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thatperson27 rolled 1 20-sided dice:
5
Total: 5 (1-20)
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Posted: Sun Feb 06, 2011 7:15 pm
(keen force sense re-roll for use the force, +13 modifier.)
(again with the ones...)
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Posted: Sun Feb 06, 2011 7:23 pm
Zack leveled his flechette and fired into the group of Stormtroopers.
((15+14+1 for Comrades in Arms=30))
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brightsword0 Vice Captain
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Posted: Sun Feb 06, 2011 7:25 pm
(You don't count BS. You said you were in the cockpit. But Torn Cla succeeds.)
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Posted: Sun Feb 06, 2011 7:26 pm
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brightsword0 Vice Captain
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thatperson27 rolled 2 6-sided dice:
6, 6
Total: 12 (2-12)
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Posted: Sun Feb 06, 2011 7:27 pm
(ok. DC18 = 2d6 of damage to the choking guy.)
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Posted: Sun Feb 06, 2011 7:39 pm
(>.> Well, you never said you got in the ship either. I moved you. However, according to ship schematics, the Zeltron and your droid are in the same room.)
The captain is lifted into the air by Torn Cla and is strangled by the Force.
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brightsword0 Vice Captain
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Posted: Sun Feb 06, 2011 7:43 pm
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Posted: Sun Feb 06, 2011 7:50 pm
(Fine. You can be with the group, in the narrow hallways where Mr. Jedi can accidentally slash walls... XP No more favors from the GM.)
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brightsword0 Vice Captain
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Posted: Sun Feb 06, 2011 8:29 pm
((Except he probably won't have the chance to slash.))
((3d8+2d8 from mutliattack profiency for 8+8+4+1+6=27, 1 square splash damage))
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Posted: Sun Feb 06, 2011 8:47 pm
(where are you shooting from? i'd rather not be hit along with everyone else. you have got to say this stuff.)
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brightsword0 Vice Captain
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Posted: Mon Feb 07, 2011 5:29 pm
((I'm obviously standing next to you, otherwise Comrades in Arms wouldn't work.))
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Posted: Mon Feb 07, 2011 5:49 pm
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Steffychan19 Vice Captain
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Posted: Mon Feb 07, 2011 6:01 pm
((Don't worry, onee-chan... I am too...))
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Posted: Mon Feb 07, 2011 7:52 pm
(and how the heck am I supposed to know what Comrades in Arms means? SPEAK ENGLISH LINCOLN! clearly and precisely so we don't have to read your mind to know what your doing.)
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Posted: Mon Feb 07, 2011 8:06 pm
(>.< ...)
The first two stormtroopers are downed by the flechette shot, leaving the other three still standing, with their weapons at the ready.
(Steffy, Person, Link: rolls 1d20 for an initiative roll. Xion and Link's droid are out of combat in the cargo hold, but they can move into the hallway this round if they want.)
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