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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

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iDizzy Da Kidd rolled 1 20-sided dice: 16 Total: 16 (1-20)

iDizzy Da Kidd

PostPosted: Sun May 31, 2009 12:43 pm


X____Uchïhǻ Kǻzūmeï___X


I was there that night.
I remember the
fear.
I can still see those
eyes.

User Image
Konohagakure no Sato/ Academy Student/ Lvl.8/ Hp: 95/ Cp: 65/ MHp: 96


Drifting off into a more distant part of the field than everyone else he gets to an area with room just for himself. The other student still in sight range and all there noise can still be hear by Kazumei's ears. Picking up his backpack he searched through it looking for the Academy scroll. Inside the scroll held alot of basic and beginner jutsus and techniques. Pulling the scroll out he unrolled it and began looking over all the technique within the scroll. Most of them he had already learned but there was afew he didn't study like the Shunshin no Jutsu. "Hm...Shunshin no Jutsu....a high speed movement technique. Interesting?" Kazuemi thought has this jutsu would be a great asset to his combat since he has been focusing on his speed alot more. Reading over the jutsu to learn how to perform it it doesn't look that hard but just he has to concentrate and control the chakra that he's charging his body with. Unlike the Goukakyuu training which he learned how to mold and compress charka now he has to fill his whole body with it. Slowly reading the technique one more time Kazumei gets up and starts to perpare for his training. Stretching out his arms and legs he has to be very loose for this as he's going to be moving faster than he ever had no far. Cracking his neck and popping his knuckles Kazumei takes in a deep breathe. Closing his eyes Kazumei begins to focus on the task at hand. A spark like a match in a dark cave Kazumei began to build up his chakra. Spreading it all throughout his body he charges his body with a simple amount of chakra just to get things started. Kazumei then opens his eyes he releases all the chakra and vanishes with out a trace.
Distance: 7 feet
-7 Cp

DC:15

Successes:
1/20 Auto-Learn or 1/10 Learn 1/20 Total

Shunshin no Jutsu (Body Flicker Technique)
A high-speed movement technique. It is described as 'appearing with the wind and disappearing like the wind.' A very basic jutsu, it appears that most shinobi above Genin-rank know it. Using chakra to activate the body, the user is able to move from one point to another with extreme speeds. This super-fast movement is almost impossible to see with the naked eye. To a normal person, it would seem as if the user has teleported. The amount of Chakra used depends on the distance and elevation between the user and the destination.
Cp cost: 1 per ft
Damage: N/A
Requirements: Dexterity 20+
Training days: 3 days.
Special: When rolling initiation checks or racing, or anything that involves speed, add chk mod to the dice roll.




User Image
I seen the evil and the madness its creates.
The a heavy
burden in which I have to carry.
This isn't a
gift its a curse.
cyborg902 rolled 1 20-sided dice: 1 Total: 1 (1-20)
PostPosted: Sun May 31, 2009 1:36 pm


CP:43/46

Conan had herd what Haritenka had said about him hurting himself and Conan laughed. “ oh you don’t have to worrie about me Haritenka-kun it feels like im really good at this. I mean watch this.” Conan stopped running around on the tree and stood on a branch facing the trunk of the tree. Running at the trunk Conan ran up it for three steps did a small flip and land right back on the branch. Smiling Conan said “ see easy” Conan couldn’t help but watch Haritenka as he went about doing his hand seals it seamed to be taking him quite the long time. Getting onto the branch that was above him Conan started hanging from the bottom of it. Standing upside down in front of Haritenka Conan looked at the boys hands and said “your hands there all tense looking…try relaxing a bit have fun with it that’s what I do all the time.” Conan again smiled as he looked right at the boy in the face.

Chakra Control:+28
roll:1
dc: 1+28=1 AUTO FAIL

Walk up a tree backwards
DC:30
Formula: d20+ chakra control
Cost:-1 CP per attempt
Train: 3/10
Rewards: walk up tree freely, +3 chakra control

+2 to next roll only

cyborg902


Aruil

PostPosted: Sun May 31, 2009 2:52 pm


Rhaim stood himself back up to his feet and brushed himself off without a word. Though he had failed to learn the jutsu he had learned alot about jutsus in general in the process. The young boy decided that he needed to quit dwelling on that one loss and drive on with training for a different jutsu. That meant that he would have to do some more reasearch, which meant that it was back to the library with him.

[exit to Library]
Ryu_Hokage rolled 1 20-sided dice: 5 Total: 5 (1-20)
PostPosted: Sun May 31, 2009 3:44 pm


Haritenka watched as Conan di his flip on the tree, he thought it was weird he could do this but had a little of a hard time with his push up. "Ok relax." He closed his eye, then took a deep breath, then let it out. Then he took another deep breath, and let it out again. He did this three more times, then he opened his eyes, and let out the last deep breath. "Ok, I think I'm good, lets try this again." He tried to keep himself relaxed as he looked at the handseal again. This time I'm going to do it. He looked away from the scroll, took another deep breath, then slowly started to let it out, he tried to form the handseal as he was doing this.

(Int mod= 1, and +2 because of the scroll.)

Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)].
DC: 12
Total Seals Learned: 10/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)

Ryu_Hokage

cyborg902 rolled 1 20-sided dice: 6 Total: 6 (1-20)

cyborg902

PostPosted: Sun May 31, 2009 3:59 pm


CP:42/46

Conan was staring at Haritenka from his upside-down spot against the tree branch. Not just normal staring but fantasizing staring. There Conan was he had just started taking a brake from doing some exercises. He was all hot and sweaty he felt quite irritated. Suddenly Conan felt a wave of cool wash over him and as he turned around he saw Haritenka right behind him. Wondering what he was doing Conan just watched as Haritenka put his hand out and touched Conans chest. Instantly Conan felt all of his irritation go away and just laid down on the ground. Before Conan could think about anything else Conan found himself falling. His fantasizing had caused him to lose his grip and fall form the branch. Lying on the ground in front of Haritenka in real life simply Made Conan blush. Getting up and slapping himself a few times gently on the cheek Conan put the Chakra back on his feet and started walking backwards up the tree again. As he went up Conan watched Haritenka and said " thats it you got that hand seal make it yours" Conan had no idea what he meant when he said that only that he said it.

Chakra Control:+28
roll:6
dc: 6+28=34 pass

Walk up a tree backwards
DC:30
Formula: d20+ chakra control
Cost:-1 CP per attempt
Train: 4/10
Rewards: walk up tree freely, +3 chakra control
Ryu_Hokage rolled 1 20-sided dice: 4 Total: 4 (1-20)
PostPosted: Sun May 31, 2009 4:15 pm


Haritenka let out a little laugh. "Told you you would fall. But I got to abmit you are good at that." He watched at Conan started to run up the tree again. He started to focus on his handseals again when he heard Conan's comment, he didn't exactly know what it meant ether, but he thought it was suppose to be motivation. "Ok I think I got it this time." Just to be sure he sat down infront of his scroll and took a long look at the picture of the handseal. When he felt he had memorized it, he got back up and tried making it again. If I don't get it this time I will keep trying till I do, and if I still don't get it then I'll keep trying till I got nothing left.

(Int mod= 1, and +2 because of the scroll.)

Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)].
DC: 12
Total Seals Learned: 10/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)

Ryu_Hokage

Ryu_Hokage rolled 1 20-sided dice: 11 Total: 11 (1-20)

Ryu_Hokage

PostPosted: Sun May 31, 2009 4:34 pm


He failed to make the handseal, so he sat down infront of the scroll and looked at it. What am I doing wrong. I think I've looked at this seal some many times its going to be stuck in my head. He let out a sigh, he new he could do it so why couldn't he. "Ok I got to left so I'll do the next one then come back to this one, maybe I'll have better luck then." He openned the scroll more to see what the next handseal was. He looked at the picture of it, and read the discription. "Ok lets see how I do with this one. Its funny I had barely any problems till now." He wasn't really talking to Conan, he was just talking to himself. He got back up, looked at the handseal again. Breathed deep, then tried to make the handseal.

(Int mod= 1, and +2 because of the scroll.)

Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)].
DC: 12
Total Seals Learned: 10/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)
Ryu_Hokage rolled 1 20-sided dice: 3 Total: 3 (1-20)
PostPosted: Sun May 31, 2009 4:46 pm


He was so happy he jumped up into the air, but he forgot that there was a tree right beside him. So when he jumped up he hit his head on a low branch, then landed flat on his butt. "Ouch! Not the best idea I have ever had, but I guess I wasn't thinking." After the pain sub-side he got back up. "But I did it, yes I did it!" He was so happy, well he was running around he tripped on the scroll and fell forward, the scroll flew into the air. After he got up he went and picked up the scroll, then he realized. "Oh, ya I still got one more to do. Great." He let out a sigh, then placed the scroll on the ground. He took a look at the handseal that had been giving him so much trouble. "This time I will make you." He got ready and with no lack of confidence he tried to make the handseal.

(Int mod= 1, and +2 because of the scroll.)

Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)].
DC: 12
Total Seals Learned: 11/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)

Ryu_Hokage

Ryu_Hokage rolled 1 20-sided dice: 3 Total: 3 (1-20)

Ryu_Hokage

PostPosted: Sun May 31, 2009 4:58 pm


He failed again. What is with this handseal, its not like its anything different from the other ones. Why can't I get it. He tried to calm down, he took in deep breaths, then he sat down and looked at the handseal again. "I don't get it I seem to be doing everything right. What's going on here?" He kept scanning the picture of the handseal for more then a minute before he got up, brushes some of the frost from him pants. He took another look at the handseal, let out a deep breath slowly. He closed his eyes and consintrated on the handseal, he pictured it in his mind. Then he took another attempt at making the handseal.

(Int mod= 1, and +2 because of the scroll.)

Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)].
DC: 12
Total Seals Learned: 11/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)
cyborg902 rolled 1 20-sided dice: 4 Total: 4 (1-20)
PostPosted: Sun May 31, 2009 4:59 pm


CP:41/46

Conan was hanging upside down again, he didn’t know why but he liked hanging like how a bat would when it sleeps. Holding his head Conan started feeling a little dizzy. “ aww man I don’t know how bats do it hanging upside down all day…the bloods rushing to my head I gota stop this.” Taking a few steps Conan curled around the tree and was now standing upright. Sure enough the feeling dissipated as he felt much better. Nodding Conan wanted to try something like feet but different putting his hands on the trees trunk Conan started walking around on his hands on a tree. Which in retrospect wasn’t that impressive. Getting board quickly Conan got back to his feet and was standing sideways on the tree. Looking at Haritenka Conan said “your so close to getting it Haritenka-kun I know you can do it.” Jumping to a closer branch and hanging from it Conan shouted “SUPER HANDSEAL POWER GO!!!” at Haritenka in hopes it would help him succeed.

Chakra Control:+28
roll:4
dc: 4+28=22 pass

Walk up a tree backwards
DC:30
Formula: d20+ chakra control
Cost:-1 CP per attempt
Train: 4/10
Rewards: walk up tree freely, +3 chakra control

cyborg902

Armads the Doom Bringer rolled 1 20-sided dice: 7 Total: 7 (1-20)

Armads the Doom Bringer

PostPosted: Sun May 31, 2009 5:09 pm


Just as Minoru set off he slipped on a piece of wet grass and did a back flip onto the ground. He wasn't exactly sure how on earth the grass got wet, but he wouldn't jump to conclusions. He got up, dusted himself off, and went back to the place he had started. You only truly lost if you didn't keep trying. Running really shouldn't be this hard on your body though. It wasn't that Minoru was tired; it was that he injured himself every time he tried to run. Sure he would probably have a higher success rate if he wasn't trying to sprint, but where was the challenge in jogging? There wasn't any. Either way Minoru got up and got ready to begin sprinting again. He took a few deep breaths making sure he was holding the air in for about three seconds each time. Then he opened his eyes and set off again.

HP: 24/30

Running Laps
DC: 10
Formula: 1d20 + Con mod.
Train: 0/10
Posting: Post Hp in every post. -2Hp for every DC fail.
Rewards: +1 Constitution, +1 Strength
Ryu_Hokage rolled 1 20-sided dice: 4 Total: 4 (1-20)
PostPosted: Sun May 31, 2009 5:14 pm


"I know I can do it, but what I don't understand is why I'm not getting it." He sat down again, he felt anyother person in his shoes would of given up by now. Well besides Conan, nothing seems to faze him. He let out another sigh, then he wondered why he was doing that some much lately. Getting of track, got to stay focused. Come on consintrate, consintrate. Maybe I need a break. he reached into his pocket and pulled out a bottle of water, he opened it up, and tipped it over to take a drink. But nothing came out, he looked at the bottle, all the water inside had froze. "Oh thats just perfect." He put the lid back on the bottle and tossed it far enough away so that it could melt in the sun. "Guess thats a sign that this isn't the time for a break." He got back up, and tried the seal again.

(Int mod= 1, and +2 because of the scroll.)

Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)].
DC: 12
Total Seals Learned: 11/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)

Ryu_Hokage

Armads the Doom Bringer rolled 1 20-sided dice: 7 Total: 7 (1-20)

Armads the Doom Bringer

PostPosted: Sun May 31, 2009 5:14 pm


This time Minoru got about half way to his destination before a bird swooped down and hit him in the face. He was beginning to look like he got into a fight with someone. He had scratches over his face and one or two were bleeding. Minoru just wiped it off and went back to where he had started all those times before. A little pain never hurt anyone, even if pain itself hurt. His legs were beginning to feel a bit strained; they hadn't been used to taking this kind of constant punishment. With any luck Minoru wouldn't break anything trying to complete this blasted training assignment. Maybe when he had trained a bit more, he'd look back on this and laugh, but until then it was just a pain to deal with.

HP: 22/30

Running Laps
DC: 10
Formula: 1d20 + Con mod.
Train: 0/10
Posting: Post Hp in every post. -2Hp for every DC fail.
Rewards: +1 Constitution, +1 Strength
PostPosted: Sun May 31, 2009 5:22 pm


This time Minoru thought he was going to do it successfully, but instead of looking where he was going, he slipped on something hard and then slammed his head into a tree. He wiped the spot where he had hit the tree and realized that he was cut up pretty bad. Then he looked over at what he had tripped on, and it turned out to be a frozen water bottle. Acting on a hunch, Minoru picked it up and walked over to where the boy who was doing hand seals and the hyper active boy were. "Hey there, I think you might have dropped this." Minoru hoped that either of them would wonder what happened to him, he looked like he had been beaten to a pulp with all the cuts on his head and arms. It didn't help that he was also bleeding from what he assumed to be his largest and newest wound. Minoru also hoped neither of them got mad at him for wearing clothing that was normally worn by people in the desert, or perhaps desert ninja if there actually were any. Minoru had never really looked into it, so he just assumed that's where the clothing came from.

HP: 20/30

Running Laps
DC: 10
Formula: 1d20 + Con mod.
Train: 0/10
Posting: Post Hp in every post. -2Hp for every DC fail.
Rewards: +1 Constitution, +1 Strength

Armads the Doom Bringer

Ryu_Hokage rolled 1 20-sided dice: 7 Total: 7 (1-20)

Ryu_Hokage

PostPosted: Sun May 31, 2009 5:34 pm


Haritenka looked over when he heard the boy ask if anyone dropped a water bottle. "Ok sorry, it kind of froze on me so I tossed it away so it could melt." As he turned he noticed the boys many cuts on his body. He was wondering about this, but he didn't ask because he thought it might be rude. "Did it get in your way or something?" He walked over to him, bringing the arua of cold with him. He reached out his hand. "I'll take it back if its in your way." Though he didn't really want to take it back, he had thrown it away to let it melt, and it wasn't going to beable to do that around him. Then he remembered the arua of cold around him, so he backed away, so the cold wouldn't be to bad. Wait I started doing really good on the handseals when Conan came over, maybe. He tried the handseal again quickly.

(Int mod= 1, and +2 because of the scroll.)

Handseals
The first thing the students needed to learn were the handseals that made the Jutsus possible. So I set them to learning all twelve. The rules are as follows: Roll 1d20 for each seal, one at a time. They must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)].
DC: 12
Total Seals Learned: 11/12
**No Hp or Cp cost.
Rewards: +1 Intelligence, +3 Concentration (one-time only)
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