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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

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hell_life

PostPosted: Thu Jan 03, 2008 5:40 pm


~Character Data~
Name: Sakamoto
Village Sunagakure no sato
Clan/Bloodline: idk soz
Element Affinity: sand
Age: 11
Gender: Male
Rank: Academy Student

~Appearance~

Headband: The cloth of his headband is blue and the band itself is on head wrapped around like naruto's (if i had a head band since i don't because im an acadamy student)
Height: 4'10
Weight: 31 kg.
Hair: Short brown but fine looking for his face that almost always carries a grin
Eyes: fun bright green eyes that look like he can be ready in a fight in a second as well as playing time.
Physical Description: He is a very young acadamy student that even for his age is quite well trained. He is more skilled than a regular 11 year old but his past was a mystery so people blame his past for that. He is a short fun kid that always like to lead but follows most of the time.
Clothing: He wears nice bright red dragon shirts with a darker blue to black pants. He hates shorts but does not mind when he has to wear them at all. he wears the average footwear of a ninja.
Background: Sadly this little ninja was abandoned at age 7. When they found him they saw all the cut up marks all over him and saw how he was mistreated. Rushed to te hospital, it has become his second home. He had no where to go so a nice family adopted him. He was very happy to have a nice family and expected to be normal until his ninja instincs acted up. With that his step parents got scared of him and threw him into the acadamy. With that he lives with the hospital again and he goes to the ninja acadamy even at age 11 but his skill was as great as a 12 year old ninja. He does not remember much of his past but many poeple believe that his parents were the ones to help him relese his potential early so that he could be the best he could be.
Personality: he is obedient and careful. He does not hate anyone and is always cheerful and rarely you will see him sad or crying. he is very modest and tries to make others look great when he is in the spotlight but he does soak up the spotlight for a few seconds before handing it to some one else.
Other: He does not like a certain breed of dogs because he feels like the past is coming back to him again and he hates when he sees parents doing mean things to their children in recognition of what his parents and stepparents did to him.
Dream: his dream is to become the best ninja there was, as most ninja do, but he also wantes to be a professional doctor and field medical specilist as well as a good fighter so he can be the best ninja there was and his days in the hospital made him want to help others in need on his missions that he does.
Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~
LV. 1
Experience: (whatever/whatever, eg. 0/100)
Hp: 9
Cp: 9
Strength: 11| mod = -1
Dexterity: 8| mod = -1
Constitution: 8| mod = -1
Intelligence: 9| mod = -1
Wisdom: 8| mod = -1
Charisma: 9| mod = -1
Chakra: 9| mod = -1
Dodge Bonus: 9

Base Attack Bonus: 1
Attack Melee: 1
Attack Ranged: 0

Base Save Bonus: 0
Fort: 0
Rex: 0
Will: 0

Damage: 1-5
Taijutsu:
[any other weapon you use]

~Skills~

Swim: (Str)

Balance: (Dex)
Escape Artist: (Dex)
Hide: (Dex)
Move Silently: (Dex)
Sleight of Hand: (Dex)
Tumble: (Dex)
Use Rope: (Dex)

Concentration: (Con)

Chakra Control: (Int)
Craft: (Int)
Disable Device: (Int)
Forgery: (Int)
Knowledge: (Int)
Repair: (Int)
Research: (Int)
Search: (Int)

Listen: (Wis)
Read Lips: (Wis)
Sense Motive: (Wis)
Spot: (Wis)
Survival: (Wis)
Treat Injury: (Wis)

Bluff: (Cha)
Diplomacy: (Cha)
Disguise: (Cha)
Gather Information: (Cha)
Handle Animal: (Cha)
Intimidate: (Cha)
Innuendo: (Cha)
Perform: (Cha)
Seduction: (Cha)

Ninjutsu: (Chk)
Genjutsu: (Int)
Taijutsu: (Str)
Fuuin Jutsu: (Int)
Kawarimi:
Kunai:
Shuriken:
Ninja Weapons:
Sneak Attack:

~Possessions~
He ownes some kunai and shukiken and senbon and is learning how to use them. He is best with the kunai but the senbon is the most interesting wepon to him and he wants to learn how to use them
Money:

¥en: 0
Ryo: 0

Equipment: None.
lol ya so i used the 1st persons log... i hope you dont mind it and i made all the things i wanted to add so it is finished and waiting to be approved.
PostPosted: Thu Jan 03, 2008 7:58 pm


Alright then the mods for stats are str is 0 for the rest is -1.
Hp would be 9 same with MHp, Dodge would be 8, base atk is 1 so melee is 1 range is 0. all of the saves stay would go to -1 .
Do these and it should be fine.

Citrus Samurai


Level_one

PostPosted: Fri Jan 04, 2008 1:24 am


User-name: Level_one
Posting: As often as it rains in washington
Time zone: Pacific

~Character Data~


Name: Mida Inuzuka
Village: Sunagakure
Clan/Bloodline: Inuzuka
+2 to Spot per 5 levels
+2 to Search per 5 levels
+1 to Sense Motive per 5 levels
+1 to Wisdom per 10 levels
Element Affinity: Earth
Age: 14
Gender: Male
Rank: Genin

~Appearance~


Headband: Green and around the forehead.
Height: 5'5
Weight: 110
Hair: Messy dark and a little spiky
Eyes: Yellow with slight canine features
Physical Description: A little pale but muscular. Has a predominant nose and the typical Inuzuka markings on his face.
User Image
Clothing: Wears a green hooded sweatshirt with a fishnet shirt under it. Has dark grey pants and red sneakers.
Background:Mida was born into an elite family in the Inuzuka clan. His father was a well respected ninja before he suffered an injury that ruined his body to do ninja work. Now his mother works to support the family while Mida's father sits at home and yells at Mida. His father is always berating and abusing him for being average in his class. When Mida graduated to Genin his father still mocked and attacked him and said he was a terrible ninja. Now the Inuzuka boy carries a huge chip on his shoulder because of his father. Mida is constantly trying to prove that he's a great ninja. Due to all his training and reading, he has a massive chakra store and is very smart.
Personality: Mida is a nice guy despite all of his issues at his house. He spends most of his time away from the home since he doesn't want to go back. He spends most of his time reading and practicing his ninjutsu and ninja skills. Mida tends to joke a lot and gets kind of reclusive. What friends he does make though, he defends to the end.
Other: Mida is left handed.

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Shikyaku no Jutsu (Four Legs Technique)
Type: D-rank
This technique gives some increase of strength and speed to the user, as well as lengthening their nails into claws by taking on the traits of an animal. Travel in this mode is somewhat akin to a dog's fast run.
Cp cost: 3 per post in form
Damage: N/A
Requeriments: Must be trained by an Inuzuka Chakra Control 5
Training Amount of Time: 5 Days
Special: +2 Dexterity and Strength Mod and +1 extra Dex and Strength stat per 10 ninjutsu levels.

Bunshin no Jutsu:
This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per bunshin.
Damage: N/A
Requirements: Academy students learn it on the academy as a basic jutsu.
Training days: Academy. Chakra control check DC: 5 per bunshin.
Special: The Int DC to see through a bunshin is 10 + 1/2 of the jutsu user's Chakra mod + 1/2 of the user's Int mod.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique.
Cp cost: 2 "+1 per minute the jutsu is maintained"
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time. Chakra control check DC: 10
Special: Add chakra mod to your Disguise check.

Kawarimi no Jutsu (Replacement Technique)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 1
Damage: N/A
Requirements: Must have something to replace with.
Training days: Academy time.
Special: Add chakra mod to dodge bonus. You cannot use this while in a defensive position.

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 2
Experience:
Hp: 20
Cp: 18
MHp: 18

Strength: 12 | mod = + 1
Dexterity: 14 | mod = + 2
Constitution: 10 | mod = 0
Intelligence: 18 | mod = + 4
Wisdom: 8 | mod = -1
Charisma: 8 | mod = -1
Chakra: 22 | mod = +6
Dodge Bonus: 12

Base Attack Bonus: 2
Attack Melee: 3
Attack Ranged: 4

Base Save Bonus: 1
Fort: 1
Rex: 3
Will: 0

Damage: 2-7
Taijutsu: 2-7


~Skills~



Swim: (Str) 0/0

Balance: (Dex) 0/2
Escape Artist: (Dex) 0/2
Hide: (Dex)0/2
Move Silently: (Dex)0/2
Sleight of Hand: (Dex)0/2
Tumble: (Dex)0/2
Use Rope: (Dex)0/2

Concentration: (Con) 0/1

Chakra Control: (Int) 2/4
Craft: (Int) 0/4
Disable Device: (Int) 0/4
Forgery: (Int) 0/4
Knowledge: (Int) 0/4
Repair: (Int) 0/4
Research: (Int) 0/4
Search: (Int) 0/4

Alchemy: (Wis) 0/-1
Listen: (Wis) 0/-1
Read Lips: (Wis) 0/-1
Sense Motive: (Wis) 0/-1
Spot: (Wis) 0/-1
Survival: (Wis) 0/-1
Treat Injury: (Wis) 0/-1

Bluff: (Cha) 0/-1
Diplomacy: (Cha) 0/-1
Disguise: (Cha) 0/-1
Gather Information: (Cha) 0/-1
Handle Animal: (Cha) 3/-1
Intimidate: (Cha) 0/-1
Innuendo: (Cha) 0/-1
Perform: (Cha) 0/-1
Seduction: (Cha) 0/-1

Ninjutsu: (Chk) 1/6
Genjutsu: (Int) 0/2
Taijutsu: (Str) 1/0
Fuuin Jutsu: (Int)
Kawarimi:
Kunai:
Shuriken: 1/2
Ninja Weapons:
Sneak Attack:

~Possessions~


Money:

Ryo:

Equipment:
Shuriken x 10
Some snacks
Water bottles
Small training doll for Ite

Valuables
A couple comic books he keeps in his pack to read when he's bored.


~Pet Data~


Name: Ite
Species: Dog (beagle)
Size: Tiny
Element Affinity: Earth
Age: 2
Gender: Male

~Appearance~


Height: 6 inches
Weight: 15 lbs
Fur: Brown and black
Eyes: Dark Brown
Physical Description:
User Image
Background: Mida found him as a puppy while he was wandering the streets late at night. Mida cared for the puppy and fed him and ever since then, Ite has followed him around.
Personality: Ite is a rambunctious puppy who has quite a fighting spirit.
Other:

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

~Stats~

LV. 2
Experience:
Hp: 10
Cp: 0
MHp: 10



Strength: 10 | mod = 0
Dexterity: 10 | mod = 0
Constitution: 8 | mod = -1
Intelligence: 7 | mod = -2
Wisdom: 8 | mod = -1
Charisma: 4 | mod = -3
Chakra: 4 | mod = -3
Dodge Bonus: 9

Base Attack Bonus: 2
Attack Melee: 2
Attack Ranged: 2

Base Save Bonus: 1
Fort: 0
Rex: 1
Will: 0

Damage:
Bite: 1 - 2
Claws: 1 - 1


~Skills~



Swim: (Str) 0/0

Balance: (Dex) 0/0
Escape Artist: (Dex) 0/0
Hide: (Dex) 0/0
Move Silently: (Dex) 0/0
Tumble: (Dex) 0/0

Concentration: (Con) 0/-1

Chakra Control: (Int) 0/-2
Search: (Int) 0/-2

Listen: (Wis) 0/-1
Sense: (Wis) 0/-1
Spot: (Wis) 0/-1
Survival: (Wis) 0/-1
Track: (Wis) 0/-1

Diplomacy: (Cha) 0/-3
Intimidate: (Cha) 0/-3
Perform: (Cha) 0/-3

Ninjutsu: (Chk) 0/-3
Genjutsu: (Int) 0/-3
Taijutsu: (Str) 0/0
Fuuin Jutsu: (Int) 0/-1
Sneak Attack:

~Possessions~


Equipment:

Valuables
PostPosted: Fri Jan 04, 2008 6:51 am


alright level one let see if I could spot thing that are wrong. Your attack melee would be 3 since your str is 1 and base attack is 2. I also think that you taijustu damage would 2 -7 since of the plus 1 + str , but other wise of what I could see every thing fine.

Citrus Samurai


Level_one

PostPosted: Fri Jan 04, 2008 12:22 pm


Oop, yeah. I did it late at night and was pretty tired while I was making it. There were a couple other mistakes too, but I'm pretty sure I got them all.
PostPosted: Fri Jan 04, 2008 12:27 pm


Alright its fine now.

Citrus Samurai


hell_life

PostPosted: Fri Jan 04, 2008 2:36 pm


Citrus Samurai
Alright then the mods for stats are str is 0 for the rest is -1.
Hp would be 9 same with MHp, Dodge would be 8, base atk is 1 so melee is 1 range is 0. all of the saves stay would go to -1 .
Do these and it should be fine.
kk i think i got it all down but idk if i did so recheck it please
PostPosted: Fri Jan 04, 2008 2:39 pm


how do i join (or inherit) a clan? like where would i go or do i just choose it? also do you have to have traits that match the clan? like can a hyuuga clan member breath fire at one point?(things that can be learned, not gekki genkai's)

hell_life


ProtoXtreme
Vice Captain

Obsessive Gaian

9,900 Points
  • Friendly 100
  • Generous 100
  • Tycoon 200
PostPosted: Fri Jan 04, 2008 2:50 pm


To your question - yes, Hyuugas can learn Katon Jutsus...

Anyways, to join a clan you have to ask the owner. Same goes for inheriting...or create your own. Of course you have to have physical traits to go along with the clan you chosen...
PostPosted: Fri Jan 04, 2008 9:24 pm


User-name: sasuke is my boyfriend
Posting: near constant
Time zone: eh...doesn't matter I'm on all the time

~Character Data~


Name: Odoriko, Misamane (Misa)
Village: Sunagakure no Sato
Clan/Bloodline: Odoriko
Element Affinity: Wind/Fire
Age: 21...and a half!!! ^_^
Gender: Female
Rank: Jounin

~Appearance~


Headband: Misa doesn't like to wear her headband unless she's on a mission. When she does wear it, it's on her forehead.
Height: 5'5
Weight: 115
Hair: Picture.
Eyes: Picture.
Physical Description: User Image
Clothing:Picture.
Background: When Misa was younger, she was the oldest daughter of her family. She has twin younger sisters that are 10 years younger than she is. Of course, as always, the younger siblings are always the best. Misa had lived in Taki until her parents told her she had to get out and live her own life. She had lived off her parents for her entire life, and they were sick of it. When she agreed to move out, she didn't know where to go. Misa had no real home to go to. She wasn't very friendly with her other family members and didn't have any friends. Misa decided on leaving her village in search of a place that she could make her life in, without any of her family being on her about being the best. After all, she just wanted to be herself. No attachments or distractions. She thought she was old enough to take care of herself, without her family constatly on her for doing what she felt like. Misa arrived in Suna a few months ago. Not knowing anyone, she thought she should get to know the village before she went out and did anything. She was a chuunin when she had arrived and thought the first thing she should do would become a jounin. When she had finally gotten her position, she decided to get on with her new life. She was assigned a team of Genin to teach.
Personality: Misa is a bright girl who hates to be looked at as just another girl. She doesn't really like to be one of those girls who exploits her body either. Quite an oddity for her clan being seduce-based. Even for all she does to keep herself as normal as possible, she can't help the fact that people look at her like the hottie she is. Kind to her friends but uncaring to people she doesn't particularly like, she is one hell of a girl. She could be the most beautiful girl you could set your eyes on, but when she's angry she can scare you into a pile on the floor. Misa is a trusting girl who likes things out of the ordinary, such as seeing bugs being caught in a spiders web. Almost satanic, this girl isn't afraid to hurt someone when she feels like it.
Other:

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-
Bunshin no Jutsu:
This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per bunshin.
Damage: N/A
Requirements: Academy students learn it on the academy as a basic jutsu.
Training days: Academy. Chakra control check DC: 5 per bunshin.
Special: The Int DC to see through a bunshin is 10 + 1/2 of the jutsu user's Chakra mod + 1/2 of the user's Int mod.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique.
Cp cost: 2 "+1 per minute the jutsu is maintained"
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time. Chakra control check DC: 10
Special: Add chakra mod to your Disguise check.

Kawarimi no Jutsu (Replacement Technique)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 1
Damage: N/A
Requirements: Must have something to replace with.
Training days: Academy time.
Special: Add chakra mod to dodge bonus. You cannot use this while in a defensive position.
Very Special: This jutsu is currently being hotly debated on and may change.

Medical Technique: Minor Chakra Heal
By using one's chakra, a ninja can repair damaged muscles and skin. Through hard studies and continual practice a ninja can master the proteins in a body to help repair these injuries. [No bones can be repaired by this technique.]
Cp Cost: 10 per round
Heals: 1 - 10 + Chakra Mod. For ever 10 ranks ninjutsu, +2 max heal.
Requirements: Treat Injury (10), Knowledge: Life Sciences (5), Chakra Control (12)
Training: 8 days

Kaze no Yaiba (Blade of Wind)
This Jutsu creates a blade out of wind which, being wind, makes it impossible to block. However, unlike the Kamaitachi no Jutsu, this Jutsu requires no tool.
Cp cost: 50
Damage: 100 - 200
Requeriments: Wind Afinity.
Training days: 30 days.


Hari Jizo (Needle Guardian)
The user causes their long, spiky hair to wrap around him and harden, in a manner similar to a hedgehog's or porcupine's quills, defending against any physical attacks. This is effective as a method for forcing someone away, or stopping a powerful strike.
Cp cost: 20
Damage: 15 - 25 + chakra mod. "Can be used as a form of defense"
Requeriments: "Long hair"
Training days: 12 days.

Tategami Gouzen no jutsu [Roaring Lion Technique]
By using the seal of the tiger, the user amplifies the volume of their voice to create an eardrum bursting roar. With their chakra, they create a blow horn effect that streams towards their target.
Cp cost: 20
Damage: 1 - 9 + Charisma Mod
Special: (-5 to dexterity Mod)
Requeriments: Charisma 20+ Chakra 20+
Training: 15 days.

Katon: Hosenka no Jutsu (Fire Release: Mythical Fire Phoenix Technique)
Multiple balls of fire are sent at the target. It is also possible to hide shurikens within the fireballs, creating an unexpected secondary surprise attack.
Cp cost: 15 + 3 per ball.
Damage: 6 - 15 per ball that hits.
Training: 7 days
Requirements: Chakra Control 10 + 2 per ball.
Special: If shuriken are hidden inside the fireballs, treat the shuriken attack as a Surprise Attack.

Katon: Gokakyu no Jutsu (Fire Release: Grand Fireball Technique)
Utilizing a high amount of chakra, a large ball of flame is exhaled from the user's mouth.
Cp cost: 30
Damage: 20 - 40 + chakra modifier.
Reflex DC: 10 + Character level + chakra mod for half damage. Neutral 20 or surpassing the save by 10 means no damage.
Requirements: Fire Affinity, Chakra 20+, Chakra Control 12
Training days: 7 days/ if Uchiha teaches you, 4 days
Special: Uchihas learn this at young age.

Futon: Daitoppa (Wind Release: Great Breakthrough)
The user sends out a powerful explosion of wind, which can easily level almost an entire area. It is known that a variation of the technique involves a smaller blast of wind which gets ignited with flame, making it stronger and more damaging to the target.
Cp cost: 25
Damage: 25 - 60
Requeriments: Level 7+, Wind Affinity, must know at least one flame jutsu before learning the flame combination
Training days: 5 days for basic technique / 1 day for flame combination.
Special: If combined with a flame jutsu, add 35 damage to the result.

Kakuremino no Jutsu (Cloak of Invisibility Technique)
This jutsu is where one uses a cloak or a piece of cloth to make oneself blend in with the background, interpreting oneself invisible.
Cp cost: 1
Damage: N/A
Requirements: Learn in the academy.
Training days: Academy time.
Special: Add chakra mod to your Hide check.

Nawanuke no Jutsu (Rope Escape Technique)
A basic technique taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this jutsu.
Cp cost: 1
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time.
Special: Roll an escape artist skill check when using this. Add your chakra mod to the check.
Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~


(red is clan things)
LV. 30
Experience:
Hp: 780
Cp: 600
MHp: 810


Strength: 32 | mod = 6
Dexterity: 32 | mod = 6
Constitution: 33 | mod = 6
Intelligence: 34 | mod = 7
Wisdom: 34 | mod = 7
Charisma: 32 | mod = 6
Chakra: 35 | mod = 7
Dodge Bonus: 22+6

Base Attack Bonus: 30
Attack Melee: 36
Attack Ranged: 36

Base Save Bonus: 15
Fort: 21
Rex: 21
Will: 22

Damage:
Taijutsu: 17-22
[any other weapon you use]

~Skills~



Swim: (Str)

Balance: (Dex) 10
Escape Artist: (Dex)
Hide: (Dex) 20
Move Silently: (Dex) 20
Sleight of Hand: (Dex)
Tumble: (Dex)
Use Rope: (Dex)

Concentration: (Con) 20

Chakra Control: (Int) 20
Craft: (Int)
Disable Device: (Int)
Forgery: (Int)
Knowledge: (Int) 20
Repair: (Int)
Research: (Int) 20
Search: (Int) 20

Alchemy: (Wis)
Listen: (Wis) 20
Read Lips: (Wis)
Sense Motive: (Wis) 20
Spot: (Wis) 20
Survival: (Wis) 10
Treat Injury: (Wis) 20

Bluff: (Cha) 10
Diplomacy: (Cha) 20
Disguise: (Cha) 10
Gather Information: (Cha) 20
Handle Animal: (Cha) 10
Intimidate: (Cha) 30
Innuendo: (Cha) 10
Perform: (Cha) 30+6
Seduction: (Cha) 30

Ninjutsu: (Chk) 20
Genjutsu: (Int) 20
Taijutsu: (Str) 20
Fuuin Jutsu: (Int)
Kawarimi: 10
Kunai: 10
Shuriken: 10
Ninja Weapons: 10
Sneak Attack: 20

~Possessions~


Money:

Ryo:

Equipment:


ValuablesShe wears a necklace(like the ones from the army) that has her family's name on it.


there might be mistakes somewhere that i can't see...because i was doing a bunch of things when i did this XD

sasuke is my boyfriend


Citrus Samurai

PostPosted: Sat Jan 05, 2008 6:29 am


Alright I think it looks fine, your new students well be the new one from the next exam since most of class left the village.
PostPosted: Sat Jan 05, 2008 6:36 am


Alright the saves fort rex and well all drop to -1 . your str mod is 0, your cp would be 2. So those are the change that you need to re due hell_life

Citrus Samurai


kouri-chan_xx
Vice Captain

Noob

PostPosted: Sat Jan 05, 2008 7:03 am


Hey Kira I believe that the Odoriko cannot have strength over 20, lol XD
Just correct that!

Or has that changed? That was one of the more memorable stats..
PostPosted: Sat Jan 05, 2008 9:22 am


bwahahaha~~~!!! Kouri, it's that they can't DISTRIBUTE more than 20 XD I made sure. I checked with Night on that. XD She said that you can't distribute more than 20, but you can train that skill as much as I want. XD

sasuke is my boyfriend


kouri-chan_xx
Vice Captain

Noob

PostPosted: Sat Jan 05, 2008 9:39 am


o.O WTF!! Such a loophole! Damn!

And they were uber insistent about it too o.O Oh well..
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