 285/350HP
Wartortle did not flinch!

Wartortle used Ice Beam!
90 + 20 (Wartortle's Level 30 Attack Bonus)= 110 - 20 (Miltank's Level 30 Defense Bonus) = 90 Total Damage
Miltank at 192/350HP
Miltank was Frozen solid!

Miltank ate it's Lum Berry!
Miltank was thawed out!

Round O7

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 220/350HP

Wartortle flinched!

Round O8

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 155/350HP
Wartortle did not flinch!

Wartortle used Water Pulse!
60 + 20 (Wartortle's Level 30 Attack Bonus)= 80 x 1.2 (Mystic Water)= 96 - 20 (Miltank's Level 30 Defense Bonus)= 76 Total Damage
Miltank at 116/350HP

Round O9

Miltank used Milk Drink!
350/2 = 175 HP restored
Miltank at 291/350HP

Wartortle used Ice Beam!
90 + 20 (Wartortle's Level 30 Attack Bonus)= 110 - 20 (Miltank's Level 30 Defense Bonus) = 90 Total Damage
Miltank at 201/350HP

Miltank was not frozen!

Round 1O

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 90/350HP
Wartortle did not flinch!

Watrortle used Water Pulse!
60 + 20 (Wartortle's Level 30 Attack Bonus)= 80 x 1.5 (Torrent)= 120 x 1.2 (Mystic Water)= 144 - 20 (Miltank's Level 30 Defense Bonus)= 124 Total Damage
Miltank at 77/350HP

Round 11

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 25/350HP
Wartortle did not flinch!

Wartortle's Torrent Activated!
Wartortle used Aqua Tail!
Miltank Fainted!

Whitney sent out Clefairy!

[In Progress...]

PostPosted: Tue Jun 09, 2015 12:07 am


User Image
≈Alex Cross≈
Encounter - [113/5]
Questing - Choice Band - [35/50]
Leaving for: - [0/3]

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Alex at first was really happy that Wartortle managed to knock out Miltank, but then he was worried when the pokemon collided with Whitney. Even though they were still in a battle, he didn't want anyone to get injured from their attack. Eventually Whitney had gotten back up and seemed like she would be alright. Alex sighed in relief and then looked toward Wartortle who was clearly exhausted. "Wartortle, you've earned a break, come back over here." The tired water pokemon nodded and then walked back over to where Eevee was. ["I could use it.."] He was glad to give Wartortle a break and watched on as Clefairy was put in as the last pokemon. Alex grinned a bit, before speaking to Whitney. "I've made you wait long enough, Eevee, you're up, use Quick Attack." Eevee got up and headed passed Wartortle on the way. ["Nice going, I'll be sure to give you some rest."] The normal type said, which would be surprising, even to Wartortle. Either way, Eevee was up and entered the battlefield. She didn't waste any time and broke into a fast run toward the Clefairy. Eevee tackled the other normal type, this wouldn't do a tone of damage on its own, but at least they managed to get the first attack in. "That's a great start." Alex said as the battle was getting closer to the end.

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Wartortle - Lv: 35 - Torrent
HP: 25/350

Switched for Eevee!

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Eevee - Lv: 26 - Adaptability - Rocky Helmet
HP: 260/260

VS

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Clefairy Lv: 33 - Cute Charm
Quick Attack - 80 damage
HP: 250/330

Battle Synopsis

Round 1
Miltank was switched out for Clefairy!
Wartortle was switched out for Eevee!
Eevee used Quick Attack!
40 + 10 (Level Attack Bonuse)= 50 x 2 (Adaptability)= 100 - 20 (Level Defense Bonus)= 80 total damage
Clefairy's HP: 250/330



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Out of Ball: Eevee, Wartortle

OOC: That's cause music is awesome. lol Anyways, guess I could have used it twice in a row huh? lol Nah, not going to use it next turn, so attack away. Also, just to say it again, Adaptability will be changed to the new rules right after this battle is done.

Stuff to Claim: Nothing at the moment


Party: [6/6]

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Wartortle - Water - Female - Lax - Torrent - Mystic Water
Lv: 35 - HP: 350 - Exp: 29/45
•Aqua Tail - 90
•Bite - 60, 4/10 Chance of Flinch
Ice Beam - 90 damage, 3/10 chance of freezing target
Water Pulse - 60, 4/10 Chance to Confuse Opponent

Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage
Held item: Mystic Water: Water type attacks do x1.2 damage



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Espeon - Psychic - Female - Impish - Magic Bounce - Held item
Lv: 27 - HP: 270 - Exp: 1/27
~Dazzling Gleam- 80
~Swift - 60, never misses
Psybeam - 65 damage, 4/10 Chance of Confusion
Future Sight - 120, damage occurs 2 turns after use

Ability: Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user
Held item:



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Crawdaunt - Water/Dark - Male - Gentle - Adaptability - Muscle Band
Lv: 23 - HP: 230 - Exp: 1/26
Harden - Defense is raised by one stage
•Double Hit - 35 per hit (70 damage total)
~Leer - Lowers target's defense by one stage
Bubble Beam - 65, 1/2 chance of Lowering Opponent's Speed One Stage

Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
Held item: Muscle Band: Effect: Physical attacks do x1.1 damage



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Dewott - Water - Female - Timid - Shell Armor - Held item
Lv: 24 - HP: 240 - Exp: 4/24
•Tackle - 50
Water Gun - 40
•Razor Shell - 75, 1/2 chance of lowering opponent's defense by one stage
•Fury Cutter - 40, damage doubles after each sucessful hit, If not used consecutively, or misses, damage resets

Ability: Shell Armor: Prevents attacks from critically hitting
Held item:



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Eevee - Normal - Female - Adamant - Adaptability - Rocky Helmet
Lv: 26 - HP: 260 - Exp: 17/31
•Quick Attack - 40 (Priority +1)
•Bite - 60, 4/10 chance of flinching
•Take Down - 90, user takes recoil damage equal to 1/4 of the damage dealt
Trump Card - Does damage based on how much HP this pokemon has left.
100-75% HP: 40 damage
74-50% HP: 60 damage
49-25% HP: 80 damage
24-5% HP: 100 damage
4%-1HP: 200 damage

Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
Held item: Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item



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Slowking - Water/Psychic - Male - Mild - Regenerator - Quick Claw
LV: 23 HP: 230 Exp: 19/28
Water Gun - 40
Power Gem - 80
Confusion - 50, 4/10 Chance of confusion
•Headbutt - 70, 4/10 chance of making target flinch

Ability: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
Held item: Quick Claw: Forces holder to go first



Out of Party:

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Druddigon - Dragon - Male - Docile - Mold Breaker - Dragon Fang
Lv: 30 - HP: 300 - Exp: 22/30
•Dragon Claw - 80
Hone Claws - Raises user's attack and accuracy by one stage
•Crunch - 80, 7/10 chance to Lower's Opponent's Defense One Stage
•Outrage - 120; inflicts damage for 2-3 turns, user is confused afterwards

Ability: Mold Breaker: The Opponent's Ability has no effect
Held item: Dragon Fang: Dragon type attacks do x1.2 damage



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Skarmory - Steel/Flying - Female - Modest - Keen Eye - Shell Bell
Lv: 11 - HP: 110 - Exp: 5/25
• Peck : 35
~Swift - 60, never misses
Dark Pulse - 80, 3/10 Chance of Flinching
• Sky Drop - 60; target is taken into the air the 1st turn, then dropped on the 2nd; target cannot attack whilst in the air; does not work on Pokémon weighing more than 440.9 lbs

Ability: Keen Eye: Prevents pokemon with this ability from losing accuracy
Held item: Shell Bell: Heals 1/10th of the holder's max HP per turn




Bag:


Inventory:

Items
Pokedex
Lum Berries x3
Waterstone x1
Heart scales x8
Big Mushrooms x6
Rare candies x19
Lucky eggs x3
Dragon Scale x1
Sunstone x1
Rawst Berries x3
Sitrus Berries x6
Blastoisenite x1
Soft Sand x1
Wash Plug x1
Tyranitarite x1

Recovery

Potions
Revive x1
Super Potion x7
Old Gateau x2
Sweet Hearts x6


Pokeballs

Pokeballs
x5 Great Balls
x2 Ultra Balls
x3 Friend Balls


TM/HM's

TM #53 Energy Ball x3
TM #29 Psychic x1
TM #68 Giga Impact x1
TM #51 Roost x1
TM #38 Fire Blast x1
TM #85 Dream Eater x1
TM #02 Dragon Claw x1
TM #26 Earthquake x1
TM #55 Scald x1
TM #34 Sludge Wave x1
TM #62 Silver Wind x1





Badges:

Kanto 0/8 [---- ----]
Johto 2/8 [Zephyr, Hive, -- ----]
Hoenn 0/8 [---- ----]
Sinnoh 0/8 [---- ----]
Unova 0/8 [---- ----]
Kalos 0/8 [---- ----]


SpectralEternity

Quote:



[""]
[""]
[""]
[""]
[""]
[""]
[""]




Crush Crush

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PostPosted: Tue Jun 09, 2015 12:17 am


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Leonhardt

Post Count: leave area: 3/3 ¤ Wild Pokemon encounter: 193/5 ¤ NPC encounter: 160(-15) 145/15 ¤ item count: Heart Scale : 3/10 || Area Specific: --- : -/-
---------------------
Out Of Ball:
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A dragon trainer was next to challenge Leon and Kai. Much to their surprise though, the battle was done in two rounds. After the battle, Leon pat Kai's scaley shoulder. "Awesome job, Kai. I think one more battle like that and I'll let you have a break. Maybe I'll see if I can get you a fish as a snack." he told his starter. The gator opened his mouth, trumpeting his guttural approval of a snack. The raven haired male chuckled a bit before continuing the search for more trainers to battle. He'd have to get to training some of his other pokemon soon, even though Kai was likely tough enough to lay the smack down on Whitney's precious pink pokemon.


Battle:

Trainer challenged Leon to a battle!

Salamence
lvl 28
hp: 280


Salamence
lvl 28
hp: 280


Round 1:
Leon sent out Kai!
Trainer sent out Salamence!
Kai moves first!
Kai used Ice Fang!
It's super effective!!!
65 + 20 (lvlboost) [85] x 4 = 340 -10 (def buff) = 330 damage!
(Salamence: 0/280)
Salamence fainted!
20xp to Kai!
Trainer sent out Salamence

Round 2:
Kai used Ice Fang!
It's super effective!!!
65 + 20 (lvlboost) [85] x 4 = 340 -10 (def buff) = 330 damage!
(Salamence: 0/280)
Salamence fainted!
20xp to Kai!
Leon won the battle!


[[OOC: o wo ]]
Quote:
:3


[[Note: Still need to claim 1 lvl 15 Zoroark, Sceptilite, and shiny Rayquaza. ]]


Team: User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.User ImageUser Image - Blocked by "Display Image" Settings. Click to show.User ImageUser Image



Party Info:

Pokemon: Feraligatr
Nickname: Kai
Gender: Male
Nature: Jolly, sometimes conceited and selfish. Wants to be the only Pokemon that Leon will ever need.
Lv. 35
HP: 350/350
Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage
Hold Item:
Attacks:
Water Pulse- 60 || 4/10 Chance to Confuse Opponent
Crunch - 80 || 7/10 chance to Lower's Opponent's Defense One Stage
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing
Exp: 3/26 [+40xp] 26/26 (level up!) [17xp] 17/27

Pokemon: Luxio
Nickname: Tesla
Gender: Female
Nature: Brave, sometimes too curious for her own good. Mischievous.
Lv. 20
HP: 200/200
Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze)
Hold Item:
Attacks:
Spark - 65 || 7/10 chance of paralysis
Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Bite - 60 || 4/10 Chance of Flinch
Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage
Exp: 3/32

Pokemon: Treecko
Nickname: Autumn
Gender: Female
Nature: Docile and focused. She is proud of her colors and loves maple syrup.
Lv. 14
HP: 140/140
Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage
Hold Item:
Attacks:
Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent
Mega Drain - 40 || Restores HP to the user equal to 1/2 of damage dealt.
Energy Ball - 90 || 1/2 chance of lowering target's special defense
Thunder Punch - 75 || 4/10 chance of paralysis
Exp: 14/24

Pokemon: Mienshao
Nickname: Sofie
Gender: Female
Nature: calm and calculating. Will lash out as she sees fit.
Lv. 11
HP: 110/110
Ability: Inner Focus- This Pokemon will not flinch
Attacks:
Aura Sphere - 80 || Ignores Accuracy and Evasiveness
Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
Detect - The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent
Exp: 12/16

Pokemon: Noivern
Nickname: Nova
Gender: Female
Nature: Quiet and content. Loves attention from anyone she can get it from.
Lv. 24
HP: 240/240
Ability: Telepathy - Protects against damaging moves from allied Pokemon
Hold Item:
Attacks:
Bite - 60 || 4/10 Chance of Flinch
Air Cutter – 60 || 1/10 chance to critically hit
Heat Wave - 95 || 4/10 Chance of Burn
Wing Attack – 60
Exp: 27/29

Pokemon: Malamar (shiny)
Nickname: Kraken
Gender: Male
Nature:
Lv. 9
HP: 90/90
Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
Hold Item: Quick Claw
Attacks:
Superpower - 120 || Lowers User's Attack and Defense One Stage
Signal Beam - 75 || 4/10 Chance of Confusing Target
Peck - 35
Foul Play - 95 || Uses the opponent's Attack Stat
Exp: 15/20



Out of Party:

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Pokemon: Dragonair
Nickname: Eyvindr (Ay - Vin - durr)
Gender: Male
Nature:
Lv. 6
HP: 60/60
Ability: Shed Skin - Every turn, this Pokemon has a 3/10 chance of healing from a status condition
Hold Item:
Attacks:
Twister - 40 || hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch
Shock Wave - 60 || Always hits, does not hit Pokemon using Fly, Dig, or Dive
Dragon Rush - 100 || 3/10 chance to flinch
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Exp: 9/16


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Pokemon: Mareep
Nickname:
Gender: Female
Nature:
Lv. 10
HP: 100/100
Ability: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokemon
Hold Item:
Attacks:
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Thunder Shock - 40 || 4/10 chance of paralysis
Thunder Wave - Causes Paralysis
Tackle - 50
Exp: 0/15

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Pokemon: Buneary
Nickname:
Gender:
Nature:
Lv. 10
HP: 100/100
Ability: Limber -
Hold Item:
Attacks:
Pound -
Fire Punch -
Defense Curl -
Foresight -
Exp: 0/15


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Pokemon: Eevee
Nickname:
Gender: Male
Nature: Feral and very skittish around loud noises. Doesn't like humans.
Lv. 19
HP: 190/190
Ability: Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power is doubled
Hold Item:
Attacks:
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Baby-Doll Eyes- Lowers opponent’s Attack by one stage (Priority +1)
Bite - 60 || 4/10 Chance of Flinch
Swift- 60 || Never Misses
Exp: 24/27


Items:

Pokedex
Pokeballs: unlimited
Luxury Balls: 1
Potions: unlimited
Max Revive: 4
Heart Scale: 3
Rare Candy: 1
Lucky Egg: 1
Balm Mushroom: 1
Big Mushroom: 4
Dragon Fang: 1
Quick Claw: 2 (1 held by Kraken)
Crystal Shard: 1
Odd Incense: 1
TM#22 Solar Beam: 1
TM#26 Earthquake: 1
TM#29 Psychic: 1
TM#14 Blizzard: 1
TM#104 Scald: 1
TM#21 Frustration: 1
TM#51 Roost: 1
TM#62 Silver Wind: 1
TM#71 Stone Edge: 1
=====(Berries:)
Cherri: 1
Chesto: 1
Pecha: 1
Rawst: 1
Aspear: 1
=====(Badge Case:)
Zephyr Badge
Hive Badge
=====(random things in his water-proof bag)
A re-usable bottle (currently holding plain ol' water)
A change of clothes
Small first aid kit
Swim trunks
Pokegear (water proof and upgraded; worn on right wrist)
goggles
dragonair keychain
Leather gloves (used to handle the feral Eevee)
1 wrapped honey treat
1 bag of Premium Pokemon Food
PostPosted: Thu Jun 11, 2015 10:54 am


Crush Crush
Heehee yes, music is awesome~

Okay! I will have Clefairy attack twice then.

And that's perfectly fine c:

Also, I would like to point out that I'm not neglecting your Rocky Helmet. While the moves Clefairy is using are moves that would normally make contact when used, because they are summoned Via Metronome, Clefairy does not make contact with your Eevee.



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Leader Whitney


It seemed the time had finally come to battle Alex's cute little Eevee, and honestly Whitney was pretty excited about that. "Hee~ Alright! Let's see what this little cutie's got!" Whitney grinned, her Clefairy bouncing happily from one foot to the other. Alex commanded the Eevee to hit them with a Quick attack, probably to get the speed advantage. Her Clefairy was pretty fast after all, so that was a pretty smart move, and it did quite a bit more damage than a regular Quick Attack too. Strong and cute! Whitney liked it, but in no way was she giving up here and now. "Not bad! I'm warning you though, Miltank might have been my strongest pokemon, but my Clefairy can pack quite a punch! Clefairy, use Metronome!" Whitney ordered.

Clefairy giggled, wiggling her fingers, however after a moment, it felt like nothing had happened. Alex's Eevee was lightly squeezed and slowed down by a constricting force, but it hadn't really done much. Whitney blinked a few times, shocked and slightly embarrassed. Clefairy could do damage certainly, but unfortunately in order to do that damage they needed some luck too. Metronome was just so unpredictable... "C-come on Clefairy! You can do better than that! Try it again!" Clefairy sweat dropped somewhat at it's own failure as well and frantically wiggled it's fingers again to try and pull out something better before the Eevee got ahold of it's senses. This time, a larger force of strange blue energy rushed towards the Eevee and knocked it back some, and the sudden force seemed to cause the Eevee to flinch in surprise. Whitney relaxed then, much happier with this outcome. "Hah! See? I told you~" Whitney flaunted, hands on her hips in an attempt to bring the focus to the better of the two attempts.

User Image - Blocked by "Display Image" Settings. Click to show.

User Image - Blocked by "Display Image" Settings. Click to show.Clefairy ♀ █ Lv 33 █ 250/330 HP █ Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ ◆ █►▐ Mimic - Copies last move used and keeps in place of mimic until the battle ends
█ ◆ █►▐ Encore - Makes opponent attack with their last move for 3 turns
█ ◆ █►▐ Double Slap - 15 damage per hit (2-5 hits)
█ ◆ █►▐ Metronome - 0-250, Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.

[Battle Synopsis]



Round O1

Lickitung used Ice Beam!
It's not very effective...
90 + 20 (Lickitung's level 30 attack bonus) = 110 - 10 (Crawdaunt's level 20 defense bonus) = 100 / 2 (effectiveness) = 50 total damage!
Crawdaunt at 170/220HP
Crawdaunt was not frozen!

Crawdaunt used Bubblebeam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung at 200/330HP

Lickitung's speed was lowered!
Lickitung's speed at level 23!

Round O2

Lickitung used Slam!
80 + 20 (Lickitung's level 30 attack bonus) = 100 - 10 (Crawdaunt's level 20 defense bonus) = 90 total damage
Crawdaunt at 80/220HP

Crawdaunt used Bubble Beam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung at 70/330HP
Lickitung's Speed was lowered!
Lickitung's speed at level 13!

Round O3

Crawdaunt used Bubble Beam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung fainted!

Whitney sent out Miltank!

Round O4

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 10 (Crawdaunt's level 20 defense bonus) = 75 total damage
Crawdaunt at 5/220HP
Crawdaunt did not flinch!

Crawdaunt used Double Hit!
70 + 10 (Crawdaunt's Level 20 Attack Bonus)= 80 x 1.1 (Muscle Band)= 88 - 20 (Miltank's Level 30 Defense Bonus) = 68 Total Damage
Miltank at 282/350HP

Round O5

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 10 (Crawdaunt's level 20 defense bonus) = 75 total damage
Crawdaunt fainted!

Alex sent out Wartortle!

Round O6

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 285/350HP
Wartortle did not flinch!

Wartortle used Ice Beam!
90 + 20 (Wartortle's Level 30 Attack Bonus)= 110 - 20 (Miltank's Level 30 Defense Bonus) = 90 Total Damage
Miltank at 192/350HP
Miltank was Frozen solid!

Miltank ate it's Lum Berry!
Miltank was thawed out!

Round O7

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 220/350HP

Wartortle flinched!

Round O8

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 155/350HP
Wartortle did not flinch!

Wartortle used Water Pulse!
60 + 20 (Wartortle's Level 30 Attack Bonus)= 80 x 1.2 (Mystic Water)= 96 - 20 (Miltank's Level 30 Defense Bonus)= 76 Total Damage
Miltank at 116/350HP

Round O9

Miltank used Milk Drink!
350/2 = 175 HP restored
Miltank at 291/350HP

Wartortle used Ice Beam!
90 + 20 (Wartortle's Level 30 Attack Bonus)= 110 - 20 (Miltank's Level 30 Defense Bonus) = 90 Total Damage
Miltank at 201/350HP

Miltank was not frozen!

Round 1O

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 90/350HP
Wartortle did not flinch!

Watrortle used Water Pulse!
60 + 20 (Wartortle's Level 30 Attack Bonus)= 80 x 1.5 (Torrent)= 120 x 1.2 (Mystic Water)= 144 - 20 (Miltank's Level 30 Defense Bonus)= 124 Total Damage
Miltank at 77/350HP

Round 11

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 25/350HP
Wartortle did not flinch!

Wartortle's Torrent Activated!
Wartortle used Aqua Tail!
Miltank Fainted!

Whitney sent out Clefairy!

Alex sent out Eevee!

Round 12

Eevee used Quick Attack!
Priority +1, Eevee moved first!
40 + 10 (Eevee's Level 20 Attack Bonus) = 50 x 2 (Adaptability)= 100 - 20 (Clefairy's Level 30 Defense Bonus)= 80 total damage
Clefairy at 250/330HP

Clefairy used Metronome!
(First roll 2, Damage = 10)

Clefairy used Constrict!
10 + 20 (Clefairy's level 30 attack bonus) = 30 - 10 (Eevee's level 20 defense bonus) = 20 total damage
Eevee at 240/260HP
Eevee's Speed was lowered one stage!
Eevee's speed at level 16!

Round 13

Clefairy used Metronome!
(Second roll 7, Damage = 100)

Clefairy used Dragon Rush!
100 + 20 (Clefairy's level 30 attack boost) = 120 - 10 (Eevee's level 20 defense boost) = 110 total damage!
Eevee at 130/260HP

Eevee Flinched!

Round 14

[In Progress...]


SpectralEternity
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PostPosted: Fri Jun 12, 2015 3:08 am


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≈Alex Cross≈
Encounter - [114/5]
Questing - Choice Band - [36/50]
Leaving for: - [0/3]

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Alex was pleased that the attack had landed, but he knew that this battle could turn around any second. Quick Attack was always good for catching up to stronger pokemon in speed. Any gym leaders pokemon were strong, so dishing out any damage too them was a good idea. Eevee was fast, but from what he had seen, it wasn't fast enough unless he used the correct move. Either way, Alex was excited that this battle had been as tough as he thought it would be. "I wouldn't expect anything less from what I've seen so far, though no matter what I don't plan on losing after all this." He said with a grin as he remained as calm as he could after hearing her tell Clefairy to use Metronome. Alex had never seen it used before, but he had heard that it could use any other move. Whitney was leaving it up to a gamble and he definitely hoped things would work in his favor. Fortunately, the first time around didn't seem to do much, but it looked as though Eevee had slowed down. This left her open for the next attack, a second Metronome, but this time the damage was obviously stronger. Eevee was knocked back and slid to a stop, but appeared to flinch which he hoped she'd break out of soon. "Hang in their Eevee, we will turn this around, it worked last time, so use Quick Attack once you can." Eevee seemed to be fighting with herself to attack and suddenly found herself able to move. With Alex already telling her what to do, she quickly broke into a full out run once more. Eevee lunged toward the Clefairy and tackled the other normal type. Once again, the attack didn't do as much as others would, but it hit the mark and knocked the Clefairy back.

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Wartortle - Lv: 35 - Torrent
On the Sidelines
HP: 25/350

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Eevee - Lv: 26 - Adaptability - Rocky Helmet
Metronome - Constrict - 20 damage
Metronome - Dragon Rush - 110 damage
HP: 130/260

VS

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Clefairy Lv: 33 - Cute Charm
Quick Attack - 80 damage
HP: 170/330

Battle Synopsis

Round 1
Miltank was switched out for Clefairy!
Wartortle was switched out for Eevee!
Eevee used Quick Attack!
40 + 10 (Level Attack Bonuse)= 50 x 2 (Adaptability)= 100 - 20 (Level Defense Bonus)= 80 total damage
Clefairy's HP: 250/330

Round 2
Eevee Flinched!

Round 3
Eevee used Quick Attack!
40 + 10 (Level Attack Bonuse)= 50 x 2 (Adaptability)= 100 - 20 (Level Defense Bonus)= 80 total damage
Clefairy's HP: 170/330



User Image
Out of Ball: Eevee, Wartortle

OOC: lol It really just makes everything better. Yeah, that was fine to post two attacks. For a moment there I was confused, but then I realized I could use Quick Attack or let you attack three times in a row. XP My mind wouldn't let that happen, so I decided to at least get Clefairy's HP lower instead of risking an 8,9, or 10 roll with Metronome again. As for the physical attack thing, yeah I understand, Metronome isn't a physical attack, so Rocky Helmet does nothing.

Stuff to Claim: Nothing at the moment


Party: [6/6]

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Wartortle - Water - Female - Lax - Torrent - Mystic Water
Lv: 35 - HP: 350 - Exp: 30/45
•Aqua Tail - 90
•Bite - 60, 4/10 Chance of Flinch
Ice Beam - 90 damage, 3/10 chance of freezing target
Water Pulse - 60, 4/10 Chance to Confuse Opponent

Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage
Held item: Mystic Water: Water type attacks do x1.2 damage



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Espeon - Psychic - Female - Impish - Magic Bounce - Held item
Lv: 27 - HP: 270 - Exp: 2/27
~Dazzling Gleam- 80
~Swift - 60, never misses
Psybeam - 65 damage, 4/10 Chance of Confusion
Future Sight - 120, damage occurs 2 turns after use

Ability: Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user
Held item:



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Crawdaunt - Water/Dark - Male - Gentle - Adaptability - Muscle Band
Lv: 23 - HP: 230 - Exp: 2/26
Harden - Defense is raised by one stage
•Double Hit - 35 per hit (70 damage total)
~Leer - Lowers target's defense by one stage
Bubble Beam - 65, 1/2 chance of Lowering Opponent's Speed One Stage

Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
Held item: Muscle Band: Effect: Physical attacks do x1.1 damage



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Dewott - Water - Female - Timid - Shell Armor - Held item
Lv: 24 - HP: 240 - Exp: 5/24
•Tackle - 50
Water Gun - 40
•Razor Shell - 75, 1/2 chance of lowering opponent's defense by one stage
•Fury Cutter - 40, damage doubles after each sucessful hit, If not used consecutively, or misses, damage resets

Ability: Shell Armor: Prevents attacks from critically hitting
Held item:



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Eevee - Normal - Female - Adamant - Adaptability - Rocky Helmet
Lv: 26 - HP: 260 - Exp: 18/31
•Quick Attack - 40 (Priority +1)
•Bite - 60, 4/10 chance of flinching
•Take Down - 90, user takes recoil damage equal to 1/4 of the damage dealt
Trump Card - Does damage based on how much HP this pokemon has left.
100-75% HP: 40 damage
74-50% HP: 60 damage
49-25% HP: 80 damage
24-5% HP: 100 damage
4%-1HP: 200 damage

Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
Held item: Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item



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Slowking - Water/Psychic - Male - Mild - Regenerator - Quick Claw
LV: 23 HP: 230 Exp: 20/28
Water Gun - 40
Power Gem - 80
Confusion - 50, 4/10 Chance of confusion
•Headbutt - 70, 4/10 chance of making target flinch

Ability: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
Held item: Quick Claw: Forces holder to go first



Out of Party:

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Druddigon - Dragon - Male - Docile - Mold Breaker - Dragon Fang
Lv: 30 - HP: 300 - Exp: 22/30
•Dragon Claw - 80
Hone Claws - Raises user's attack and accuracy by one stage
•Crunch - 80, 7/10 chance to Lower's Opponent's Defense One Stage
•Outrage - 120; inflicts damage for 2-3 turns, user is confused afterwards

Ability: Mold Breaker: The Opponent's Ability has no effect
Held item: Dragon Fang: Dragon type attacks do x1.2 damage



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Skarmory - Steel/Flying - Female - Modest - Keen Eye - Shell Bell
Lv: 11 - HP: 110 - Exp: 5/25
• Peck : 35
~Swift - 60, never misses
Dark Pulse - 80, 3/10 Chance of Flinching
• Sky Drop - 60; target is taken into the air the 1st turn, then dropped on the 2nd; target cannot attack whilst in the air; does not work on Pokémon weighing more than 440.9 lbs

Ability: Keen Eye: Prevents pokemon with this ability from losing accuracy
Held item: Shell Bell: Heals 1/10th of the holder's max HP per turn




Bag:


Inventory:

Items
Pokedex
Lum Berries x3
Waterstone x1
Heart scales x8
Big Mushrooms x6
Rare candies x19
Lucky eggs x3
Dragon Scale x1
Sunstone x1
Rawst Berries x3
Sitrus Berries x6
Blastoisenite x1
Soft Sand x1
Wash Plug x1
Tyranitarite x1

Recovery

Potions
Revive x1
Super Potion x7
Old Gateau x2
Sweet Hearts x6


Pokeballs

Pokeballs
x5 Great Balls
x2 Ultra Balls
x3 Friend Balls


TM/HM's

TM #53 Energy Ball x3
TM #29 Psychic x1
TM #68 Giga Impact x1
TM #51 Roost x1
TM #38 Fire Blast x1
TM #85 Dream Eater x1
TM #02 Dragon Claw x1
TM #26 Earthquake x1
TM #55 Scald x1
TM #34 Sludge Wave x1
TM #62 Silver Wind x1





Badges:

Kanto 0/8 [---- ----]
Johto 2/8 [Zephyr, Hive, -- ----]
Hoenn 0/8 [---- ----]
Sinnoh 0/8 [---- ----]
Unova 0/8 [---- ----]
Kalos 0/8 [---- ----]


SpectralEternity

Quote:



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PostPosted: Sun Jun 14, 2015 3:57 pm


Crush Crush
Gosh I'm sorry this post took so long, I had family come in for the weekend and I've been quite busy running out and about and trying to get homework done, so I haven't been on gaia as much >w<;;

Edited!



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Leader Whitney


Alex seemed exceedingly calm and confident in the face of Whitney's Clefairy, excited even. Not that Whitney could blame him, because this was after all her last pokemon, though Whitney and her Clefairy soon showed him that they were nothing to be trifled with. Well, after they launched a second metronome anyways, the first one was kind of pathetic. Alex wasn't taking chances anymore, ordering his Eevee into a Quick Attack again so they could get in a hit. Clefairy took it well, though she was getting pretty tired. Whitney bit the inside of her cheek, worried about leaving the rest of the battle essentially up to chance because it was their best bet. A little more control would have been nice, but here went nothing. "Alright Clefairy, keep it up!" She commanded, and the little pink pokemon wiggled it's fingers once more, this time summoning the moon to her aid, restoring her health. "Huh, well it wasn't an attack but I'll take it! Healing it nice too!" Whitney smiled. Clefairy had been needing a little refresher anyways.

Clefairy was so completely revitalized in fact, that it managed to get in another attack on Alex's Eevee, wiggling her little fingers and blasting off a Tri Attack at the other normal type. It didn't leave one of the three potential secondary status afflictions, but it had done quite a bit of damage to the Eevee.

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User Image - Blocked by "Display Image" Settings. Click to show.Clefairy ♀ █ Lv 33 █ 330/330 HP █ Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ ◆ █►▐ Mimic - Copies last move used and keeps in place of mimic until the battle ends
█ ◆ █►▐ Encore - Makes opponent attack with their last move for 3 turns
█ ◆ █►▐ Double Slap - 15 damage per hit (2-5 hits)
█ ◆ █►▐ Metronome - 0-250, Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.

[Battle Synopsis]



Round O1

Lickitung used Ice Beam!
It's not very effective...
90 + 20 (Lickitung's level 30 attack bonus) = 110 - 10 (Crawdaunt's level 20 defense bonus) = 100 / 2 (effectiveness) = 50 total damage!
Crawdaunt at 170/220HP
Crawdaunt was not frozen!

Crawdaunt used Bubblebeam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung at 200/330HP

Lickitung's speed was lowered!
Lickitung's speed at level 23!

Round O2

Lickitung used Slam!
80 + 20 (Lickitung's level 30 attack bonus) = 100 - 10 (Crawdaunt's level 20 defense bonus) = 90 total damage
Crawdaunt at 80/220HP

Crawdaunt used Bubble Beam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung at 70/330HP
Lickitung's Speed was lowered!
Lickitung's speed at level 13!

Round O3

Crawdaunt used Bubble Beam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung fainted!

Whitney sent out Miltank!

Round O4

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 10 (Crawdaunt's level 20 defense bonus) = 75 total damage
Crawdaunt at 5/220HP
Crawdaunt did not flinch!

Crawdaunt used Double Hit!
70 + 10 (Crawdaunt's Level 20 Attack Bonus)= 80 x 1.1 (Muscle Band)= 88 - 20 (Miltank's Level 30 Defense Bonus) = 68 Total Damage
Miltank at 282/350HP

Round O5

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 10 (Crawdaunt's level 20 defense bonus) = 75 total damage
Crawdaunt fainted!

Alex sent out Wartortle!

Round O6

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 285/350HP
Wartortle did not flinch!

Wartortle used Ice Beam!
90 + 20 (Wartortle's Level 30 Attack Bonus)= 110 - 20 (Miltank's Level 30 Defense Bonus) = 90 Total Damage
Miltank at 192/350HP
Miltank was Frozen solid!

Miltank ate it's Lum Berry!
Miltank was thawed out!

Round O7

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 220/350HP

Wartortle flinched!

Round O8

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 155/350HP
Wartortle did not flinch!

Wartortle used Water Pulse!
60 + 20 (Wartortle's Level 30 Attack Bonus)= 80 x 1.2 (Mystic Water)= 96 - 20 (Miltank's Level 30 Defense Bonus)= 76 Total Damage
Miltank at 116/350HP

Round O9

Miltank used Milk Drink!
350/2 = 175 HP restored
Miltank at 291/350HP

Wartortle used Ice Beam!
90 + 20 (Wartortle's Level 30 Attack Bonus)= 110 - 20 (Miltank's Level 30 Defense Bonus) = 90 Total Damage
Miltank at 201/350HP

Miltank was not frozen!

Round 1O

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 90/350HP
Wartortle did not flinch!

Watrortle used Water Pulse!
60 + 20 (Wartortle's Level 30 Attack Bonus)= 80 x 1.5 (Torrent)= 120 x 1.2 (Mystic Water)= 144 - 20 (Miltank's Level 30 Defense Bonus)= 124 Total Damage
Miltank at 77/350HP

Round 11

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 25/350HP
Wartortle did not flinch!

Wartortle's Torrent Activated!
Wartortle used Aqua Tail!
Miltank Fainted!

Whitney sent out Clefairy!

Alex sent out Eevee!

Round 12

Eevee used Quick Attack!
Priority +1, Eevee moved first!
40 + 10 (Eevee's Level 20 Attack Bonus) = 50 x 2 (Adaptability)= 100 - 20 (Clefairy's Level 30 Defense Bonus)= 80 total damage
Clefairy at 250/330HP

Clefairy used Metronome!
(First roll 2, Damage = 10)

Clefairy used Constrict!
10 + 20 (Clefairy's level 30 attack bonus) = 30 - 10 (Eevee's level 20 defense bonus) = 20 total damage
Eevee at 240/260HP
Eevee's Speed was lowered one stage!
Eevee's speed at level 16!

Round 13

Clefairy used Metronome!
(Second roll 7, Damage = 100)

Clefairy used Dragon Rush!
100 + 20 (Clefairy's level 30 attack boost) = 120 - 10 (Eevee's level 20 defense boost) = 110 total damage!
Eevee at 130/260HP

Eevee Flinched!

Round 14

Eevee used Quick Attack!
Priority +1, Eevee moved first!
40 + 10 (Eevee's Level 20 Attack Bonus) = 50 x 2 (Adaptability)= 100 - 20 (Clefairy's Level 30 Defense Bonus)= 80 total damage
Clefairy at 170/330HP

Clefairy used Metronome!
Rolled a 1, damage = 0 (aka status move)

Clefairy used Moonlight!
330/2 = 165HP Restored
Clefairy at 330/330HP

Round 15

Clefairy used Metronome!
Rolled a 6, damage = 80

Clefairy used Tri Attack!
80 + 20 (Clefairy's level 30 attack boost) = 100 - 10 (Eevee's level 20 defense boost) = 90 total damage!
Eevee at 40/260HP

[In Progress...]


SpectralEternity
Crew

Cosmic Demigod

43,250 Points
  • Threadmaster 200
  • Elocutionist 200
  • Megathread 100

Crush Crush

Demonic Businessman

18,000 Points
  • Tycoon 200
  • Citizen 200
  • Signature Look 250
PostPosted: Thu Jun 18, 2015 10:22 pm


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≈Alex Cross≈
Encounter - [115/5]
Questing - Choice Band - [37/50]
Leaving for: - [0/3]

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Seeing the Clefairy use Metronome and actually seem to recover after all the damage Eevee had dealt was quite frustrating. Alex wasn't the type to really show it in the midst of battle, but this battle had gone on awhile and every single one of her pokemon didn't seem to go down easily. His pokemon had put in a lot of effort and the Clefairy managed to recover with such a random move. Either way, he wasn't about to give in just yet, but just like last time, Clefairy seemed to be able to get in a second Metronome. Luckily, it wasn't strong enough to make Eevee faint, but it did appear that she was close. Even though she was pretty exhausted, Alex was calm and actually smiled a bit. "Great job holding on there Eevee, it's time to turn this around. Use Trump Card." Eevee was pleased to hear Alex call out that specific attack as she clearly still had some fight left in her. The small normal type pokemon looked toward the Clefairy before six glowing red plates of energy were created in front of her. They were in the form of a ring and were sent quickly toward the other normal type. The move managed to hit the target and cause a lot of damage, though Alex wasn't done there. Using the attack to give Eevee a chance for a second one. "Follow that up with Quick Attack." Seeing the chance, Eevee rushed forward as fast as she could before tackling the Clefairy causing further damage to the normal type.

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Wartortle - Lv: 35 - Torrent
On the Sidelines
HP: 25/350

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Eevee - Lv: 26 - Adaptability - Rocky Helmet
Metronome - Tri Attack - 90 damage
HP: 40/260

VS

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Clefairy Lv: 33 - Cute Charm
Trump Card - 200 damage
Quick Attack - 80 damage
HP: 50/330

Battle Synopsis

Round 1
Miltank was switched out for Clefairy!
Wartortle was switched out for Eevee!
Eevee used Quick Attack!
40 + 10 (Level Attack Bonus)= 50 x 2 (Adaptability)= 100 - 20 (Level Defense Bonus)= 80 total damage
Clefairy's HP: 250/330

Round 2
Eevee Flinched!

Round 3
Eevee used Quick Attack!
40 + 10 (Level Attack Bonus)= 50 x 2 (Adaptability)= 100 - 20 (Level Defense Bonus)= 80 total damage
Clefairy's HP: 170/330

Round 4
Eevee usedTrump Card!
(24-5% HP) 100 + 10 (Level Attack Bonus)= 110 x 2 (Adaptability)= 220 - 20 (Level Defense Bonus)= 200 total damage
Clefairy's HP: 130/330

Round 5
Eevee used Quick Attack!
40 + 10 (Level Attack Bonus)= 50 x 2 (Adaptability)= 100 - 20 (Level Defense Bonus)= 80 total damage
Clefairy's HP: 50/330



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Out of Ball: Eevee, Wartortle

OOC: lol 280 damage this post, yeah with adaptability at double, Eevee is a monster. XP 1.5x seems like a much better amount.

Stuff to Claim: Nothing at the moment


Party: [6/6]

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Wartortle - Water - Female - Lax - Torrent - Mystic Water
Lv: 35 - HP: 350 - Exp: 31/45
•Aqua Tail - 90
•Bite - 60, 4/10 Chance of Flinch
Ice Beam - 90 damage, 3/10 chance of freezing target
Water Pulse - 60, 4/10 Chance to Confuse Opponent

Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage
Held item: Mystic Water: Water type attacks do x1.2 damage



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Espeon - Psychic - Female - Impish - Magic Bounce - Held item
Lv: 27 - HP: 270 - Exp: 3/27
~Dazzling Gleam- 80
~Swift - 60, never misses
Psybeam - 65 damage, 4/10 Chance of Confusion
Future Sight - 120, damage occurs 2 turns after use

Ability: Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user
Held item:



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Crawdaunt - Water/Dark - Male - Gentle - Adaptability - Muscle Band
Lv: 23 - HP: 230 - Exp: 3/26
Harden - Defense is raised by one stage
•Double Hit - 35 per hit (70 damage total)
~Leer - Lowers target's defense by one stage
Bubble Beam - 65, 1/2 chance of Lowering Opponent's Speed One Stage

Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
Held item: Muscle Band: Effect: Physical attacks do x1.1 damage



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Dewott - Water - Female - Timid - Shell Armor - Held item
Lv: 24 - HP: 240 - Exp: 6/24
•Tackle - 50
Water Gun - 40
•Razor Shell - 75, 1/2 chance of lowering opponent's defense by one stage
•Fury Cutter - 40, damage doubles after each sucessful hit, If not used consecutively, or misses, damage resets

Ability: Shell Armor: Prevents attacks from critically hitting
Held item:



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Eevee - Normal - Female - Adamant - Adaptability - Rocky Helmet
Lv: 26 - HP: 260 - Exp: 19/31
•Quick Attack - 40 (Priority +1)
•Bite - 60, 4/10 chance of flinching
•Take Down - 90, user takes recoil damage equal to 1/4 of the damage dealt
Trump Card - Does damage based on how much HP this pokemon has left.
100-75% HP: 40 damage
74-50% HP: 60 damage
49-25% HP: 80 damage
24-5% HP: 100 damage
4%-1HP: 200 damage

Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
Held item: Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item



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Slowking - Water/Psychic - Male - Mild - Regenerator - Quick Claw
LV: 23 HP: 230 Exp: 21/28
Water Gun - 40
Power Gem - 80
Confusion - 50, 4/10 Chance of confusion
•Headbutt - 70, 4/10 chance of making target flinch

Ability: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
Held item: Quick Claw: Forces holder to go first



Out of Party:

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Druddigon - Dragon - Male - Docile - Mold Breaker - Dragon Fang
Lv: 30 - HP: 300 - Exp: 22/30
•Dragon Claw - 80
Hone Claws - Raises user's attack and accuracy by one stage
•Crunch - 80, 7/10 chance to Lower's Opponent's Defense One Stage
•Outrage - 120; inflicts damage for 2-3 turns, user is confused afterwards

Ability: Mold Breaker: The Opponent's Ability has no effect
Held item: Dragon Fang: Dragon type attacks do x1.2 damage



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Skarmory - Steel/Flying - Female - Modest - Keen Eye - Shell Bell
Lv: 11 - HP: 110 - Exp: 5/25
• Peck : 35
~Swift - 60, never misses
Dark Pulse - 80, 3/10 Chance of Flinching
• Sky Drop - 60; target is taken into the air the 1st turn, then dropped on the 2nd; target cannot attack whilst in the air; does not work on Pokémon weighing more than 440.9 lbs

Ability: Keen Eye: Prevents pokemon with this ability from losing accuracy
Held item: Shell Bell: Heals 1/10th of the holder's max HP per turn




Bag:


Inventory:

Items
Pokedex
Lum Berries x3
Waterstone x1
Heart scales x8
Big Mushrooms x6
Rare candies x19
Lucky eggs x3
Dragon Scale x1
Sunstone x1
Rawst Berries x3
Sitrus Berries x6
Blastoisenite x1
Soft Sand x1
Wash Plug x1
Tyranitarite x1

Recovery

Potions
Revive x1
Super Potion x7
Old Gateau x2
Sweet Hearts x6


Pokeballs

Pokeballs
x5 Great Balls
x2 Ultra Balls
x3 Friend Balls


TM/HM's

TM #53 Energy Ball x3
TM #29 Psychic x1
TM #68 Giga Impact x1
TM #51 Roost x1
TM #38 Fire Blast x1
TM #85 Dream Eater x1
TM #02 Dragon Claw x1
TM #26 Earthquake x1
TM #55 Scald x1
TM #34 Sludge Wave x1
TM #62 Silver Wind x1





Badges:

Kanto 0/8 [---- ----]
Johto 2/8 [Zephyr, Hive, -- ----]
Hoenn 0/8 [---- ----]
Sinnoh 0/8 [---- ----]
Unova 0/8 [---- ----]
Kalos 0/8 [---- ----]


Spectral Eternity

Quote:



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PostPosted: Fri Jun 19, 2015 12:28 am


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Leonhardt

Post Count: leave area: 3/3 ¤ Wild Pokemon encounter: 194/5 ¤ NPC encounter: 146(-15) 131/15 ¤ item count: Heart Scale : 4/10 || Area Specific: --- : -/-
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Out Of Ball:
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This time when they were looking for another trainer for Kai to battle, a trainer approached them. "Hey, your Feraligatr is really tough. I'm at a great disadvantage, but I want to test my rock pokemon against your water attacks. It's an... odd request, i know, but i want to try and train them to resist their weaknesses a bit." the trainer said with a small, nervous smile. Leon blinked, unsure about battling someone that was very well aware that they'd be on the losing side, and was a bit weird-ed out by their odd request. What kind of trainer wants to put their pokemon through such a thing? Kai grunted and stepped forward, accepting the challenge, so Leon couldn't deny the trainer. "Er, alright... I'll battle you. Come on, Kai, get ready to blast them with a water pulse." Leon responded. "Great! Thanks! Come on, Onix! Try your best to withstand it!" the trainer said, sending out his Onix. Kai was quick to shoot a blast of water from his mouth at the rock snake. The Onix buckled down against the water attack, closing it's eyes and seeming to try it's best to struggle through it. For a moment, It seemed like it would survive, but soon after, the mighty snake fell, fainted. "Nice try, Onix. Alright, it's up to you, Golem!" the trainer said, seeming to be at least proud of his fallen pokemon for even trying. The Golem popped out, and braced itself before Kai could shoot water at it. Just like the previous pokemon, it seemed to do it's best to resist the water attack. After the attack ended, the Golem was still standing, though was struggling to keep conscious. It was obviously far too weak to go on, and a minute passed before it finally dropped to the ground, fainted. "Good job, golem! Let's get you and Onix healed up." the trainer said, seeming to be quite satisfied with the results he got. He then smiled to Leon. "Thanks for the battle. I've got to go now, but good luck with your training!" he said, then left to go heal up his pokemon.

Kai looked expectantly at his trainer, tail wagging. Leon was still a bit bewildered by the battle, but gave a sigh and looked to his partner. The gator was obviously awaiting his prize. "Alright buddy. Good job! Let's get you that fish i promised you." Leon smiled. He got a trumpeting growl in response. The raven haired male then led the way back into the city, finding a place to buy a fish from. Luckily, since they were next to a body of water, it wasn't that hard to find someone selling seafood. Leon looked for the biggest fish that he could afford without going broke and bought it, holding it by the tail as he turned to face Kai. The gator was drooling for the fishy treat. "Hold on. I need a picture of this." Leon commented, getting ready to snap a picture with his free hand. First, he took a picture of a drooling Kai, then, he tossed the fish, managing to get a shot of Kai snatching it in his mouth. Seconds after that picture, the fish was no where to be seen, though. Leon chuckled, patting his partner's neck. "Good job. Now, I have to train some of the other pokemon I have. So just sit back and chill for a bit, alright?" he told him. The gator burped with a grin. Man, that was a stinky burp! The raven haired male waved his hand in front of his face with a small laugh. Kai seemed to be snickering at the situation too, and soon they were both on their way to find more trainers to train against.

Soon, Leon got a response from Isis, and then got right on to responding to her. He didn't have anything further to say about the girl that he helped in the forest, so he got right to the meat of the message.
Reply to Isis

Good to hear! It's pretty nice over here, too. I'm sure the weather would be perfect if you were here with me now~ >w>
Oh? Wouldn't be the first time.
Well, yes. I just finished training him up for the meantime. I've gotta train some of my other pokemon now so i can take down Whitney. If worst comes to worst, I'm sure Kai could take on the gym all on his own.
Here, have some more pictures!

Leon sent his message, as well as the two pics of Kai drooling and snagging the fish from the air. He couldn't help but put a little flirty quip in hopes of making her laugh. And... well, he really did like her. They didn't know each other all that well, but she was very interesting and fun to be around. And had the best reactions to his pick up lines. There were other reasons why he was genuinely interested in seeing how things could go between them, as well. After sending the message, he went over to the body of water on the route he was on, rinsing his hands of the fishy smell, and wiping off his pokegear.


Battle:

Trainer challenged Leon to a battle!

Onix
Rock head
lvl 28
hp: 280


Golem
Rock head
lvl 28
hp: 280


Round 1:
Leon sent out Kai!
Trainer sent out Onix!
Kai moves first!
Kai used Water Pulse!
It's super effective!!!
60 + 20 (lvl buff) 80 x 4 = 320 - 10 (def buff) 310 damage to Onix!
(Onix: 0/280)
Onix struggled to hold on, but fainted!
20xp to Kai!
Trainer sent out Golem!

Round 2:
Kai used Water Pulse!
It's super effective!!!
60 + 20 (lvl buff) 80 x 4 = 320 - 10 (def buff) 310 damage to Golem!
(Golem: 0/280)
Golem curled up and tried to outlast the water, but ended up fainting!
Leon won the battle!
20xp to Kai!


[[OOC: o wo ]]
SpectralEternity
:3


[[Note: Still need to claim 1 lvl 15 Zoroark, Sceptilite, and shiny Rayquaza. ]]


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Party Info:

Pokemon: Feraligatr
Nickname: Kai
Gender: Male
Nature: Jolly, sometimes conceited and selfish. Wants to be the only Pokemon that Leon will ever need.
Lv. 37
HP: 370/370
Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage
Hold Item:
Attacks:
Water Pulse- 60 || 4/10 Chance to Confuse Opponent
Crunch - 80 || 7/10 chance to Lower's Opponent's Defense One Stage
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing
Exp: 18/27 [+40xp] 27/27 (level up!) [31xp] 28/28 (level up!) 3/29

Pokemon: Luxio
Nickname: Tesla
Gender: Female
Nature: Brave, sometimes too curious for her own good. Mischievous.
Lv. 20
HP: 200/200
Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze)
Hold Item:
Attacks:
Spark - 65 || 7/10 chance of paralysis
Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Bite - 60 || 4/10 Chance of Flinch
Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage
Exp: 4/32

Pokemon: Treecko
Nickname: Autumn
Gender: Female
Nature: Docile and focused. She is proud of her colors and loves maple syrup.
Lv. 14
HP: 140/140
Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage
Hold Item:
Attacks:
Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent
Mega Drain - 40 || Restores HP to the user equal to 1/2 of damage dealt.
Energy Ball - 90 || 1/2 chance of lowering target's special defense
Thunder Punch - 75 || 4/10 chance of paralysis
Exp: 15/24

Pokemon: Mienshao
Nickname: Sofie
Gender: Female
Nature: calm and calculating. Will lash out as she sees fit.
Lv. 11
HP: 110/110
Ability: Inner Focus- This Pokemon will not flinch
Attacks:
Aura Sphere - 80 || Ignores Accuracy and Evasiveness
Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
Detect - The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent
Exp: 13/16

Pokemon: Noivern
Nickname: Nova
Gender: Female
Nature: Quiet and content. Loves attention from anyone she can get it from.
Lv. 24
HP: 240/240
Ability: Telepathy - Protects against damaging moves from allied Pokemon
Hold Item:
Attacks:
Bite - 60 || 4/10 Chance of Flinch
Air Cutter – 60 || 1/10 chance to critically hit
Heat Wave - 95 || 4/10 Chance of Burn
Wing Attack – 60
Exp: 28/29

Pokemon: Malamar (shiny)
Nickname: Kraken
Gender: Male
Nature:
Lv. 9
HP: 90/90
Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
Hold Item: Quick Claw
Attacks:
Superpower - 120 || Lowers User's Attack and Defense One Stage
Signal Beam - 75 || 4/10 Chance of Confusing Target
Peck - 35
Foul Play - 95 || Uses the opponent's Attack Stat
Exp: 16/20



Out of Party:

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Pokemon: Dragonair
Nickname: Eyvindr (Ay - Vin - durr)
Gender: Male
Nature:
Lv. 6
HP: 60/60
Ability: Shed Skin - Every turn, this Pokemon has a 3/10 chance of healing from a status condition
Hold Item:
Attacks:
Twister - 40 || hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch
Shock Wave - 60 || Always hits, does not hit Pokemon using Fly, Dig, or Dive
Dragon Rush - 100 || 3/10 chance to flinch
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Exp: 9/16


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Pokemon: Mareep
Nickname:
Gender: Female
Nature:
Lv. 10
HP: 100/100
Ability: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokemon
Hold Item:
Attacks:
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Thunder Shock - 40 || 4/10 chance of paralysis
Thunder Wave - Causes Paralysis
Tackle - 50
Exp: 0/15

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Pokemon: Buneary
Nickname:
Gender:
Nature:
Lv. 10
HP: 100/100
Ability: Limber -
Hold Item:
Attacks:
Pound -
Fire Punch -
Defense Curl -
Foresight -
Exp: 0/15


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Pokemon: Eevee
Nickname:
Gender: Male
Nature: Feral and very skittish around loud noises. Doesn't like humans.
Lv. 19
HP: 190/190
Ability: Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power is doubled
Hold Item:
Attacks:
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Baby-Doll Eyes- Lowers opponent’s Attack by one stage (Priority +1)
Bite - 60 || 4/10 Chance of Flinch
Swift- 60 || Never Misses
Exp: 24/27


Items:

Pokedex
Pokeballs: unlimited
Luxury Balls: 1
Potions: unlimited
Max Revive: 4
Heart Scale: 3
Rare Candy: 1
Lucky Egg: 1
Balm Mushroom: 1
Big Mushroom: 4
Dragon Fang: 1
Quick Claw: 2 (1 held by Kraken)
Crystal Shard: 1
Odd Incense: 1
TM#22 Solar Beam: 1
TM#26 Earthquake: 1
TM#29 Psychic: 1
TM#14 Blizzard: 1
TM#104 Scald: 1
TM#21 Frustration: 1
TM#51 Roost: 1
TM#62 Silver Wind: 1
TM#71 Stone Edge: 1
=====(Berries:)
Cherri: 1
Chesto: 1
Pecha: 1
Rawst: 1
Aspear: 1
=====(Badge Case:)
Zephyr Badge
Hive Badge
=====(random things in his water-proof bag)
A re-usable bottle (currently holding plain ol' water)
A change of clothes
Small first aid kit
Swim trunks
Pokegear (water proof and upgraded; worn on right wrist)
goggles
dragonair keychain
Leather gloves (used to handle the feral Eevee)
1 wrapped honey treat
1 bag of Premium Pokemon Food


Vigilia

Vigilia

Captain

Trash Hero

38,925 Points
  • Elocutionist 200
  • Sausage Fest 200

SpectralEternity
Crew

Cosmic Demigod

43,250 Points
  • Threadmaster 200
  • Elocutionist 200
  • Megathread 100
PostPosted: Fri Jun 19, 2015 7:28 pm


Crush Crush
Jeez yeah I'm glad we fixed that = w= but it wouldn't be fair to you if I forced you to adjust it in the middle of the battle so I'm not going to do that. Even if it pretty much obliterated poor Clefairy ; w;

Also if you send out Wartortle next, Clefairy will be using it's newly obtained Quick Attack to finish it off.



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Leader Whitney


Whitney's face paled somewhat as she heard Alex call out for his Eevee to use Trump Card. With all the damage his Eevee had taken up to this point, there was little Whitney could do but watch as her last remaining pokemon was hammered with six glowing plates of pure power, and then to kick them while they were down, the Eevee used a Quick Attack to try and finish them off. Thankfully Clefairy was still managing to stand back up again, though clearly she was at the end of her rope now. "I've had just about enough of your Quick Attacks! Let's see how you like it! Clefairy, use Mimic!!" Whitney commanded heatedly. Clefairy, though tired, got a twinkle in it's eye, realizing Whitney's plan and waved its finger. An energy enveloped Alex's Eevee and came soaring back to Clefairy, and then the pink fairy pokemon charged at the Eevee with blinding speed to successfully knock it out.

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User Image - Blocked by "Display Image" Settings. Click to show.Clefairy ♀ █ Lv 33 █ 50/330 HP █ Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ ◆ █►▐ Mimic - Copies last move used and keeps in place of mimic until the battle ends ( Copied Quick Attack: 40 damage, Priority +1 )
█ ◆ █►▐ Encore - Makes opponent attack with their last move for 3 turns
█ ◆ █►▐ Double Slap - 15 damage per hit (2-5 hits)
█ ◆ █►▐ Metronome - 0-250, Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.

[Battle Synopsis]



Round O1

Lickitung used Ice Beam!
It's not very effective...
90 + 20 (Lickitung's level 30 attack bonus) = 110 - 10 (Crawdaunt's level 20 defense bonus) = 100 / 2 (effectiveness) = 50 total damage!
Crawdaunt at 170/220HP
Crawdaunt was not frozen!

Crawdaunt used Bubblebeam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung at 200/330HP

Lickitung's speed was lowered!
Lickitung's speed at level 23!

Round O2

Lickitung used Slam!
80 + 20 (Lickitung's level 30 attack bonus) = 100 - 10 (Crawdaunt's level 20 defense bonus) = 90 total damage
Crawdaunt at 80/220HP

Crawdaunt used Bubble Beam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung at 70/330HP
Lickitung's Speed was lowered!
Lickitung's speed at level 13!

Round O3

Crawdaunt used Bubble Beam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung fainted!

Whitney sent out Miltank!

Round O4

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 10 (Crawdaunt's level 20 defense bonus) = 75 total damage
Crawdaunt at 5/220HP
Crawdaunt did not flinch!

Crawdaunt used Double Hit!
70 + 10 (Crawdaunt's Level 20 Attack Bonus)= 80 x 1.1 (Muscle Band)= 88 - 20 (Miltank's Level 30 Defense Bonus) = 68 Total Damage
Miltank at 282/350HP

Round O5

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 10 (Crawdaunt's level 20 defense bonus) = 75 total damage
Crawdaunt fainted!

Alex sent out Wartortle!

Round O6

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 285/350HP
Wartortle did not flinch!

Wartortle used Ice Beam!
90 + 20 (Wartortle's Level 30 Attack Bonus)= 110 - 20 (Miltank's Level 30 Defense Bonus) = 90 Total Damage
Miltank at 192/350HP
Miltank was Frozen solid!

Miltank ate it's Lum Berry!
Miltank was thawed out!

Round O7

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 220/350HP

Wartortle flinched!

Round O8

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 155/350HP
Wartortle did not flinch!

Wartortle used Water Pulse!
60 + 20 (Wartortle's Level 30 Attack Bonus)= 80 x 1.2 (Mystic Water)= 96 - 20 (Miltank's Level 30 Defense Bonus)= 76 Total Damage
Miltank at 116/350HP

Round O9

Miltank used Milk Drink!
350/2 = 175 HP restored
Miltank at 291/350HP

Wartortle used Ice Beam!
90 + 20 (Wartortle's Level 30 Attack Bonus)= 110 - 20 (Miltank's Level 30 Defense Bonus) = 90 Total Damage
Miltank at 201/350HP

Miltank was not frozen!

Round 1O

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 90/350HP
Wartortle did not flinch!

Watrortle used Water Pulse!
60 + 20 (Wartortle's Level 30 Attack Bonus)= 80 x 1.5 (Torrent)= 120 x 1.2 (Mystic Water)= 144 - 20 (Miltank's Level 30 Defense Bonus)= 124 Total Damage
Miltank at 77/350HP

Round 11

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 25/350HP
Wartortle did not flinch!

Wartortle's Torrent Activated!
Wartortle used Aqua Tail!
Miltank Fainted!

Whitney sent out Clefairy!

Alex sent out Eevee!

Round 12

Eevee used Quick Attack!
Priority +1, Eevee moved first!
40 + 10 (Eevee's Level 20 Attack Bonus) = 50 x 2 (Adaptability)= 100 - 20 (Clefairy's Level 30 Defense Bonus)= 80 total damage
Clefairy at 250/330HP

Clefairy used Metronome!
(First roll 2, Damage = 10)

Clefairy used Constrict!
10 + 20 (Clefairy's level 30 attack bonus) = 30 - 10 (Eevee's level 20 defense bonus) = 20 total damage
Eevee at 240/260HP
Eevee's Speed was lowered one stage!
Eevee's speed at level 16!

Round 13

Clefairy used Metronome!
(Second roll 7, Damage = 100)

Clefairy used Dragon Rush!
100 + 20 (Clefairy's level 30 attack boost) = 120 - 10 (Eevee's level 20 defense boost) = 110 total damage!
Eevee at 130/260HP

Eevee Flinched!

Round 14

Eevee used Quick Attack!
Priority +1, Eevee moved first!
40 + 10 (Eevee's Level 20 Attack Bonus) = 50 x 2 (Adaptability)= 100 - 20 (Clefairy's Level 30 Defense Bonus)= 80 total damage
Clefairy at 170/330HP

Clefairy used Metronome!
Rolled a 1, damage = 0 (aka status move)

Clefairy used Moonlight!
330/2 = 165HP Restored
Clefairy at 330/330HP

Round 15

Clefairy used Metronome!
Rolled a 6, damage = 80

Clefairy used Tri Attack!
80 + 20 (Clefairy's level 30 attack boost) = 100 - 10 (Eevee's level 20 defense boost) = 90 total damage!
Eevee at 40/260HP

Eevee used Trump Card!
24-5% HP = 100 (Base Damage) + 10 (Eevee's Level 20 Attack Bonus) = 110 x 2 (Adaptability) = 220 - 20 (Clefairy's Level 30 Defense Bonus) = 200 total damage
Clefairy at 130/330HP

Round 16

Eevee used Quick Attack!
Priority +1, Eevee moves first!
40 + 10 (Eevee's Level 20 Attack Bonus) = 50 x 2 (Adaptability)= 100 - 20 (Clefairy's Level 30 Defense Bonus) = 80 total damage
Clefairy at 50/330HP

Clefairy used Mimic!
Copied Eevee's Quick Attack!
Clefairy used Quick Attack!
40 + 20 (Clefairy's level 30 attack bonus) = 60 - 10 ( Eevee's level 20defense bonus) = 50 total damage!
Eevee Fainted!

Round 17

[In Progress...]

PostPosted: Sat Jun 20, 2015 3:39 am


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≈Alex Cross≈
Encounter - [116/5]
Questing - Choice Band - [38/50]
Leaving for: - [0/3]

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Alex watched on and couldn't help, but grin slightly as Clefairy had managed to stay in the battle. He was close, he could tell, but it was disappointing that the last two attacks didn't end the battle. He knew what was coming, probably a strong counter or something else, it was clear she wasn't going to let the battle end. Though, this time, Alex couldn't do anything as Whitney uses Mimic. Right away, he knew which move had been copied. Eevee was exhausted from her last volley of attacks and couldn't do anything to match the speed. The next thing Alex knew, Eevee had been tackled and tumbled back and fainted. "Eevee!... damn, great effort." Eevee didn't like her pokeball, so instead of calling her back, he walked out to her and scooped up the small pokemon before returning to the sideline with Wartortle. Alex set Eevee down and looked toward his starter who was clearly still exhausted. "Heh, with Quick Attack now, I don't think you'll be able to use a move in time, Wartortle. I don't want to, but I'll use a different pokemon to end this battle." To Wartortle, she didn't have a care either way, so she just moved over to Eevee and sat down next to the fainted normal type. With that, Alex took up his usual spot and looked toward Whitney with his next pokeball in hand. "I know it's within the rules to use a 4th pokemon. I didn't want to do this, but you'll like this one I think." Alex grinned before switching to Slowking as the mostly pink, water and psychic type made his appearance. The pokemon looked around and knew what he had been called to do. "A gym battle, that sounds fun." Slowking had spoken out loud like any human, before yawning as his attention turned toward Whitney. "Hello there, I look forward to an interesting battle." Alex couldn't help, but chuckle at Slowking's reaction to be put into a battle. As usual, he was pretty talkative.

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Wartortle - Lv: 35 - Torrent
On the Sidelines
HP: 25/350

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Eevee - Lv: 26 - Adaptability - Rocky Helmet
Mimic - Quick Attack - 50 damage
On the Sidelines
HP: 0/260

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Slowking - Lv: 23 - Regenerator - Quick Claw
HP: 230/230

VS

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Clefairy Lv: 33 - Cute Charm
HP: 50/330

Battle Synopsis

Round 1
Miltank was switched out for Clefairy!
Wartortle was switched out for Eevee!
Eevee used Quick Attack!
40 + 10 (Level Attack Bonus)= 50 x 2 (Adaptability)= 100 - 20 (Level Defense Bonus)= 80 total damage
Clefairy's HP: 250/330

Round 2
Eevee Flinched!

Round 3
Eevee used Quick Attack!
40 + 10 (Level Attack Bonus)= 50 x 2 (Adaptability)= 100 - 20 (Level Defense Bonus)= 80 total damage
Clefairy's HP: 170/330

Round 4
Eevee usedTrump Card!
(24-5% HP) 100 + 10 (Level Attack Bonus)= 110 x 2 (Adaptability)= 220 - 20 (Level Defense Bonus)= 200 total damage
Clefairy's HP: 130/330

Round 5
Eevee used Quick Attack!
40 + 10 (Level Attack Bonus)= 50 x 2 (Adaptability)= 100 - 20 (Level Defense Bonus)= 80 total damage
Clefairy's HP: 50/330

Round 6
Eevee was switched out for Slowking!



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Out of Ball: Eevee, Wartortle, Slowking

OOC: Well, it was fun while it lasted, now Eevee won't be as strong, but at least for this battle she was. lol Either way, starting the next round on this switch, so that's all I can do this turn. Oh right, and Slowking speaks the human language, just cause I think all of them should. lol Plus it's better that way.

Stuff to Claim: Nothing at the moment


Party: [6/6]

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Wartortle - Water - Female - Lax - Torrent - Mystic Water
Lv: 35 - HP: 350 - Exp: 32/45
•Aqua Tail - 90
•Bite - 60, 4/10 Chance of Flinch
Ice Beam - 90 damage, 3/10 chance of freezing target
Water Pulse - 60, 4/10 Chance to Confuse Opponent

Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage
Held item: Mystic Water: Water type attacks do x1.2 damage



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Espeon - Psychic - Female - Impish - Magic Bounce - Held item
Lv: 27 - HP: 270 - Exp: 4/27
~Dazzling Gleam- 80
~Swift - 60, never misses
Psybeam - 65 damage, 4/10 Chance of Confusion
Future Sight - 120, damage occurs 2 turns after use

Ability: Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user
Held item:



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Crawdaunt - Water/Dark - Male - Gentle - Adaptability - Muscle Band
Lv: 23 - HP: 230 - Exp: 4/26
Harden - Defense is raised by one stage
•Double Hit - 35 per hit (70 damage total)
~Leer - Lowers target's defense by one stage
Bubble Beam - 65, 1/2 chance of Lowering Opponent's Speed One Stage

Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
Held item: Muscle Band: Effect: Physical attacks do x1.1 damage



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Dewott - Water - Female - Timid - Shell Armor - Held item
Lv: 24 - HP: 240 - Exp: 7/24
•Tackle - 50
Water Gun - 40
•Razor Shell - 75, 1/2 chance of lowering opponent's defense by one stage
•Fury Cutter - 40, damage doubles after each sucessful hit, If not used consecutively, or misses, damage resets

Ability: Shell Armor: Prevents attacks from critically hitting
Held item:



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Eevee - Normal - Female - Adamant - Adaptability - Rocky Helmet
Lv: 26 - HP: 260 - Exp: 20/31
•Quick Attack - 40 (Priority +1)
•Bite - 60, 4/10 chance of flinching
•Take Down - 90, user takes recoil damage equal to 1/4 of the damage dealt
Trump Card - Does damage based on how much HP this pokemon has left.
100-75% HP: 40 damage
74-50% HP: 60 damage
49-25% HP: 80 damage
24-5% HP: 100 damage
4%-1HP: 200 damage

Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
Held item: Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item



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Slowking - Water/Psychic - Male - Mild - Regenerator - Quick Claw
LV: 23 HP: 230 Exp: 22/28
Water Gun - 40
Power Gem - 80
Confusion - 50, 4/10 Chance of confusion
•Headbutt - 70, 4/10 chance of making target flinch

Ability: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
Held item: Quick Claw: Forces holder to go first



Out of Party:

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Druddigon - Dragon - Male - Docile - Mold Breaker - Dragon Fang
Lv: 30 - HP: 300 - Exp: 22/30
•Dragon Claw - 80
Hone Claws - Raises user's attack and accuracy by one stage
•Crunch - 80, 7/10 chance to Lower's Opponent's Defense One Stage
•Outrage - 120; inflicts damage for 2-3 turns, user is confused afterwards

Ability: Mold Breaker: The Opponent's Ability has no effect
Held item: Dragon Fang: Dragon type attacks do x1.2 damage



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Skarmory - Steel/Flying - Female - Modest - Keen Eye - Shell Bell
Lv: 11 - HP: 110 - Exp: 5/25
• Peck : 35
~Swift - 60, never misses
Dark Pulse - 80, 3/10 Chance of Flinching
• Sky Drop - 60; target is taken into the air the 1st turn, then dropped on the 2nd; target cannot attack whilst in the air; does not work on Pokémon weighing more than 440.9 lbs

Ability: Keen Eye: Prevents pokemon with this ability from losing accuracy
Held item: Shell Bell: Heals 1/10th of the holder's max HP per turn




Bag:


Inventory:

Items
Pokedex
Lum Berries x3
Waterstone x1
Heart scales x8
Big Mushrooms x6
Rare candies x19
Lucky eggs x3
Dragon Scale x1
Sunstone x1
Rawst Berries x3
Sitrus Berries x6
Blastoisenite x1
Soft Sand x1
Wash Plug x1
Tyranitarite x1

Recovery

Potions
Revive x1
Super Potion x7
Old Gateau x2
Sweet Hearts x6


Pokeballs

Pokeballs
x5 Great Balls
x2 Ultra Balls
x3 Friend Balls


TM/HM's

TM #53 Energy Ball x3
TM #29 Psychic x1
TM #68 Giga Impact x1
TM #51 Roost x1
TM #38 Fire Blast x1
TM #85 Dream Eater x1
TM #02 Dragon Claw x1
TM #26 Earthquake x1
TM #55 Scald x1
TM #34 Sludge Wave x1
TM #62 Silver Wind x1





Badges:

Kanto 0/8 [---- ----]
Johto 2/8 [Zephyr, Hive, -- ----]
Hoenn 0/8 [---- ----]
Sinnoh 0/8 [---- ----]
Unova 0/8 [---- ----]
Kalos 0/8 [---- ----]


SpectralEternity

Quote:



[""]
[""]
[""]
[""]
[""]
[""]
[""]




Crush Crush

Demonic Businessman

18,000 Points
  • Tycoon 200
  • Citizen 200
  • Signature Look 250

SpectralEternity
Crew

Cosmic Demigod

43,250 Points
  • Threadmaster 200
  • Elocutionist 200
  • Megathread 100
PostPosted: Sun Jun 21, 2015 5:35 pm


Crush Crush
Lol that's fine, Slowking is supposed to be able to understand and speak the human language according to bulbapedia and the anime, so it's pretty much canon. No need to explain xD



User Image
Leader Whitney


Whitney felt pretty confident now that she had quick attack mimiced with her Clefairy. Sending that powerful wartortle out would be useless, but what other pokemon did Alex have? He had said Wartortle was his strongest pokemon, so Whitney half expected everything to be smooth sailing from here, especially if her Clefairy could manage to dig up another healing move from it's metronome. Before Whitney could think too much into it, Alex sent out a Slowking, who seemed rather intrigued that he was being sent to battle, and even greeted Whitney. All Slowking were able to talk, it was pretty common knowledge amongst seasoned trainers like Whitney, and yet she could never really quite get over the strangeness of it all. "Er... Hello!" Whitney attempted a hesitant smile. She did rather like the pink coloring of this pokemon, but she wouldn't exactly call it cute, so... Not her type. Wait... Was that a Quick Claw in it's hand?? Whitney tensed. That wasn't good. She needed to go first if she wanted to have a chance at winning this battle!

User Image - Blocked by "Display Image" Settings. Click to show.

User Image - Blocked by "Display Image" Settings. Click to show.Clefairy ♀ █ Lv 33 █ 50/330 HP █ Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ ◆ █►▐ Mimic - Copies last move used and keeps in place of mimic until the battle ends ( Copied Quick Attack: 40 damage, Priority +1 )
█ ◆ █►▐ Encore - Makes opponent attack with their last move for 3 turns
█ ◆ █►▐ Double Slap - 15 damage per hit (2-5 hits)
█ ◆ █►▐ Metronome - 0-250, Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.

[Battle Synopsis]



Round O1

Lickitung used Ice Beam!
It's not very effective...
90 + 20 (Lickitung's level 30 attack bonus) = 110 - 10 (Crawdaunt's level 20 defense bonus) = 100 / 2 (effectiveness) = 50 total damage!
Crawdaunt at 170/220HP
Crawdaunt was not frozen!

Crawdaunt used Bubblebeam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung at 200/330HP

Lickitung's speed was lowered!
Lickitung's speed at level 23!

Round O2

Lickitung used Slam!
80 + 20 (Lickitung's level 30 attack bonus) = 100 - 10 (Crawdaunt's level 20 defense bonus) = 90 total damage
Crawdaunt at 80/220HP

Crawdaunt used Bubble Beam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung at 70/330HP
Lickitung's Speed was lowered!
Lickitung's speed at level 13!

Round O3

Crawdaunt used Bubble Beam!
65 + 10 (Crawdaunt's Level 20 Attack Bonus)= 75 x 2 (Adaptability)= 150 - 20 (Lickitung's Level 30 Defense Bonus)= 130 Total Damage
Lickitung fainted!

Whitney sent out Miltank!

Round O4

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 10 (Crawdaunt's level 20 defense bonus) = 75 total damage
Crawdaunt at 5/220HP
Crawdaunt did not flinch!

Crawdaunt used Double Hit!
70 + 10 (Crawdaunt's Level 20 Attack Bonus)= 80 x 1.1 (Muscle Band)= 88 - 20 (Miltank's Level 30 Defense Bonus) = 68 Total Damage
Miltank at 282/350HP

Round O5

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 10 (Crawdaunt's level 20 defense bonus) = 75 total damage
Crawdaunt fainted!

Alex sent out Wartortle!

Round O6

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 285/350HP
Wartortle did not flinch!

Wartortle used Ice Beam!
90 + 20 (Wartortle's Level 30 Attack Bonus)= 110 - 20 (Miltank's Level 30 Defense Bonus) = 90 Total Damage
Miltank at 192/350HP
Miltank was Frozen solid!

Miltank ate it's Lum Berry!
Miltank was thawed out!

Round O7

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 220/350HP

Wartortle flinched!

Round O8

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 155/350HP
Wartortle did not flinch!

Wartortle used Water Pulse!
60 + 20 (Wartortle's Level 30 Attack Bonus)= 80 x 1.2 (Mystic Water)= 96 - 20 (Miltank's Level 30 Defense Bonus)= 76 Total Damage
Miltank at 116/350HP

Round O9

Miltank used Milk Drink!
350/2 = 175 HP restored
Miltank at 291/350HP

Wartortle used Ice Beam!
90 + 20 (Wartortle's Level 30 Attack Bonus)= 110 - 20 (Miltank's Level 30 Defense Bonus) = 90 Total Damage
Miltank at 201/350HP

Miltank was not frozen!

Round 1O

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 90/350HP
Wartortle did not flinch!

Watrortle used Water Pulse!
60 + 20 (Wartortle's Level 30 Attack Bonus)= 80 x 1.5 (Torrent)= 120 x 1.2 (Mystic Water)= 144 - 20 (Miltank's Level 30 Defense Bonus)= 124 Total Damage
Miltank at 77/350HP

Round 11

Miltank used Stomp!
65 + 20 (Miltank's level 30 attack bonus) = 85 - 20 (Wartortle's level 30 defense bonus) = 65 total damage
Wartortle at 25/350HP
Wartortle did not flinch!

Wartortle's Torrent Activated!
Wartortle used Aqua Tail!
Miltank Fainted!

Whitney sent out Clefairy!

Alex sent out Eevee!

Round 12

Eevee used Quick Attack!
Priority +1, Eevee moved first!
40 + 10 (Eevee's Level 20 Attack Bonus) = 50 x 2 (Adaptability)= 100 - 20 (Clefairy's Level 30 Defense Bonus)= 80 total damage
Clefairy at 250/330HP

Clefairy used Metronome!
(First roll 2, Damage = 10)

Clefairy used Constrict!
10 + 20 (Clefairy's level 30 attack bonus) = 30 - 10 (Eevee's level 20 defense bonus) = 20 total damage
Eevee at 240/260HP
Eevee's Speed was lowered one stage!
Eevee's speed at level 16!

Round 13

Clefairy used Metronome!
(Second roll 7, Damage = 100)

Clefairy used Dragon Rush!
100 + 20 (Clefairy's level 30 attack boost) = 120 - 10 (Eevee's level 20 defense boost) = 110 total damage!
Eevee at 130/260HP

Eevee Flinched!

Round 14

Eevee used Quick Attack!
Priority +1, Eevee moved first!
40 + 10 (Eevee's Level 20 Attack Bonus) = 50 x 2 (Adaptability)= 100 - 20 (Clefairy's Level 30 Defense Bonus)= 80 total damage
Clefairy at 170/330HP

Clefairy used Metronome!
Rolled a 1, damage = 0 (aka status move)

Clefairy used Moonlight!
330/2 = 165HP Restored
Clefairy at 330/330HP

Round 15

Clefairy used Metronome!
Rolled a 6, damage = 80

Clefairy used Tri Attack!
80 + 20 (Clefairy's level 30 attack boost) = 100 - 10 (Eevee's level 20 defense boost) = 90 total damage!
Eevee at 40/260HP

Eevee used Trump Card!
24-5% HP = 100 (Base Damage) + 10 (Eevee's Level 20 Attack Bonus) = 110 x 2 (Adaptability) = 220 - 20 (Clefairy's Level 30 Defense Bonus) = 200 total damage
Clefairy at 130/330HP

Round 16

Eevee used Quick Attack!
Priority +1, Eevee moves first!
40 + 10 (Eevee's Level 20 Attack Bonus) = 50 x 2 (Adaptability)= 100 - 20 (Clefairy's Level 30 Defense Bonus) = 80 total damage
Clefairy at 50/330HP

Clefairy used Mimic!
Copied Eevee's Quick Attack!
Clefairy used Quick Attack!
40 + 20 (Clefairy's level 30 attack bonus) = 60 - 10 ( Eevee's level 20defense bonus) = 50 total damage!
Eevee Fainted!

Round 17

[In Progress...]

PostPosted: Mon Jun 22, 2015 12:32 am


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Leonhardt

Post Count: leave area: 3/3 ¤ Wild Pokemon encounter: 195/5 ¤ NPC encounter: 132(-15) 117/15 ¤ item count: Heart Scale : 5/10 || Area Specific: --- : -/-
---------------------
Out Of Ball:
User Image - Blocked by "Display Image" Settings. Click to show.



"Alright Kai. I've gotta train up some of the other pokemon. Just lay back for now. I'm going to need you to be ready for that gym battle later." Leon told his partner as they walked just outside of the city, looking for trainers that were willing to battle. He then let out the mienshao and Kraken. The weasel looked around nervously, chittering while Kraken merely clicked his beak, staring at his trainer. "You two up for some training?" the raven haired male asked. "Hm. I thought my methods were too brutal for you." Kraken commented. Leon gave an apologetic smile. "Sorry about that... I might have over reacted a bit. It just worried me was all. I didn't realize you would be so strong." Kraken seemed a bit pleased with the apology. Soon, the Malamar's attention went to the mienshao as she chittered more. "Very well then. Ah... This mienshao here said she'd like to be called Sofie, and that she'll stick around as long as you don't turn her in. Sounds like she's escaped from some bad people." he relayed to his trainer. Leon blinked, then looked to the mienshao, crouching down before holding out his spare quick claw. "Alright. Sofie it is, then! Welcome to the team! Don't worry. I don't know who's after you, but i promise i won't let them take you. Here, you'll need this for training." he said to the weasel. Sofie examined Leon, approaching slowly before accepting the quick claw and backing away quickly, examining the object. Leon stood up with a stretch. "Kraken, I'll start with training you for now. Sofie might need some time to get used to being around us for now." he said, then lead the way off towards a trainer he spotted.

Kai lagged behind, enjoying his relaxing time even though he wanted to keep battling for his trainer. Sofie followed along, but seemed to be very watchful of her surroundings at all times. It wasn't long before he found a trainer to battle, and sent Kraken forth. Though it kind of made Leon cringe at how brutal his Superpower attack could get, he figured that it would be a good thing for training. At least he won't feel too bad for pitting him against pokemon that might be more than twice his level.


Battle:

Trainer challenged Leon to a battle!

Sneasel
lvl 28
hp: 280

Weavile
lvl 28
hp: 280


Round 1:
Trainer sent out sneasel!
Kraken moves first due to quick claw!
Kraken used Superpower!
It's super effective!!
120 x 4 = 480 - 10 (def buff) = 470 damage to sneasel!
Contrary caused Kraken's attack and defense raise one level instead of drop!
(sneasel: 0/280)
sneasel fainted!
20 xp to Kraken
weavile was sent out!

Round 2:
Kraken used Superpower!
It's super effective!!
120 x 4 = 480 - 10 (def buff) = 470 damage to sneasel! (not bothering to add in the attack boost because overkill much)
(weavile: 0/280)
Weavile fainted!
20 xp to Kraken


[[OOC: o wo ]]
Quote:
:3


[[Note: Still need to claim 1 lvl 15 Zoroark, Sceptilite, and shiny Rayquaza. ]]


Team: User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.User ImageUser Image - Blocked by "Display Image" Settings. Click to show.User ImageUser Image



Party Info:

Pokemon: Feraligatr
Nickname: Kai
Gender: Male
Nature: Jolly, sometimes conceited and selfish. Wants to be the only Pokemon that Leon will ever need.
Lv. 37
HP: 370/370
Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage
Hold Item:
Attacks:
Water Pulse- 60 || 4/10 Chance to Confuse Opponent
Crunch - 80 || 7/10 chance to Lower's Opponent's Defense One Stage
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing
Exp: 4/29

Pokemon: Luxio
Nickname: Tesla
Gender: Female
Nature: Brave, sometimes too curious for her own good. Mischievous.
Lv. 20
HP: 200/200
Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze)
Hold Item:
Attacks:
Spark - 65 || 7/10 chance of paralysis
Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Bite - 60 || 4/10 Chance of Flinch
Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage
Exp: 5/32

Pokemon: Treecko
Nickname: Autumn
Gender: Female
Nature: Docile and focused. She is proud of her colors and loves maple syrup.
Lv. 14
HP: 140/140
Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage
Hold Item:
Attacks:
Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent
Mega Drain - 40 || Restores HP to the user equal to 1/2 of damage dealt.
Energy Ball - 90 || 1/2 chance of lowering target's special defense
Thunder Punch - 75 || 4/10 chance of paralysis
Exp: 16/24

Pokemon: Mienshao
Nickname: Sofie
Gender: Female
Nature: calm and calculating. Will lash out as she sees fit.
Lv. 11
HP: 110/110
Ability: Inner Focus- This Pokemon will not flinch
Hold Item: Quick Claw
Attacks:
Aura Sphere - 80 || Ignores Accuracy and Evasiveness
Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
Detect - The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent
Exp: 14/16

Pokemon: Noivern
Nickname: Nova
Gender: Female
Nature: Quiet and content. Loves attention from anyone she can get it from.
Lv. 25
HP: 250/250
Ability: Telepathy - Protects against damaging moves from allied Pokemon
Hold Item:
Attacks:
Bite - 60 || 4/10 Chance of Flinch
Air Cutter – 60 || 1/10 chance to critically hit
Heat Wave - 95 || 4/10 Chance of Burn
Wing Attack – 60
Exp: 29/29 (level up) 0/30

Pokemon: Malamar (shiny)
Nickname: Kraken
Gender: Male
Nature: Mostly quiet, proud of his power.
Lv. 11
HP: 110/110
Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
Hold Item: Quick Claw
Attacks:
Superpower - 120 || Lowers User's Attack and Defense One Stage
Signal Beam - 75 || 4/10 Chance of Confusing Target
Peck - 35
Foul Play - 95 || Uses the opponent's Attack Stat
Exp: 17/20 [+40xp] 20/20 (level up!) [37xp] 21/21 (level up!) 16/22



Out of Party:

User Image
Pokemon: Dragonair
Nickname: Eyvindr (Ay - Vin - durr)
Gender: Male
Nature:
Lv. 6
HP: 60/60
Ability: Shed Skin - Every turn, this Pokemon has a 3/10 chance of healing from a status condition
Hold Item:
Attacks:
Twister - 40 || hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch
Shock Wave - 60 || Always hits, does not hit Pokemon using Fly, Dig, or Dive
Dragon Rush - 100 || 3/10 chance to flinch
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Exp: 9/16


User Image
Pokemon: Mareep
Nickname:
Gender: Female
Nature:
Lv. 10
HP: 100/100
Ability: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokemon
Hold Item:
Attacks:
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Thunder Shock - 40 || 4/10 chance of paralysis
Thunder Wave - Causes Paralysis
Tackle - 50
Exp: 0/15

User Image
Pokemon: Buneary
Nickname:
Gender:
Nature:
Lv. 10
HP: 100/100
Ability: Limber -
Hold Item:
Attacks:
Pound -
Fire Punch -
Defense Curl -
Foresight -
Exp: 0/15


User Image
Pokemon: Eevee
Nickname:
Gender: Male
Nature: Feral and very skittish around loud noises. Doesn't like humans.
Lv. 19
HP: 190/190
Ability: Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power is doubled
Hold Item:
Attacks:
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Baby-Doll Eyes- Lowers opponent’s Attack by one stage (Priority +1)
Bite - 60 || 4/10 Chance of Flinch
Swift- 60 || Never Misses
Exp: 24/27


Items:

Pokedex
Pokeballs: unlimited
Luxury Balls: 1
Potions: unlimited
Max Revive: 4
Heart Scale: 3
Rare Candy: 1
Lucky Egg: 1
Balm Mushroom: 1
Big Mushroom: 4
Dragon Fang: 1
Quick Claw: 2 (1 held by Kraken) (1 held by Sofie)
Crystal Shard: 1
Odd Incense: 1
TM#22 Solar Beam: 1
TM#26 Earthquake: 1
TM#29 Psychic: 1
TM#14 Blizzard: 1
TM#104 Scald: 1
TM#21 Frustration: 1
TM#51 Roost: 1
TM#62 Silver Wind: 1
TM#71 Stone Edge: 1
=====(Berries:)
Cherri: 1
Chesto: 1
Pecha: 1
Rawst: 1
Aspear: 1
=====(Badge Case:)
Zephyr Badge
Hive Badge
=====(random things in his water-proof bag)
A re-usable bottle (currently holding plain ol' water)
A change of clothes
Small first aid kit
Swim trunks
Pokegear (water proof and upgraded; worn on right wrist)
goggles
dragonair keychain
Leather gloves (used to handle the feral Eevee)
1 wrapped honey treat
1 bag of Premium Pokemon Food


Vigilia

Vigilia

Captain

Trash Hero

38,925 Points
  • Elocutionist 200
  • Sausage Fest 200


Vigilia

Vigilia

Captain

Trash Hero

38,925 Points
  • Elocutionist 200
  • Sausage Fest 200
PostPosted: Mon Jun 22, 2015 2:15 am


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Leonhardt

Post Count: leave area: 3/3 ¤ Wild Pokemon encounter: 196/5 ¤ NPC encounter: 118(-15) 103/15 ¤ item count: Heart Scale : 6/10 || Area Specific: --- : -/-
---------------------
Out Of Ball:
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Soon after, Leon found another trainer eager to battle. Kraken made quick work out of the steel/rock type pokemon with his super strong fighting attack. The Malamar didn't even seem to be breaking a sweat even after all the hard hits he's landed. Leon couldn't help but wonder if he could just go challenge Whitney right now and just win. However, he wanted to be better prepared, especially for that miltank of hers. Her pokemon were tough, and though Kraken was already proving to be quite strong and more than capable to take down higher leveled pokemon, he figured it was best to do some training while he still could. After all, maybe it would help him with preparations to fight Morty in the future.


Battle:

Trainer challenged Leon to a battle!

Lairon (rockhead)
lvl 28
hp: 280

Aggron (rockhead)
lvl 28
hp: 280


Round 1:
Trainer sent out Lairon!
Kraken moves first due to quick claw!
Kraken used Superpower!
It's super effective!!
120 x 4 = 480 - 10 (def buff) = 470 damage to Lairon!
Contrary caused Kraken's attack and defense raise one level instead of drop!
(Lairon: 0/280)
Lairon fainted!
20 xp to Kraken
Aggron was sent out!

Round 2:
Kraken used Superpower!
It's super effective!!
120 x 4 = 480 - 10 (def buff) = 470 damage to Aggron! (not bothering to add in the attack boost because overkill much)
(Aggron: 0/280)
Aggronfainted!
20 xp to Kraken


[[OOC: o wo ]]
Quote:
:3


[[Note: Still need to claim 1 lvl 15 Zoroark, Sceptilite, and shiny Rayquaza. ]]


Team: User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.User ImageUser Image - Blocked by "Display Image" Settings. Click to show.User ImageUser Image



Party Info:

Pokemon: Feraligatr
Nickname: Kai
Gender: Male
Nature: Jolly, sometimes conceited and selfish. Wants to be the only Pokemon that Leon will ever need.
Lv. 37
HP: 370/370
Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage
Hold Item:
Attacks:
Water Pulse- 60 || 4/10 Chance to Confuse Opponent
Crunch - 80 || 7/10 chance to Lower's Opponent's Defense One Stage
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing
Exp: 5/29

Pokemon: Luxio
Nickname: Tesla
Gender: Female
Nature: Brave, sometimes too curious for her own good. Mischievous.
Lv. 20
HP: 200/200
Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze)
Hold Item:
Attacks:
Spark - 65 || 7/10 chance of paralysis
Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Bite - 60 || 4/10 Chance of Flinch
Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage
Exp: 6/32

Pokemon: Treecko
Nickname: Autumn
Gender: Female
Nature: Docile and focused. She is proud of her colors and loves maple syrup.
Lv. 14
HP: 140/140
Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage
Hold Item:
Attacks:
Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent
Mega Drain - 40 || Restores HP to the user equal to 1/2 of damage dealt.
Energy Ball - 90 || 1/2 chance of lowering target's special defense
Thunder Punch - 75 || 4/10 chance of paralysis
Exp: 17/24

Pokemon: Mienshao
Nickname: Sofie
Gender: Female
Nature: calm and calculating. Will lash out as she sees fit.
Lv. 11
HP: 110/110
Ability: Inner Focus- This Pokemon will not flinch
Hold Item: Quick Claw
Attacks:
Aura Sphere - 80 || Ignores Accuracy and Evasiveness
Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
Detect - The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent
Exp: 15/16

Pokemon: Noivern
Nickname: Nova
Gender: Female
Nature: Quiet and content. Loves attention from anyone she can get it from.
Lv. 25
HP: 250/250
Ability: Telepathy - Protects against damaging moves from allied Pokemon
Hold Item:
Attacks:
Bite - 60 || 4/10 Chance of Flinch
Air Cutter – 60 || 1/10 chance to critically hit
Heat Wave - 95 || 4/10 Chance of Burn
Wing Attack – 60
Exp: 1/30

Pokemon: Malamar (shiny)
Nickname: Kraken
Gender: Male
Nature: Mostly quiet, proud of his power.
Lv. 13
HP: 130/130
Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
Hold Item: Quick Claw
Attacks:
Superpower - 120 || Lowers User's Attack and Defense One Stage
Signal Beam - 75 || 4/10 Chance of Confusing Target
Peck - 35
Foul Play - 95 || Uses the opponent's Attack Stat
Exp: 17/22 [+40xp] 22/22 (level up!) [35xp] 23/23 (level up!) 12/24



Out of Party:

User Image
Pokemon: Dragonair
Nickname: Eyvindr (Ay - Vin - durr)
Gender: Male
Nature:
Lv. 6
HP: 60/60
Ability: Shed Skin - Every turn, this Pokemon has a 3/10 chance of healing from a status condition
Hold Item:
Attacks:
Twister - 40 || hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch
Shock Wave - 60 || Always hits, does not hit Pokemon using Fly, Dig, or Dive
Dragon Rush - 100 || 3/10 chance to flinch
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Exp: 9/16


User Image
Pokemon: Mareep
Nickname:
Gender: Female
Nature:
Lv. 10
HP: 100/100
Ability: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokemon
Hold Item:
Attacks:
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Thunder Shock - 40 || 4/10 chance of paralysis
Thunder Wave - Causes Paralysis
Tackle - 50
Exp: 0/15

User Image
Pokemon: Buneary
Nickname:
Gender:
Nature:
Lv. 10
HP: 100/100
Ability: Limber -
Hold Item:
Attacks:
Pound -
Fire Punch -
Defense Curl -
Foresight -
Exp: 0/15


User Image
Pokemon: Eevee
Nickname:
Gender: Male
Nature: Feral and very skittish around loud noises. Doesn't like humans.
Lv. 19
HP: 190/190
Ability: Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power is doubled
Hold Item:
Attacks:
Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage
Baby-Doll Eyes- Lowers opponent’s Attack by one stage (Priority +1)
Bite - 60 || 4/10 Chance of Flinch
Swift- 60 || Never Misses
Exp: 24/27


Items:

Pokedex
Pokeballs: unlimited
Luxury Balls: 1
Potions: unlimited
Max Revive: 4
Heart Scale: 3
Rare Candy: 1
Lucky Egg: 1
Balm Mushroom: 1
Big Mushroom: 4
Dragon Fang: 1
Quick Claw: 2 (1 held by Kraken) (1 held by Sofie)
Crystal Shard: 1
Odd Incense: 1
TM#22 Solar Beam: 1
TM#26 Earthquake: 1
TM#29 Psychic: 1
TM#14 Blizzard: 1
TM#104 Scald: 1
TM#21 Frustration: 1
TM#51 Roost: 1
TM#62 Silver Wind: 1
TM#71 Stone Edge: 1
=====(Berries:)
Cherri: 1
Chesto: 1
Pecha: 1
Rawst: 1
Aspear: 1
=====(Badge Case:)
Zephyr Badge
Hive Badge
=====(random things in his water-proof bag)
A re-usable bottle (currently holding plain ol' water)
A change of clothes
Small first aid kit
Swim trunks
Pokegear (water proof and upgraded; worn on right wrist)
goggles
dragonair keychain
Leather gloves (used to handle the feral Eevee)
1 wrapped honey treat
1 bag of Premium Pokemon Food
Reply
❷ Johto Region

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