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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

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Is FARGORE crazy?
  Yes
  No
  abba beeba dubbu deba du!!!
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random mistakes

PostPosted: Sun Feb 10, 2008 10:16 am


((eDITED thanks to info.))
PostPosted: Sun Feb 10, 2008 1:40 pm


The sword: E5, ??? (it does not increase any stats or grant abilities, you’ll just have to try it out and see)

Otherwise all those still alive may continue with round two

FARGORE
Captain

random mistakes rolled 1 6-sided dice: 1 Total: 1 (1-6)

random mistakes

PostPosted: Sun Feb 10, 2008 1:49 pm


((Should've posted dice... Oh well.))

Username: random mistakes
Character name: Bellamin Solan [32]
Attack: 3
Defense: 0
Combat Dice: 1d6 (2)
Magic: 6 (4)
Life: 20 (4)
Equip: 8
Abilities: Fast Caster (4), resistance (attack) x2
Summoner (3) [A Spirit whisp with stats=9, 3 attack, 1 defense, 0 combat, 10 life (2 points), abillities: heal (3)]
Items: The sword (5), blood dagger (1), conjuror's amulet, Health Potion, Combat Potion
Spells: Singe, Energy Burst, Wings of Achilles,Stun Bolt, Greater Mana Shield, Twin Blast, Anti-Magic Wisps, Flame Strike
Actions: Smash, Taunt, Retaliate, Mana Block, Stunning Blow

Bellamin rushed forward into the warehouse. Still clutching the chilling blade, he stopped mid charge. "Whoa." Snapping back into reality, he quickly summoned up his will'o'wisp.

With the new sword in hand, he awkwardly charged at Death. With a warcry, he slashed at the cloaked figure. Twisting around, he focused enough energy to fling a swarm of embers at the king of fools. ((Provided 1 party-MP ofcourse))

"KELD OF THE GULLY DWARVES IS BACK! AND HE'S BROUGHT HIS PIXIE!"


You could almost feel the quickly disapating wave of extreme hatred the wisp momentarily sent to Bellamin. Ignoring the pixie remark the best it could, the wisp floated over to Bakasama to give him a good whap in the shins. With the unusually quiet warrior feeling the sting of falling head-first into a cloud of hot ash, the spirit waited to do its appointed role.

((Summon, attack Death, Singe Bakasama))
((Attack Death, heal lowest HP party-member after regen and healings))
PostPosted: Sun Feb 10, 2008 1:53 pm


(Dah, crap. And I can't use a healing potion?)

Clendyx the Mailman


Golden Heart 777

PostPosted: Sun Feb 10, 2008 2:03 pm


Character name: Raven Blackhawk [27]
Attack: 0
Defense: 0
Combat Dice: xdx (0)
Magic: 10
Life: 35 (7)
Equip: 4
Abilities: Fast Caster, Speedy Magic
Items: Seal Charm x4, Healing Potion, Elixir of Magic
Spells: Energy Burst, Singe, Stunbolt, Lesser Mana Shield
Actions: Stunning blow
Special Location: Order of Magic Preservation
Money: 195 chips

Suddenly, from behind the assembled rescue party the ground itself splits apart and from it Raven flies into the air. The already drained potion bottle flies through the air as she summons her power. Placing her hands in front of her, Raven begins to change. Her eyes glow gold with power, her fangs begin to elongate as she grits her teeth and between her outstretched hands for the fireball..."YOU WILL ALL BURN FOR YOUR MISDEEDS!" she screams in rage while her robes fly about her dramatically, the fireball launches itself into the congregrated enemies ripping through their ranks with wrathful vigor.

Use: Elixer of Magic (+2 MP)
Spell: Fireball (Sierra=4/Evangaline=8/Bakasama=7/Death=1)
Hp: 35/35
Ap: 1
Mp: 0
PostPosted: Sun Feb 10, 2008 2:38 pm


((Not wanting to be a nag or anything... But we need atleast 6 damage on death, and we have this thing in the bag. Unless he comes back up, then we're screwed... So, if we can each contribute a tiny bit of damage here and there, we can take him down without too much mirroring))

random mistakes


l.a.v.

Versatile Vampire

7,400 Points
  • Tycoon 200
  • Millionaire 200
  • Inquisitor 200
PostPosted: Sun Feb 10, 2008 3:14 pm


((Ah, Fargore? Did I receive another attack other than the two Chi Cannons for 26? 'Cause I was at 30 hp...and 30-26=4, not 0. I have looked through the thread and cannot find where else I would have taken damage. So if anyone else see it, let me know. Otherwise, with my Regen, I should be at 9 by the end of the round.))
PostPosted: Sun Feb 10, 2008 6:52 pm


l.a.v.
Username: l.a.v.
Character name: Djanni Barua [27]
Attack: 0
Defense: 0
Combat Dice: 4(1d12)
Magic: 0
Life: 20 (4)
Equip: 6
Abilities:Special Attack (5) (Shadow Scythe), Regeneration x5
Items: daggers x2 (200c), buckler x2 (200c), Seal Charm x2 (200c)
Spells: none
Actions: Stunning Blow (100c), Defensive Hold (200c), Spell Block (100c), Power Up, Smash
Special Location: The Red Dragon Lounge
Money: 315
CP 3



Actually, that would have been my bad, I was going off of your post here, which stats your life is at 20.

I assume that everyone posts things with there item effects added cause thats what I was always taught to do to prevent confusion.... such as this >_<

DM of Death


Wedry

PostPosted: Sun Feb 10, 2008 8:00 pm


~Updated Stats~

Character name: Fury [32] PVP Leader, Death Eyes
Attack: 0
Defense: 2 (6)
Combat Dice: 1d6 (2)
Magic: 2
Life: 15 (3) 25 (5)
Equip: 6
Abilities: Regen x1 (1); Heal(3); SA: Spiritual Fist (5), Tamer x1 (3), Fighter Mage (4), My Friend x1 (1)
Items: Otter Charm (+2 life), Light Armor (+4 defense), Spirit Bracer(c 10/10)
Spells: Frost
Actions: Stunning Blow, Spell Block, Defensive Hold, Burn Out, Power Up, Smash, Pounce

Pet: Dancing Sword [6], attack 5, defense 0, combat 0, life 5(1) magic: 0, Equip: 0, actions: Smash, Stunning Blow

Organization: The Beast Masters

*Death Eyes Curse*: Every round of combat you lose 5 HP and may deal 5 damage to one target.
Wedry rolled 1 6-sided dice: 5 Total: 5 (1-6)
PostPosted: Sun Feb 10, 2008 8:03 pm


Praying to the Gods of Chance, Fury focuses his and DS's attacks on Death, hoping to bring him down...

Dice for Attack on Death, 5 points
Death Eyes on Death, 5 points
SA: Spiritual Fist on Death, 10 Special
Action: None
Spell: Frost on Death, 8 Magic
Regen 1 point
-5 HP from Curse
HP: 21/25
AP: 1
MP: 1

Dancing Sword
Attack Death, 5 points
Action: Smash Death, 5 Special
My Friend: If attacked for more than 5 damage
HP: 5/5
AP: 0
MP: 2

Wedry


l.a.v.

Versatile Vampire

7,400 Points
  • Tycoon 200
  • Millionaire 200
  • Inquisitor 200
PostPosted: Sun Feb 10, 2008 9:27 pm


((Ah, not your fault at all, Death. Normally I put the item effect in red, but it looks like I forgot this time, surprise surprise. So I'm the bonehead here. Well enough, my goof, the ruling stands then. This will give me more time to go do other stuff anyway ninja ...good luck everyone!))

((edit: actually, MoG just told me that I can correct my earlier post...may I? I do apologize for not adding in the stats correctly, but if I am allowed to correct it during game I would like to))
Correct stats would be:

Character name: Djanni Barua [27]
Attack: 0 2
Defense: 0 2
Combat Dice: 4(1d12)
Magic: 0
Life: 20 (4) 30 (6)
Equip: 6
Abilities:Special Attack (5) (Shadow Scythe), Regeneration x5
Items: daggers x2 (200c), buckler x2 (200c), Seal Charm x2 (200c)
Spells: none
Actions: Stunning Blow (100c), Defensive Hold (200c), Spell Block (100c), Power Up, Smash
Special Location: The Red Dragon Lounge
Money: 315
CP 3
Daughter Inferior rolled 2 6-sided dice: 4, 3 Total: 7 (2-12)
PostPosted: Sun Feb 10, 2008 9:56 pm


Seeing the bodies of her valiant companion falling around her, Di screams in horror at the loss. "I must do better to protect them," she thinks to herself. Directing Little Bunny Foo Foo to continue his good work, Di stuns Sierra, glaring at her with a very disapproving stare.

Dice for Defense
Action: Stunning Blow on Sierra
Di: 40/40
AP: 2
MP: 3

Little Bunny Foo Foo
Dice for Defense
Heal as appropriate, 2 times for 7 points each.
Magic Shield 2 times for 5 points each.
HP: 30/30

Party Pool
AP: 4
MP: 4

Daughter Inferior


Malignant Defector

PostPosted: Sun Feb 10, 2008 11:18 pm


4 Co. activates his MuDiQuSiGe and seems to disappear. Seconds later he materializes in front of Sierra and grabs her shoulders. Staring deeply into her eyes he says in a Bruce Campbell voice, "Give me some sugar baby." before leaning in and kissing her on the lips. As he kisses her he injects hundreds of wasps down her throat causing her considerable pain. As he pulls back from this kiss of pain, a large bunch of wasps continue to flow from 4 Co's mouth and fly towards Evangeline to drive their stingers into her face.

4 Co. Beta 0.2.1
Special Attack: Sierra
Spell: Frost: Evangeline
HP: 35/35
AP: 1
MP: 2

(( heart HAPPY EARLY VALENTINES DAY EVERYONE! heart ))
PostPosted: Mon Feb 11, 2008 3:13 am


(Aha! I could use my Council Badge! Because I still want to be in the combat! crying See, because Eva's attack on me would be blocked by the badge, leaving me at 11/25 HP, because I really don't want to interfere with the defender thing...so would it work?)

Clendyx the Mailman


Master of Gladiators

PostPosted: Mon Feb 11, 2008 10:24 am


Clendyx the Mailman
(Aha! I could use my Council Badge! Because I still want to be in the combat! crying See, because Eva's attack on me would be blocked by the badge, leaving me at 11/25 HP, because I really don't want to interfere with the defender thing...so would it work?)
Technically... yes. But, the Council Badge counts as a stun effect, so against Freeman it would require a roll. Since you didn't roll any dice, it could be argued that you simply failed to use the ability. However, since this is a friendly little Guild, the possibility of you being allowed to roll said dice after the fact for a 50/50 chance of survival might be allowed. However, the final decision falls to Death on this one, as he did all the work. Maybe if you ask him nice he will give you the chance.

And, as an afterthought, even though your new stats from the Cassandra quest had been updated before your battle post in this thread, you made no mention of your updated stats. So, once again on a technicality, Death could hold you to your original Stats, where you did not have the Council Badge equipped. You need to be sure to let the principal DM's now within the thread that you are participating in of any changes, as they don't necessarily know everything as it happens within the Guild.
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