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Which control scheme are you using? |
Wiimote |
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6% |
[ 9 ] |
Wiimote + Nunchuk |
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27% |
[ 39 ] |
Classic Controller |
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10% |
[ 15 ] |
GameCube controller |
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55% |
[ 77 ] |
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Total Votes : 140 |
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Posted: Thu Jan 17, 2008 8:37 pm
Denko Owwin Denko Another idea I had is the opposite of the first- one very small platform in the air. That's it. No walls, no gimmicks, FINAL DESTINATION! Sorry, it was totally called for. Except it would be a very small platform, like I said. What was that? HUH? Did you contradict me? Don't make me turn this internet around! We will go back home and you will not get any dinner at ALL! [/crazy] Yeah, so I guess it would be Tiny Destination? I always wanted to make a stage that was like the tiny platform from Hyrule Temple, something perfect for tiny brawl. Make an enourmous stage, but only fight on a little sumo ring, the rest of the stage is just a path to get back on if you get knocked down. Perfect for King of the Hill style battles.
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Posted: Thu Jan 17, 2008 8:39 pm
Owwin Well Denko I want to hear about some of you guy's ideas for stages in the stage builder.
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Posted: Thu Jan 17, 2008 8:57 pm
Even better than donkey Kong is The Stage or Great Sea!
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Posted: Thu Jan 17, 2008 8:57 pm
Well, that could, work. The game will have ladders, so why not? Though, if Bowswer is in there it would ruin the whole thing gonk
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Posted: Thu Jan 17, 2008 9:04 pm
Actually Delvin Darkness, I was thinking the same thing, only with the pie factory level. Plus with the new ladders and conveyer belts we could really pull those off. Also Denko, where did you see that video of the stage builder in action? I want to know what kind of hazards I can add. (Flaming pies flaming pies flaming pies.)
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Posted: Thu Jan 17, 2008 9:17 pm
OMG, my friend just showed me this.As far ast stages go, I was thinking maybe a bunch of boxes scattered around the screen. You will be jumping around a lot.
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Posted: Thu Jan 17, 2008 10:07 pm
Owwin Actually Delvin Darkness, I was thinking the same thing, only with the pie factory level. Plus with the new ladders and conveyer belts we could really pull those off. Also Denko, where did you see that video of the stage builder in action? I want to know what kind of hazards I can add. (Flaming pies flaming pies flaming pies.) A little bit near the end of this video briefly shows the stage editor in action. They don't show very much though.
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Posted: Thu Jan 17, 2008 10:56 pm
Devlin Darkness Owwin Actually Delvin Darkness, I was thinking the same thing, only with the pie factory level. Plus with the new ladders and conveyer belts we could really pull those off. Also Denko, where did you see that video of the stage builder in action? I want to know what kind of hazards I can add. (Flaming pies flaming pies flaming pies.) A little bit near the end of this video briefly shows the stage editor in action. They don't show very much though. I saw an Ouendan trophy! =D (not assist, just trophy)
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Posted: Thu Jan 17, 2008 11:09 pm
RPG Elements!?
In My Smash Bros!?
This is madness! scream
But seriously, that's going to be really fun.
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Posted: Thu Jan 17, 2008 11:09 pm
Stickers as power ups? wtf
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Posted: Thu Jan 17, 2008 11:14 pm
Awesome. Stickers are more than just collectibles. Adventure mode has RPG elements.
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Posted: Thu Jan 17, 2008 11:23 pm
But it's a fighting game o_O
I'm just glad you can only use it in Subspace Emissary. :]
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Posted: Fri Jan 18, 2008 12:00 am
RPG elements in the RPG of the game? Genius!
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Posted: Fri Jan 18, 2008 12:00 am
It's kinda funny. The more new things they release the more you understand why this game is getting delayed. The just keep piling stuff on the game.
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Posted: Fri Jan 18, 2008 2:45 am
Hmmm, as long as it isn't delayed again, I'm fine with the piling on of stuff.
My idea for the stage creator? The STAMINA BOX!!!
No holes in the walls, floor, or ceiling. It's the ultimate stamina cage match!
Of course, if you accidentally pick it for some other mode, it may be a problem. Except Coin! It would work for coin!
Another idea is a stage that is barely a stage at all. Just a couple (drop through) platforms floating above nothing.
And a third idea is Final Destination times (number). Basically, a flat platform with numerous flat drop through platforms above it. Good for ?, confirmed bad for Pikachu, Kirby, Ike, and anyone else with a move that drops from above.
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