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Posted: Mon Nov 23, 2009 8:15 pm
 She couldn't help but giggle at Kaizen and his apparent feeling of unease. Seshiro and Kaizen differed in so many ways, it made the girl smile. Things could get very interesting to see what was going to happen next with these two. "Depends on your definition of torture..." she said with a giggle towards the worried boy. Chiyo's eye's began to sparkle a little as Seshiro mentioned the story that she had been waiting to hear, the small girl was getting antsy to hear it! "I believe that Shura-nee will be wanting to talk to you both before we get started, she did say she would call for you when you were needed...." she began as her thoughts trailed back to the night before. She then plopped down on the ground watching the boys as they started to do a bit of training while they waited to get started. She wondered if they were really fit and ready after their trails they had to go through yesterday... and where Shura-nee was at... she was supposed to check in with these two before they got started...
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Katz the Nine Lives rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Fri Nov 27, 2009 1:26 pm
Kaizen quickly retrieved his weapon. It was the same as his mother once used. A specialized kusarigama that his mother once used. Four light chains and a heavy chain all intertwined and connected with alternating colors of black and white. The four smaller chains each contain a kama while the larger chain weighty metal skull at the end. Some of these armaments were later added after the tragedy for long before. The metal snakes were coiled around the boy’s body; just like his weird fighting style demanded it be. Once he returned the youth listened to Seshiro’s instructions.
"Knocking down leaves with fire. Ok! I can do this!” the boy thought. It felt like so long since he had last used his jutsu, but in the end it was not. His fingers moved to the correct hand signs and his mouth poised ready to initiate the spark of a strong jutsu. Unfortunately at the last moment Kaizen coughed twice which made the first two embers spark wildly in two different directions. The embers missed the leaves and hit the branches just above.
Hp: 34
Kaizen's Fire aim Keep your Ninjutsu in control by aiming the fire precisely at its intended target. watch out you dont get burned. DC: 35 Roll: 1d20 + 25 Ninjutsu = 27 0/3
Fail: 1 Cut down the branch before the fire expands. DC:35 Roll 1d20 + Skill you may try up to 3 times, -2 hp burning for each fail, after the 3 times Seshiro will intervine and help to prevent any more damage
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Katz the Nine Lives rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Fri Nov 27, 2009 1:28 pm
“Ohh no ohh no!!” Kaizen thought as he saw the little flints begin to grow. He had made another mistake. And so quickly too! It made him want to curl into a ball and hide within the confines of his room, but he could not. “They’ll hate me if I don’t control it…. They’ll hate me if I don’t control myself…”. These thoughts continued to flow through his mind which gave the kusa wielding child a more stern face. He could not let things happen again like in the past. At least not so quickly. So even though he desired not use the weapon that had been soaked in blood so many times previous in the past his gold eye would aim and his peach palm would strike. It was not anything to troublesome though. Just cut down two branches. With that Kaizen spread both his arms in front of him. With a quick flick of his wrist and twirl of the forearm two metal chains moved as swift as an ambush predator cutting off the two branches. Before the branches could even fall to the ground they were cut again, extinguishing the flame. That was from the effect of the chains returning to the boy. The sound of two metal weapons dropping to the floor could also be heard.
Kaizen left the two chain scythes from retracting back around his arm. He may just need to use them again if another slip up happened….
Hp: 34
Fail: 1 Cut down the branch before the fire expands. DC:35 Roll 1d20 + 27 Ninja = 40 you may try up to 3 times, -2 hp burning for each fail, after the 3 times Seshiro will intervine and help to prevent any more damage
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Lithlius Nailo rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Tue Dec 01, 2009 8:23 am
A cloud of smoke engulfed Seshiro for a few seconds before another Kaizen emerged from it. Seshiro was holding the ram seal. His Jutsu casting had been somewhat lousy so keeping his chakra flow in control was a little bit harder than normal. Transformed as he was he walked over to where Kaizen was practising and took a look at how he was doing. The boy ahd missed and burned another branch. He looked scared at first but quickly the boy composed himself and cut off the bruning branch with his weapon.
" Very well done boy. Dont get frustrated by mistake, otherwise you wont get the chance to fix them. Stay calm and focus on your job. Your doing fine"
BY the way the boy acted he knew Kaizen lacked a bit of trust in himself. He simply needed someone to teach him and to show him that he is capable of doping stuff on his own. He had survived the torture, that hsould be proof enough that he was though.
+ 1 to KAIZEN's next roll
Seshiro's Cp: 33- 2 = 31
Genjutsu training: Seshiro keeps polishing his ability at genjutsu by forcing himself to the limit.This time he will practice with Henge. Seshiro will try to perform the technique as best as possible and then he will try to hold it in the best conditions he can for the most time he is able Perform the Jutsu: DC: 10 + Genjutsu[28] Roll: - CP cost to cp Fail: -1 to next l Control roll
Hold the Jutsu: DC:10 + Control[15] Roll:1d20+Control[15] -1 jutsu performance = 16 fail Succes: - holding cost of Jutsu to CP, Roll for control again Fail: - Double Holding Cp cost, Perform Jutsu again. Train: Until Performed Jutsu 3/3 of 10 or > or until Cp drops to zero
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Katz the Nine Lives rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Tue Dec 01, 2009 8:08 pm
One gold eye looked up at the other cut branch from just now. The boy of chains had a blank mind till Seshiro spoke to him. The words of positive motivation were enough to spur the child. “I can do it. I have to keep trying. I can.” the boy thought to himself before placing his palms together. The eye searched for another target to attack. This time he would get it. The fingers then began to create the seals for the jutsu. At the same time the little frame of the boy heaved in as much air as his lungs could. Both his cheeks puffed up before heaving forward and releasing one small ball of flame. It soared forth like a thrown pitch and struck the targeted leaf perfectly. As the leaf burst into a orange glow and dissipated the chain wielder kept a smile on his face.
Hp: 34
Kaizen's Fire aim Keep your Ninjutsu in control by aiming the fire precisely at its intended target. watch out you dont get burned. DC: 35 Roll: 1d20 + 25 Ninjutsu + 1 Seshiro = 39 1/3
Fail: 1 Cut down the branch before the fire expands. DC:35 Roll 1d20 + Skill you may try up to 3 times, -2 hp burning for each fail, after the 3 times Seshiro will intervine and help to prevent any more damage
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Katz the Nine Lives rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Fri Dec 04, 2009 6:57 am
His head turned around to see if he could find another target. Kaizen was actually surprised at how well he was doing. The last time he had done well was with the other snake person…. The sea green head shook his head and thoughts of that person out of his brain. His face looked up into the sky. The sunlight was shinning down into his face and slightly blinding. His eye could just barely make out two leaves above. That would be tough target, but Kaizen felt confident he could hit them. His confidence was beginning to roll bigger like a snowball down a hill. Like the last leaf he made his fingers into the correct seals and huffed in a large breath. His lips puffed up and then he exuded another two spitfires. One for each leaf. The two disintegrate in small flames that blended into the sunlight.
Hp: 34
Kaizen's Fire aim Keep your Ninjutsu in control by aiming the fire precisely at its intended target. watch out you dont get burned. DC: 35 Roll: 1d20 + 25 Ninjutsu = 44 2/3
Fail: 1 Cut down the branch before the fire expands. DC:35 Roll 1d20 + Skill you may try up to 3 times, -2 hp burning for each fail, after the 3 times Seshiro will intervine and help to prevent any more damage
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Katz the Nine Lives rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Sun Dec 06, 2009 10:26 am
“Ok what can I shoot at next…” Kaizen thought. This thought was two handed as deep down he was feeling the urge to fire at a civilian and watch them burn. To see their skin start look like melted plastic and bubble…. Kaizen brushed the thought away and kept it locked away in his mind with the other evil thoughts. It was only a training exercise after all. He did not need to hurt anyone. The sun colored eye stared around until its view came across three more leaves below him. They would be a little harder to hit because of their position between two branches. That means all three flame spits would need to be in the same height range to fit in between the branches and they would also need to be very slightly angled to hit all three at once. Well no time like the present to try.
Kaizen’s cheeks puffed up again and his lips blew air in between is arranged fingers. Three baby flames sprouted and show down, past his position. They began to illuminate the branches needed to pass through. With the grace of birds all three passed by the blocking branches easily and hit all three leaves at the same time. “Hey! Seshiro-nii. Look! I did it.” the boy said feeling proud he accomplished the task without burning down the entire forest.
Hp: 34
Kaizen's Fire aim Keep your Ninjutsu in control by aiming the fire precisely at its intended target. watch out you dont get burned. DC: 35 Roll: 1d20 + 25 Ninjutsu = 36 3/3
Fail: 1 Cut down the branch before the fire expands. DC:35 Roll 1d20 + Skill you may try up to 3 times, -2 hp burning for each fail, after the 3 times Seshiro will intervine and help to prevent any more damage
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Lithlius Nailo rolled 2 20-sided dice:
2, 16
Total: 18 (2-40)
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Posted: Sun Dec 13, 2009 4:12 pm
Seshiro couldnt hold the chakra flow very well so he had to drop the technique. He stopped to gaze at Kaizen and then smiled as he noticed the boy had already finished his excercise. It seemed the boy was in more control than what he even realized, he only needed the confidence
"Very well boy, hmm guess ill have to leave on hold my training for now. I guess ill train that way some other time. How about we spar a little bit. In the torunament i beat you but im really sure you can do better this time. How about it? Ill give it my all so dont hold back ok?"
Seshiro cracked his neck and stepped away a bit from the boy. His face changed from a face of understanding and patience to a fierce face of concentration and focus. His yellow eyes showed the desire of a hunter focusing its gaze on a prey, his posture mature and his stance strong as ever. In a flash , his hands moved forming up handseals and then in a flash of smoke a Bushin of Seshiro was standing where Seshiro had been. In that same moment The snake boy had jumped out of sight preparing for a sneak attack. This would be the perfect scenario to test his Genjutsu abilities and tactics. He didnt know how his enemies performed in battle so his best bet in a fight would be to use sneaky moves. Just then he jumped at the boy with both his real body and the clone, aiming a kick and the same rib so that he wouldnt know wich one hit him.
Seshiro: Hp:71 Cp: 31-2 bushin=29
1d20+ Genjutsu[28]=30
1d20+ Taijutsu[34]= 50 + Sneak Attack?[13]
Clone Technique [Bunshin no Jutsu] This technique creates intangible clones of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can usually be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.). You use this technique to confuse your opponent in order to attack them more easily. Cp Cost: 2 per bunshin Damage: None Requirements: Must be taught. Seals: Ram, Snake, Tiger Special: If Clone technique is successful you may use sneak attack onto your following attack if it coincides with the technique. Special: If opponent fails the sense/detect check and you choose to fight alongside with your clones, opponent rolls an additional "Luck" dice with their attack. This dice does not count towards their total dice roll. For them to hit you amongst all the clones, they must roll a 11 or higher. If they succeed +Luck Roll to next sense/detect roll against technique.
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Katz the Nine Lives rolled 2 20-sided dice:
8, 11
Total: 19 (2-40)
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Posted: Tue Dec 15, 2009 6:51 am
Kaizen’s face crinkled as if someone had drowned his favorite hamster in front of his eyes. Fight?? Why so quickly? Why now? He would have been perfectly fine with just target practice of chain training. Yet when his snake superior’s face changed into that look… “A look just like his…. just like him… why him… why him…. why… him…. why that person… that guy is the worse….. i hate that guy… hate him….hate him…. hate him…. hate him….!”. As Kaizen thought of this, his frightened expression began to change. With hate came that blood lust. To see a chain wrapped around that person’s neck, pressing tightly against his throat. To see that chain hang him several feet off the ground so he blew in the wind like a wind chime. To see tears of pain and suffering trickle down his face mixed with the blood from his body pooling below his form like a child that could not control his piss as yet. The strong smell of iron that would come from his body mixed with soaked sweat and fear. Kaizen was usually the lamb in most daily occurrences. Yet there was always a chance that the true carnivorous moray eel that lay in his personality could appear and ambush those around him.
One eye put him at a disadvantage though. He did not have a faint inkling that the senior shinobi had used a clone technique. His eye kept on the false version only in the last few seconds realizing that there were two opponents instead of one. His eye darted between the two unsure of which was the correct target so the boy did what he thought best at the moment. Two chains shot up around his ribs to try their best to absorb the impact before a lot of damage was created in this attack.
Detecting the Clone: 1d20 + 4 Detect = 12
Block the Attack: 1d20 + 27 Taijutsu = 38
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Katz the Nine Lives rolled 3 20-sided dice:
3, 15, 17
Total: 35 (3-60)
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Posted: Tue Dec 15, 2009 7:46 am
The attack sent Kaizen through the air and to the ground like a bird hit by a slingshot. His head first smashed into the wall bring the rest of his body into a spine tingling stop before the small mass made a small thump to the floor. The pain. This fearful pain that borne hate and blood lust. Yet in the end wasn’t that the only way to relieve pain? By hate? Of course it was. Hate made everything easier. Watching others suffer made it easier. If the pain caused by others made you angry and hurt then obviously the pain you inflict upon others was as joyous and exuberant as waking up to your birthday party. “Heh heh heh….” the dangerous boy began to chuckle to himself. He found the picture of Seshiro with both eyes popped so that only mucus and blood dripped down his face like tears a funny site. A cut across his throat creating a red necklace would go with the picture. But Kaizen couldn’t forget another part either. Scarlet earrings go well with a crimson necklace. He’d have to cut his ears off too. His breath became more quick and rabid. The picture of mutilation in sociopaths head was becoming exhilarating. The moment when the skin is cut and that rosy red spreads across the body like a growing lake. That was bliss to Kaizen.
His fingers quickly moved together to form the seal that he was using the entire morning. Within seconds two embers, the size of footballs. Is full intent was to give that white skin a little color. A charcoal color that wouldn’t be forgotten. Once the flames had left the boy’s lips his body leapt into the air. The four chains on his limbs dropped, each one of the them ominously holding a baby scythe at the end. His entire body then twirled. This in turn created the four chained blades to revolve around his body in a menacing way. As his body descended towards Seshiro the rotation became more violent and frightful. His chained vipers were set onto setting their fangs into Seshiro's flesh.
Cp: 16
Luck Roll: 3
Fire Style: Phoenix Flower Jutsu (x2): 1d20 + 25 Ninjutsu = 40
Chained Eel Merry-go-round (Aerial): 1d20 + 27 Taijutsu = 44
Fire Style: Phoenix Flower Jutsu [Katon: Hōsenka no Jutsu] This jutsu sends multiple balls of fire at a target from the user's mouth. The fireballs are small, but fast. Its easy for the user to spam at least 5 within two seconds. Their range isn't a very long one though. Since they are small fireballs, the tend to disperse thinly as the fly through the air. Cp Cost: 15 + 5 per ball Damage per ball: 3 to 7 + chakra mod Requirement: 20 ranks of Ninjutsu, Fire Affinity Seals: Rat, Tiger, Dog, Ox, Hare, Tiger Avoid: Dodge or Ninjutsu Special: You can fire up to 3 balls per dice.
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Lithlius Nailo generated a random number between
10 and 16 ...
10!
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Posted: Tue Dec 15, 2009 8:49 am
Str Mod: 9 Tijutsu bonus: 2
Damage: 10-16= 10
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Lithlius Nailo rolled 2 20-sided dice:
13, 18
Total: 31 (2-40)
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Posted: Tue Dec 15, 2009 9:07 am
Just as Seshiro expected the boy went on a rampage, his personality changed drastically to the point of his facial expression and physical appearance being one totally different. The first choice of the boy was to use the jutsu he had been practicing with so Seshiro was sure that some degree of his former self remained and figured it be a good choice to test it out. He had to control that murderous intent somehow, make the boy learn how to use it to his advantage but how? how exactly? For now it was a matter of helping him. The snake man was able to move away from the attack since Kaizen had focused on the clone. Watching carefully the two balls of flame hit the ground where the clone was and not some seconds later the four spinning chains hurled themselves around the fake target. If he had been caught in that he would probably be in a bed right now.
"Calm down Kaizen, think things through. Otherwise you will never beat me. Control it, dont let it control you!"
Once again, the ram the snake and the tiger seal formed really fast and this time 3 clones appeared beside Seshiro. All of them ran towards the boy in a straight line changing position as they went. As soon as they where near the boy, They jumped up in the air two of them while the two others imed for the boy's legs in a slide. Seshiro was messing a bit with the kid, he knew it was no use now, but after this some training to control his temper would do nicely. Hopefully just now, the boy would land face first on the floor.
((I think you have to roll a luck roll for each attack. it would make more sense to me))
Seshiro: Hp:71 Cp: 29-6[3 bushin] =23
1d20+ Genjutsu[28]=41
1d20+ Taijutsu[34]= 52 + Sneak Attack?[13]
Clone Technique [Bunshin no Jutsu] This technique creates intangible clones of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can usually be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.). You use this technique to confuse your opponent in order to attack them more easily. Cp Cost: 2 per bunshin Damage: None Requirements: Must be taught. Seals: Ram, Snake, Tiger Special: If Clone technique is successful you may use sneak attack onto your following attack if it coincides with the technique. Special: If opponent fails the sense/detect check and you choose to fight alongside with your clones, opponent rolls an additional "Luck" dice with their attack. This dice does not count towards their total dice roll. For them to hit you amongst all the clones, they must roll a 11 or higher. If they succeed +Luck Roll to next sense/detect roll against technique.
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Lithlius Nailo generated a random number between
10 and 16 ...
16!
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Posted: Tue Dec 15, 2009 9:09 am
Str Mod: 9 Tijutsu bonus: 2
Damage: 10-16= 16
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Katz the Nine Lives rolled 2 20-sided dice:
13, 18
Total: 31 (2-40)
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Posted: Thu Dec 17, 2009 6:14 pm
“Control… control…” the boy thought. Yet this was controlled. After all it’s not like he wanted to behead Seshiro and watch the blood sprout up from the headless corpse like geyser. No he just wanted to see tears of blood drip down those ghost colored cheeks. It would be a delightful sight. Yet at the same time there seemed to be a sadness in the boy’s heart over that picture. Kaizen shook away that unnecessary emotion and focused on the thing that would give him pleasure. Pain. Another three clones appeared out in front of Kaizen which made him growl. “Stop hiding! How am I going to cut you if you keep making these things up!” his tongue spat while his eye tried to discern which one was real. There was no use in it. With only one orb to view the world and a naïve attitude towards everything the boy could not figure it out. For now his only option was to try and evade all four. There was a way to do it. His fingers interlocked and made the seal. “Come on Kawarimi!” he thought. He forced his chakra to begin the technique, but Seshiro proved to be quicker. A cloud of smoke appeared around the youth, but the twin slide hit his ankle in enough time before Kaizen could substitute with something. His body fell forward with his chin connecting with the matted floor first.
Hp: 10 Cp: 11
Kawarimi no Jutsu: 1d20 + 25 Ninjutsu = 38 Dodge: 1d20 + 15 Dodge = 33 Outcome: Fail
Body Replacement Technique [Kawarimi no Jutsu] This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique. If the technique is successful you can use sneak attack to attack your target. CP Cost: 5 Damage: N/A Requirement: Must be taught. Avoid: Dodge or Ninjutsu roll. Special: + Chakra Mod to Dodge, Sets up for Sneak attack if dodge is successful. + Chakra Mod to Sneak attack.
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Katz the Nine Lives rolled 2 20-sided dice:
4, 19
Total: 23 (2-40)
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Posted: Thu Dec 17, 2009 6:40 pm
The bones in his chin stung. So did his lip and teeth that bit into his bottom lips. Most would be angry at this time, but once his eye opened only a small grin was on Kaizen’s face. Kaizen pushed his arms from beneath his form and quickly rose to a vertical stance. His legs back tracked putting him in a distance from the four Seshiros. The four were confusing so Kaizen would need to also make it confusing for Seshiro. The four chains dragged back to their master as Kaizen’s ten digits once again formed another seal. Out from his frame popped a small bit of smoke that quickly dissipated and from it was another Kaizen. “Heh heheh. Heh heh heh. Heh heh heh heheeh.” both snickered eerily. One twisted their neck left and right allowing it to crack. While the other opened his mouth and started panting like a dog. His teeth riding over his upper teeth for a few seconds. Both then made a spin; one clockwise and the other counter clockwise. With a shift of their limbs, eight chained eels rose into the air. All crossing over the other making a giant metal net. The eight blades in their formation at the ends to rake at all of the Seshiro clones. The clones would of course disappear from impact. Leaving the real one with four fangs in his upper and lower torso.
Cp: 6
Bunshin no Jutsu: 1d20 + 4 Genjutsu = 8
Iron Net Assassination: 1d20 + 27 Taijutsu = 46 Potential Damage: 19
Clone Technique [Bunshin no Jutsu] This technique creates intangible clones of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can usually be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.). You use this technique to confuse your opponent in order to attack them more easily. Cp Cost: 2 per bunshin Damage: None Requirements: Must be taught. Seals: Ram, Snake, Tiger Special: If Clone technique is successful you may use sneak attack onto your following attack if it coincides with the technique. Special: If opponent fails the sense/detect check and you choose to fight alongside with your clones, opponent rolls an additional "Luck" dice with their attack. This dice does not count towards their total dice roll. For them to hit you amongst all the clones, they must roll a 11 or higher. If they succeed +Luck Roll to next sense/detect roll against technique.
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