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Posted: Mon Dec 06, 2010 3:09 am
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Posted: Mon Dec 06, 2010 9:57 pm
so it is Official Techs Company names are the names we will use for the RP
still needed:
1. Pictures of a Mining Colony, Pictures of space Colonies.
2. still need names for many of the Colonies. Come up with names and later we will figure out who runs what colonies and what happens in those colonies
3. Mercenary Companies names. From bounty hunters to Private military Contractors, Or even Private Security Forces. I consider them all the same I just need names for them and who specializes in what or if they specialize in multiple kinds of Mercenary work.
4. Shield companies two or three of them . they are shield unites dealing in personal hand held shields or space shields. same deal need names.
To Tech: Make A sticky in the sub forum the Revival and put down all the company names in that sticky title it something related to Corporations or something like that.
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Posted: Thu Dec 09, 2010 6:52 pm
>.>...............<.<............................>.>......................<.<............?
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Posted: Thu Dec 09, 2010 7:32 pm
How's this for the mining colony X
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Posted: Thu Dec 09, 2010 7:50 pm
Tesamay How's this for the mining colony Xthat is fantastic ^.^<3
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Posted: Thu Dec 09, 2010 11:02 pm
Other Companies
Tsukiji fish CO. : Controllers of the Galaxies largest fish market and largest operator of the planet Tangaroa. The Tsukiji fish Co. is among the most respected companies in the galaxy and has been know for there charitable contributions to those less fortunate.
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Posted: Fri Dec 10, 2010 8:32 am
I would add uncle buck's clunker cabs:
Cheapest space transport and they dont ask questions. the owner is a fat Italian new yorker named Buck. Hes bald with a ring of hair in a horseshoe pattern stil clinging to his head otherwise hes a man covered in black curled body hair. the Hairy little man will always be seen in an open Hawaiian shirt with ketchup stains and grease stains and the such with a wife beater under the Hawaiian shirt thats just as stained. Hes always chewing on the same old cigar stump.
They run city cabs throughout New York. Total pieces of junk but they get you were youre going cheap and fast. If you tip the cabby under the table you can get there even faster. If you dont mind him running over cats and being liberal with the Idea of stop signs. They also provide interplanetary shuttle servises cheaper than anyone or anywhere else. Of course they only have three shuttles and the condition of the cabby colored tiny shuttles is... nightmareish, nightmareish being a kind word; However they will probably get the job done. Their #1 cabby, possibly in the galaxy (he has to be seeing as hes the piolet of old shuttle 3 AkA the flying crap waggon is the oldest most glitchy shuttle of them all) Is Moe capone. His shuttle #3 may run on a pull string engine but hes the only cabby with a zero space fatality rate... so far.
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Posted: Fri Dec 10, 2010 9:03 am
Now then I will submit two Merc companies:
Als Slash and Burn Mercs: The company is ran by a giant of a man called Big Al He hires mercs from across the galaxy for freelance work. Like the Mexican labor union if you dont get on the waggon you dont get the job. Mercs can use their own weapons but they also have a wide variety of big honken fire arms of their own for that added extra on the job bang for the buck. The work is quick, loud, and inexspensive.
Anton: The highest end merc company in the galaxy, more of a merchant assassins guild each member is recruited for their specific tallents and trained in the covert and stealth arts of spy work, assassination, infiltration, and espionage. These mercs are highly trained once entering Anton and highly skilled. No one is allowed to know of the members in the company even through each other. This prevents screw ups and maxamises their stealth factor. To even hear of these guys you have to be very powerful and very well connected. If you are recruited into Anton you do not leave the company again alive.
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Posted: Fri Dec 10, 2010 6:55 pm
still need a few space colony names
also the official character listings
User: What Gaia owns this character
Name: Characters name
Age: Humans: same rules apply like in real life
Android: ruling is if your a average aged Android the age is between 40-80 years old, you would have a almost human emotion spectrum by this time. anything over 80 is old android tech that uses human command AI's and do not have Freewill. anything under 40 is still learning and has a lesser human emotion spectrum. (of course this is a statistical averaging)
Splicer: if your Pure Blood you can be over a hundred years old while still looking and feeling young but if your half blood though you age just like a human.
Races: Human (human derb)
Android: A race of AI's that earned there freedom after a bloody war between its creators and themselves, peace was created threw treaties and the Androids became free and earned human rights. Although they had to following a population ruling dealing with the manufacturing of more AI Android which was restricted and had to be commissioned by a board of directors made up of humans and Androids. Every year this commissioning would happen and a set number would be established for commissioning for the year. The Androids dealt with the decommissioning of older machines personally and controlled the ruling so that a act of discrimination wasn't present which was suggested by a Android no less. Splicer: Pure bloods are people who descended from the original spliced human beings that where spliced with animals. The original splicing methods where lost but the method became inherited to new born and just became a evolutionary branch of the human race. Half Bloods though are fake splicers who have purposely had there DNA changed with another animal, these people where still human and aged as such but had a greater selection of animals to choose from due to the improvement to splicing sense the old splicing days. (some sub forms allowed but need permission first as well a good back story to support it)
Paths: The Soldier: a Military path, your combat training is exceptional your have great talent with conventional weapons and fighting skills.above average understanding of regular technology but a basic understand of advance technology. You normally do not us any tech implants or Bio Enhancements but are capable of having specific ones to a degree. The Techy: Your knowledge of technology is great, from hacking terminals to piloting ship. Your better with energy based weapons but are able to use most conventional weapons to a fair degree. you capable of using Tech implant but do not us Bio Enhancements at all. Combat skills are limited and are confined to basic self defense.
The Adapt: A person who has gone under Bio Enhancements of great degrees there understanding of Regular technology is average and there understanding of advance technology is extremely little. they have a basic knowledge of conventional weapons and very little knowledge of energy based weapons. Path of the Adapt are capable of great fighting talents using there Bio Enhancement along side there fighting abilities.
The Operative: The Stealthy path, those who follow the path of the Operative find themselves being fast and agile. having better skills in melee combat and weapons then anything else. They are able to use Tech implants and have a exceptional skills in Pistols and Sniper rifles but all other projectile weapons not so much.There hacking abilities are fairly good but could be better. They do not use Bio Enhancements and They have an above average understanding of technology as the same for advance technology. they rely on speed rather then brute strength. they pack light so they can move about more freely and use weaker shields units due to energy admissions that stronger units produces that can be used to track them. The Physician: a Medical Path, those who follow the path of the Physician have a major understanding of Biology and other sciences. they are capable of using both tech implants and Bio enhancements. The Physician has basic combat training and basic weapon training. there only proficiency of weapons is the pistol which isn't saying much. The Physicians relay on there Medical background in order to keep themselves alive. They have a advanced understanding of basic technology and a good understanding of advanced technology Classes: what ever you can think off but remember choose a class that accompanies your chosen Path.
Equipment: what weapons you got, what tools you got, are you wearing armor and most of all what kind of shield you running. (everyone will start off with generic energy shields,)
Bio: whats your background
Reference Pic or Description What do you look like
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Posted: Fri Dec 10, 2010 7:50 pm
Hm, gonna have to think of a character... hm
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Posted: Fri Dec 10, 2010 8:00 pm
Dragtan Hm, gonna have to think of a character... hm full details are in the Revival Forum ^_^
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Posted: Sat Dec 11, 2010 8:04 pm
So UCSE is there like anything major we need to know since it seem like this is the base of all military
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Posted: Sun Dec 12, 2010 12:06 am
RTI: Research Tri Industry
RTI has three main division that are well known
RTI Colonial : A Colony manufacturing division of RTI that had found a opportunity to slip in and try to take over UCSE operations. Although they didn't succeed in there goal they did manage to gain a considerable amount of reputation threw this bold action.
RTI General: The Number one Manufacturers of almost every bit of Tech available to the General population as well Military Tech.
RTI Biologics: The number one leader in Bio Research. Medical,Science you name it RTI Biologics dabbles in it. there has been many controversial media babble about this division of RTI being inhumane and performing Research not sanctioned by any government. Actual proof has never been found.
RTI in general has been in operations for longer then the founding of the UCSE and is the most wealthiest corporation in the galaxy. It has also been the subject of the most controversy due to its Science division and there world changing splicing research that has impacted the human race. There have been dark rumors that RTI still conducts illegal operation yet no proof and almost anyone who would stand up against them would unexpectedly disappear or found dead.
Current CEO: Victor Arcadia
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Posted: Wed Dec 15, 2010 5:05 pm
in order for thing to movie along fast I need people to come up with corporate descriptions of each company that will be in are RP.
I simply need people to choose a company tell me which one you chose and simply post a description of the company here on this thread. if the description is good and doesn't need anything add then you will post it in the yellow page thread located in "The Revival" forum.
UCSE - being done by tech Hydra Co.- Being done by tech
RTI- Dryson completed
Buck's Clunker Cabs- Gyzvx completed (need to be add to yellow pages) Al's Slash and Burn Mercs- Gyzvx completed(need to add to yellow pages) Anton- Cyzvx completed (needs to be added to yellow pages)
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Posted: Mon Dec 27, 2010 7:48 pm
First RP post has been made..... everything will ignite with each character finding out about the assassination of the The High ranked Executive of Hydra Co. Most effective way of finding out is the News on a broadcast, the radio, the web, or by word of mouth.
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