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Posted: Sat Jul 28, 2012 11:32 am
Somnis Anonymous_Alcoholic Somnis TvIaMsOqTuHeYz I'm sad, Laxus seems insanely boring now... I want to replace him with a Paladin character... Seems like it would be fun to play an extremely lawful good character. Lawful stupid. I hate that phrase. LG doesn't shouldn't be synonymous with LS, because it's bullshit, and you almost never hear that phase when you're talking about something other than a Paladin. I don't know why every DM thinks because he or she has come up with an "unwinnable" situation that I fall from my lords graces. The Gods have epic stats, meaning they have at least a, what, sixteen in intelligence at the lowest? They can rationalize that yes, saving the child instead of the old nun, who was going to die in the next couple months-years while the child has at least thirty ahead is the right choice, especially if that nun was a servant of Pelor/garl Glittergold/Tyr, whoever you worship. Only people that lack imagination and intelligence are Lawful Stupid. Unless it's on purpose. TL;DR Lawful Stupid is lame and it should die. I say LS only because, throughout my D&D experience, every LG character I've allied mine with has ended up being played as LS. Things are only synonymous with one-another because people make it that way. My perception of LG would be different if I had seen someone play an LG character as LG and not LS. I absolutely agree with some of the points you're making, but my personal experience casts a negative light on LG PCs. @Tim: I know, but you have to be careful to play it right, or you end up LS. Usually why I run NG, NE or CE. I can do what I want, for good or evil. Best thing I ever read concerning this: There is none of that, "Oh well if you're truly sorry, there's nothing I can do." horseshit. No, he coup de graces your a** because he's a goddamn paladin. His job is killing evil. You know what his job doesn't entail? Being a sympathetic ear for every whiny NE or CN or LE douchebag who's only being evil because the world is unfair to him or every punk that lets his own dislikes or laziness overcome his own personality. You know what unfair is? Being able to know what kind of person everyone is before you even talk to them. Smelling evil so potent on a ******** that you want to sink your fingers in his chest and pull that tar out until the screaming stops. Having the psychotic urge to murder people that you've never even met, for the sole reason that your God decided that you ought to be his right hand without your choice in the matter, that's unfair. But unlike Evil McBlacknails over there, that Paladin puts on his helmet, sharpens his sword, and then continues walking through crowds of people day by day, resisting the urge. Seeing evidence of injustice so black it makes him sick. Seeing murderers and rapists walk the street, watching good men hang as evil ones pull the lever. Saving his righteous violence for when the situation exactly, specifically, precisely calls for it. Surgically removing that which is most evil. Because he's a Paladin. And if he gave in to the urge, what would he be? Who will right the true wrongs if not he? It's not about not falling as a Paladin. It's about falling so ******** hard you crash through the planet and stand up on the other side.' Some people need to read that and then play LG's.
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Posted: Sat Jul 28, 2012 11:34 am
Hinote Tosatsu TvIaMsOqTuHeYz I'm sad, Laxus seems insanely boring now... I want to replace him with a Paladin character... Seems like it would be fun to play an extremely lawful good character. ... No. Tim, look at your history here. You've been here for years, about the same length of time as me. We both started on about the same level, but look at us now. The reason you're not getting better, is because you're not settling on one RPC. You keep abandoning a concept before it can come to fruition and really flesh out, and trying again. And so long as you do that, you're never going to improve OR see your ideas come to life. You have to hold to a character until it comes through for you. If he seems boring, alter him a bit. I just gave you the perfect catalyst for a major personality change if that'd help. An RPC is as flexible as you are. You can change at any moment, you just have to work at it. Don't replace him. Improve him, and see what comes out. Also, try and remove the chip from his shoulder. All of your RPCs so far have had that fatal flaw, in that they think they're something special. It can be an interesting angle to play, but you're not skilled enough yet to play it right, and it comes off more as an arrogant weakling than an actual intimidating character. And please don't take any of this the wrong way. I'm not trying to bash on you, I'm just trying to point out where I believe you've gone wrong, and how you can improve yourself. The reason i don't play characters out to their full capabilities as you put it, is simply because people keep telling me what I'm doing is wrong, and not telling me in a way I can understand as to how to fix it. Over multiple times of that happening, I just kinda give up on it. I don't like Laxus now since he is nothing more than an eyesore. His name isn't unique, and neither is his personality nor his power, as you helped out in pointing it out. We have been here about the same time, but you've also got to look at our fundemental differences. You had prior experince, or you simply asked questions. I was used to no one explaining things until I created a problem ( as was common with my D&D group. ) So I wasn't able to adapt quickly, and I had fairly severe anger issues back then, so I became less functional. You on the other hand quickly rose to become a crew member, where as I quit the guild several times because no one would calmly explain why I was wrong and kept talking down to me like I was an idiot. ( That problem has only now started to change, and I thank you all for that. ) So there is an immense difference between us. If I wasn't so angry the time when I started, then I might be where you are now, or at least under you. There is nothing to improve on Laxus. His entire personality is bsed around the thought he is supposed to be in a position of power. Removing that, he becomes horribly inept to play, since that is his foundation. Without it, he'd basically be a militant person who is hell bent on making things better. ( but that would be Raphael, who isn't anything special, and is wanting to make Sunagakure a heavy power in the world, more so than it already is. ) Essentially any changes to Laxus would make me playing the exact same character with both RPCs. I'm not getting rid of him, but if there is a chance he dies, and I don't see a way to avoid it, since he is only the same strength as a genin, without any outstanding abilities ( E rank Doton and Raiton, No jiton jutsu, and only being able to levitate a kunai in battle ) he would be very hard pressed to survive anything.
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Wealthy Conversationalist
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Posted: Sat Jul 28, 2012 11:45 am
Anonymous_Alcoholic Somnis Anonymous_Alcoholic Somnis TvIaMsOqTuHeYz I'm sad, Laxus seems insanely boring now... I want to replace him with a Paladin character... Seems like it would be fun to play an extremely lawful good character. Lawful stupid. I hate that phrase. LG doesn't shouldn't be synonymous with LS, because it's bullshit, and you almost never hear that phase when you're talking about something other than a Paladin. I don't know why every DM thinks because he or she has come up with an "unwinnable" situation that I fall from my lords graces. The Gods have epic stats, meaning they have at least a, what, sixteen in intelligence at the lowest? They can rationalize that yes, saving the child instead of the old nun, who was going to die in the next couple months-years while the child has at least thirty ahead is the right choice, especially if that nun was a servant of Pelor/garl Glittergold/Tyr, whoever you worship. Only people that lack imagination and intelligence are Lawful Stupid. Unless it's on purpose. TL;DR Lawful Stupid is lame and it should die. I say LS only because, throughout my D&D experience, every LG character I've allied mine with has ended up being played as LS. Things are only synonymous with one-another because people make it that way. My perception of LG would be different if I had seen someone play an LG character as LG and not LS. I absolutely agree with some of the points you're making, but my personal experience casts a negative light on LG PCs. @Tim: I know, but you have to be careful to play it right, or you end up LS. Usually why I run NG, NE or CE. I can do what I want, for good or evil. Best thing I ever read concerning this: There is none of that, "Oh well if you're truly sorry, there's nothing I can do." horseshit. No, he coup de graces your a** because he's a goddamn paladin. His job is killing evil. You know what his job doesn't entail? Being a sympathetic ear for every whiny NE or CN or LE douchebag who's only being evil because the world is unfair to him or every punk that lets his own dislikes or laziness overcome his own personality. You know what unfair is? Being able to know what kind of person everyone is before you even talk to them. Smelling evil so potent on a ******** that you want to sink your fingers in his chest and pull that tar out until the screaming stops. Having the psychotic urge to murder people that you've never even met, for the sole reason that your God decided that you ought to be his right hand without your choice in the matter, that's unfair. But unlike Evil McBlacknails over there, that Paladin puts on his helmet, sharpens his sword, and then continues walking through crowds of people day by day, resisting the urge. Seeing evidence of injustice so black it makes him sick. Seeing murderers and rapists walk the street, watching good men hang as evil ones pull the lever. Saving his righteous violence for when the situation exactly, specifically, precisely calls for it. Surgically removing that which is most evil. Because he's a Paladin. And if he gave in to the urge, what would he be? Who will right the true wrongs if not he? It's not about not falling as a Paladin. It's about falling so ******** hard you crash through the planet and stand up on the other side.' Some people need to read that and then play LG's. -Snifflecry- That was beautifully stated. Brings a tear to my eye. I've played CG (because the DM made me), NE, LE, CN, and true neutral. I must say, though TN was the hardest to play correctly, it was my favorite. Recently, though, I seem to have become addicted to Eberron, and, as my character is a CN pirate of sorts, I find myself playing CN characters, even in guild RP. And the way she acts both in and out of combat involves so much swagger and finesse that it's so much fun to play.
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Posted: Sat Jul 28, 2012 11:55 am
Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic Somnis TvIaMsOqTuHeYz I'm sad, Laxus seems insanely boring now... I want to replace him with a Paladin character... Seems like it would be fun to play an extremely lawful good character. Lawful stupid. I hate that phrase. LG doesn't shouldn't be synonymous with LS, because it's bullshit, and you almost never hear that phase when you're talking about something other than a Paladin. I don't know why every DM thinks because he or she has come up with an "unwinnable" situation that I fall from my lords graces. The Gods have epic stats, meaning they have at least a, what, sixteen in intelligence at the lowest? They can rationalize that yes, saving the child instead of the old nun, who was going to die in the next couple months-years while the child has at least thirty ahead is the right choice, especially if that nun was a servant of Pelor/garl Glittergold/Tyr, whoever you worship. Only people that lack imagination and intelligence are Lawful Stupid. Unless it's on purpose. TL;DR Lawful Stupid is lame and it should die. I say LS only because, throughout my D&D experience, every LG character I've allied mine with has ended up being played as LS. Things are only synonymous with one-another because people make it that way. My perception of LG would be different if I had seen someone play an LG character as LG and not LS. I absolutely agree with some of the points you're making, but my personal experience casts a negative light on LG PCs. @Tim: I know, but you have to be careful to play it right, or you end up LS. Usually why I run NG, NE or CE. I can do what I want, for good or evil. Best thing I ever read concerning this: There is none of that, "Oh well if you're truly sorry, there's nothing I can do." horseshit. No, he coup de graces your a** because he's a goddamn paladin. His job is killing evil. You know what his job doesn't entail? Being a sympathetic ear for every whiny NE or CN or LE douchebag who's only being evil because the world is unfair to him or every punk that lets his own dislikes or laziness overcome his own personality. You know what unfair is? Being able to know what kind of person everyone is before you even talk to them. Smelling evil so potent on a ******** that you want to sink your fingers in his chest and pull that tar out until the screaming stops. Having the psychotic urge to murder people that you've never even met, for the sole reason that your God decided that you ought to be his right hand without your choice in the matter, that's unfair. But unlike Evil McBlacknails over there, that Paladin puts on his helmet, sharpens his sword, and then continues walking through crowds of people day by day, resisting the urge. Seeing evidence of injustice so black it makes him sick. Seeing murderers and rapists walk the street, watching good men hang as evil ones pull the lever. Saving his righteous violence for when the situation exactly, specifically, precisely calls for it. Surgically removing that which is most evil. Because he's a Paladin. And if he gave in to the urge, what would he be? Who will right the true wrongs if not he? It's not about not falling as a Paladin. It's about falling so ******** hard you crash through the planet and stand up on the other side.' Some people need to read that and then play LG's. -Snifflecry- That was beautifully stated. Brings a tear to my eye. I've played CG (because the DM made me), NE, LE, CN, and true neutral. I must say, though TN was the hardest to play correctly, it was my favorite. Recently, though, I seem to have become addicted to Eberron, and, as my character is a CN pirate of sorts, I find myself playing CN characters, even in guild RP. And the way she acts both in and out of combat involves so much swagger and finesse that it's so much fun to play. I just got kicked up to TN from NE by the DM, even thought TN allows me to be an even bigger b*****d without any of the negatives that come from an evil alignment. Although playing a dumb fighter, I don't see much opportunity for epic-scale evil anyway. But I do get to be insanely selfish and a snarky d**k, instead of a big brute, so I like it a lot better. I've been meaning to try Dark Sun and Ebberon, as well as Call of Cthulhu and Dark Heresy. Yeah, CG and CN take a lot to play correctly. Pirates and thieves gotta have that swag.
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Wealthy Conversationalist
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Posted: Sat Jul 28, 2012 12:01 pm
Anonymous_Alcoholic Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic I hate that phrase. LG doesn't shouldn't be synonymous with LS, because it's bullshit, and you almost never hear that phase when you're talking about something other than a Paladin. I don't know why every DM thinks because he or she has come up with an "unwinnable" situation that I fall from my lords graces. The Gods have epic stats, meaning they have at least a, what, sixteen in intelligence at the lowest? They can rationalize that yes, saving the child instead of the old nun, who was going to die in the next couple months-years while the child has at least thirty ahead is the right choice, especially if that nun was a servant of Pelor/garl Glittergold/Tyr, whoever you worship. Only people that lack imagination and intelligence are Lawful Stupid. Unless it's on purpose. TL;DR Lawful Stupid is lame and it should die. I say LS only because, throughout my D&D experience, every LG character I've allied mine with has ended up being played as LS. Things are only synonymous with one-another because people make it that way. My perception of LG would be different if I had seen someone play an LG character as LG and not LS. I absolutely agree with some of the points you're making, but my personal experience casts a negative light on LG PCs. @Tim: I know, but you have to be careful to play it right, or you end up LS. Usually why I run NG, NE or CE. I can do what I want, for good or evil. Best thing I ever read concerning this: There is none of that, "Oh well if you're truly sorry, there's nothing I can do." horseshit. No, he coup de graces your a** because he's a goddamn paladin. His job is killing evil. You know what his job doesn't entail? Being a sympathetic ear for every whiny NE or CN or LE douchebag who's only being evil because the world is unfair to him or every punk that lets his own dislikes or laziness overcome his own personality. You know what unfair is? Being able to know what kind of person everyone is before you even talk to them. Smelling evil so potent on a ******** that you want to sink your fingers in his chest and pull that tar out until the screaming stops. Having the psychotic urge to murder people that you've never even met, for the sole reason that your God decided that you ought to be his right hand without your choice in the matter, that's unfair. But unlike Evil McBlacknails over there, that Paladin puts on his helmet, sharpens his sword, and then continues walking through crowds of people day by day, resisting the urge. Seeing evidence of injustice so black it makes him sick. Seeing murderers and rapists walk the street, watching good men hang as evil ones pull the lever. Saving his righteous violence for when the situation exactly, specifically, precisely calls for it. Surgically removing that which is most evil. Because he's a Paladin. And if he gave in to the urge, what would he be? Who will right the true wrongs if not he? It's not about not falling as a Paladin. It's about falling so ******** hard you crash through the planet and stand up on the other side.' Some people need to read that and then play LG's. -Snifflecry- That was beautifully stated. Brings a tear to my eye. I've played CG (because the DM made me), NE, LE, CN, and true neutral. I must say, though TN was the hardest to play correctly, it was my favorite. Recently, though, I seem to have become addicted to Eberron, and, as my character is a CN pirate of sorts, I find myself playing CN characters, even in guild RP. And the way she acts both in and out of combat involves so much swagger and finesse that it's so much fun to play. I just got kicked up to TN from NE by the DM, even thought TN allows me to be an even bigger b*****d without any of the negatives that come from an evil alignment. Although playing a dumb fighter, I don't see much opportunity for epic-scale evil anyway. But I do get to be insanely selfish and a snarky d**k, instead of a big brute, so I like it a lot better. I've been meaning to try Dark Sun and Ebberon, as well as Call of Cthulhu and Dark Heresy. Yeah, CG and CN take a lot to play correctly. Pirates and thieves gotta have that swag. It really does. That's what I love about TN. I've only ever played a fighter twice: one an archer, the other gearing up to be a shining paladin of Heironeous. I never got very far with either of them, sadly.I haven't played Dark Sun, but I love what I've done with Eberron so far. Call of Cthulu wasn't as awesome as I expected. I've never even heard of Dark Heresy. The swagger is what makes it awesome.
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Posted: Sat Jul 28, 2012 12:06 pm
Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic I hate that phrase. LG doesn't shouldn't be synonymous with LS, because it's bullshit, and you almost never hear that phase when you're talking about something other than a Paladin. I don't know why every DM thinks because he or she has come up with an "unwinnable" situation that I fall from my lords graces. The Gods have epic stats, meaning they have at least a, what, sixteen in intelligence at the lowest? They can rationalize that yes, saving the child instead of the old nun, who was going to die in the next couple months-years while the child has at least thirty ahead is the right choice, especially if that nun was a servant of Pelor/garl Glittergold/Tyr, whoever you worship. Only people that lack imagination and intelligence are Lawful Stupid. Unless it's on purpose. TL;DR Lawful Stupid is lame and it should die. I say LS only because, throughout my D&D experience, every LG character I've allied mine with has ended up being played as LS. Things are only synonymous with one-another because people make it that way. My perception of LG would be different if I had seen someone play an LG character as LG and not LS. I absolutely agree with some of the points you're making, but my personal experience casts a negative light on LG PCs. @Tim: I know, but you have to be careful to play it right, or you end up LS. Usually why I run NG, NE or CE. I can do what I want, for good or evil. Best thing I ever read concerning this: There is none of that, "Oh well if you're truly sorry, there's nothing I can do." horseshit. No, he coup de graces your a** because he's a goddamn paladin. His job is killing evil. You know what his job doesn't entail? Being a sympathetic ear for every whiny NE or CN or LE douchebag who's only being evil because the world is unfair to him or every punk that lets his own dislikes or laziness overcome his own personality. You know what unfair is? Being able to know what kind of person everyone is before you even talk to them. Smelling evil so potent on a ******** that you want to sink your fingers in his chest and pull that tar out until the screaming stops. Having the psychotic urge to murder people that you've never even met, for the sole reason that your God decided that you ought to be his right hand without your choice in the matter, that's unfair. But unlike Evil McBlacknails over there, that Paladin puts on his helmet, sharpens his sword, and then continues walking through crowds of people day by day, resisting the urge. Seeing evidence of injustice so black it makes him sick. Seeing murderers and rapists walk the street, watching good men hang as evil ones pull the lever. Saving his righteous violence for when the situation exactly, specifically, precisely calls for it. Surgically removing that which is most evil. Because he's a Paladin. And if he gave in to the urge, what would he be? Who will right the true wrongs if not he? It's not about not falling as a Paladin. It's about falling so ******** hard you crash through the planet and stand up on the other side.' Some people need to read that and then play LG's. -Snifflecry- That was beautifully stated. Brings a tear to my eye. I've played CG (because the DM made me), NE, LE, CN, and true neutral. I must say, though TN was the hardest to play correctly, it was my favorite. Recently, though, I seem to have become addicted to Eberron, and, as my character is a CN pirate of sorts, I find myself playing CN characters, even in guild RP. And the way she acts both in and out of combat involves so much swagger and finesse that it's so much fun to play. I just got kicked up to TN from NE by the DM, even thought TN allows me to be an even bigger b*****d without any of the negatives that come from an evil alignment. Although playing a dumb fighter, I don't see much opportunity for epic-scale evil anyway. But I do get to be insanely selfish and a snarky d**k, instead of a big brute, so I like it a lot better. I've been meaning to try Dark Sun and Ebberon, as well as Call of Cthulhu and Dark Heresy. Yeah, CG and CN take a lot to play correctly. Pirates and thieves gotta have that swag. It really does. That's what I love about TN. I've only ever played a fighter twice: one an archer, the other gearing up to be a shining paladin of Heironeous. I never got very far with either of them, sadly.I haven't played Dark Sun, but I love what I've done with Eberron so far. Call of Cthulu wasn't as awesome as I expected. I've never even heard of Dark Heresy. The swagger is what makes it awesome. I always felt like it was a kind of lazy alignment, but not anymore. Fighters are okay. I mean, only ever really played one in 4e and 4e is the retarded version of 3.5 with less CoDzilla. It can be fun, but meh. Too easy. And the monsters are just buffed to insanity, or maybe we were just playing against things meant to be bosses. And Call of Cthulhu just seems like it'd be fun to try and derail the story at every turn by shouting HASTUR three times or showing all the NPC's the Necronomicon or The King in Yellow. Dark Heresy is set in the Warhammer 40k universe and infinitely cheaper than the actual game. It has a crit table for every limb and it's aaaaaawesome.
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Wealthy Conversationalist
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Posted: Sat Jul 28, 2012 12:08 pm
Anonymous_Alcoholic Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic Usually why I run NG, NE or CE. I can do what I want, for good or evil. Best thing I ever read concerning this: There is none of that, "Oh well if you're truly sorry, there's nothing I can do." horseshit. No, he coup de graces your a** because he's a goddamn paladin. His job is killing evil. You know what his job doesn't entail? Being a sympathetic ear for every whiny NE or CN or LE douchebag who's only being evil because the world is unfair to him or every punk that lets his own dislikes or laziness overcome his own personality. You know what unfair is? Being able to know what kind of person everyone is before you even talk to them. Smelling evil so potent on a ******** that you want to sink your fingers in his chest and pull that tar out until the screaming stops. Having the psychotic urge to murder people that you've never even met, for the sole reason that your God decided that you ought to be his right hand without your choice in the matter, that's unfair. But unlike Evil McBlacknails over there, that Paladin puts on his helmet, sharpens his sword, and then continues walking through crowds of people day by day, resisting the urge. Seeing evidence of injustice so black it makes him sick. Seeing murderers and rapists walk the street, watching good men hang as evil ones pull the lever. Saving his righteous violence for when the situation exactly, specifically, precisely calls for it. Surgically removing that which is most evil. Because he's a Paladin. And if he gave in to the urge, what would he be? Who will right the true wrongs if not he? It's not about not falling as a Paladin. It's about falling so ******** hard you crash through the planet and stand up on the other side.' Some people need to read that and then play LG's. -Snifflecry- That was beautifully stated. Brings a tear to my eye. I've played CG (because the DM made me), NE, LE, CN, and true neutral. I must say, though TN was the hardest to play correctly, it was my favorite. Recently, though, I seem to have become addicted to Eberron, and, as my character is a CN pirate of sorts, I find myself playing CN characters, even in guild RP. And the way she acts both in and out of combat involves so much swagger and finesse that it's so much fun to play. I just got kicked up to TN from NE by the DM, even thought TN allows me to be an even bigger b*****d without any of the negatives that come from an evil alignment. Although playing a dumb fighter, I don't see much opportunity for epic-scale evil anyway. But I do get to be insanely selfish and a snarky d**k, instead of a big brute, so I like it a lot better. I've been meaning to try Dark Sun and Ebberon, as well as Call of Cthulhu and Dark Heresy. Yeah, CG and CN take a lot to play correctly. Pirates and thieves gotta have that swag. It really does. That's what I love about TN. I've only ever played a fighter twice: one an archer, the other gearing up to be a shining paladin of Heironeous. I never got very far with either of them, sadly.I haven't played Dark Sun, but I love what I've done with Eberron so far. Call of Cthulu wasn't as awesome as I expected. I've never even heard of Dark Heresy. The swagger is what makes it awesome. I always felt like it was a kind of lazy alignment, but not anymore. Fighters are okay. I mean, only ever really played one in 4e and 4e is the retarded version of 3.5 with less CoDzilla. It can be fun, but meh. Too easy. And the monsters are just buffed to insanity, or maybe we were just playing against things meant to be bosses. And Call of Cthulhu just seems like it'd be fun to try and derail the story at every turn by shouting HASTUR three times or showing all the NPC's the Necronomicon or The King in Yellow. Dark Heresy is set in the Warhammer 40k universe and infinitely cheaper than the actual game. It has a crit table for every limb and it's aaaaaawesome. I haven't played Warhammer 40k either. The only reason I ever would play a fighter is the extra feats they get. That's why my archer was a fighter and not a ranger or something.
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Posted: Sat Jul 28, 2012 12:13 pm
Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic Usually why I run NG, NE or CE. I can do what I want, for good or evil. Best thing I ever read concerning this: There is none of that, "Oh well if you're truly sorry, there's nothing I can do." horseshit. No, he coup de graces your a** because he's a goddamn paladin. His job is killing evil. You know what his job doesn't entail? Being a sympathetic ear for every whiny NE or CN or LE douchebag who's only being evil because the world is unfair to him or every punk that lets his own dislikes or laziness overcome his own personality. You know what unfair is? Being able to know what kind of person everyone is before you even talk to them. Smelling evil so potent on a ******** that you want to sink your fingers in his chest and pull that tar out until the screaming stops. Having the psychotic urge to murder people that you've never even met, for the sole reason that your God decided that you ought to be his right hand without your choice in the matter, that's unfair. But unlike Evil McBlacknails over there, that Paladin puts on his helmet, sharpens his sword, and then continues walking through crowds of people day by day, resisting the urge. Seeing evidence of injustice so black it makes him sick. Seeing murderers and rapists walk the street, watching good men hang as evil ones pull the lever. Saving his righteous violence for when the situation exactly, specifically, precisely calls for it. Surgically removing that which is most evil. Because he's a Paladin. And if he gave in to the urge, what would he be? Who will right the true wrongs if not he? It's not about not falling as a Paladin. It's about falling so ******** hard you crash through the planet and stand up on the other side.' Some people need to read that and then play LG's. -Snifflecry- That was beautifully stated. Brings a tear to my eye. I've played CG (because the DM made me), NE, LE, CN, and true neutral. I must say, though TN was the hardest to play correctly, it was my favorite. Recently, though, I seem to have become addicted to Eberron, and, as my character is a CN pirate of sorts, I find myself playing CN characters, even in guild RP. And the way she acts both in and out of combat involves so much swagger and finesse that it's so much fun to play. I just got kicked up to TN from NE by the DM, even thought TN allows me to be an even bigger b*****d without any of the negatives that come from an evil alignment. Although playing a dumb fighter, I don't see much opportunity for epic-scale evil anyway. But I do get to be insanely selfish and a snarky d**k, instead of a big brute, so I like it a lot better. I've been meaning to try Dark Sun and Ebberon, as well as Call of Cthulhu and Dark Heresy. Yeah, CG and CN take a lot to play correctly. Pirates and thieves gotta have that swag. It really does. That's what I love about TN. I've only ever played a fighter twice: one an archer, the other gearing up to be a shining paladin of Heironeous. I never got very far with either of them, sadly.I haven't played Dark Sun, but I love what I've done with Eberron so far. Call of Cthulu wasn't as awesome as I expected. I've never even heard of Dark Heresy. The swagger is what makes it awesome. I always felt like it was a kind of lazy alignment, but not anymore. Fighters are okay. I mean, only ever really played one in 4e and 4e is the retarded version of 3.5 with less CoDzilla. It can be fun, but meh. Too easy. And the monsters are just buffed to insanity, or maybe we were just playing against things meant to be bosses. And Call of Cthulhu just seems like it'd be fun to try and derail the story at every turn by shouting HASTUR three times or showing all the NPC's the Necronomicon or The King in Yellow. Dark Heresy is set in the Warhammer 40k universe and infinitely cheaper than the actual game. It has a crit table for every limb and it's aaaaaawesome. I haven't played Warhammer 40k either. The only reason I ever would play a fighter is the extra feats they get. That's why my archer was a fighter and not a ranger or something. I haven't either, because I don't own a Fortune 500 company. I'm playing a d20 Avatar: The Last Airbender game. Totally minmaxed to get an eighteen in Bluff to start with even if it does gimp me in combat a bit. Though since I plan on keeping people the hell away from me, this is fine. Just gonna lie my a** off and hope I never roll a 1. And fighter needs more loooove.
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Wealthy Conversationalist
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Posted: Sat Jul 28, 2012 12:17 pm
Anonymous_Alcoholic Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic I just got kicked up to TN from NE by the DM, even thought TN allows me to be an even bigger b*****d without any of the negatives that come from an evil alignment. Although playing a dumb fighter, I don't see much opportunity for epic-scale evil anyway. But I do get to be insanely selfish and a snarky d**k, instead of a big brute, so I like it a lot better. I've been meaning to try Dark Sun and Ebberon, as well as Call of Cthulhu and Dark Heresy. Yeah, CG and CN take a lot to play correctly. Pirates and thieves gotta have that swag. It really does. That's what I love about TN. I've only ever played a fighter twice: one an archer, the other gearing up to be a shining paladin of Heironeous. I never got very far with either of them, sadly.I haven't played Dark Sun, but I love what I've done with Eberron so far. Call of Cthulu wasn't as awesome as I expected. I've never even heard of Dark Heresy. The swagger is what makes it awesome. I always felt like it was a kind of lazy alignment, but not anymore. Fighters are okay. I mean, only ever really played one in 4e and 4e is the retarded version of 3.5 with less CoDzilla. It can be fun, but meh. Too easy. And the monsters are just buffed to insanity, or maybe we were just playing against things meant to be bosses. And Call of Cthulhu just seems like it'd be fun to try and derail the story at every turn by shouting HASTUR three times or showing all the NPC's the Necronomicon or The King in Yellow. Dark Heresy is set in the Warhammer 40k universe and infinitely cheaper than the actual game. It has a crit table for every limb and it's aaaaaawesome. I haven't played Warhammer 40k either. The only reason I ever would play a fighter is the extra feats they get. That's why my archer was a fighter and not a ranger or something. I haven't either, because I don't own a Fortune 500 company. I'm playing a d20 Avatar: The Last Airbender game. Totally minmaxed to get an eighteen in Bluff to start with even if it does gimp me in combat a bit. Though since I plan on keeping people the hell away from me, this is fine. Just gonna lie my a** off and hope I never roll a 1. And fighter needs more loooove. I literally don't know a thing about Warhammer 40k. That sounds fantastic! Only because it's Avatar.
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Posted: Sat Jul 28, 2012 12:25 pm
Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic I just got kicked up to TN from NE by the DM, even thought TN allows me to be an even bigger b*****d without any of the negatives that come from an evil alignment. Although playing a dumb fighter, I don't see much opportunity for epic-scale evil anyway. But I do get to be insanely selfish and a snarky d**k, instead of a big brute, so I like it a lot better. I've been meaning to try Dark Sun and Ebberon, as well as Call of Cthulhu and Dark Heresy. Yeah, CG and CN take a lot to play correctly. Pirates and thieves gotta have that swag. It really does. That's what I love about TN. I've only ever played a fighter twice: one an archer, the other gearing up to be a shining paladin of Heironeous. I never got very far with either of them, sadly.I haven't played Dark Sun, but I love what I've done with Eberron so far. Call of Cthulu wasn't as awesome as I expected. I've never even heard of Dark Heresy. The swagger is what makes it awesome. I always felt like it was a kind of lazy alignment, but not anymore. Fighters are okay. I mean, only ever really played one in 4e and 4e is the retarded version of 3.5 with less CoDzilla. It can be fun, but meh. Too easy. And the monsters are just buffed to insanity, or maybe we were just playing against things meant to be bosses. And Call of Cthulhu just seems like it'd be fun to try and derail the story at every turn by shouting HASTUR three times or showing all the NPC's the Necronomicon or The King in Yellow. Dark Heresy is set in the Warhammer 40k universe and infinitely cheaper than the actual game. It has a crit table for every limb and it's aaaaaawesome. I haven't played Warhammer 40k either. The only reason I ever would play a fighter is the extra feats they get. That's why my archer was a fighter and not a ranger or something. I haven't either, because I don't own a Fortune 500 company. I'm playing a d20 Avatar: The Last Airbender game. Totally minmaxed to get an eighteen in Bluff to start with even if it does gimp me in combat a bit. Though since I plan on keeping people the hell away from me, this is fine. Just gonna lie my a** off and hope I never roll a 1. And fighter needs more loooove. I literally don't know a thing about Warhammer 40k. That sounds fantastic! Only because it's Avatar. It's really expensive to play and for super-nerds. Oh and it's very dark and depressing. Pretty much the gist of it. It is pretty awesome. I get to play a NE Airbender on a team with a LE Waterbender, another Airbender and either an Earthbender or a Firebender. Their spells/abilities/whatevers can be op if you roll right. 4d6 piercing damage and a failed reflex save pins you for continuous damage? I'll TAKE IT.
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Wealthy Conversationalist
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Posted: Sat Jul 28, 2012 12:29 pm
Anonymous_Alcoholic Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic I always felt like it was a kind of lazy alignment, but not anymore. Fighters are okay. I mean, only ever really played one in 4e and 4e is the retarded version of 3.5 with less CoDzilla. It can be fun, but meh. Too easy. And the monsters are just buffed to insanity, or maybe we were just playing against things meant to be bosses. And Call of Cthulhu just seems like it'd be fun to try and derail the story at every turn by shouting HASTUR three times or showing all the NPC's the Necronomicon or The King in Yellow. Dark Heresy is set in the Warhammer 40k universe and infinitely cheaper than the actual game. It has a crit table for every limb and it's aaaaaawesome. I haven't played Warhammer 40k either. The only reason I ever would play a fighter is the extra feats they get. That's why my archer was a fighter and not a ranger or something. I haven't either, because I don't own a Fortune 500 company. I'm playing a d20 Avatar: The Last Airbender game. Totally minmaxed to get an eighteen in Bluff to start with even if it does gimp me in combat a bit. Though since I plan on keeping people the hell away from me, this is fine. Just gonna lie my a** off and hope I never roll a 1. And fighter needs more loooove. I literally don't know a thing about Warhammer 40k. That sounds fantastic! Only because it's Avatar. It's really expensive to play and for super-nerds. Oh and it's very dark and depressing. Pretty much the gist of it. It is pretty awesome. I get to play a NE Airbender on a team with a LE Waterbender, another Airbender and either an Earthbender or a Firebender. Their spells/abilities/whatevers can be op if you roll right. 4d6 piercing damage and a failed reflex save pins you for continuous damage? I'll TAKE IT. -Is jealous of awesome Avatar d20 game-
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Posted: Sat Jul 28, 2012 12:30 pm
Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic I always felt like it was a kind of lazy alignment, but not anymore. Fighters are okay. I mean, only ever really played one in 4e and 4e is the retarded version of 3.5 with less CoDzilla. It can be fun, but meh. Too easy. And the monsters are just buffed to insanity, or maybe we were just playing against things meant to be bosses. And Call of Cthulhu just seems like it'd be fun to try and derail the story at every turn by shouting HASTUR three times or showing all the NPC's the Necronomicon or The King in Yellow. Dark Heresy is set in the Warhammer 40k universe and infinitely cheaper than the actual game. It has a crit table for every limb and it's aaaaaawesome. I haven't played Warhammer 40k either. The only reason I ever would play a fighter is the extra feats they get. That's why my archer was a fighter and not a ranger or something. I haven't either, because I don't own a Fortune 500 company. I'm playing a d20 Avatar: The Last Airbender game. Totally minmaxed to get an eighteen in Bluff to start with even if it does gimp me in combat a bit. Though since I plan on keeping people the hell away from me, this is fine. Just gonna lie my a** off and hope I never roll a 1. And fighter needs more loooove. I literally don't know a thing about Warhammer 40k. That sounds fantastic! Only because it's Avatar. It's really expensive to play and for super-nerds. Oh and it's very dark and depressing. Pretty much the gist of it. It is pretty awesome. I get to play a NE Airbender on a team with a LE Waterbender, another Airbender and either an Earthbender or a Firebender. Their spells/abilities/whatevers can be op if you roll right. 4d6 piercing damage and a failed reflex save pins you for continuous damage? I'll TAKE IT. -Is jealous of awesome Avatar d20 game- Oh I hope it's awesome, otherwise it's gonna only be less awesome. Hoping to get my Bluff high enough to the point where I can convince people they can't bend anymore.
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Wealthy Conversationalist
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Posted: Sat Jul 28, 2012 12:31 pm
Anonymous_Alcoholic Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic I haven't either, because I don't own a Fortune 500 company. I'm playing a d20 Avatar: The Last Airbender game. Totally minmaxed to get an eighteen in Bluff to start with even if it does gimp me in combat a bit. Though since I plan on keeping people the hell away from me, this is fine. Just gonna lie my a** off and hope I never roll a 1. And fighter needs more loooove. I literally don't know a thing about Warhammer 40k. That sounds fantastic! Only because it's Avatar. It's really expensive to play and for super-nerds. Oh and it's very dark and depressing. Pretty much the gist of it. It is pretty awesome. I get to play a NE Airbender on a team with a LE Waterbender, another Airbender and either an Earthbender or a Firebender. Their spells/abilities/whatevers can be op if you roll right. 4d6 piercing damage and a failed reflex save pins you for continuous damage? I'll TAKE IT. -Is jealous of awesome Avatar d20 game- Oh I hope it's awesome, otherwise it's gonna only be less awesome. Hoping to get my Bluff high enough to the point where I can convince people they can't bend anymore. That would be hilarious. Please do that xD
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Posted: Sat Jul 28, 2012 12:36 pm
TvIaMsOqTuHeYz Hinote Tosatsu TvIaMsOqTuHeYz I'm sad, Laxus seems insanely boring now... I want to replace him with a Paladin character... Seems like it would be fun to play an extremely lawful good character. ... No. Tim, look at your history here. You've been here for years, about the same length of time as me. We both started on about the same level, but look at us now. The reason you're not getting better, is because you're not settling on one RPC. You keep abandoning a concept before it can come to fruition and really flesh out, and trying again. And so long as you do that, you're never going to improve OR see your ideas come to life. You have to hold to a character until it comes through for you. If he seems boring, alter him a bit. I just gave you the perfect catalyst for a major personality change if that'd help. An RPC is as flexible as you are. You can change at any moment, you just have to work at it. Don't replace him. Improve him, and see what comes out. Also, try and remove the chip from his shoulder. All of your RPCs so far have had that fatal flaw, in that they think they're something special. It can be an interesting angle to play, but you're not skilled enough yet to play it right, and it comes off more as an arrogant weakling than an actual intimidating character. And please don't take any of this the wrong way. I'm not trying to bash on you, I'm just trying to point out where I believe you've gone wrong, and how you can improve yourself. The reason i don't play characters out to their full capabilities as you put it, is simply because people keep telling me what I'm doing is wrong, and not telling me in a way I can understand as to how to fix it. Over multiple times of that happening, I just kinda give up on it. I don't like Laxus now since he is nothing more than an eyesore. His name isn't unique, and neither is his personality nor his power, as you helped out in pointing it out. We have been here about the same time, but you've also got to look at our fundemental differences. You had prior experince, or you simply asked questions. I was used to no one explaining things until I created a problem ( as was common with my D&D group. ) So I wasn't able to adapt quickly, and I had fairly severe anger issues back then, so I became less functional. You on the other hand quickly rose to become a crew member, where as I quit the guild several times because no one would calmly explain why I was wrong and kept talking down to me like I was an idiot. ( That problem has only now started to change, and I thank you all for that. ) So there is an immense difference between us. If I wasn't so angry the time when I started, then I might be where you are now, or at least under you. There is nothing to improve on Laxus. His entire personality is bsed around the thought he is supposed to be in a position of power. Removing that, he becomes horribly inept to play, since that is his foundation. Without it, he'd basically be a militant person who is hell bent on making things better. ( but that would be Raphael, who isn't anything special, and is wanting to make Sunagakure a heavy power in the world, more so than it already is. ) Essentially any changes to Laxus would make me playing the exact same character with both RPCs. I'm not getting rid of him, but if there is a chance he dies, and I don't see a way to avoid it, since he is only the same strength as a genin, without any outstanding abilities ( E rank Doton and Raiton, No jiton jutsu, and only being able to levitate a kunai in battle ) he would be very hard pressed to survive anything. Your character in a way mirrors Zin Naga in the sense that he believes himself to need to be in a seat of power. However, look at Zin and how Panthers7 developed him. Not every power hungry individual is adamant about it, mainly because it becomes a quite apparent attribute and like any normal person those around you would attempt to stifle your progress. Your character in what has happened needs to learn that he is going about gaining power in the wrong way. Being outspoken about it clearly doesn't work, so change the way he thinks. Have him change his name to go along with his new view on life. I don't think it's possible for your RPC to walk away from this situation having learned nothing about what works and what doesn't as far as speaking to people is concerned. Having someone as powerful as David come down on you like that should if anything only serve to fuel the fire he already has to wish to become that powerful. Take away from this experience a great deal and have it make a big impression on his life and the way he operates, as I'm sure it would with any RPC who's interaction with a kage went that way. Remember, it's easier to gain power when you are unassuming then when you are openly trying to get it. Not only that, but an RPC without skill who boasts his own ability isn't taken seriously as you have already seen. Take this and turn it into a priority for Laxus; he should know by this point that in order to gain power politically or in any situation, he needs strength. To obtain strength, he needs to learn how to humble himself to others, after all no one wants to train a kid who thinks he's better than his sensei. Let this be the first step in a process of Laxus learning to quell his tongue and humble himself in front of others, at least until he can get what he wants.
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Posted: Sat Jul 28, 2012 12:37 pm
Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic Somnis Anonymous_Alcoholic I haven't either, because I don't own a Fortune 500 company. I'm playing a d20 Avatar: The Last Airbender game. Totally minmaxed to get an eighteen in Bluff to start with even if it does gimp me in combat a bit. Though since I plan on keeping people the hell away from me, this is fine. Just gonna lie my a** off and hope I never roll a 1. And fighter needs more loooove. I literally don't know a thing about Warhammer 40k. That sounds fantastic! Only because it's Avatar. It's really expensive to play and for super-nerds. Oh and it's very dark and depressing. Pretty much the gist of it. It is pretty awesome. I get to play a NE Airbender on a team with a LE Waterbender, another Airbender and either an Earthbender or a Firebender. Their spells/abilities/whatevers can be op if you roll right. 4d6 piercing damage and a failed reflex save pins you for continuous damage? I'll TAKE IT. -Is jealous of awesome Avatar d20 game- Oh I hope it's awesome, otherwise it's gonna only be less awesome. Hoping to get my Bluff high enough to the point where I can convince people they can't bend anymore. That would be hilarious. Please do that xD I hope I can. It starts with a -20 to the DC for the lie being pretty much impossible, but if I get them drunk first... Then it's only a -15.
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